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Entry Level Computer Graphics Engineer Jobs in Albany, NY

CAD Operator 3

Albany, NY · On-site

$38 - $44/hr

As a CAD Group member, you will support a multidiscipline engineering and surveying team and work directly with staff to develop plans, presentation, figures, survey mapping, and proposal graphics ...

CAD Operator 3

Albany, NY · On-site

$38 - $44/hr

As a CAD Group member, you will support a multidiscipline engineering and surveying team and work directly with staff to develop plans, presentation, figures, survey mapping, and proposal graphics ...

As a CAD Group member, you will support a multidiscipline engineering and surveying team and work directly with staff to develop plans, presentation, figures, survey mapping, and proposal graphics ...

CADD Technician CM

Albany, NY · On-site

$26 - $35/hr

As a CAD Group member, you will support a multidiscipline engineering and surveying team and work directly with staff to develop plans, presentation, figures, survey mapping, and proposal graphics ...

Duties Description Under the supervision of the Base Civil Engineer, the Senior Engineering ... Required to have or successfully complete within 90 days of receiving computer access, all SFS ...

CDM Smith is hiring an entry level geotechnical engineer to join our Infrastructure Services Team ... Skills & Abilities Basic Knowledge of computer assisted design and drafting (CADD) 3D and 4D ...

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Entry Level Computer Graphics Engineer information

See Albany, NY salary details

$29.8K

$68.9K

$117.2K

How much do entry level computer graphics engineer jobs pay per year?

As of Jul 11, 2026, the average yearly pay for entry level computer graphics engineer in Albany, NY is $68,867.00, according to ZipRecruiter salary data. Most workers in this role earn between $51,100.00 and $77,900.00 per year, depending on experience, location, and employer.

What is an Entry Level Computer Graphics Engineer?

An Entry Level Computer Graphics Engineer is a professional who works on creating, developing, and optimizing visual content for computers, such as 2D/3D graphics, animations, and visual effects. They typically use programming languages like C++ or Python and graphics APIs like OpenGL or DirectX to build and improve graphics engines, rendering pipelines, and visual applications. As entry-level engineers, they work under the guidance of senior engineers to learn industry standards, contribute to team projects, and gain hands-on experience in computer graphics development.

What types of projects and technologies can an Entry Level Computer Graphics Engineer expect to work with in their first year?

As an Entry Level Computer Graphics Engineer, you can expect to work on a variety of projects such as developing visual effects, 3D modeling, rendering algorithms, or graphics engine features. You'll likely use programming languages like C++ or Python and work with APIs such as OpenGL, DirectX, or Vulkan. Collaboration with artists, designers, and senior engineers is common, providing valuable mentorship and learning opportunities. Early projects often focus on supporting tasks, bug fixes, or implementing small features, helping you build a strong foundation in graphics programming and team workflows.

What is the difference between Entry Level Computer Graphics Engineer vs Entry Level 3D Artist?

AspectEntry Level Computer Graphics EngineerEntry Level 3D Artist
Required CredentialsBachelor's in Computer Graphics, Computer Science, or related fieldBachelor's in Fine Arts, Animation, or related field
Work EnvironmentTech companies, software development, simulation projectsGame studios, animation, film production
Industry UsageSoftware development, visualization, simulationEntertainment, gaming, media

While both roles involve computer graphics, Entry Level Computer Graphics Engineers focus on developing algorithms, software tools, and rendering techniques, often working in tech or simulation environments. Entry Level 3D Artists primarily create visual assets for games, films, or animations. The roles differ in their focus—engineering vs. artistic creation—though they share foundational skills in graphics software and design principles.

What are the key skills and qualifications needed to thrive as an Entry Level Computer Graphics Engineer, and why are they important?

To thrive as an Entry Level Computer Graphics Engineer, you typically need a strong foundation in computer science fundamentals, mathematics (especially linear algebra), and graphics programming, often supported by a bachelor's degree in computer science or a related field. Familiarity with graphics APIs such as OpenGL or DirectX, shader programming languages, and version control systems like Git is commonly required. Creativity, problem-solving skills, and effective teamwork help individuals stand out in this role. These skills are vital for efficiently developing, debugging, and optimizing graphical applications in collaborative environments.
What are popular job titles related to Entry Level Computer Graphics Engineer jobs in Albany, NY? For Entry Level Computer Graphics Engineer jobs in Albany, NY, the most frequently searched job titles are:
What job categories do people searching Entry Level Computer Graphics Engineer jobs in Albany, NY look for? The top searched job categories for Entry Level Computer Graphics Engineer jobs in Albany, NY are:
What cities near Albany, NY are hiring for Entry Level Computer Graphics Engineer jobs? Cities near Albany, NY with the most Entry Level Computer Graphics Engineer job openings:
Infographic showing various Entry Level Computer Graphics Engineer job openings in Albany, NY as of July 2026, with employment types broken down into 1% As Needed, 83% Full Time, 14% Part Time, and 2% Contract. Highlights an 82% Physical, 1% Hybrid, and 17% Remote job distribution, with an average salary of $68,867 per year, or $33.1 per hour.
Research Scientist - Robot Perception: GE Vernova Advanced Research

