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Entry Level 2D Animation Artist Jobs (NOW HIRING)

... Arts, Design and Technology with a focus on Visual Effects for Interactive Media and Virtual Production (Games Design and Development, Virtual and Mixed Reality, 2D and 3D animation, kinetic and ...

... artists to create stand-alone animations and compelling high-quality videos. The role includes ... 2D and 3D. Advanced knowledge of After Effects, Illustrator, Photoshop and other design tools to ...

Creative Positions (Intern)

Fort Lauderdale, FL · On-site

$14.25 - $19/hr

They use their artistic and technical skills to bring characters and scenes to life through ... Animators work with a variety of software tools and technologies to create 2D and 3D animations.

$2.1K/wk

Storyboarding & Production Design, Cell Animation I, 3D Character Animation, Advanced Cell ... Visual Arts Degree * Teaching and Professional Practice experience. Personal Attributes and Traits:

THE ROLE Agency 15 is looking for a VFX Generalist to own video editing, 2D/3D animation, and motion graphics across a client roster that ranges from tight-turnaround commercials for home-services ...

Hearst Television (HTV) is seeking a graphic artist with exceptional design, organizational and ... Develop custom 2D and 3D animations for news and promotion for HTV stations as assigned

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Entry Level 2D Animation Artist information

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$9

$24

$40

How much do entry level 2d animation artist jobs pay per hour?

As of Aug 22, 2026, the average hourly pay for entry level 2d animation artist in the United States is $24.65, according to ZipRecruiter salary data. Most workers in this role earn between $17.55 and $27.88 per hour, depending on experience, location, and employer.

What does an entry level 2D animation artist do?

An Entry Level 2D Animation Artist creates basic animations, illustrations, and visual assets for various media such as games, television, or online content. They typically work under the guidance of senior animators and collaborate with other artists to bring characters, backgrounds, and scenes to life. Their tasks often include drawing storyboards, cleaning up frames, creating simple motion sequences, and assisting with revisions based on feedback. This role is ideal for those looking to build foundational skills and gain experience in the field of animation.

What are some common challenges faced by entry level 2D animation artists in their first year on the job?

As an entry-level 2D animation artist, you might encounter challenges such as adapting to industry-standard software, meeting tight deadlines, and balancing creative input with project guidelines. Collaboration with other team members, such as storyboard artists and animators, is essential and can require strong communication skills. Additionally, learning to accept and implement feedback quickly is a key part of professional growth in this role. Overcoming these challenges can help you build a solid foundation for advancement within the animation industry.

What are the key skills and qualifications needed to thrive as an entry level 2D animation artist, and why are they important?

To thrive as an Entry Level 2D Animation Artist, you need a solid grasp of drawing fundamentals, animation principles, and a portfolio showcasing your creative abilities, usually supported by a degree or coursework in animation or a related field. Proficiency with industry-standard software such as Adobe Animate, Toon Boom Harmony, and Photoshop is typically expected. Strong communication, attention to detail, and openness to feedback help artists collaborate effectively and grow in their roles. These skills and qualities are crucial for producing professional animations that meet project requirements and contribute to a creative team environment.

What is the difference between Entry Level 2D Animation Artist vs Junior 2D Animator?

AspectEntry Level 2D Animation ArtistJunior 2D Animator
Required SkillsBasic drawing, software proficiency, understanding of animation principlesAdvanced animation techniques, storytelling, character development
Work EnvironmentAnimation studios, freelance projects, educational settingsProduction teams, media companies, advertising agencies
Typical ResponsibilitiesAssisting in animations, creating assets, learning workflowsCreating animations, refining scenes, collaborating with teams

The Entry Level 2D Animation Artist typically focuses on foundational skills and assisting in animation projects, often in educational or entry-level roles. A Junior 2D Animator has more experience, handles more complex animations, and contributes more directly to production. Both roles require similar certifications and work environments, but the Junior 2D Animator is expected to have a deeper understanding of animation techniques and storytelling.

