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Entry Level 2D Animation Artist Jobs (NOW HIRING)

Senior Marketing Artist

Austin, TX · On-site

$87.10K - $128.92K/yr

This artist can demonstrate a range of work highlighting their ability to build visually appealing ... Proven expertise in motion graphics and 2D animation to create scroll-stopping video ads. * Solid ...

The lead also coaches junior artists, collaborates with other departments, and supports production ... For over 50 years, our 2D and 3D production facility hascreated award-winning feature films and TV ...

Help provide artistic direction to generate inspirational, conceptual and creative ideas with the ... 2D or 3D design. * Create, design and animate where necessary, in collaboration with others or ...

Help provide artistic direction to generate inspirational, conceptual and creative ideas with the ... 2D or 3D design. * Create, design and animate where necessary, in collaboration with others or ...

Technical Artist - Monopoly GO!

Culver City, CA · On-site +1

$139K - $166.30K/yr

Import and integrate 2D and 3D assets from external tools into Unity * Manage, implement, and ... animation controllers, particle systems, timeline sequences, lighting, game logic and using ...

... artists, we understand business and what it takes to make sales and grow business. Scope of Work: We are looking for a motion graphics designer to help with high-quality 2D vector animations and ...

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Entry Level 2D Animation Artist information

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How much do entry level 2d animation artist jobs pay per hour?

As of Jun 1, 2026, the average hourly pay for entry level 2d animation artist in the United States is $24.65, according to ZipRecruiter salary data. Most workers in this role earn between $17.55 and $27.88 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an Entry Level 2D Animation Artist, and why are they important?

To thrive as an Entry Level 2D Animation Artist, you need a solid grasp of drawing fundamentals, animation principles, and a portfolio showcasing your creative abilities, usually supported by a degree or coursework in animation or a related field. Proficiency with industry-standard software such as Adobe Animate, Toon Boom Harmony, and Photoshop is typically expected. Strong communication, attention to detail, and openness to feedback help artists collaborate effectively and grow in their roles. These skills and qualities are crucial for producing professional animations that meet project requirements and contribute to a creative team environment.

What are some common challenges faced by entry-level 2D animation artists in their first year on the job?

As an entry-level 2D animation artist, you might encounter challenges such as adapting to industry-standard software, meeting tight deadlines, and balancing creative input with project guidelines. Collaboration with other team members, such as storyboard artists and animators, is essential and can require strong communication skills. Additionally, learning to accept and implement feedback quickly is a key part of professional growth in this role. Overcoming these challenges can help you build a solid foundation for advancement within the animation industry.

What does an Entry Level 2D Animation Artist do?

An Entry Level 2D Animation Artist creates basic animations, illustrations, and visual assets for various media such as games, television, or online content. They typically work under the guidance of senior animators and collaborate with other artists to bring characters, backgrounds, and scenes to life. Their tasks often include drawing storyboards, cleaning up frames, creating simple motion sequences, and assisting with revisions based on feedback. This role is ideal for those looking to build foundational skills and gain experience in the field of animation.

What is the difference between Entry Level 2D Animation Artist vs Junior 2D Animator?

AspectEntry Level 2D Animation ArtistJunior 2D Animator
Required SkillsBasic drawing, software proficiency, understanding of animation principlesAdvanced animation techniques, storytelling, character development
Work EnvironmentAnimation studios, freelance projects, educational settingsProduction teams, media companies, advertising agencies
Typical ResponsibilitiesAssisting in animations, creating assets, learning workflowsCreating animations, refining scenes, collaborating with teams

The Entry Level 2D Animation Artist typically focuses on foundational skills and assisting in animation projects, often in educational or entry-level roles. A Junior 2D Animator has more experience, handles more complex animations, and contributes more directly to production. Both roles require similar certifications and work environments, but the Junior 2D Animator is expected to have a deeper understanding of animation techniques and storytelling.

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Adjunct Faculty in Game Design

Part-time

Posted 27 days ago


Job description

Compensation:

$700 per credit hour

CompensationType:

Salary

Employment Type:

Grade:

Department:

Instruction

Position Summary

Under general supervision of and in accordance with Clovis Community College and departmentally established practices and expectations, adjunct instructors work collaboratively with other faculty within the College and their discipline to ensure that key concepts of the specific discipline are addressed. The Game Design Instructor will teach a range of courses focused on foundational and advanced design principles, game design production, and industry-standard software applications.

Duties & Responsibilities

ESSENTIAL FUNCTIONS:

  • Deliver well-prepared, organized, and clear lectures and activities tailored for both in-person and online formats, aiming to facilitate student mastery of the course learning outcomes.

  • Develop and submit course syllabi for all assigned courses, ensuring inclusion of all required components and tailored to the instructional modality utilized (online or face-to-face).

  • Collaborate with department members and the Division Chair to develop and revise curriculum, select textbooks and equipment, create instructional materials, and ensure cohesive and uniform student assessment practices.

  • Establish and maintain an effective learning environment across assigned courses, adapting to diverse modalities including face-to-face, hybrid, asynchronous and synchronous online, as well as dual credit and Early College High School instruction contexts.

  • Utilizing course assessment practices, assess and communicate student proficiency in achieving course learning outcomes. Document findings in formal assessment reports as directed by the Assessment Council and the Executive Vice President.

  • Utilize technology, including but not limited to Canvas, Starfish, MS Office, and the Internet, for classroom, studio, and laboratory instruction. Provide students with timely and accurate information and feedback regarding their academic progress, using assessments such as quizzes, tests, homework, and projects.

  • Demonstrate comprehensive knowledge and understanding of all college policies and procedures.

ESSENTIAL SKILLS:

  • Ability to use Microsoft and Google office products.

  • Must be patient, friendly, approachable, and caring.

DISCIPLINE COURSES:

  • FDMA 1510 INTRODUCTION TO 3D ANIMATION

  • FDMA 2713 COMPUTER 2D ANIMATION

  • FDMA 2790 GAME DESIGN CONCEPTS

PHYSICAL REQUIREMENTS:

Requires frequent and continuous sitting/moving about, continuous use of fine motor skills. Pushing and pulling of up to 20lbs.

SCHEDULE DETAILS:

Part-time hours may vary depending on student and departmental needs.

ADDITIONAL DUTIES AND RESPONSIBILITIES include but are not limited to:

Perform other duties as assigned.

Minimum Qualifications:

  • Bachelor's degree in Game Design or related field such as Digital Media Arts, Animation, 3D Modeling / Game Art with an emphasis in game design.

  • A minimum of three (3) years of documented professional experience in the specialty area of the course being taught

Preferred Qualifications:

  • Master's degree Game Design, or related field such as Digital Media Arts, Animation, 3D Modeling / Game Art with an emphasis in game design.

  • Adobe Certified Professional credentials and expertise in game design concepts.

  • Expertise in game design software such as GameSalad, GameMaker, and Unity.

EEO STATEMENT:

As an EEO employer, Clovis Community College will not discriminate in our employment practices based on an applicant's race, ethnicity, color, religion, sex, sexual orientation, gender identity, national origin, age, disability, serious medical condition or status as a protected veteran or spousal affiliation. Clovis Community College hires only U.S. citizens and individuals lawfully authorized to work in the U.S.