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3D Props Modeling Jobs (NOW HIRING)

The ideal candidate has mastery of ideal model topology, texturing, shader networks, and physically ... Capable of producing high quality props, objects, vehicles, etc for photo real VFX composites ...

The ideal candidate has mastery of ideal model topology, texturing, shader networks, and physically ... Capable of producing high quality props, objects, vehicles, etc for photo real VFX composites ...

... of props being created * Provide and manage documentation of processes and procedures for the ... 3D modeling and 2D/3D texturing software (A plus if experienced with Flow ("Shotgrid") and Miro)

Scenic Carpenter

Ronks, PA · On-site

$21 - $28.50/hr

The Scenic Carpenter is responsible to study blueprints, sketches, and 3D models to be able to construct, install, and repair sets and props in accordance with artistic and functional vision using ...

... props for galleries. -Ensuring everything leaving the Art Department meets standards both in ... 3D Modeling experience is a plus. -Must have an eye for detail, including the ability to stage ...

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3D Props Modeling information

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$39.5K

$78.5K

$124.5K

How much do 3d props modeling jobs pay per year?

As of Jun 26, 2026, the average yearly pay for 3d props modeling in the United States is $78,472.00, according to ZipRecruiter salary data. Most workers in this role earn between $58,500.00 and $98,000.00 per year, depending on experience, location, and employer.

What does a typical workday look like for someone in a 3D Props Modeling role?

A typical workday for a 3D Props Modeler involves collaborating closely with concept artists, animators, and other members of the art team to create detailed and realistic digital props. You’ll spend a significant portion of your day modeling and texturing assets using specialized 3D software, reviewing feedback from supervisors, and making necessary adjustments to align with project specifications. Deadlines can be tight, so staying organized and managing multiple tasks effectively is important. You may also attend team meetings to discuss artistic direction, provide progress updates, and troubleshoot any technical or creative challenges that arise. This role offers a dynamic mix of independent work and teamwork, making it both creatively rewarding and collaborative.

What are the key skills and qualifications needed to thrive in the 3D Props Modeling position, and why are they important?

Success in 3D Props Modeling requires strong skills in 3D modeling, texturing, and an understanding of form and proportion, often supported by a degree or diploma in 3D art, animation, or a related field. Mastery of industry-standard software such as Autodesk Maya, Blender, 3ds Max, and familiarity with game engines like Unreal Engine or Unity are typically expected. Attention to detail, creativity, time management, and the ability to collaborate with art directors and team members are essential soft skills. These capabilities are crucial for producing high-quality, visually accurate props that meet the creative vision and technical requirements of films, games, or visual effects projects.

How much do 3D models make?

3D props modeling artists typically earn between $40,000 and $80,000 annually, depending on experience, skill level, and industry. Freelancers or those working on high-profile projects may charge hourly rates from $20 to $100 or more. Proficiency in software like Blender, Maya, or 3ds Max can influence earning potential.

How much do 3D modellers get paid?

The average salary for 3D props modelers varies depending on experience, location, and industry, but typically ranges from $40,000 to $80,000 annually. Entry-level positions may start lower, while experienced professionals with strong skills in software like Blender or Maya can earn higher salaries. Freelance 3D modelers may also charge hourly rates based on project complexity.

Is 3D modeling a high paying job?

3D props modeling can be a well-paying career, especially for experienced artists working in industries like gaming, film, or advertising. Salaries vary based on skill level, location, and the complexity of projects, with skilled 3D modelers often earning competitive wages and benefits. Developing proficiency in industry-standard tools like Blender, Maya, or 3ds Max can enhance earning potential.

What is a 3D Props Modeling job?

A 3D Props Modeling job involves creating digital assets such as furniture, weapons, vehicles, and other inanimate objects used in video games, films, animations, and VR experiences. Modelers use software like Blender, Maya, or 3ds Max to sculpt, texture, and optimize 3D models for real-time or pre-rendered environments. They work closely with concept artists and designers to ensure props fit the artistic vision and technical constraints. Attention to detail, knowledge of topology, and texturing skills are crucial for success in this role.

How much does a 3D prop artist make?

A 3D props artist typically earns between $40,000 and $80,000 annually, depending on experience, location, and industry. Entry-level artists may start lower, while experienced professionals with strong skills in software like Maya or Blender can earn higher salaries.
What cities are hiring for 3D Props Modeling jobs? Cities with the most 3D Props Modeling job openings:
What are the most commonly searched types of 3D Props Modeling jobs? The most popular types of 3D Props Modeling jobs are:
What states have the most 3D Props Modeling jobs? States with the most job openings for 3D Props Modeling jobs include:
Infographic showing various 3D Props Modeling job openings in the United States as of June 2026, with employment types broken down into 8% Internship, 84% Full Time, and 8% Temporary. Highlights an 69% In-person, and 31% Remote job distribution, with an average salary of $78,472 per year, or $37.7 per hour.
3D Artist- Environment and Props

3D Artist- Environment and Props

Red Games Co.

Salt Lake City, UT • On-site

Full-time

Posted 8 days ago


Job description

Red Games Co. is looking for a 3D Artist. This hybrid role will work collaboratively with a cross-disciplinary team to concept, design, and build games for mobile and other platforms. We are looking for a proactive and self-motivated candidate with solid 3D capabilities including both modeling and texturing. Understanding code, user experience, and game design is a big plus.
Role and Responsibilities:
  • Participate in creative ideation, strategy, and brainstorming
  • Translate creative concepts into compelling designs and models
  • Stay current with the latest gaming trends and technology
  • Willing to supplement knowledge of creative authoring tools
  • Collaborate with and inspire other artists
  • Work closely with producers to understand production plan, timing, and deliverables

Qualifications:
  • Extensive experience working with Maya, preferably in a mobile gaming environment
  • Stellar portfolio demonstrating design and 3D modeling
  • Portfolio demonstrating concept art a plus
  • Familiarity with Unity
  • Environment and Props in portfolio is required
  • Desire to learn, grow, and contribute in a creative, collaborative environment
  • Ability to work autonomously and adapt quickly
  • Capable of articulating and presenting creative ideas
  • Authorized to work lawfully in the United States of America as Red Games Co. does not engage in immigration sponsorship at this time.
  • This position is in our Salt Lake City Office.

Red Games Co. is an equal-opportunity employer and is committed to the full inclusion of all qualified individuals. No recruiters, please.