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Infographic showing various Entry Level 2D Animation Artist job openings in the United States as of August 2026, with employment types broken down into 38% Full Time, 39% Part Time, 6% Temporary, and 17% Contract. Highlights an 89% In-person, and 11% Remote job distribution, with an average salary of $51,263 per year, or $24.6 per hour.

Assistant or Associate Professor

NCSU

Raleigh, NC

Full-time, Part-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 23 days ago


North Carolina State University rating

6.8

Company rating: 6.8 out of 10

Based on 33 frontline employees who took The Breakroom Quiz

461st of 621 rated colleges and universities


Job description

Posting Information
Posting Number PG194611EP Internal Recruitment No Working Title Assistant or Associate Professor Anticipated Hiring Range Commensurate based on experience, education, and faculty rank Work Schedule Varied schedule Job Location Raleigh, NC Department Department of Media Arts Design and Technology About the Department
The Department of Media Arts Design and Technology is positioned within the College of Design at North Carolina State University, with allied academic departments of Graphic and Industrial Design, Landscape Architecture, and the School of Architecture. The Department of Media Arts, Design and Technology offers two undergraduate degree programs, the studio-based Bachelor of Art and Design and the non-studio based Bachelor of Arts in Design Studies, and a Master of Art and Design. 
Students in our studio-based bachelor and masters program engage in narrative and storytelling through a number of media and platforms including Mixed Media, Animation, VR/AR, Interaction Design, Illustration, virtual production and wearable technologies. Students in our Design Studies program engage in critical design issues shaping the field and practice of design through design research, writing and criticism. Students and faculty in Media Arts, Design and Technology seek opportunities and challenge the status quo through technological possibility, materiality, and look locally, nationally and globally for inspiration, application and impact.
Wolfpack Perks and Benefits
As a Pack member, you belong here, and can enjoy exclusive perks designed to enhance your personal and professional well-being. As you consider this opportunity, we encourage you to review our Employee Value Proposition and learn more about what makes NC State the best place to learn and work for everyone.

What we offer:
  • Medical, Dental, and Vision
  • Flexible Spending Account
  • Retirement Programs
  • Disability Plans
  • Life Insurance
  • Accident Plan
  • Paid Time Off and Other Leave Programs
  • 12 Holidays Each Year
  • Tuition and Academic Assistance
  • And so much more!

Attain Work-life balance with our Childcare benefits, Wellness & Recreation Membership, and Wellness Programs that aim to build a thriving wolfpack community.
Disclaimer: Perks and Benefit eligibility is based on Part-Time or Full-Time Employment status. Eligibility and Employer Sponsored Plans can be found within each of the links offered.
Essential Job Duties
NCSU College of Design's Department of Media Arts, Design and Technology (MADTech) seeks a full-time Assistant or Associate Professor of Media Arts, Design and Technology with a focus on Visual Effects for Interactive Media and Virtual Production (Games Design and Development, Virtual and Mixed Reality, 2D and 3D animation, kinetic and immersive installations). With a state-of-the-art Virtual Production Lab running on the Unreal Engine, the successful candidate will be well positioned to develop opportunities for lab funding and engagement locally, nationally and internationally. 
The candidate will engage in research in the use of technology across multiple platforms and have the ability to teach new and emerging concepts and ideas in Media Arts, Design and Technology at the graduate and undergraduate level. We are particularly interested in candidates who can balance visual and aesthetic production with technological and conceptual exploration. Successful candidates may also by asked to teach at the foundation level instructing students on techniques of basic drawing, 2D and 3D design, digital illustration, animation and sculpture. Candidates may also bring other areas of expertise to these classes. Additional topics of interest might include sound design, interaction design, computation design, and/or blended media experiences.
This position is a full-time tenure-track faculty 9-month appointment. Rank to be determined based upon education and professional experience. Specific teaching opportunities include art studios at all levels, including advanced comprehensive studios and/or special topic seminar courses.
Other Responsibilities
Other tasks and responsibilities may be assigned based on the needs of the organization and evolving priorities. 

