1

Game Development Manager Jobs (NOW HIRING)

LoA:SO is an in-development indie open-world RPG set in an original fantasy world. The game is ... In this volunteer position you will be managing, and review the 3D work of, a team of other ...

Games Producer- Talent Pool

Charleston, SC · On-site +1

$116K - $117K/yr

Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets. About ...

Games Producer- Talent Pool

Fort Lauderdale, FL · Remote

$126K - $129K/yr

Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets. About ...

OR

$210K - $340K/yr

Netflix is seeking a Manager to join the Games Content Acquisition & Licensing team, focused on ... Bring a strong understanding of the indie game development landscape, including emerging studios ...

Games Producer- Talent Pool

Charleston, SC · Remote

$126K - $129K/yr

Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets. About ...

Games Producer- Talent Pool

Fort Lauderdale, FL · On-site +1

$118K - $120K/yr

Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets. About ...

Games Producer- Talent Pool

Fort Lauderdale, FL · On-site +1

$118K - $120K/yr

Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets. About ...

NC Game Development Reports To: Game Developer Lead Status: Exempt WHO WE ARE: We are Valicy. We ... managers, and cross-functional partners. - Collaborate with designers, artists, audio, QA, and ...

NC Game Development Reports To: Game Developer Lead Status: Exempt WHO WE ARE: We are Valicy. We ... managers, and cross-functional partners. - Collaborate with designers, artists, audio, QA, and ...

$100K - $125K/yr

In this role, you will lead the end-to-end management of game development processes, ensuring the timely delivery of features and content across both current and future franchise projects. You'll ...

The DevQA team is embedded within our Game Development studios and acts as frontline support, so a ... Working knowledge of ALM and test management suites. * Working knowledge of programming, scripting ...

Senior Game Build Engineer

OR · On-site +1

$125K - $150K/yr

Optimize build times and artifact management for large game projects. Requirements * Experience with CI/CD pipelines in TeamCity for game development projects. * Familiarity with version control ...

Optimize build times and artifact management for large game projects. Requirements * Experience with CI/CD pipelines in TeamCity for game development projects. * Familiarity with version control ...

Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets. About ...

Games Producer- Talent Pool

Charleston, SC

$116K - $117K/yr

Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets. About ...

next page

Showing results 1-20

Game Development Manager information

See salary details

$7

$20

$37

How much do game development manager jobs pay per hour?

As of Jun 29, 2026, the average hourly pay for game development manager in the United States is $20.94, according to ZipRecruiter salary data. Most workers in this role earn between $14.18 and $23.80 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Game Development Manager, and why are they important?

To thrive as a Game Development Manager, you need strong project management abilities, a background in software development or game design, and often a bachelor's degree in computer science or a related field. Familiarity with game engines (like Unity or Unreal), agile project management tools (such as Jira), and version control systems (like Git) is typically required. Leadership, effective communication, and problem-solving are vital soft skills for guiding multidisciplinary teams and maintaining project momentum. These skills and qualities are essential to ensure timely delivery, high-quality game products, and seamless team collaboration in a fast-paced industry.

What is the difference between Game Development Manager vs Game Producer?

AspectGame Development ManagerGame Producer
Primary FocusOversees game development teams, manages project timelines, and ensures technical qualityCoordinates project scope, manages budgets, and handles overall production process
Required SkillsLeadership, technical knowledge, project managementProject management, communication, stakeholder coordination
Work EnvironmentDevelopment studios, technical teamsProduction teams, publishers, stakeholders
Common UsageUsed in technical and development contextsUsed in project and production management contexts

While both roles involve managing aspects of game projects, the Game Development Manager primarily focuses on leading development teams and technical execution, whereas the Game Producer handles overall project coordination, budgets, and stakeholder communication. Understanding these distinctions helps in choosing the right career path or job search focus.

What is a Game Development Manager?

