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3D Props Modeling Jobs (NOW HIRING)

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AET designs and fabricates HazMat training props for first responder training facilities and ... Create 2D drawings and 3D models of components, assemblies, and systems. * Documentation: Generate ...

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Concept Artist [Contract] (Retro Studios)

Austin, TX · On-site

$125K - $144K/yr

... props, and effects, with an emphasis on boss characters. * Work closely with Design to rapidly ... Examples of modern rendering process using 3D art and modeling tools (Maya, Blender). * Mastery of ...

... needs and goals of props being created * Make any needed fixes to keep assets consistent and ... 3D modeling packages * Must be highly organized, self-driven, customer-focused, and a great team ...

Create shot-ready assets (e.g., characters, props, environments) using a combination of generative ... Build and fine-tune generative image and video models. * Test and compare multiple generative tools ...

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3D Props Modeling information

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$39.5K

$78.5K

$124.5K

How much do 3d props modeling jobs pay per year?

As of Jul 17, 2026, the average yearly pay for 3d props modeling in the United States is $78,472.00, according to ZipRecruiter salary data. Most workers in this role earn between $58,500.00 and $98,000.00 per year, depending on experience, location, and employer.

Is 3D modeling still in demand?

3D props modeling remains in demand within industries such as gaming, film, and virtual reality, where high-quality 3D assets are essential. Skilled modelers proficient in software like Blender, Maya, or 3ds Max continue to find opportunities as demand for immersive digital content grows.

How much do 3D prop artists make?

3D prop artists typically earn between $40,000 and $80,000 annually, depending on experience, location, and industry. Entry-level artists may start lower, while experienced professionals working in gaming, film, or advertising can earn higher salaries, especially with proficiency in tools like Maya or Blender.

Is 3D modeling getting replaced by AI?

3D props modeling is increasingly supported by AI tools that assist with automating repetitive tasks and generating initial models, but human expertise remains essential for detailed, creative, and high-quality work. AI can enhance productivity and streamline workflows, yet it does not fully replace the need for skilled 3D artists who understand design principles and software like Blender or Maya. The role of a 3D props modeler continues to evolve with technology, emphasizing the integration of AI as a complementary tool rather than a replacement.

What does a typical workday look like for someone in a 3D Props Modeling role?

A typical workday for a 3D Props Modeler involves collaborating closely with concept artists, animators, and other members of the art team to create detailed and realistic digital props. You’ll spend a significant portion of your day modeling and texturing assets using specialized 3D software, reviewing feedback from supervisors, and making necessary adjustments to align with project specifications. Deadlines can be tight, so staying organized and managing multiple tasks effectively is important. You may also attend team meetings to discuss artistic direction, provide progress updates, and troubleshoot any technical or creative challenges that arise. This role offers a dynamic mix of independent work and teamwork, making it both creatively rewarding and collaborative.

What are the key skills and qualifications needed to thrive in the 3D Props Modeling position, and why are they important?

Success in 3D Props Modeling requires strong skills in 3D modeling, texturing, and an understanding of form and proportion, often supported by a degree or diploma in 3D art, animation, or a related field. Mastery of industry-standard software such as Autodesk Maya, Blender, 3ds Max, and familiarity with game engines like Unreal Engine or Unity are typically expected. Attention to detail, creativity, time management, and the ability to collaborate with art directors and team members are essential soft skills. These capabilities are crucial for producing high-quality, visually accurate props that meet the creative vision and technical requirements of films, games, or visual effects projects.

Is 3D modeling a high paying job?

3D props modeling can be a well-paying career, especially for experienced artists working in industries like gaming, film, or advertising. Salaries vary based on skill level, location, and the complexity of projects, with skilled 3D modelers often earning competitive wages and benefits. Developing proficiency in industry-standard tools like Blender, Maya, or 3ds Max can enhance earning potential.

What is a 3D Props Modeling job?

A 3D Props Modeling job involves creating digital assets such as furniture, weapons, vehicles, and other inanimate objects used in video games, films, animations, and VR experiences. Modelers use software like Blender, Maya, or 3ds Max to sculpt, texture, and optimize 3D models for real-time or pre-rendered environments. They work closely with concept artists and designers to ensure props fit the artistic vision and technical constraints. Attention to detail, knowledge of topology, and texturing skills are crucial for success in this role.