Research Scientist - Robot Perception: GE Vernova Advanced Research

GE Vernova

Niskayuna, NY • On-site

$85K - $140K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 24 days ago


GE Vernova rating

8.2

Company rating: 8.2 out of 10

Based on 112 frontline employees who took The Breakroom Quiz

106th of 429 rated machine equipment manufacturers


Job description

Job Description SummaryGE Vernova’s researchers work on the advancement of Robot Perception technology for industrial domain, ultimately contributing to the Energy Transition by electrifying the world and decarbonizing the energy sector.
As a Research Scientist in Robotic Perception, you will play a key role in solving challenging robot perception problems for various robotic platforms (i.e., manipulators, quadrupeds, etc.) in industrial settings. You will join a world-class research team working on scene understanding, object manipulation, and vision foundation models. You will shape novel techniques to expand the ability for robots to effectively interact with the world. You will develop algorithms for robotic systems for various industrial domains including renewable energy, power generation, electric grids, and manufacturing. This will involve working on projects with GE Vernova’s business units and a wide array of fellow researchers across disciplines and domains. It will also include the opportunity to work on government-sponsored, cutting-edge research programs with GE Vernova’s external partners in academia and government. You will help drive the future of robotics research at GE Vernova.
As a GE Vernova accelerator, GE Vernova Advanced Research is driving strategy and leading research & development efforts to execute on the business’s mission to power the energy transition. We forge the partnerships and invent the technologies required to electrify and decarbonize for a zero-carbon future.
Representing virtually every major scientific and engineering discipline, our researchers are collaborating with GE Vernova’s businesses, the U.S. government, and more than 420 technology partners to execute on 150+ energy-focused projects. Collectively, these research programs and initiatives aim to solve near term technical challenges, deliver next generation product advances, and drive long term breakthrough innovation to enable more affordable, reliable, sustainable, and secure energy.Job Description

Essential Responsibilities:

  • Work with teams of researchers on new and continuing projects 
  • Develop robotic perception modules for application industrial manipulators
  • Creatively combine state-of-the-art (SOTA) open-source models and in-house data to advance the robot capabilities
  • Write high-quality (documented, tested, maintainable) Python / C / C++ code in a large shared codebase
  • Implement and analyze prototypes and solutions for real-world problems
  • Create intellectual property by writing invention disclosures and filing patents
  • Publish research work to scientific journals and conferences
  • Writing and/or supporting grant proposals

Qualifications/Requirements:

  • PhD in Computer Science, Electrical/Computer Engineering, Mathematics, Physics, or related fields with a focus on robotics, computer vision, or similar OR MS + 2 years' work experience in similar areas
  • Strong Computer Vision / Computer Graphics research background
  • Track record of published peer-reviewed research in topics such as:
    • Learned 3D reconstruction, depth prediction, feature matching, semantic segmentation, object 6-DoF pose and shape estimation
    • Vision-language models
    • Multimodal perception with vision/proprioception/touch sensing 
    • Learned visual representations and foundation models for robot manipulation
  • Proficiency in Python programming and popular ML frameworks
  • Legal authorization to work in the US is required. We will not sponsor individuals at the Master's level for employment visas, now or in the future, for this job opening.
  • Must be willing to work out of an office located in Niskayuna, NY
  • Must be 18 years or older
  • You must submit your application for employment on the careers page at www.careers.gevernova.com to be considered

Desired Characteristics:

  • PhD in Computer Science, Machine Learning, Robotics, Computer Graphics or a related field
  • Hands-on robotics (manipulators, quadrupeds etc.) experience
  • Practical knowledge of 3D geometry, projective geometry, camera models

The salary range for this position is $85,600 - $140,000 USD, annually. The specific pay offered may be influenced by a variety of factors, including the candidate’s education and skill set. This position may also be eligible for a sign on incentive and new hire equity grant based on meeting certain eligibility criteria. This position will remain posted until at least July 25th, 2025.

GE provides a comprehensive benefits package that provides access to plans which support the overall wellbeing of our employees and their dependents. These benefits include, but are not limited to, health care coverage (medical, dental, vision, pharmacy), a retirement plan that includes Company Retirement Savings and a 401K with Company matching, Life Insurance options, Disability coverage, paid time-off, EAP, and more.


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