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Entry Level Computer Graphics Engineer Jobs (NOW HIRING)

Neural Graphics Engineer

Santa Clara, CA

$164.40K - $203.20K/yr

Computer graphics is experiencing its most exciting transformation in decades. Neural techniques ... We reach millions of developers and creators through products like Alpasim, open platforms like ...

Neural Graphics Engineer

Santa Clara, CA

$163.10K - $201.60K/yr

Computer graphics is experiencing its most exciting transformation in decades. Neural techniques ... We reach millions of developers and creators through products like Alpasim, open platforms like ...

Neural Graphics Engineer

Santa Clara, CA · On-site

$164.40K - $203.20K/yr

Computer graphics is experiencing its most exciting transformation in decades. Neural techniques ... We reach millions of developers and creators through products like Alpasim, open platforms like ...

Collaborating with engineering design team. Entry Level Qualifications: * Associate's degree in Graphics Design, Computer Aided Drafting, or Mechanical Engineering Technology. GPA to be requested.

Collaborating with engineering design team. Entry Level Qualifications: * Associate's degree in Graphics Design, Computer Aided Drafting, or Mechanical Engineering Technology. GPA to be requested.

Graphics Engineer (Retro Studios)

Austin, TX

$138.80K - $171.50K/yr

... developers to stay inspired, balanced, and at the top of their game. DESCRIPTION OF DUTIES ... Proficiency with 3D graphics algorithms and their practical application in real-time computer ...

Understanding of fundamental computer graphics concepts (rendering pipelines, shaders, 3D math) * Experience with GLSL shader programming and graphics optimizations * Knowledge of modern web ...

Machine Learning/Computer Vision Engineer

Sunnyvale, CA · On-site

$130.90K - $154.30K/yr

In this role, you will work closely with our team of experts in computer graphics, computer vision ... We are looking for a skilled Machine Learning/Computer Vision Engineer with hands-on experience ...

Graphics Software Engineer

Austin, TX · On-site

$138.80K - $171.50K/yr

Experience with computer and / or GPU architecture, through relevant coursework or industry experience.Experience with C++ programming. Demonstrated knowledge of the software graphics pipeline and ...

Graphics Software Engineer

Austin, TX · On-site

$138.80K - $171.50K/yr

Experience with computer and / or GPU architecture, through relevant coursework or industry experience.Experience with C++ programming. Demonstrated knowledge of the software graphics pipeline and ...

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Entry Level Computer Graphics Engineer information

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$30K

$69.4K

$118K

How much do entry level computer graphics engineer jobs pay per year?

As of May 31, 2026, the average yearly pay for entry level computer graphics engineer in the United States is $69,362.00, according to ZipRecruiter salary data. Most workers in this role earn between $51,500.00 and $78,500.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an Entry Level Computer Graphics Engineer, and why are they important?

To thrive as an Entry Level Computer Graphics Engineer, you typically need a strong foundation in computer science fundamentals, mathematics (especially linear algebra), and graphics programming, often supported by a bachelor's degree in computer science or a related field. Familiarity with graphics APIs such as OpenGL or DirectX, shader programming languages, and version control systems like Git is commonly required. Creativity, problem-solving skills, and effective teamwork help individuals stand out in this role. These skills are vital for efficiently developing, debugging, and optimizing graphical applications in collaborative environments.

What types of projects and technologies can an Entry Level Computer Graphics Engineer expect to work with in their first year?

As an Entry Level Computer Graphics Engineer, you can expect to work on a variety of projects such as developing visual effects, 3D modeling, rendering algorithms, or graphics engine features. You'll likely use programming languages like C++ or Python and work with APIs such as OpenGL, DirectX, or Vulkan. Collaboration with artists, designers, and senior engineers is common, providing valuable mentorship and learning opportunities. Early projects often focus on supporting tasks, bug fixes, or implementing small features, helping you build a strong foundation in graphics programming and team workflows.

