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Junior Audio Software Engineer Jobs (NOW HIRING)

As a Senior Software Engineer II on the Audio Core team, you'll work with Engineering, Design, and Product Management to help our users create incredible music. You'll drive the development and ...

Junior Software Engineer

Temecula, CA · On-site

$115K - $120K/yr

Junior Software Engineer Cryptography, Systems & Secure Infrastructure Role Type: Junior Software Engineer (Hands-On Growth Role) Core Technologies: C/C++, Python, Linux, Containers, Security ...

Overview If you\'re looking to launch or grow your career in software engineering, Leidos is offering an exciting opportunity for a Junior Software Engineer in Huntsville, Alabama. This role gives ...

... junior technicians is a plus. * Willingness to live and work onboard a cruise ship for extended periods (typically 6 months). * Degree or diploma in Audio Engineering, Technical Theater, or a related ...

Junior Software Engineer

Laurel, MD · On-site

$57K - $104K/yr

About the Opportunity Leidos is seeking a Junior Software Engineer to join a team developing, maintaining, and enhancing software systems supporting critical mission needs. This is an opportunity for ...

Junior Software Engineer

Laurel, MD · On-site

$57K - $104K/yr

About the Opportunity Leidos is seeking a Junior Software Engineer to join a team developing, maintaining, and enhancing software systems supporting critical mission needs. This is an opportunity for ...

This includes loading and programming show files, conducting sound checks, setting up microphones ... Training & Mentorship Support the development of junior audio technicians by providing hands-on ...

$103K - $112K/yr

Junior Software Engineer Full Time Colorado Springs, CO, US Salary Range: $103,000.00 To $112,000.00 Annually Who is Tech7? The Tech7 company is a top provider of support for rapid solutions ...

Sr Software Engineer II (Remote- US)

New York, NY · Remote

$134K - $176K/yr

As a Senior Software Engineer II on the Audio Core team, you'll work with Engineering, Design, and Product Management to help our users create incredible music. You'll drive the development and ...

Junior Software Engineer Location: Hybrid-Olathe, KS Salary: $75K About PSI Join Us at PSI - Where You Belong, Grow, and Thrive! At PSI, we believe that people achieve their best when they feel they ...

Junior Software Engineer Location: Hybrid-Olathe, KS Salary: $75K About PSI Join Us at PSI - Where You Belong, Grow, and Thrive! At PSI, we believe that people achieve their best when they feel they ...

Showing results 41-60

Junior Audio Software Engineer information

See salary details

$46.5K

$94.5K

$142K

How much do junior audio software engineer jobs pay per year?

As of Sep 13, 2026, the average yearly pay for junior audio software engineer in the United States is $94,542.00, according to ZipRecruiter salary data. Most workers in this role earn between $73,000.00 and $95,500.00 per year, depending on experience, location, and employer.

What does a junior audio software engineer do?

A Junior Audio Software Engineer assists in designing, developing, and maintaining software related to audio processing and production. This role typically involves writing code for audio applications, debugging software, and collaborating with senior engineers to implement new features. They may also work with digital signal processing (DSP), test audio plugins, and ensure audio quality and performance. Junior engineers often learn on the job, gaining experience with various programming languages and audio frameworks.

What are the key skills and qualifications needed to thrive as a junior audio software engineer?

To thrive as a Junior Audio Software Engineer, you typically need a solid understanding of digital signal processing, programming languages such as C++ or Python, and a relevant degree in computer science, audio engineering, or a related field. Familiarity with audio development frameworks (like JUCE or VST SDK), version control systems (e.g., Git), and DAWs is highly valued. Strong problem-solving abilities, attention to detail, and effective communication skills help you collaborate and adapt in multidisciplinary teams. These skills ensure the creation of high-quality, efficient audio software that meets both technical requirements and user needs.

What are some typical projects a junior audio software engineer might work on in their first year?

As a Junior Audio Software Engineer, you can expect to participate in tasks such as developing and refining audio processing algorithms, implementing features in digital audio workstations (DAWs), and debugging audio plugins or drivers. Early on, you'll often assist senior engineers with code reviews, unit testing, and integrating third-party audio libraries. Collaboration with sound designers, QA testers, and product managers is common, helping you understand both technical requirements and user experience. These projects provide valuable hands-on experience and a foundation for more complex responsibilities as you grow in the role.

What is the difference between Junior Audio Software Engineer vs Audio Software Developer?

AspectJunior Audio Software EngineerAudio Software Developer
Required CredentialsBachelor's in Computer Science, Audio Engineering, or related field; some experience with audio programmingBachelor's or higher in Computer Science, Software Engineering, or related; strong programming skills in audio development
Work EnvironmentEntry-level position in audio tech companies, game studios, or multimedia firmsMid-level to senior roles in similar environments, often with more project responsibility
Employer & Industry UsageUsed by companies developing audio plugins, game audio, or multimedia applicationsCommonly used in professional audio software development, DAW companies, or audio tech firms

The main difference is that a Junior Audio Software Engineer is an entry-level role focusing on learning and supporting audio software projects, while an Audio Software Developer typically has more experience and responsibility in designing and implementing audio applications. Both roles require similar educational backgrounds and are found in similar industries, but the developer role involves more advanced development tasks.

