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Remote Audio Programmer Jobs (NOW HIRING)

Audio Engineer

$120K - $160K/yr

Specify and validate recording setups for vendors and remote contributors (signal-chain testing in ... Strong audio engineering background: signal chain, recording, post-processing, mastering, and ...

Own the implementation of audio in-engine in close partnership with programmers and engineers * Manage relationships with external audio studios and freelance sound designers * Set and manage audio ...

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Audio Visual Design Engineer Advanced Presentation Systems | Remote (US) | Full-Time Salary: $80,000 - $120,000, commensurate with experience and certifications About Us Advanced Presentation Systems ...

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Audio Visual Design Engineer Advanced Presentation Systems | Remote (US) | Full-Time Salary: $80,000 - $120,000, commensurate with experience and certifications About Us Advanced Presentation Systems ...

Our Charlotte, NC office is looking for a Project Manage r to manage local and remote audio visual ... Bachelor's degree in engineering or related field or equivalent experience * Three to five years of ...

What We Do (Audio Visual Integration): As an AV Engineer, you will play a hands-on role supporting ... Remote-based role with ~40% travel within the DMV area * Occasional in-office presence for ...

We are seeking a skilled Podcast Engineer to join our team and ensure the highest production ... Familiarity with remote recording platforms (SquadCast, etc.). * Excellent ear for audio quality ...

Sr Software Engineer II (Remote- US)

$125K - $165K/yr

Remote - US THE ROLE: As a Senior Software Engineer II on the Audio Core team, you'll work with ... The Audio Core Team is responsible for the development of the Splice Desktop application and DAW ...

New

Sr Software Engineer II (Remote- US)

New York, NY · Remote

$134K - $176K/yr

Remote - US THE ROLE: As a Senior Software Engineer II on the Audio Core team, you'll work with ... The Audio Core Team is responsible for the development of the Splice Desktop application and DAW ...

New

About This Role We are seeking a Sr Audio Intelligence Engineer to build conversational and audio ... The position will start remote and then will move into the hybrid schedule. NRG Energy is committed ...

Audio Lead (Games)

Seattle, WA · On-site +1

$125K - $165K/yr

Our internal team will remain small relative to other AAA developers so we can all maintain the ... Currently for this role, we can hire remote candidates with legal residence in Arizona, California ...

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Remote Audio Programmer information

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How much do remote audio programmer jobs pay per hour?

As of Aug 3, 2026, the average hourly pay for remote audio programmer in the United States is $39.54, according to ZipRecruiter salary data. Most workers in this role earn between $25.72 and $51.44 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Remote Audio Programmer, and why are they important?

To thrive as a Remote Audio Programmer, you need strong programming skills in languages like C++ or C#, a solid understanding of digital audio concepts, and a relevant degree or equivalent experience in computer science or audio engineering. Familiarity with audio middleware (such as FMOD or Wwise), version control systems (like Git), and digital audio workstations is typically required. Excellent problem-solving abilities, self-motivation, and effective remote communication skills help individuals excel in this role. These competencies are essential for developing robust audio solutions, collaborating efficiently with distributed teams, and ensuring high-quality sound integration in media projects.

What is a Remote Audio Programmer?

A Remote Audio Programmer is a software developer who specializes in creating, implementing, and optimizing audio systems for digital products such as video games, mobile apps, or multimedia software, while working remotely. Their responsibilities may include developing audio engines, integrating sound effects and music, and ensuring high-quality audio performance across platforms. They often collaborate with audio designers, composers, and other developers to achieve the desired sound experience. Working remotely allows them to contribute from anywhere with a suitable internet connection. This role requires strong programming skills, typically in languages like C++ or C#, and a solid understanding of digital audio concepts.

How does a Remote Audio Programmer typically collaborate with team members across different locations?

Remote Audio Programmers regularly use project management tools, version control systems, and communication platforms to stay connected with audio designers, developers, and producers. Collaboration often involves participating in virtual meetings, sharing code and assets through repositories, and providing feedback on audio implementation. Clear documentation and proactive communication are crucial for ensuring that audio features align with project goals, especially when working across time zones. This remote setup fosters a flexible environment but requires strong self-motivation and organizational skills.

What is the difference between Remote Audio Programmer vs Remote Sound Designer?

