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Audio Software Engineer Jobs (NOW HIRING)

We are looking for a seasoned audio software engineer to drive the technical direction of spatial audio playback across every Apple platform. You will own the architecture of audio decoding and ...

Core Audio Software Engineer Apple's Media, Graphics, & Compute Technologies is at the center of audio, video, and graphics in Apple's innovative products. MGCT's audio team builds the audio ...

Audio Software Engineer San Jose About Hark Hark is an artificial intelligence company building advanced, personalized intelligence. One that is proactive, multimodal, and capable of interacting with ...

New

Staff Embedded Audio Software Engineer

San Diego, CA · On-site

$139K - $183K/yr

As a member of the Audio Software global development team at Qualcomm, you will have the opportunity to work with an international team of hardware, systems, and software engineers to develop cutting ...

Audio Software Engineer

San Jose, CA · On-site

$170K - $400K/yr

Requirements * 5+ years of software engineering experience * Shipped real-time audio into a product used by real users * Hands-on experience with WebRTC, AEC (echo cancellation), noise suppression ...

New

Audio Software Engineer

San Jose, CA · On-site

$170K - $400K/yr

Requirements * 5+ years of software engineering experience * Shipped real-time audio into a product used by real users * Hands-on experience with WebRTC, AEC (echo cancellation), noise suppression ...

New

We are looking for a seasoned audio software engineer to drive the technical direction of spatial audio playback across every Apple platform. You will own the architecture of audio decoding and ...

As a Core Audio System Software engineer, you'll be responsible for developing and debugging audio system software for all of Apple's platforms. In particular, you will focus on the way audio is ...

Description As a Core Audio System Software engineer, you'll be responsible for developing and debugging audio system software for all of Apple's platforms. In particular, you will focus on the way ...

Audio Software Engineer Our project is developing a new class of robotic platforms for social interaction. Your role is a mixture of applied research and production development of interactive audio ...

Game Audio Engineer (Oculus) Duration: 6+ Months (possibility of extension) Duties ... Implement software infrastructure for audio techniques in areas such as spatial audio, room ...

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Audio Software Engineer information

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$63.5K

$147.5K

$205.5K

How much do audio software engineer jobs pay per year?

As of Jun 19, 2026, the average yearly pay for audio software engineer in the United States is $147,524.00, according to ZipRecruiter salary data. Most workers in this role earn between $120,000.00 and $173,000.00 per year, depending on experience, location, and employer.

What are some typical projects or responsibilities for an Audio Software Engineer?

Audio Software Engineers frequently work on the design, development, and optimization of audio applications, plug-ins, and middleware for use in music production, gaming, broadcasting, or telecommunications. Typical responsibilities include coding audio processing algorithms, integrating audio features into applications, troubleshooting technical issues, and collaborating with QA teams to ensure product quality. Projects may involve improving existing products or creating entirely new solutions that push the boundaries of audio technology. This role often requires regular collaboration with product managers, sound designers, and UI/UX teams to deliver user-friendly and high-performance audio experiences.

What are the key skills and qualifications needed to thrive in the Audio Software Engineer position, and why are they important?

To thrive as an Audio Software Engineer, you need strong proficiency in software development (often in C++, Python, or Java), digital signal processing (DSP), and a solid understanding of audio algorithms, typically supported by a degree in computer science, engineering, or a related field. Familiarity with audio development frameworks (such as JUCE or VST), version control systems like Git, and experience with audio testing equipment are commonly required. Excellent problem-solving abilities, teamwork, and communication skills help engineers effectively collaborate with designers, musicians, and other developers. Mastering these skills and qualities ensures you can create innovative, reliable audio software that meets user needs and industry standards.

What does an Audio Software Engineer do?

An Audio Software Engineer designs, develops, and optimizes software for audio applications, including digital signal processing (DSP), plugins, virtual instruments, and audio engines. They work with programming languages like C++, Python, or Java and use frameworks such as JUCE or Core Audio. Responsibilities include implementing real-time audio processing algorithms, improving sound quality, and ensuring software performance across different devices. They often collaborate with sound designers, musicians, and other engineers to create seamless audio experiences.

What cities are hiring for Audio Software Engineer jobs? Cities with the most Audio Software Engineer job openings:
What are the most commonly searched types of Audio Software Engineer jobs? The most popular types of Audio Software Engineer jobs are:
What states have the most Audio Software Engineer jobs? States with the most job openings for Audio Software Engineer jobs include:
What job categories do people searching Audio Software Engineer jobs look for? The top searched job categories for Audio Software Engineer jobs are:
Infographic showing various Audio Software Engineer job openings in the United States as of June 2026, with employment types broken down into 7% Internship, 73% Full Time, and 20% Part Time. Highlights an 93% In-person, and 7% Remote job distribution, with an average salary of $147,524 per year, or $70.9 per hour.

Other

Posted 21 days ago


Job description

Our client, a leading innovator in the automotive audio industry, is seeking an experienced Audio Software Engineer to support advanced audio system development. This engineer will work closely with cross-functional teams to enhance audio performance across Android-based platforms within next-generation vehicles. This is a 6-month contract that will be working remotely with candidates being local to the Palo Alto, CA or Long Beach, CA area.
This is an urgent need, and candidates with strong Android audio stack experience will be prioritized. A background in DSP and familiarity with Audio Weaver (AWE) is highly desirable but not required.
Key Responsibilities

  • Develop, integrate, and optimize audio software components within the Android audio framework.
  • Collaborate with DSP engineers to implement and tune audio algorithms.
  • Debug and resolve audio stability, latency, routing, and playback/recording issues.
  • Support audio system bring-up and validation on embedded automotive platforms.
  • Work with internal teams and external partners to ensure audio features meet vehicle program requirements.
  • Document designs, test results, and system behavior for internal engineering teams.
Required Qualifications
  • 3+ years of experience with Android audio stack or Android HAL-level audio development.
  • Strong understanding of audio signal flow, routing, and real-time audio constraints.
  • Solid foundation in DSP concepts (filters, gain structure, tuning, EQ, etc.).
  • Proficiency in C/C++, Java, or Kotlin for embedded or Android development.
  • Experience debugging audio issues in embedded systems.
  • Ability to work in fast-paced, cross-functional engineering environments.
Preferred Qualifications
  • Experience using or integrating Audio Weaver (AWE) SDK.
  • Background in automotive audio systems or consumer audio devices.
  • Familiarity with audio measurement tools (Audio Precision, REW, etc.).
  • Experience working with SoC audio subsystems (Qualcomm, TI, NXP, etc.).