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Junior Audio Software Engineer Jobs (NOW HIRING)

We are looking for a seasoned audio software engineer to drive the technical direction of spatial audio playback across every Apple platform. You will own the architecture of audio decoding and ...

We are looking for a seasoned audio software engineer to drive the technical direction of spatial audio playback across every Apple platform. You will own the architecture of audio decoding and ...

Audio Software Engineer

San Jose, CA · On-site

$170K - $400K/yr

Audio Software Engineer San Jose About Hark Hark is an artificial intelligence company building advanced, personalized intelligence. One that is proactive, multimodal, and capable of interacting with ...

Staff Embedded Audio Software Engineer

San Diego, CA · On-site

$139K - $183K/yr

As a member of the Audio Software global development team at Qualcomm, you will have the opportunity to work with an international team of hardware, systems, and software engineers to develop cutting ...

Audio Software Engineer

San Jose, CA · On-site

$170K - $400K/yr

Requirements * 5+ years of software engineering experience * Shipped real-time audio into a product used by real users * Hands-on experience with WebRTC, AEC (echo cancellation), noise suppression ...

Audio Software Engineer

San Jose, CA · On-site

$170K - $400K/yr

Requirements * 5+ years of software engineering experience * Shipped real-time audio into a product used by real users * Hands-on experience with WebRTC, AEC (echo cancellation), noise suppression ...

We are looking for a seasoned audio software engineer to drive the technical direction of spatial audio playback across every Apple platform. You will own the architecture of audio decoding and ...

Description As a Core Audio System Software engineer, you'll be responsible for developing and debugging audio system software for all of Apple's platforms. In particular, you will focus on the way ...

Audio Software Engineer Our project is developing a new class of robotic platforms for social interaction. Your role is a mixture of applied research and production development of interactive audio ...

Game Audio Engineer (Oculus) Duration: 6+ Months (possibility of extension) Duties ... Implement software infrastructure for audio techniques in areas such as spatial audio, room ...

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Junior Audio Software Engineer information

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$46.5K

$94.5K

$142K

How much do junior audio software engineer jobs pay per year?

As of Jun 21, 2026, the average yearly pay for junior audio software engineer in the United States is $94,542.00, according to ZipRecruiter salary data. Most workers in this role earn between $73,000.00 and $95,500.00 per year, depending on experience, location, and employer.

What are some typical projects a Junior Audio Software Engineer might work on in their first year?

As a Junior Audio Software Engineer, you can expect to participate in tasks such as developing and refining audio processing algorithms, implementing features in digital audio workstations (DAWs), and debugging audio plugins or drivers. Early on, you'll often assist senior engineers with code reviews, unit testing, and integrating third-party audio libraries. Collaboration with sound designers, QA testers, and product managers is common, helping you understand both technical requirements and user experience. These projects provide valuable hands-on experience and a foundation for more complex responsibilities as you grow in the role.

What are the key skills and qualifications needed to thrive as a Junior Audio Software Engineer, and why are they important?

To thrive as a Junior Audio Software Engineer, you typically need a solid understanding of digital signal processing, programming languages such as C++ or Python, and a relevant degree in computer science, audio engineering, or a related field. Familiarity with audio development frameworks (like JUCE or VST SDK), version control systems (e.g., Git), and DAWs is highly valued. Strong problem-solving abilities, attention to detail, and effective communication skills help you collaborate and adapt in multidisciplinary teams. These skills ensure the creation of high-quality, efficient audio software that meets both technical requirements and user needs.

What is the difference between Junior Audio Software Engineer vs Audio Software Developer?

AspectJunior Audio Software EngineerAudio Software Developer
Required CredentialsBachelor's in Computer Science, Audio Engineering, or related field; some experience with audio programmingBachelor's or higher in Computer Science, Software Engineering, or related; strong programming skills in audio development
Work EnvironmentEntry-level position in audio tech companies, game studios, or multimedia firmsMid-level to senior roles in similar environments, often with more project responsibility
Employer & Industry UsageUsed by companies developing audio plugins, game audio, or multimedia applicationsCommonly used in professional audio software development, DAW companies, or audio tech firms

The main difference is that a Junior Audio Software Engineer is an entry-level role focusing on learning and supporting audio software projects, while an Audio Software Developer typically has more experience and responsibility in designing and implementing audio applications. Both roles require similar educational backgrounds and are found in similar industries, but the developer role involves more advanced development tasks.

What does a Junior Audio Software Engineer do?

A Junior Audio Software Engineer assists in designing, developing, and maintaining software related to audio processing and production. This role typically involves writing code for audio applications, debugging software, and collaborating with senior engineers to implement new features. They may also work with digital signal processing (DSP), test audio plugins, and ensure audio quality and performance. Junior engineers often learn on the job, gaining experience with various programming languages and audio frameworks.
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Infographic showing various Junior Audio Software Engineer job openings in the United States as of June 2026, with employment types broken down into 2% As Needed, 62% Full Time, and 36% Part Time. Highlights an 87% Physical, 5% Hybrid, and 8% Remote job distribution, with an average salary of $94,542 per year, or $45.5 per hour.

Other

Posted 23 days ago


Job description

Our client, a leading innovator in the automotive audio industry, is seeking an experienced Audio Software Engineer to support advanced audio system development. This engineer will work closely with cross-functional teams to enhance audio performance across Android-based platforms within next-generation vehicles. This is a 6-month contract that will be working remotely with candidates being local to the Palo Alto, CA or Long Beach, CA area.
This is an urgent need, and candidates with strong Android audio stack experience will be prioritized. A background in DSP and familiarity with Audio Weaver (AWE) is highly desirable but not required.
Key Responsibilities

  • Develop, integrate, and optimize audio software components within the Android audio framework.
  • Collaborate with DSP engineers to implement and tune audio algorithms.
  • Debug and resolve audio stability, latency, routing, and playback/recording issues.
  • Support audio system bring-up and validation on embedded automotive platforms.
  • Work with internal teams and external partners to ensure audio features meet vehicle program requirements.
  • Document designs, test results, and system behavior for internal engineering teams.
Required Qualifications
  • 3+ years of experience with Android audio stack or Android HAL-level audio development.
  • Strong understanding of audio signal flow, routing, and real-time audio constraints.
  • Solid foundation in DSP concepts (filters, gain structure, tuning, EQ, etc.).
  • Proficiency in C/C++, Java, or Kotlin for embedded or Android development.
  • Experience debugging audio issues in embedded systems.
  • Ability to work in fast-paced, cross-functional engineering environments.
Preferred Qualifications
  • Experience using or integrating Audio Weaver (AWE) SDK.
  • Background in automotive audio systems or consumer audio devices.
  • Familiarity with audio measurement tools (Audio Precision, REW, etc.).
  • Experience working with SoC audio subsystems (Qualcomm, TI, NXP, etc.).