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Full Time 3D Props Modeling Jobs (NOW HIRING)

... modeling o Create general props and technically accurate aircraft using reference o Clean, organize, and prep assets for game engine use o Create materials as needed, including texture maps and UV ...

Model and texture characters, accessories, props, environments, and world objects that define the ... You can create beautiful stylized 3D assets from scratch, with taste, polish, and a clear point of ...

3D Artist (Remote)

San Francisco, CA · Remote

$110K - $140K/yr

Rigging and animating characters and props; * Retargeting character animation using mocap data ... modeling, texturing, Unity scene layout and lighting, and motion graphic animation. * Ability to ...

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3D Modeler

Louisville, KY · On-site

$60K - $79K/yr

Vice President Position Type: Full-Time Position Summary Flynn Brothers Contracting is seeking a ... Key Responsibilities 3D Modeling & Site Preparation · Develop complete 3D models of project sites ...

Vision insurance 3D Solid Modeler / CAD Engineer (Automotive Coachbuilding) Company: SaltWorks MFG ... Sarasota, FL Job Type: Full-Time This is not a drafting position. If your experience is limited to ...

... modeling software. * Solid understanding of scale, composition, and modular design for props and ... Familiarity with Rhinoceros (Rhino) 3D is advantageous. * Understanding of rigging and animation is ...

3D ORD Modeler

$26.59 - $46.54/hr

Parsons is looking for a talented 3D ORD Modeler to join our team full-time to support one of the many large transformative transportation projects that we have either won, are currently pursuing, or ...

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Full Time 3D Props Modeling information

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$39.5K

$78.5K

$124.5K

How much do full time 3d props modeling jobs pay per year?

As of Aug 15, 2026, the average yearly pay for full time 3d props modeling in the United States is $78,472.00, according to ZipRecruiter salary data. Most workers in this role earn between $58,500.00 and $98,000.00 per year, depending on experience, location, and employer.

What is a full time 3D props modeler?

A Full Time 3D Props Modeler is a professional who creates three-dimensional models of objects, or 'props,' used in video games, movies, animation, and other digital media. Their job involves designing, sculpting, and texturing various items such as furniture, vehicles, weapons, or everyday objects to be used in virtual environments. These artists typically work closely with concept artists, animators, and environment artists to ensure the props fit the project’s style and technical requirements. Working full time means they are employed as regular staff rather than as freelancers or contractors.

What are some typical challenges faced by full time 3D props modelers working in a studio environment?

Full-time 3D props modelers in studio settings often encounter challenges such as balancing creativity with strict technical specifications, managing tight production deadlines, and adapting to evolving project requirements. Collaboration with other departments, such as animation and texture artists, requires strong communication skills to ensure assets are both visually appealing and optimized for performance. Additionally, staying updated with the latest 3D modeling software and workflows is essential to remain efficient and meet industry standards.

What are the key skills and qualifications needed to thrive as a full time 3D props modeler?

To excel as a Full Time 3D Props Modeler, you need strong proficiency in 3D modeling, texturing, and digital sculpting, usually demonstrated by a portfolio and a relevant degree or equivalent experience. Mastery of industry-standard software such as Autodesk Maya, Blender, ZBrush, and familiarity with game engines like Unreal Engine or Unity is commonly required. Creativity, attention to detail, and effective communication are vital soft skills for collaborating with art teams and meeting project goals. These competencies ensure high-quality, visually compelling props that fit seamlessly within interactive or cinematic environments.
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Infographic showing various Full Time 3D Props Modeling job openings in the United States as of August 2026, with employment types broken down into 87% Full Time, 10% Part Time, and 3% Contract. Highlights an 84% Physical, 5% Hybrid, and 11% Remote job distribution, with an average salary of $78,472 per year, or $37.7 per hour.

3D Video Production Artist

CTI

Memphis, TN

Full-time

Posted 7 days ago


Job description

PURPOSE OF POSITION: This position is part of a development team creating both high-level interactive courseware and case study videos; responsible for the conception, design, and development of 3D visuals and videos for final delivery of computer-based training courseware. This position will be responsible for creating 3d animations as well as previz and post-production tasks such as animatics and video editing. Additional skills in 3d modeling, rigging, and game engine tasks such as lighting, camera staging, and scene setup will strengthen success in this role to cover a wide range of abilities in the 3d production pipeline.

QUALIFICATIONS: Education: Bachelor's Degree in 3D animation or 3D art/ game design (with animation skills) Training and Experience: 3+ years' experience working as a 3D Animator or Multimedia/ Technical Artist Proficiency in industry standard 3D software for animation and modeling Proficiency in video editing software Experience in game engine(s) Experience in animatic creation Experience in 3D video production pipeline Required Software: Autodesk Maya or 3DsMax Adobe Creative Suite o Premier o Photoshop Unity (non-coding) Other Preferred Software: Substance Painter Unreal Engine/ Meta Human Source Control Systems (Plastic, Perforce) Cascadure General Skills: Oral, written, and visual communication skills Handle multiple tasks, be flexible with assignments, and meet deadlines Collaborates well and can work with little to no supervision Follow organization and naming conventions for file and project structures Ability to troubleshoot technical issues, creatively problem-solve Ability to research new ways of working to keep our team innovative and working smarter, not harder Other Preferred Skills: 3D soft surface/ character modeling Rigging hard surface models Rigging soft surface models 2D/ 3D FX skills Game Engine o Importing assets to game engine o Material setup o Lighting o Scene dressing o Prefab basics o Rendering image sequences in game engine Portfolio: Must submit link to portfolio/ demo reel. Include examples of animation, animatics, storyboarding, 3D modeling (UV, wireframes, and texture maps). Rigging and game engine rendering a plus.

DUTIES AND RESPONSIBILITIES: Skills: PreViz Skills o Storyboarding Ability to understand/ interpret script storyboards Create story visuals for case study scenarios using 3d/ 2d mediums Plan shots with animation needs and storytelling efficiency in mind Strong eye for compositions that emphasize story points and keep 3d camera limitations in mind o 3D layout Prep 3d scenes by set dressing and environment generation for animation projects Prep 3d cameras to match storyboard visuals for final rendering o Animatics Combine and arrange storyboard visuals with audio tracks Strong sense of story flow, timing, and pacing 3D Animation o Animate 3d props, aircraft, characters, and 3d cameras o Animate with natural posing/gestures and the key principles of animation o Facial animation and lip syncing Postproduction Skills o Non-linear video compositing and editing to create animatics and videos o Organize, combine, cut, and arrange footage, image sequences, and audio o Strong eyes/ ears to spot animation errors, color correct, and fix audio o Strong sense of timing and pacing for story flow 3D hard surface modeling o Create general props and technically accurate aircraft using reference o Clean, organize, and prep assets for game engine use o Create materials as needed, including texture maps and UV unwrapping SUPERVISORY/MANAGEMENT RESPONSIBILITY: None