A Game Development Manager is a professional responsible for overseeing the planning, execution, and delivery of video game projects. They coordinate teams of designers, developers, artists, and testers to ensure that the game is completed on time, within budget, and meets quality standards. Their role involves project management, problem solving, and communication with stakeholders to align the game’s vision with business objectives. They also address risks and work to optimize workflows throughout the development process.

How does a Game Development Manager typically collaborate with cross-functional teams during a project?

A Game Development Manager regularly coordinates with artists, programmers, designers, and QA testers to ensure that each phase of the project aligns with the overall vision and schedule. They facilitate communication through meetings, task tracking, and feedback sessions, helping to resolve roadblocks and prioritize tasks. Effective collaboration is crucial for balancing creative goals with technical constraints and business objectives, making strong leadership and interpersonal skills essential for success in this role.
More about Game Development Manager jobs
What cities are hiring for Game Development Manager jobs? Cities with the most Game Development Manager job openings:
What are the most commonly searched types of Game Development jobs? The most popular types of Game Development jobs are:
What states have the most Game Development Manager jobs? States with the most job openings for Game Development Manager jobs include:
Infographic showing various Game Development Manager job openings in the United States as of June 2026, with employment types broken down into 83% Full Time, 15% Part Time, and 2% Contract. Highlights an 93% Physical, 2% Hybrid, and 5% Remote job distribution, with an average salary of $43,561 per year, or $20.9 per hour.
Lead 3D Game Artist

Lead 3D Game Artist

Epoch Games

Winston Salem, NC

Other

Posted 10 days ago


Job description

Company Description

Epoch Games is a volunteer-based, all-online, global game development team. We have no centrally-located headquarters and are unincorporated at this time. Most of the original founding members were modders developing the total conversion Middle Earth Roleplaying Project (MERP) mod for the Elder Scrolls V: Skyrim:
http://www.moddb.com/mods/merp-middle-earth-roleplaying-project
Currently Epoch Games is developing The Lays of Althas: Sundered Order (LoA:SO). LoA:SO is an in-development indie open-world RPG set in an original fantasy world. The game is being developed using Epic Games' Unreal Engine 4 (UE4):
https://www.unrealengine.com/
For more information about the game, please check out our IndieDb page:
http://www.indiedb.com/games/the-lays-of-althas-sundered-order
NOTE: The address listed is our central office, but we are working as a completely remote development team at this time. No relocation is necessary.

Job Description

In this volunteer position you will be managing, and review the 3D work of, a team of other talented 3D Artist who work on a variety of high-quality, textured 3D assets for the The Lays of Althas: Sundered Order (LoA:SO), a PC Game in development for PC. We are looking for someone knowledgeable with creating 3D Models and Textures and a good eye for critique.

Communication is key to a smooth and efficient pipeline. You must be able to communicate clearly and effectively with other team-members and not be afraid to ask should any problems arise. We are an English-speaking team, so English fluency is a must.

Other duties include following team policies (given through team orientation as upon acceptance to the team) as well as attending meetings through Slack (our instant message program that we use to communicate)

This is a volunteer position, so no monetary compensation is being offered. We also cannot offer any work visas. We are only looking for spare-time hours.

At this time, we are having to rely upon free (or previously licensed) software. Please refer to the applications listed below for guidelines. We do not endorse piracy in any shape or form.

Qualifications
  • Good Communication and Team-collaboration skills is a must

  • Ability to manage others, especially 3D Game Artists

  • Ability to work with and provide constructive criticism and feedback to 3D Models and Textures

  • Knowledge of Physically-based Rendering (PBR) experience for game modeling/sculpting required.

  • Knowledge of working with low-poly/game-ready assets required.

  • Knowledge of Texturing (Diffuse, Normal, Displacement etc).

  • A passion for game development

Additional Information

Recommended 3D Modeling Software (1 or more):

  • Autodesk 3DS Max / Maya

  • Blender

  • Pixologic ZBrush / Mudbox

Recommended 2D Image Software (either or both):

  • Photoshop (CS4 and up)
  • GIMP

If you are missing any, we can help provide you with software.

Also recommended experience with Unreal Engine