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Junior Audio Software Engineer Jobs (NOW HIRING)

Our Platform Audio team seeks an enthusiastic software engineer who can build and implement technology used for 3D audio and hardware DSP acceleration. Your contributions will directly affect both ...

Debug complex audio issues spanning hardware, drivers, and software layers. Conduct thorough code reviews and contribute to a culture of engineering excellence. Preferred Qualifications BS or MS in ...

Junior Audio Video Technician Location: USFF N6, 1562 Mitscher Avenue, St 250, Norfolk, VA 23551 ... Install and configure software upgrades and patches to AV equipment * Perform cable pulls where ...

Software Engineer, Audio

Santa Monica, CA ยท On-site

$115K - $140K/yr

As a Software Engineer with audio focus, you will be responsible for audio system support, feature development, and project integration. Optimize workflow and deliver rich content across large-scale ...

APM Audio

New York, NY ยท On-site

... junior technicians is a plus. * Willingness to live and work onboard a cruise ship for extended periods (typically 6 months). * Degree or diploma in Audio Engineering, Technical Theater, or a related ...

... junior technicians is a plus. * Willingness to live and work onboard a cruise ship for extended periods (typically 6 months). * Degree or diploma in Audio Engineering, Technical Theater, or a related ...

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Junior Audio Software Engineer information

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$46.5K

$94.5K

$142K

How much do junior audio software engineer jobs pay per year?

As of Jul 12, 2026, the average yearly pay for junior audio software engineer in the United States is $94,542.00, according to ZipRecruiter salary data. Most workers in this role earn between $73,000.00 and $95,500.00 per year, depending on experience, location, and employer.

What are some typical projects a Junior Audio Software Engineer might work on in their first year?

As a Junior Audio Software Engineer, you can expect to participate in tasks such as developing and refining audio processing algorithms, implementing features in digital audio workstations (DAWs), and debugging audio plugins or drivers. Early on, you'll often assist senior engineers with code reviews, unit testing, and integrating third-party audio libraries. Collaboration with sound designers, QA testers, and product managers is common, helping you understand both technical requirements and user experience. These projects provide valuable hands-on experience and a foundation for more complex responsibilities as you grow in the role.

What are the key skills and qualifications needed to thrive as a Junior Audio Software Engineer, and why are they important?

To thrive as a Junior Audio Software Engineer, you typically need a solid understanding of digital signal processing, programming languages such as C++ or Python, and a relevant degree in computer science, audio engineering, or a related field. Familiarity with audio development frameworks (like JUCE or VST SDK), version control systems (e.g., Git), and DAWs is highly valued. Strong problem-solving abilities, attention to detail, and effective communication skills help you collaborate and adapt in multidisciplinary teams. These skills ensure the creation of high-quality, efficient audio software that meets both technical requirements and user needs.

What is the difference between Junior Audio Software Engineer vs Audio Software Developer?

AspectJunior Audio Software EngineerAudio Software Developer
Required CredentialsBachelor's in Computer Science, Audio Engineering, or related field; some experience with audio programmingBachelor's or higher in Computer Science, Software Engineering, or related; strong programming skills in audio development
Work EnvironmentEntry-level position in audio tech companies, game studios, or multimedia firmsMid-level to senior roles in similar environments, often with more project responsibility
Employer & Industry UsageUsed by companies developing audio plugins, game audio, or multimedia applicationsCommonly used in professional audio software development, DAW companies, or audio tech firms

The main difference is that a Junior Audio Software Engineer is an entry-level role focusing on learning and supporting audio software projects, while an Audio Software Developer typically has more experience and responsibility in designing and implementing audio applications. Both roles require similar educational backgrounds and are found in similar industries, but the developer role involves more advanced development tasks.

What does a Junior Audio Software Engineer do?

A Junior Audio Software Engineer assists in designing, developing, and maintaining software related to audio processing and production. This role typically involves writing code for audio applications, debugging software, and collaborating with senior engineers to implement new features. They may also work with digital signal processing (DSP), test audio plugins, and ensure audio quality and performance. Junior engineers often learn on the job, gaining experience with various programming languages and audio frameworks.
More about Junior Audio Software Engineer jobs
What cities are hiring for Junior Audio Software Engineer jobs? Cities with the most Junior Audio Software Engineer job openings:
What are the most commonly searched types of Audio Software Engineer jobs? The most popular types of Audio Software Engineer jobs are:
What states have the most Junior Audio Software Engineer jobs? States with the most job openings for Junior Audio Software Engineer jobs include:
What job categories do people searching Junior Audio Software Engineer jobs look for? The top searched job categories for Junior Audio Software Engineer jobs are:
Infographic showing various Junior Audio Software Engineer job openings in the United States as of July 2026, with employment types broken down into 86% Full Time, and 14% Part Time. Highlights an 100% In-person job distribution, with an average salary of $94,542 per year, or $45.5 per hour.
Software Engineer II

Software Engineer II

PlayStation Global

San Mateo, CA โ€ข On-site

Other

Posted 21 days ago


Job description

Position Overview:ย 

How would you like to work on a global team developing industry leading audio software for the PlayStation platforms? Do you want to craft the future of game audio? Are you the type of person who gets excited when discussing audio algorithms and optimizations? If this sounds like you, we have a unique opportunity to join Sony PlayStation on our Platform Audio team!ย 

Our Platform Audio team seeks an enthusiastic software engineer who can build and implement technology used for 3D audioย andย hardware DSPย acceleration.ย Your contributionsย willย directlyย affect both our console users and game developers.ย If this is you, please apply!ย 

Responsibilities:ย 

  • Systemsย level multi-threaded programmingย and debugging using C/C++ย 
  • Implementย DSP algorithms on embeddedย audio hardware acceleratorsย 
  • Design and implementย new features of the audio API for our platform SDKย 
  • Collaborate with international counterparts to contribute to theย design,ย development,ย and evaluationย of audioย algorithmsย andย APIsย 

Qualifications:ย 

  • Four years or more of embedded systems programming usingย C/C++ย 
  • Experienceย asย aย primaryย contributorย inย aย similarย field(audio, acoustics,ย DSP)ย 
  • Experience withย low-level system architectureย conceptsย suchย as memory mapping, DMA,ย multi-threading, assembly codeย 
  • Proficient withย standard software development tools, source control, and issue trackingย 
  • Experience withย SIMDย vectorizationย and optimizations for real-time performanceย 
  • Experience profilingย and debugging performance bottlenecks in audio systemsย 
  • Bachelor's degree or equivalent

Nice to have:ย 

  • Competencyย in digital signal processing (sampling,ย filtering,ย FFT, convolution)ย 
  • Prior exposureย to game audioย /ย audioย middlewareย 
  • Experience withย GPU developmentย 
  • Knowledge inย psychoacoustics and 3D audioย (HRTFs, object-based audio)ย 

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