AspectRemote Audio ProgrammerRemote Sound Designer
Required SkillsProgramming, audio integration, scriptingSound creation, editing, mixing
Work EnvironmentGame development, software companies, multimedia projectsMedia production, gaming, advertising
Common CertificationsProgramming certifications, audio engineeringSound design courses, audio engineering certifications

While both roles involve working with audio, a Remote Audio Programmer focuses on coding and integrating audio into software or games, whereas a Remote Sound Designer specializes in creating and editing sound assets. The roles often collaborate but require different skill sets and certifications, with the programmer emphasizing technical skills and the designer emphasizing creative sound work.

More about Remote Audio Programmer jobs
What cities are hiring for Remote Audio Programmer jobs? Cities with the most Remote Audio Programmer job openings:
What are the most commonly searched types of Audio Programmer jobs? The most popular types of Audio Programmer jobs are:
What states have the most Remote Audio Programmer jobs? States with the most job openings for Remote Audio Programmer jobs include:
Infographic showing various Remote Audio Programmer job openings in the United States as of July 2026, with employment types broken down into 76% Full Time, 21% Part Time, 1% Temporary, and 2% Contract. Highlights an 89% Physical, 1% Hybrid, and 10% Remote job distribution, with an average salary of $82,234 per year, or $39.5 per hour.

$120K - $160K/yr

Full-time

Re-posted 10 days ago


Innodata rating

7.5

Company rating: 7.5 out of 10

Based on 6 frontline employees who took The Breakroom Quiz

161st of 241 rated software companies


Job description

Innodata (Nasdaq: INOD) is a global data engineering company. We believe that data and Artificial Intelligence (AI) are inextricably linked. Our mission is to enable the responsible advancement of artificial intelligence by providing the data, evaluation frameworks, and human expertise required to build AI systems that can be trusted at scale. We provide a range of transferable solutions, platforms, and services for Generative AI / AI builders and adopters. In every relationship, we honor our 36+ year legacy delivering the highest quality data and outstanding outcomes for our customers.
Scope of the Role:
Innodata produces the voice and audio datasets behind the world's leading speech AI. We're hiring an Audio Engineer to own the technical heart of that work: the signal chain, the post-processing recipe, the technical specifications, and the consistent acoustic quality - the "sound signature" - that defines an Innodata dataset.
You'll ensure every hour of audio we deliver, across dozens of languages and recording conditions, meets a precise and consistent technical bar. You'll design the recipe, build the validation, and continuously push the quality and efficiency of how we capture and process audio.
What You'll Own:
  • Own the end-to-end audio signal chain and post-processing pipeline for all collection programs.
  • Define and document technical specifications: sample rates, bit depth, formats, loudness (LUFS) targets, noise floors, channel configurations.
  • Design and maintain the "Innodata sound signature" - a consistent, spec-compliant acoustic profile across studio, remote, real-world, and telephonic captures
  • Build technical QA: automated and manual checks that validate audio against spec before delivery.
  • Specify and validate recording setups for vendors and remote contributors (signal-chain testing in a small in-house studio).
  • Partner with the Solutions Architect to translate customer acoustic requirements into achievable technical recipes.
  • Drive tooling: help select and configure recording/QA/processing tools; automate where possible.
  • Troubleshoot acoustic and signal issues across diverse capture environments.

You'll Thrive in This Role If You Have:
  • Strong audio engineering background: signal chain, recording, post-processing, mastering, and acoustic QA.
  • Deep fluency in audio technical specs (sample rate, bit depth, LUFS, formats, codecs) and the ability to define and enforce them.
  • Experience producing consistent audio quality across varied recording conditions and locations.
  • Comfort with audio tooling and automation (scripting for batch processing/QA is a strong plus).
  • Precision and process orientation - you care about consistency at scale, not just one great recording.
  • Experience with speech/voice data for AI/ML (TTS or ASR datasets).
  • Familiarity with multilingual recording and remote/distributed capture.
  • Knowledge of speech quality metrics and how acoustic choices affect downstream model performance.
  • Scripting (Python) for audio processing pipelines (e.g., ffmpeg, sox, pydub, librosa).

The expected salary range for this position is $120,000 - $160,000 USD per year, based on experience, skills, and qualifications.
Please be aware of recruitment scams involving individuals or organizations falsely claiming to represent employers. Innodata will never ask for payment, banking details, or sensitive personal information during the application process. To learn more on how to recognize job scams, please visit the Federal Trade Commission's guide at https://consumer.ftc.gov/articles/job-scams.
If you believe you've been targeted by a recruitment scam, please report it to Innodata at verifyjoboffer@innodata.com and consider reporting it to the FTC at ReportFraud.ftc.gov.

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