What is an Entry Level Computer Graphics Engineer?

An Entry Level Computer Graphics Engineer is a professional who works on creating, developing, and optimizing visual content for computers, such as 2D/3D graphics, animations, and visual effects. They typically use programming languages like C++ or Python and graphics APIs like OpenGL or DirectX to build and improve graphics engines, rendering pipelines, and visual applications. As entry-level engineers, they work under the guidance of senior engineers to learn industry standards, contribute to team projects, and gain hands-on experience in computer graphics development.

What is the difference between Entry Level Computer Graphics Engineer vs Entry Level 3D Artist?

AspectEntry Level Computer Graphics EngineerEntry Level 3D Artist
Required CredentialsBachelor's in Computer Graphics, Computer Science, or related fieldBachelor's in Fine Arts, Animation, or related field
Work EnvironmentTech companies, software development, simulation projectsGame studios, animation, film production
Industry UsageSoftware development, visualization, simulationEntertainment, gaming, media

While both roles involve computer graphics, Entry Level Computer Graphics Engineers focus on developing algorithms, software tools, and rendering techniques, often working in tech or simulation environments. Entry Level 3D Artists primarily create visual assets for games, films, or animations. The roles differ in their focus—engineering vs. artistic creation—though they share foundational skills in graphics software and design principles.

More about Entry Level Computer Graphics Engineer jobs
What cities are hiring for Entry Level Computer Graphics Engineer jobs? Cities with the most Entry Level Computer Graphics Engineer job openings:
What are the most commonly searched types of Computer Graphics Engineer jobs? The most popular types of Computer Graphics Engineer jobs are:
What states have the most Entry Level Computer Graphics Engineer jobs? States with the most job openings for Entry Level Computer Graphics Engineer jobs include:
What job categories do people searching Entry Level Computer Graphics Engineer jobs look for? The top searched job categories for Entry Level Computer Graphics Engineer jobs are:
Neural Graphics Engineer

Neural Graphics Engineer

Nvidia

Santa Clara, CA

$164.40K - $203.20K/yr

Full-time

Posted 6 days ago


Job description

Computer graphics is experiencing its most exciting transformation in decades. Neural techniques are reshaping how we render, simulate, and create visual content in real time - and we're just getting started.

At NVIDIA, our Neural Graphics team builds technologies at the intersection of AI and real-time rendering. We reach millions of developers and creators through products like Alpasim, open platforms like Slang, our shader language and compiler for portable GPU programming. We work on hard, meaningful problems with curiosity and collaboration - and we're looking for a Neural Graphics Engineer to grow with us. This is an opportunity to learn from some of the most accomplished people in graphics and AI, and to make a meaningful impact early in your career!

What You'll Be Doing:

  • Implement and optimize neural graphics techniques within real-time rendering pipelines

  • Prototype neural rendering, differentiable graphics, and generative 3D approaches

  • Collaborate across teams to move ideas from concept to production

  • Contribute to our graphics software stack, including compilers, shaders, and runtime tools

What We Need to See:

  • BS, MS, or PhD in Computer Science, Electrical Engineering, Physics, or a related field (or equivalent experience)

  • At least 2-4 years od practical experience and demonstrated ability in C++ and Python

  • Coursework or project experience in computer graphics, machine learning, or computer vision

  • A drive to learn, grow, and take on challenging problems

Ways to Stand Out from the Crowd:

  • Hands-on experience with neural rendering (NeRF, Gaussian splatting, differentiable rendering) or generative AI for 3D content

  • Experience with PyTorch and real-time rendering engines

  • Familiarity with graphics APIs (Vulkan, OpenGL, DirectX), shader programming (Slang, HLSL, GLSL), or compiler development

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 124,000 USD - 195,500 USD for Level 2, and 152,000 USD - 241,500 USD for Level 3.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until February 27, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

Nvidia logo

About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1993