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Entry Level 2D Animation Artist Jobs in California

Character Artist

San Francisco, CA ยท On-site

$142K - $149K/yr

Are pursuing a degree in screen-writing, animation, character design, industrial design, or a ... Have a portfolio that shows character design or expressive design work, in 2D or 3D. * Document ...

... animation, and experiential. Nominated for multiple Emmy Awards for its work on the series Stranger ... 2D and 3D elements into a shot. Working closely with the supervision and production teams, as well ...

... artists to create stand-alone animations and compelling high-quality videos. The role includes ... 2D and 3D. Advanced knowledge of After Effects, Illustrator, Photoshop and other design tools to ...

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Entry Level 2D Animation Artist information

What are the key skills and qualifications needed to thrive as an entry level 2D animation artist, and why are they important?

To thrive as an Entry Level 2D Animation Artist, you need a solid grasp of drawing fundamentals, animation principles, and a portfolio showcasing your creative abilities, usually supported by a degree or coursework in animation or a related field. Proficiency with industry-standard software such as Adobe Animate, Toon Boom Harmony, and Photoshop is typically expected. Strong communication, attention to detail, and openness to feedback help artists collaborate effectively and grow in their roles. These skills and qualities are crucial for producing professional animations that meet project requirements and contribute to a creative team environment.

What are some common challenges faced by entry level 2D animation artists in their first year on the job?

As an entry-level 2D animation artist, you might encounter challenges such as adapting to industry-standard software, meeting tight deadlines, and balancing creative input with project guidelines. Collaboration with other team members, such as storyboard artists and animators, is essential and can require strong communication skills. Additionally, learning to accept and implement feedback quickly is a key part of professional growth in this role. Overcoming these challenges can help you build a solid foundation for advancement within the animation industry.

What is the difference between Entry Level 2D Animation Artist vs Junior 2D Animator?

AspectEntry Level 2D Animation ArtistJunior 2D Animator
Required SkillsBasic drawing, software proficiency, understanding of animation principlesAdvanced animation techniques, storytelling, character development
Work EnvironmentAnimation studios, freelance projects, educational settingsProduction teams, media companies, advertising agencies
Typical ResponsibilitiesAssisting in animations, creating assets, learning workflowsCreating animations, refining scenes, collaborating with teams

The Entry Level 2D Animation Artist typically focuses on foundational skills and assisting in animation projects, often in educational or entry-level roles. A Junior 2D Animator has more experience, handles more complex animations, and contributes more directly to production. Both roles require similar certifications and work environments, but the Junior 2D Animator is expected to have a deeper understanding of animation techniques and storytelling.

What does an entry level 2D animation artist do?

An Entry Level 2D Animation Artist creates basic animations, illustrations, and visual assets for various media such as games, television, or online content. They typically work under the guidance of senior animators and collaborate with other artists to bring characters, backgrounds, and scenes to life. Their tasks often include drawing storyboards, cleaning up frames, creating simple motion sequences, and assisting with revisions based on feedback. This role is ideal for those looking to build foundational skills and gain experience in the field of animation.

What are the most commonly searched types of 2D Animation Artist jobs in California?

The most popular types of 2D Animation Artist jobs in California are:

What are popular job titles related to Entry Level 2D Animation Artist jobs in California?

For Entry Level 2D Animation Artist jobs in California, the most frequently searched job titles are:

What job categories do people searching Entry Level 2D Animation Artist jobs in California look for?

The top searched job categories for Entry Level 2D Animation Artist jobs in California are:

What cities in California are hiring for Entry Level 2D Animation Artist jobs?

Cities in California with the most Entry Level 2D Animation Artist job openings:

Infographic showing various Entry Level 2D Animation Artist job openings in California as of August 2026, with employment types broken down into 61% Full Time, 28% Part Time, and 11% Contract. Highlights an 100% In-person job distribution.

Animation Instructor / YCP Animation Mentor

Latino Film Institute

Palmdale, CA โ€ข On-site

$31.80/hr

Part-time

This job post hasย expired today.ย Applications are no longer accepted.


Job description

Animation Instructor / YCP Animation Mentor

Part-Time Teaching Artist

Compensation: $31.80/hour, plus paid preparation, training, and mileage reimbursement
Schedule: Part-time, approximately 7–19 hours per week; scheduling varies by class assignment
Locations: Palmdale, CA
Student Grade Levels: Grades 6–12

Position Summary

Keep one foot in the craft while helping shape the next generation of animators and visual storytellers.

The Latino Film Institute’s Youth Cinema Project (YCP) is seeking working animators, artists, and animation professionals to teach project-based animation courses to students in grades 6–12. YCP Animation Mentors guide students through the creative and technical process of developing original characters, stories, storyboards, motion studies, and animatics.

Mentors teach from a comprehensive, ready-made curriculum covering visual storytelling, the 12 principles of animation, character and world design, scriptwriting, storyboarding, sound, and animatic production. You bring your professional experience and creative perspective; YCP provides the curriculum, training, classroom structure, and equipment.

