1

3D Props Modeling Jobs (NOW HIRING)

Scanning Specialist

Boston, MA · On-site

$100 - $125/hr

Capture high-quality 3D scans of props in the studio. * Scouting locations and conduct environment ... Proficiency in 3D modeling software, including ZBrush, Maya, or Blender. * Deepattention to detail ...

Capture high-quality 3D scans of props in the studio. * Scouting locations and conduct environment ... Proficiency in 3D modeling software, including ZBrush, Maya, or Blender. * Deep attention to detail ...

Scanning Specialist

Boston, MA · Hybrid

$78K - $130K/yr

Capture high-quality 3D scans of props in the studio. * Scouting locations and conduct environment ... Proficiency in 3D modeling software, including ZBrush, Maya, or Blender. * Deep attention to detail ...

Scanning Specialist

Boston, MA · On-site

$78K - $130K/yr

Capture high-quality 3D scans of props in the studio. * Scouting locations and conduct environment ... Proficiency in 3D modeling software, including ZBrush, Maya, or Blender. * Deep attention to detail ...

Senior Material Artist

Austin, TX · On-site

$80 - $100/hr

Create physically based Materials/Textures for use on props, environments, and characters with ... Strong knowledge of Maya and/or another 3D modeling package. * Good knowledge of Zbrush modeling.

Showing results 21-40

3d Props Modeling information

See salary details

$39.5K

$78.5K

$124.5K

How much do 3d props modeling jobs pay per year?

As of Sep 9, 2026, the average yearly pay for 3d props modeling in the United States is $78,472.00, according to ZipRecruiter salary data. Most workers in this role earn between $58,500.00 and $98,000.00 per year, depending on experience, location, and employer.

What is a 3d props modeling?

A 3D Props Modeling job involves creating digital assets such as furniture, weapons, vehicles, and other inanimate objects used in video games, films, animations, and VR experiences. Modelers use software like Blender, Maya, or 3ds Max to sculpt, texture, and optimize 3D models for real-time or pre-rendered environments. They work closely with concept artists and designers to ensure props fit the artistic vision and technical constraints. Attention to detail, knowledge of topology, and texturing skills are crucial for success in this role.

What does a typical workday look like for someone in 3d props modeling?

A typical workday for a 3D Props Modeler involves collaborating closely with concept artists, animators, and other members of the art team to create detailed and realistic digital props. You’ll spend a significant portion of your day modeling and texturing assets using specialized 3D software, reviewing feedback from supervisors, and making necessary adjustments to align with project specifications. Deadlines can be tight, so staying organized and managing multiple tasks effectively is important. You may also attend team meetings to discuss artistic direction, provide progress updates, and troubleshoot any technical or creative challenges that arise. This role offers a dynamic mix of independent work and teamwork, making it both creatively rewarding and collaborative.

What are the key skills and qualifications needed to thrive in 3d props modeling, and why are they important?

Success in 3D Props Modeling requires strong skills in 3D modeling, texturing, and an understanding of form and proportion, often supported by a degree or diploma in 3D art, animation, or a related field. Mastery of industry-standard software such as Autodesk Maya, Blender, 3ds Max, and familiarity with game engines like Unreal Engine or Unity are typically expected. Attention to detail, creativity, time management, and the ability to collaborate with art directors and team members are essential soft skills. These capabilities are crucial for producing high-quality, visually accurate props that meet the creative vision and technical requirements of films, games, or visual effects projects.

How to get into 3D props modeling jobs?

To pursue a career in 3D props modeling, develop skills in 3D modeling software such as Blender, Maya, or 3ds Max, and build a strong portfolio showcasing your work. Gaining experience through internships, freelance projects, or online courses can improve your chances, and understanding the needs of the gaming, film, or animation industries is beneficial.

Is 3D props modeling still in demand?

3D props modeling remains in demand within industries such as gaming, film, and virtual reality, where high-quality assets are essential. Skilled artists proficient in software like Blender, Maya, or 3ds Max continue to find opportunities, especially with the growth of immersive media and digital content creation.

What cities are hiring for 3D Props Modeling jobs?

Cities with the most 3D Props Modeling job openings:

What are the most commonly searched types of 3D Props Modeling jobs?

The most popular types of 3D Props Modeling jobs are:

What states have the most 3D Props Modeling jobs?

States with the most job openings for 3D Props Modeling jobs include:

What other helpful pages are available for 3D Props Modeling?

Other pages related to 3D Props Modeling:

Infographic showing various 3D Props Modeling job openings in the United States as of September 2026, with employment types broken down into 1% Internship, 87% Full Time, 10% Part Time, and 2% Contract. Highlights an 81% Physical, 4% Hybrid, and 15% Remote job distribution, with an average salary of $78,472 per year, or $37.7 per hour.

3D Environment Artist - Talent Pool (N Americas)

Fort Lauderdale, FL • Remote

Full-time

Re-posted 13 days ago


Job description

About This Opportunity

Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you express interest in being considered for future project-based opportunities that align with your skills and experience.

These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the specific requirements of the co-development opportunity.

How We Keep You Engaged

We maintain strong relationships with our talent pool by providing regular updates, industry insights, and information on upcoming opportunities. We will check in to confirm your availability and interest.

Our hiring teams carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.

Next Steps

If you are passionate about contributing to cutting-edge projects and want to be considered for future co-development opportunities, we encourage you to apply to this listing. While there may not be an immediate opening, your application ensures that you will be part of our ongoing talent review for upcoming roles.

Key Responsibilities

  • Create high-quality 3D environment assets, including landscapes, architecture, and props, ensuring alignment with the project’s creative vision and gameplay requirements.
  • Work closely with art leads, game designers, and other team members to craft immersive, visually appealing game worlds.
  • Utilize industry-standard tools to model, texture, and optimize assets for real-time performance across platforms.
  • Contribute to the development and maintenance of art pipelines and workflows to ensure efficient production.
  • Ensure consistency in environmental art style and quality across the project.
  • Collaborate in troubleshooting and resolving artistic or technical issues that arise during production.
  • Stay updated on industry trends and techniques to continuously improve the quality of environment art.

Requirements

Experience:

  • 3+ years of experience as an Environment Artist in the video game industry.
  • Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR.

Technical Skills:

  • Proficiency with industry-standard tools such as Maya, Blender, Photoshop, Substance Painter/Designer, and either Unity or Unreal Engine.
  • Strong understanding of 3D modeling, UV mapping, texturing, and material creation.
  • Familiarity with optimization techniques for real-time environments.

Artistic Skills:

  • Strong eye for composition, lighting, color theory, and detail.
  • Ability to create both realistic and stylized environments as needed.

Collaboration Skills:

  • Strong communication and teamwork abilities to collaborate effectively with cross-disciplinary teams.
  • Problem-solving mindset and the ability to adapt to feedback and iterative processes.

Passion for Gaming: Genuine enthusiasm for crafting immersive game worlds.

Preferred Skills

  • Experience working with procedural tools or pipelines (e.g., Houdini).
  • Familiarity with photogrammetry workflows.
  • Knowledge of scripting or technical art tools for workflow efficiency.


Note: Specific requirements may vary depending on project needs.

Benefits

About Side 
Side (formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 20 studios in 14 countries across North America, Europe, South America, and Asia. 

Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets.

Help us bring stories to the world! Join a global team of passionate gamers and contribute to delivering unforgettable game experiences.

Experience our side of life. For more information, visit www.side.inc