What cities are hiring for 3D Props Modeling jobs? Cities with the most 3D Props Modeling job openings:
What are the most commonly searched types of 3D Props Modeling jobs? The most popular types of 3D Props Modeling jobs are:
What states have the most 3D Props Modeling jobs? States with the most job openings for 3D Props Modeling jobs include:
FX Artist - Disney Television Animation

FX Artist - Disney Television Animation

The Walt Disney Company

Glendale, CA • On-site

$59.16 - $64.62/hr

Full-time

This job post has expired today. Applications are no longer accepted.


Walt Disney Company rating

7.7

Company rating: 7.7 out of 10

Based on 128 frontline employees who took The Breakroom Quiz

5th of 50 rated entertainment


Job description

Job Posting Title:

FX Artist - Disney Television Animation

Req ID:

10151018

Job Description:

About this Role and our Studio

Disney Television Animation(DTVA)has over 40 years of legacy as a top producer of kids & family entertainment. Our work is integraltoThe Walt Disney Company, bringing Disney-branded characters and stories to families' homes across the globe.

DTVA createsboth long-form and short-form content spanningtraditional2D, rig-based 2D, CG (preschool), CG (premium), and stop-motion.We createshows ina broad range of unique and innovative styles, and we aim to match the right talent with the right production in terms of skill and artistic style.

Bysubmittingan applicationfor thisFX Artist role, youmaybeconsideredforanyFX Artist positions that arise until theexpirationdate provided.

This evergreen job posting will expire onDecember 31, 2026.

Whatyou willdo

We're looking for FX Artist to join an unannounced series at Disney Television Animation!

  • The artist produces all FX animation within the provided scenes.

  • Utilizing any reference given from the design packs and following the timing from the animatic, the artist creates the FX in the style established in the series.

  • FX includes water, fire, smoke, dust, debris, electrical, lighting and all other aspects of effects design and animation.

  • Additional duties as assigned

Required Qualifications and Skills

  • Must have 2D FX animation experience for television

  • An impeccable understanding of the animation principles; highly developed drawing skills.

  • Strong understanding of motion, weight, emotion and acting, with an emphasis on clear storytelling.

  • Ability to align with style and sensibility of show

  • A portfolio demonstrating your ability to design and create a variety of props and styles

  • Knowledge of drawing software that includes Photoshop, Illustrator, and 3D technology, where applicable. Previous experience with Toonboom Harmony is an asset but not a necessity. Skills

  • Positive attitude with the ability to be flexible

  • Excellent organizational, verbal, written, e-social skills and acumen Education

Education

  • Bachelor degree or equivalent work experience

Job Location

This is a fully on-site role based in Glendale, CA.

The pay rate for this role in California is $59.16 to $64.62 per hour, which follows the pay scale agreed upon in the Collective Bargaining Agreement. The base pay actually offered may vary depending on the candidate's geographic region, job-related knowledge, skills, and experience, among other factors. Select benefits may be provided as part of the compensation package, such as medical, financial, and/or other benefits, dependent on the level and position offered. To learn more about our benefits visit: https://jobs.disneycareers.com/benefits.

Job Posting Segment:

Disney Branded Television

Job Posting Primary Business:

TVA Production Management

Primary Job Posting Category:

Modeling

Employment Type:

Full time

Primary City, State, Region, Postal Code:

Glendale, CA, USA

Alternate City, State, Region, Postal Code:

Date Posted:

2026-05-13

What Walt Disney Company employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Walt Disney logo

About Walt Disney

Sourced by ZipRecruiter

At Disney, we're storytellers. We make the impossible, possible. We do this through utilizing and developing cutting-edge technology and pushing the envelope to bring stories to life through our movies, products, interactive games, parks and resorts, and media networks. Now is your chance to join our talented team that delivers unparalleled creative content to audiences around the world. "We create happiness." That's our motto at Walt Disney Parks and Resorts. And it permeates everything we do. At Disney, you'll help inspire that magic by enabling our teams to push the limits of entertainment and create the never-before-seen!

Industry

Amusement, gambling, and recreation

Company size

10,000+ Employees

Headquarters location

Burbank, CA, US

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