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Entry Level 2D Animation Artist Jobs (NOW HIRING)

The lead also coaches junior artists, collaborates with other departments, and supports production ... For over 50 years, our 2D and 3D production facility hascreated award-winning feature films and TV ...

Help provide artistic direction to generate inspirational, conceptual and creative ideas with the ... 2D or 3D design. * Create, design and animate where necessary, in collaboration with others or ...

Help provide artistic direction to generate inspirational, conceptual and creative ideas with the ... 2D or 3D design. * Create, design and animate where necessary, in collaboration with others or ...

A solid grasp of form, color, and light for both 2D and 3D art assets is essential. The 3D Artist ... assets, animation editor, shuriken particle system) Preferred Requirements: - Art degree ...

Technical Artist - Monopoly GO!

Culver City, CA ยท On-site +1

$139K - $166K/yr

Import and integrate 2D and 3D assets from external tools into Unity * Manage, implement, and ... animation controllers, particle systems, timeline sequences, lighting, game logic and using ...

Marketing Artist (Contract)

Boulder, CO ยท On-site

$131K - $157K/yr

Marketing Artist This is a ~30 hour/week contract position. Get into Unity , beautifully arrange ... Experience breaking down 2D assets into clean layered pieces ready for use in animation software ...

Graphic Artist II 2D

Orlando, FL ยท On-site

$110K - $132K/yr

Reporting to the Graphic Artist III, you utilize the NETC Style Guide to create IMI Levels 1-3 ... Create and refine 2-D visual artifacts, including animations and interactive elements, for ...

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Entry Level 2D Animation Artist information

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How much do entry level 2d animation artist jobs pay per hour?

As of Jun 22, 2026, the average hourly pay for entry level 2d animation artist in the United States is $24.65, according to ZipRecruiter salary data. Most workers in this role earn between $17.55 and $27.88 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an Entry Level 2D Animation Artist, and why are they important?

To thrive as an Entry Level 2D Animation Artist, you need a solid grasp of drawing fundamentals, animation principles, and a portfolio showcasing your creative abilities, usually supported by a degree or coursework in animation or a related field. Proficiency with industry-standard software such as Adobe Animate, Toon Boom Harmony, and Photoshop is typically expected. Strong communication, attention to detail, and openness to feedback help artists collaborate effectively and grow in their roles. These skills and qualities are crucial for producing professional animations that meet project requirements and contribute to a creative team environment.

What are some common challenges faced by entry-level 2D animation artists in their first year on the job?

As an entry-level 2D animation artist, you might encounter challenges such as adapting to industry-standard software, meeting tight deadlines, and balancing creative input with project guidelines. Collaboration with other team members, such as storyboard artists and animators, is essential and can require strong communication skills. Additionally, learning to accept and implement feedback quickly is a key part of professional growth in this role. Overcoming these challenges can help you build a solid foundation for advancement within the animation industry.

What is the difference between Entry Level 2D Animation Artist vs Junior 2D Animator?

AspectEntry Level 2D Animation ArtistJunior 2D Animator
Required SkillsBasic drawing, software proficiency, understanding of animation principlesAdvanced animation techniques, storytelling, character development
Work EnvironmentAnimation studios, freelance projects, educational settingsProduction teams, media companies, advertising agencies
Typical ResponsibilitiesAssisting in animations, creating assets, learning workflowsCreating animations, refining scenes, collaborating with teams

The Entry Level 2D Animation Artist typically focuses on foundational skills and assisting in animation projects, often in educational or entry-level roles. A Junior 2D Animator has more experience, handles more complex animations, and contributes more directly to production. Both roles require similar certifications and work environments, but the Junior 2D Animator is expected to have a deeper understanding of animation techniques and storytelling.

What does an Entry Level 2D Animation Artist do?

