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3D Props Modeling Jobs (NOW HIRING)

Define and enforce asset standards for modeling, UVs, materials, naming conventions, LODs, and optimization * Create and refine photo-realistic 3D props and materials that meet both artistic and ...

Define and enforce asset standards for modeling, UVs, materials, naming conventions, LODs, and optimization * Create and refine photo-realistic 3D props and materials that meet both artistic and ...

Build props 2D and 3D, cosmetics, accessories, characters, and scene assets for YouTube Shorts and ... Strong understanding of Minecraft modeling, texturing, and asset creation * Ability to recreate ...

Build props 2D and 3D, cosmetics, accessories, characters, and scene assets for YouTube Shorts and ... Strong understanding of Minecraft modeling, texturing, and asset creation * Ability to recreate ...

Build props 2D and 3D, cosmetics, accessories, characters, and scene assets for YouTube Shorts and ... Strong understanding of Minecraft modeling, texturing, and asset creation * Ability to recreate ...

Scenic Carpenter

Ronks, PA

$21 - $28.50/hr

The Scenic Carpenter is responsible to study blueprints, sketches, and 3D models to be able to construct, install, and repair sets and props in accordance with artistic and functional vision using ...

Scenic Carpenter

Ronks, PA · On-site

$21 - $28.50/hr

The Scenic Carpenter is responsible to study blueprints, sketches, and 3D models to be able to construct, install, and repair sets and props in accordance with artistic and functional vision using ...

Technical Artist

San Francisco, CA · On-site

$149.60K - $179.10K/yr

Create realistic 3D models, props, environments, and articulated assets in Blender * Build assets that are not just visually strong, but usable in interactive worlds * Own end-to-end 3D workflows ...

Generalist

Culver City, CA · On-site

$90K - $110K/yr

Create high-quality 3D models and textures for real-time VR (props, environment assets, and/or characters). * Integrate assets into Unity, including prefab setup, scene hierarchy organization, and ...

... props for galleries. -Ensuring everything leaving the Art Department meets standards both in ... 3D Modeling experience is a plus. -Must have an eye for detail, including the ability to stage ...

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3D Props Modeling information

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$39.5K

$78.5K

$124.5K

How much do 3d props modeling jobs pay per year?

As of Jun 1, 2026, the average yearly pay for 3d props modeling in the United States is $78,472.00, according to ZipRecruiter salary data. Most workers in this role earn between $58,500.00 and $98,000.00 per year, depending on experience, location, and employer.

What is a 3D Props Modeling job?

A 3D Props Modeling job involves creating digital assets such as furniture, weapons, vehicles, and other inanimate objects used in video games, films, animations, and VR experiences. Modelers use software like Blender, Maya, or 3ds Max to sculpt, texture, and optimize 3D models for real-time or pre-rendered environments. They work closely with concept artists and designers to ensure props fit the artistic vision and technical constraints. Attention to detail, knowledge of topology, and texturing skills are crucial for success in this role.

What are the key skills and qualifications needed to thrive in the 3D Props Modeling position, and why are they important?

Success in 3D Props Modeling requires strong skills in 3D modeling, texturing, and an understanding of form and proportion, often supported by a degree or diploma in 3D art, animation, or a related field. Mastery of industry-standard software such as Autodesk Maya, Blender, 3ds Max, and familiarity with game engines like Unreal Engine or Unity are typically expected. Attention to detail, creativity, time management, and the ability to collaborate with art directors and team members are essential soft skills. These capabilities are crucial for producing high-quality, visually accurate props that meet the creative vision and technical requirements of films, games, or visual effects projects.

What does a typical workday look like for someone in a 3D Props Modeling role?

A typical workday for a 3D Props Modeler involves collaborating closely with concept artists, animators, and other members of the art team to create detailed and realistic digital props. You’ll spend a significant portion of your day modeling and texturing assets using specialized 3D software, reviewing feedback from supervisors, and making necessary adjustments to align with project specifications. Deadlines can be tight, so staying organized and managing multiple tasks effectively is important. You may also attend team meetings to discuss artistic direction, provide progress updates, and troubleshoot any technical or creative challenges that arise. This role offers a dynamic mix of independent work and teamwork, making it both creatively rewarding and collaborative.

What jobs make 5000 a week without a degree?

3D props modeling is a specialized skill often used in video game, film, and virtual reality industries. Experienced freelance 3D modelers with a strong portfolio can earn around $5,000 weekly by taking on high-paying projects, especially if they have proficiency in software like Blender or Maya. However, reaching this income level typically requires significant experience, a solid client base, and the ability to work independently or as part of a creative team.
What cities are hiring for 3D Props Modeling jobs? Cities with the most 3D Props Modeling job openings:
What are the most commonly searched types of 3D Props Modeling jobs? The most popular types of 3D Props Modeling jobs are:
What states have the most 3D Props Modeling jobs? States with the most job openings for 3D Props Modeling jobs include:
Infographic showing various 3D Props Modeling job openings in the United States as of May 2026, with employment types broken down into 72% Full Time, 14% Part Time, and 14% Temporary. Highlights an 71% In-person, and 29% Remote job distribution, with an average salary of $78,472 per year, or $37.7 per hour.
3D Prop Artist

Full-time

Posted 19 days ago


Job description

About Us
Higharc is a VC-backed startup that is changing how new homes are designed and built. Join a founding team who've shipped products for Autodesk, Electronic Arts, Nike, and Apple. We have raised a total of $83M with support from top-notch venture capital firms and more than 18 strategic investors-industry leaders in construction, building products manufacturing, and distribution.
Higharc's cutting edge Visualization team is growing! We are seeking a 3D Prop Artist to lead outsourced asset production and oversee the translation of large manufacturer product libraries into high-quality, optimized, production-ready 3D assets.
What You'll Do
You will help scale our visualization capabilities by establishing clear asset standards, building efficient prop pipelines, and ensuring consistent quality across both internal and external production. Expect to:
  • Lead outsourced prop production, including vendor selection, briefing, quality control, and continuous improvement of workflows
  • Translate large manufacturer product catalogs into efficient, standardized, high-quality 3D prop libraries
  • Define and enforce asset standards for modeling, UVs, materials, naming conventions, LODs, and optimization
  • Create and refine photo-realistic 3D props and materials that meet both artistic and technical requirements
  • Build scalable pipelines for asset ingestion, review, iteration, and deployment into a custom web based platform and the Unreal Engine
  • Partner with internal visualization, engineering, and product teams to ensure assets integrate cleanly into production environments
  • Identify automation opportunities and leverage AI-assisted workflows to improve velocity without sacrificing quality
About You
You're a systems thinker brings strong game development experience, has shipped major projects, and understands how to turn real-world products into performant, reusable digital assets at scale.
You have:
  • 5+ years in game development or real-time production managing outsourced art production at scale
  • Expert knowledge utilizing Unreal Engine Editor
  • Professional experience utilizing Maya, Zbrush, Adobe Photoshop, and Substance Painter/Designer
  • Proven experience leading complex asset initiatives independently with strong ownership and a high quality bar
  • A track record of building or improving structured, scalable asset pipelines and asset standards
  • Experience developing automation or AI-enhanced production tools
  • Exceptional attention to detail--you work fast and accurately
  • Passion for architecture and interior design with a deep understanding of real-world materials, manufacturing logic, and construction details
Working at Higharc
Higharc has been remote first since our founding in 2018. We offer flexible hours so you can do your best work without missing out on life. Higharc offers competitive salaries with significant equity, in a fast-growing, well-funded company.