Qualifications
Minimum Education and Experience
  • Applicants are expected to have a terminal degree (MFA, MAD, PhD, or other) in a related design discipline with an emphasis on visual effects, film, animation, games, and/or interactive media. Degrees must be received from appropriately accredited institutions.
Other Required Qualifications
  • Strong grounding in formal design principles, design process, design thinking, creative problem solving, critical theory, and critiquing skills.
  • Excellent oral and written communication skills; strong interpersonal skills.
  • Ability to teach in related areas of media arts, design and technological theory, history, and/or criticism.
  • Areas of scholarship include addressing the social and practical impact of media arts, design and technology, the ability to think and write critically about design, and a clear understanding of "the relationship of making to thinking" in regards to the design process.
  • Ability to provide academic and curriculum advising to undergraduate and graduate students, including both majors and minors in the MADTech program.
  • Ability to lead in course development and other responsibilities related to the implementation of the MADTech Program.
  • Demonstrated ability to facilitate student learning and writing at both undergraduate and graduate levels.
  • Track record of published writing for professional and scholarly journals and conference papers, etc.
Preferred Qualifications
  • Experience in teaching at the college level is preferred.
Required License(s) or Certification(s)
  • N/A
Valid NC Driver's License required No Commercial Driver's License required No
Recruitment Dates and Special Instructions
Job Open Date 05/01/2026 Anticipated Close Date Open Until Filled Special Instructions to Applicants
Applicants are required to submit: (1) a Resume/CV; (2) a letter of intent describing qualifications and interests; (3) contact information for three references; (4) a sample student work (other document 1); (5) a sample syllabi (other document 2), and (6) a teaching statement.
Review of applications will begin on 10/1/2026 and continue until the position is filled. Please send inquiries to Katherine Klinger (kaklinge@ncsu.edu)
Position Details
Position Number 00101254 Position Type Tenured/Tenure-Track Faculty Full Time Equivalent (FTE) (1.0 = 40 hours/week) 1.0 Appointment 9 Month Recurring Mandatory Designation - Adverse Weather Non Mandatory - Adverse Weather Mandatory Designation - Emergency Events Non Mandatory - Emergency Event Department ID 120501 - Art and Design EEO
NC State University is an equal opportunity employer. All qualified applicants will receive equal opportunities for employment without regard to age, color, disability, gender identity, genetic information, national origin, race, religion, sex (including pregnancy), sexual orientation, and veteran status. The University encourages all qualified applicants, including protected veterans and individuals with disabilities, to apply. Individuals with disabilities requiring disability-related accommodations in the application and interview process are welcome to contact 919-513-0574 to speak with a representative of the Office of Equal Opportunity.
If you have general questions about the application process, you may contact Human Resources at (919) 515-2135 or workatncstate@ncsu.edu.
Final candidates are subject to criminal & sex offender background checks. Some vacancies also require credit or motor vehicle checks. Degree(s) must be obtained prior to start date in order to meet qualifications and receive credit.
NC State University participates in E-Verify. Federal law requires all employers to verify the identity and employment eligibility of all persons hired to work in the United States.

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About North Carolina State University

Sourced by ZipRecruiter

North Carolina State University (NCSU), located in Raleigh, NC, US, is a leading educational institution with a strong emphasis on research, academics, and public service. Established in 1887, NCSU operates in the education industry and endeavors to foster student success, and promote economic development by providing high-quality, affordable education, and conducting groundbreaking research across a variety of disciplines. With more than 100 majors, its academic offerings range from undergraduates to postgraduates along with doctoral studies - in various fields like engineering, natural resources, humanities, and social sciences. NCSU is firmly anchored on the core values of respect, responsibility, integrity, and innovation. Its mission is to create economic, societal, and intellectual prosperity for the people of North Carolina and the nation.

Industry

Colleges, universities, and professional schools

Company size

5,001 - 10,000 Employees

Headquarters location

Raleigh, NC, US

Year founded

1887