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On Call 3D Props Modeling Jobs (NOW HIRING)

Define and enforce asset standards for modeling, UVs, materials, naming conventions, LODs, and optimization * Create and refine photo-realistic 3D props and materials that meet both artistic and ...

The ideal candidate has mastery of ideal model topology, texturing, shader networks, and physically ... Capable of producing high quality props, objects, vehicles, etc for photo real VFX composites ...

The ideal candidate has mastery of ideal model topology, texturing, shader networks, and physically ... Capable of producing high quality props, objects, vehicles, etc for photo real VFX composites ...

3D Generalist

Redlands, CA · On-site

$90K - $120K/yr

We specialize in 3D animated visual aids for attorneys to use in demand packages, mediation, and ... The artist will create a wide variety of Models for Architecture, Characters, Props, Vehicles, and ...

We specialize in 3D animated visual aids for attorneys to use in demand packages, mediation, and ... The artist will create a wide variety of Models for Architecture, Characters, Props, Vehicles, and ...

Build props 2D and 3D, cosmetics, accessories, characters, and scene assets for YouTube Shorts and ... Strong understanding of Minecraft modeling, texturing, and asset creation * Ability to recreate ...

Scenic Carpenter

Ronks, PA

$21 - $28.50/hr

The Scenic Carpenter is responsible to study blueprints, sketches, and 3D models to be able to construct, install, and repair sets and props in accordance with artistic and functional vision using ...

Scenic Carpenter

Ronks, PA · On-site

$21 - $28.50/hr

The Scenic Carpenter is responsible to study blueprints, sketches, and 3D models to be able to construct, install, and repair sets and props in accordance with artistic and functional vision using ...

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On Call 3D Props Modeling information

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$39.5K

$78.5K

$124.5K

How much do on call 3d props modeling jobs pay per year?

As of Jun 8, 2026, the average yearly pay for on call 3d props modeling in the United States is $78,472.00, according to ZipRecruiter salary data. Most workers in this role earn between $58,500.00 and $98,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an On Call 3D Props Modeler, and why are they important?

To excel as an On Call 3D Props Modeler, you need strong 3D modeling skills, a solid grasp of design principles, and proficiency in industry-standard software such as Blender, Maya, or 3ds Max, often supported by a relevant degree or portfolio. Experience with texture mapping, rendering engines, and familiarity with asset management systems or pipelines is highly valued. Attention to detail, creativity, time management, and effective communication help you deliver high-quality assets on tight deadlines and collaborate with art and production teams. These skills ensure that props meet technical and artistic standards, support overall project goals, and contribute to seamless production workflows.

What are some common challenges faced in an On Call 3D Props Modeling role, and how can new hires prepare for them?

In an On Call 3D Props Modeling position, one of the main challenges is adapting quickly to varying project requirements and deadlines, as assignments can be unpredictable and fast-paced. New hires may also need to familiarize themselves with different production pipelines, software, and artistic styles, depending on the client or studio's needs. Building a strong foundation in industry-standard 3D modeling tools, maintaining a flexible workflow, and developing excellent communication skills will help you integrate smoothly with teams and deliver quality assets on tight schedules.

What are On Call 3D Props Modeling jobs?

On Call 3D Props Modeling jobs involve creating digital models of props—such as furniture, tools, weapons, or set pieces—for use in films, video games, animation, and virtual reality projects. Being 'on call' means artists are hired as needed, often for short-term assignments or to meet tight deadlines. These professionals use software like Blender, Maya, or 3ds Max to design, sculpt, and texture props according to project specifications. Flexibility, strong artistic skills, and the ability to adapt to different art styles are essential for success in this role.
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3D Prop Artist

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 23 days ago


Job description

About Us
Higharc is a VC-backed startup that is changing how new homes are designed and built. Join a founding team who've shipped products for Autodesk, Electronic Arts, Nike, and Apple. We have raised a total of $83M with support from top-notch venture capital firms and more than 18 strategic investors-industry leaders in construction, building products manufacturing, and distribution.
Higharc's cutting edge Visualization team is growing! We are seeking a 3D Prop Artist to lead outsourced asset production and oversee the translation of large manufacturer product libraries into high-quality, optimized, production-ready 3D assets.
What You'll Do
You will help scale our visualization capabilities by establishing clear asset standards, building efficient prop pipelines, and ensuring consistent quality across both internal and external production. Expect to:
  • Lead outsourced prop production, including vendor selection, briefing, quality control, and continuous improvement of workflows
  • Translate large manufacturer product catalogs into efficient, standardized, high-quality 3D prop libraries
  • Define and enforce asset standards for modeling, UVs, materials, naming conventions, LODs, and optimization
  • Create and refine photo-realistic 3D props and materials that meet both artistic and technical requirements
  • Build scalable pipelines for asset ingestion, review, iteration, and deployment into a custom web based platform and the Unreal Engine
  • Partner with internal visualization, engineering, and product teams to ensure assets integrate cleanly into production environments
  • Identify automation opportunities and leverage AI-assisted workflows to improve velocity without sacrificing quality
About You
You're a systems thinker brings strong game development experience, has shipped major projects, and understands how to turn real-world products into performant, reusable digital assets at scale.
You have:
  • 5+ years in game development or real-time production managing outsourced art production at scale
  • Expert knowledge utilizing Unreal Engine Editor
  • Professional experience utilizing Maya, Zbrush, Adobe Photoshop, and Substance Painter/Designer
  • Proven experience leading complex asset initiatives independently with strong ownership and a high quality bar
  • A track record of building or improving structured, scalable asset pipelines and asset standards
  • Experience developing automation or AI-enhanced production tools
  • Exceptional attention to detail--you work fast and accurately
  • Passion for architecture and interior design with a deep understanding of real-world materials, manufacturing logic, and construction details
Working at Higharc
Higharc has been remote first since our founding in 2018. We offer flexible hours so you can do your best work without missing out on life. Higharc offers competitive salaries with significant equity, in a fast-growing, well-funded company.
Personal healthiness is an important value for us- we provide comprehensive medical, dental, and vision coverage, with unlimited PTO, and meaningful maternity/paternity leave to all U.S based employees that are full-time. You'll also have access to other big-company benefits such like short and long-term disability plans and a 401K. Haven't worked remotely before? We provide a stipend to create the ideal home office.