What You’ll Do
  • Teach three 60-minute animation classes per week for each assigned class, in partnership with a co-mentor.

  • Deliver YCP’s established Animation 1 curriculum; lesson planning from scratch is not required.

  • Introduce students to different animation styles, techniques, careers, and production workflows.

  • Teach foundational animation concepts, including timing, spacing, squash and stretch, anticipation, arcs, ease in and ease out, exaggeration, follow-through, staging, appeal, and frame economy.

  • Guide students through short motion exercises using traditional and digital animation techniques.

  • Teach visual storytelling fundamentals, including story structure, shot composition, visual sequencing, camera movement, and pacing.

  • Support students in developing original characters, environments, story concepts, scripts, and pitch materials.

  • Guide students through the pre-production process, including story beats, shot lists, storyboards, scratch audio, and animatics.

  • Help students create and present a completed storyboard and rough animatic demonstrating clear narrative structure, timing, and visual intent.

  • Facilitate constructive peer critiques and help students revise their work based on feedback.

  • Create an inclusive, encouraging classroom environment where students can experiment, collaborate, and develop their creative voices.

  • Work collaboratively with the classroom teacher, co-mentor, and YCP program staff.

  • Track student participation, project milestones, and required program documentation.

  • Safely set up, operate, organize, and maintain animation equipment and classroom materials.

  • Participate in paid training, professional development, and program meetings.

Why Animation Professionals Take This Role
  • Flexible, part-time hours that can work around freelance assignments and production schedules.

  • $31.80 per hour, plus paid preparation time and paid training.

  • Mileage reimbursement for required travel.

  • A comprehensive curriculum and structured lesson sequence are provided.

  • Opportunities to remain creatively engaged while introducing young people to animation and entertainment careers.

  • The chance to help students develop technical skills, confidence, and a pathway into the creative industries.

What You’ll Need
  • At least three years of professional, freelance, academic, or equivalent production experience in animation, illustration, storyboarding, motion design, visual development, or a related field.

  • A strong portfolio or reel demonstrating animation, storyboarding, character design, motion graphics, or other relevant work.

  • Strong knowledge of animation fundamentals, including timing, movement, visual storytelling, and the 12 principles of animation.

  • Proficiency in at least one relevant area, such as:

    • 2D animation

    • Character animation

    • Storyboarding or animatics

    • Character or environment design

    • Stop-motion animation

    • 3D or CG animation

    • Motion graphics

    • Editing, compositing, or sound integration

  • Experience with animation or creative-production software. YCP’s curriculum may incorporate tools such as Toon Boom Harmony, Blender, Adobe Animate, After Effects, Premiere Pro, Audacity, CapCut, Canva, Google Slides, or comparable platforms.

  • Ability to explain creative and technical concepts in an accessible, age-appropriate way.

  • Comfort and confidence working with students in grades 6–12 in a school environment.

  • Patience, professionalism, reliability, and a collaborative approach to teaching.

  • Comfort using Google Workspace and other digital communication and file-management platforms.

  • A valid driver’s license, current auto insurance, and reliable transportation. Some assignments may require travel of up to 50 miles; eligible mileage is reimbursed.

Nice to Have, but Not Required
  • A degree or formal training in animation, film, illustration, fine arts, game design, digital media, or a related field.

  • Previous experience teaching, mentoring, coaching, or working with young people.

  • Experience with Wacom drawing tablets or comparable digital-art equipment.

  • Familiarity with both 2D and introductory 3D animation workflows.

  • Experience developing storyboards, character sheets, animatics, pitch decks, or demo reels.

  • Knowledge of animation production pipelines, studio roles, and college or career pathways.

  • Experience supporting English learners, students with disabilities, or students from communities historically underrepresented in the entertainment industry.

  • Bilingual proficiency, particularly in English and Spanish.

Physical and Employment Requirements

This position works directly with students and requires successful completion of a background check, Live Scan fingerprinting, and TB screening before employment. The role may involve extended periods of standing, classroom movement, occasional outdoor activity, and the ability to safely lift and transport up to 50 pounds of equipment and materials.

All required state-mandated training, including Child Abuse Mandated Reporter and Harassment Prevention training, is provided and compensated. Participation in or completion of YCP’s pre-instruction Boot Camp does not guarantee employment or placement in a class.

How to Apply

Submit your résumé and a link to your animation reel, portfolio, website, or relevant work samples to (insert Link to apply). Promising candidates may be asked to provide additional samples and a brief statement describing their interest in mentoring young people through animation.

The Latino Film Institute Youth Cinema Project is an equal opportunity employer and does not discriminate based on gender, race, color, religion, national origin, ancestry, age, sexual orientation, gender identity or expression, physical or mental disability, veteran status, or any other characteristic protected by federal, state, or local law.