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Infographic showing various Junior Audio Software Engineer job openings in the United States as of September 2026, with employment types broken down into 1% Internship, 1% As Needed, 86% Full Time, 9% Part Time, and 3% Contract. Highlights an 85% Physical, 3% Hybrid, and 12% Remote job distribution, with an average salary of $94,542 per year, or $45.5 per hour.

Sr Software Engineer II (Remote- US)

Remote

$176K - $220K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Re-posted 14 days ago


Job description

JOB TITLE: Senior Software Engineer II
LOCATION: Remote - US
THE ROLE: As a Senior Software Engineer II on the Audio Core team, you'll work with Engineering, Design, and Product Management to help our users create incredible music. You'll drive the development and improvement of large, complex applications, libraries, and services that power our DAW Plugins, Web, Desktop, and Mobile apps - and use your experience to shape the roadmap, not just execute against it. You'll have the opportunity to influence the creative flow of musicians while working with talented, creative and inclusive teammates.

TEAM INFORMATION: The Audio Core Team is responsible for the development of the Splice Desktop application and DAW plugins, including the Splice Sounds plugin. This includes design and development of the audio engine and the user interface.

WHAT YOU'LL DO: 

  • Lead the design and implementation of the audio engine that powers Splice's DAW plugins
  • Work closely with the Product Management and Product Design members to help shape the user experience
  • Represent the team in technical and business related discussions
  • Propose new solutions that improve the maintenance, efficiency, or feature depth, get buy-in across the organization, and realize those proposals
  • Reach beyond your comfort zone to make changes in UI and back-end code
  • Rapidly iterate and experiment with new concepts for creative workflows
  • Participate in code reviews to shape our code-and the way we think and talk about our work
  • Serve as the go-to expert in an area of the codebase, and proactively share that knowledge across the broader engineering organization
  • Facilitate alignment across teams on goals and technical tradeoffs; author RFCs to propose new feature implementations or improvements to existing ones  
  • Oversee multiple concurrent projects that deliver measurable results tied to organizational goals, working cross-functionally to align stakeholders
  • Mentor other engineers, regularly provide constructive feedback, and help raise the bar in code reviews for how we build and approach our work  

JOB REQUIREMENTS: 

  • 10+ years of software development experience building and maintaining production quality audio software
  • Have driven complex, ambiguous technical initiatives from problem definition through delivery  
  • Expert audio engineer, knowing intimate details of signal processing, real-time systems development, multithreading, and AI/model solutions
  • Expert at software performance optimization
  • You've built software with JUCE or other plugin frameworks.
  • You've written production-quality code in C++ and TypeScript.  Expert C++ developer.
  • Strong architectural skills 
  • Excellent written and verbal communication
  • Strong agentic coding skills, including harness engineering
  • You have a bias towards action and experimentation
  • You are driven by quality
  • You can translate ambiguous, on-the-ground insights into a concrete plan and rally others around it
  • You are not afraid to ask questions
  • You are comfortable, or even prefer working across technical stacks
  • You get excited about data and using it to make technical decisions
  • You communicate clearly and effectively with technical and non-technical audiences
  • You are comfortable both deploying and maintaining code in an agile environment
  • You thrive on delivering quality work under tight deadlines

NICE TO HAVES:

  • Technical experience with the following: 
    • Angular UI Framework, Rust, Go
    • WebAssembly and Emscripten
    • iOS or Android development using the native tool chains
    • Web Audio
  • Musical background as an instrumentalist or vocalist
  • Music creation software experience
  • Implemented AI models for inference in a creative field (audio, image, video)
  • Trained AI models for use in a creative field (audio, image, video)

SPLICE BENEFITS: 

  • Compensation & Equity: Competitive pay with annual reviews and equity opportunities.
  • Time Off: Unlimited PTO to recharge and thrive.
  • Health & Wellness: Comprehensive medical, dental, and vision coverage for you and your dependents.
  • Retirement Savings: 401(k) plan with immediate vesting and company match.
  • Parental Support: 12 weeks of fully paid parental leave for non-birthing parents, and 18-20 weeks for birthing parents.
  • Flexible Work Options: Work remotely or connect at our office hubs and creative spaces worldwide.
  • Professional Growth: Annual learning budget, leadership programs, and team ambassador opportunities.
  • Community & Connection: Inclusive events, team meet-ups, and vibrant Employee Resource Groups.

The national pay range for this role is $176,000 - $220,000. Individual compensation will be commensurate with the candidate's experience.