An Entry Level 2D Animation Artist creates basic animations, illustrations, and visual assets for various media such as games, television, or online content. They typically work under the guidance of senior animators and collaborate with other artists to bring characters, backgrounds, and scenes to life. Their tasks often include drawing storyboards, cleaning up frames, creating simple motion sequences, and assisting with revisions based on feedback. This role is ideal for those looking to build foundational skills and gain experience in the field of animation.
More about Entry Level 2D Animation Artist jobs
What cities are hiring for Entry Level 2D Animation Artist jobs? Cities with the most Entry Level 2D Animation Artist job openings:
What are the most commonly searched types of 2D Animation Artist jobs? The most popular types of 2D Animation Artist jobs are:
What states have the most Entry Level 2D Animation Artist jobs? States with the most job openings for Entry Level 2D Animation Artist jobs include:
Infographic showing various Entry Level 2D Animation Artist job openings in the United States as of June 2026, with employment types broken down into 3% Internship, 74% Full Time, 18% Part Time, and 5% Contract. Highlights an 92% In-person, 3% Hybrid, and 5% Remote job distribution, with an average salary of $51,263 per year, or $24.6 per hour.

3D Animation Lead

Flying Bark Productions

Denver, NC โ€ข On-site

Other

Posted 25 days ago


Job description

Salary:

Flying Bark Productions is a dynamic and innovative animation studio dedicated to pushing the boundaries of character animation and storytelling. We are working on exciting projects such as Avatar: The Last Airbender feature film, Netflix's Ghostbusters animated series and Stranger Things animated series as well as upcoming feature film, Zac Power.


The 3D Animation Lead role involves managing and guiding a team of animators on a show, acting as the main contact between production and supervisors, and ensuring smooth communication and workflow. This role requires strong leadership skills, technical knowledge of animation tools (especially Maya), and the ability to solve creative and technical challenges while meeting deadlines. The lead also coaches junior artists, collaborates with other departments, and supports production needs to maintain high-quality animation output.


About the role:

  • Lead a team of animators on a show
  • Be the key contact for production and supervisor/s. Maintain clear communication, deal with creative challenges, provide solutions and adapt to changes in production & scheduling
  • Set and manage team assignments in collaboration with the animation supervisor
  • Have a good understanding of the animation tasks the team will be working on and the potential technical and creative challenges involved
  • Be prepared to deputise for the animation supervisor if necessary
  • Be aware of workflow templates, methodology and documentation; provide to the team where necessary
  • Work with technology teams to ensure that department tools are available for the team and properly set up for the show
  • Inform supervisors and Head of Department (HOD) of any advances made on a project for integration into other shows
  • May be required to work with HOD and supervisors on bids when requested
  • Effectively manage team to avoid potential conflict or disagreement
  • Maintain positive relationships with all other departments and address any issues promptly
  • Attend dailies and present the work of your team; guide artists on how to present their work
  • Coach, share knowledge and assume some responsibility for the progression of more junior members of the team
  • Provide regular feedback to the team to ensure that work is always delivered on time to the highest possible standard
  • Work with the technical animators to ensure that show wikis are kept up to date


About you:

  • Previous experience mentoring or leading a team
  • Thorough knowledge of Maya
  • An understanding of physical motion, weight, balance, texture and form
  • An understanding of rigs and typical rigging set-ups, animation pipelines and transferring data between tools
  • The proven ability to work under pressure
  • Being open to direction and able to embrace change
  • Attention to detail
  • Reliable, with good time keeping and the ability to meet deadlines
  • Excellent organisation, communication and interpersonal skills
  • A demonstrable commitment to creative collaboration within a team and with other departments
  • Adaptability and the willingness to learn new processes and technical skills
  • Working knowledge of modelling, rigging and Mel/Python scripting
  • Knowledge of human and animal anatomy as well as life drawing skills


What do we do?

Flying Bark Productions is a renowned independent producer of family-focused animation entertainment. For over 50 years, our 2D and 3D production facility hascreated award-winning feature films and TV series.


Why work with us?

  • We work on some pretty cool projects - check out our website: https://www.flyingbark.com.au/
  • We love dogs and you will often see some of our regular fluffy companions in the studio.
  • We have a hybrid approach to work. For this particular position, full remote could be an option.
  • Career development is important to us so we offer training and support opportunities whenever possible.
  • Our employees say our culture is the best they've ever experienced - everyone is welcome and celebrated!


Flying Bark Productions is proud to be an Equal Opportunity Employer.