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Live In 3D Props Modeling Jobs (NOW HIRING)

Additional skills in 3d modeling, rigging, and game engine tasks such as lighting, camera staging ... props, aircraft, characters, and 3d cameras o Animate with natural posing/gestures and the key ...

3D Artist (Remote)

San Francisco, CA · Remote

$110K - $140K/yr

... props in a fast and iterative manner. * Demonstrate the generalist ability to problem-solve ... modeling, texturing, Unity scene layout and lighting, and motion graphic animation. * Ability to ...

Strong capability in 3D modeling, rendering, texturing, and digital form development. * Experience using AI tools or AI-driven workflows to support design ideation, variation development, or process ...

3D ORD Modeler

$26.59 - $46.54/hr

... who live along and travel through these critical corridors. This position is remote, and the ... Bachelors in Civil Technology, Civil Engineering Modeling, Computer Science, Information Systems ...

3D ORD Modeler

$26.59 - $46.54/hr

... who live along and travel through these critical corridors. This position is remote, and the ... Bachelors in Civil Technology, Civil Engineering Modeling, Computer Science, Information Systems ...

3D Designer

Egg Harbor Township, NJ · On-site

$75K - $85K/yr

Expertise in 3D sculpting and modeling using both organic and hard-surface techniques * Ability to interpret 2D designs and produce finished 3D models for print and manufacturing, including file ...

You know those props used to make billboards stand out (i.e. life-size trucks or giant crawfish ... The largest network of digital billboards in the United States We live by the Golden Rule, and we ...

3D Designer

Egg Harbor Township, NJ · On-site

$75K - $85K/yr

... Expertise in 3D sculpting and modeling using both organic and hard-surface techniques Ability to interpret 2D designs and produce finished 3D models for print and manufacturing, including file ...

Our culture is rooted in innovation, creativity, and continuous growth. We thrive on pushing the ... Edit CAD: Use modeling software to create or manipulate CAD geometry that is accurate to life and ...

Contract 3D Artist

Austin, TX · On-site

$20 - $25/hr

Create accurate 3D character models, props, and environments that align with video concepts and ... Meet project deadlines in a fast-paced creative environment. What We're Looking For * Advanced ...

Contract 3D Artist

Austin, TX · Remote

$20 - $25/hr

Create accurate 3D character models, props, and environments that align with video concepts and ... Meet project deadlines in a fast-paced creative environment. What We're Looking For * Advanced ...

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Live In 3D Props Modeling information

See salary details

$39.5K

$78.5K

$124.5K

How much do live in 3d props modeling jobs pay per year?

As of Aug 26, 2026, the average yearly pay for live in 3d props modeling in the United States is $78,472.00, according to ZipRecruiter salary data. Most workers in this role earn between $58,500.00 and $98,000.00 per year, depending on experience, location, and employer.

What is the difference between Live In 3D Props Modeling vs 3D Environment Artist?

AspectLive In 3D Props Modeling3D Environment Artist
CredentialsProficiency in 3D modeling software, portfolio showcasing propsProficiency in environment creation, texturing, and scene composition
Work EnvironmentFilm, TV, or virtual production sets requiring detailed propsGame studios, film, or VR projects focusing on immersive environments
Industry UsageUsed in live-action productions, virtual sets, and real-time renderingUsed in gaming, film, and virtual reality for scene creation

While both roles involve 3D modeling skills, Live In 3D Props Modeling focuses on creating detailed props for live or virtual sets, whereas 3D Environment Artists design entire scenes and environments. The choice depends on whether you prefer working on individual objects or full environments within the industry.

More about Live In 3D Props Modeling jobs

What cities are hiring for Live In 3D Props Modeling jobs?

Cities with the most Live In 3D Props Modeling job openings:

What are the most commonly searched types of 3D Props Modeling jobs?

The most popular types of 3D Props Modeling jobs are:

What states have the most Live In 3D Props Modeling jobs?

States with the most job openings for Live In 3D Props Modeling jobs include:

Infographic showing various Live In 3D Props Modeling job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 67% Full Time, 29% Part Time, and 3% Contract. Highlights an 83% Physical, 2% Hybrid, and 15% Remote job distribution, with an average salary of $78,472 per year, or $37.7 per hour.

3D Video Production Artist

CTI

Memphis, TN • On-site

Full-time

Posted 18 days ago


Job description

PURPOSE OF POSITION: This position is part of a development team creating both high-level interactive courseware and case study videos; responsible for the conception, design, and development of 3D visuals and videos for final delivery of computer-based training courseware. This position will be responsible for creating 3d animations as well as previz and post-production tasks such as animatics and video editing. Additional skills in 3d modeling, rigging, and game engine tasks such as lighting, camera staging, and scene setup will strengthen success in this role to cover a wide range of abilities in the 3d production pipeline.

QUALIFICATIONS: Education: Bachelor's Degree in 3D animation or 3D art/ game design (with animation skills) Training and Experience: 3+ years' experience working as a 3D Animator or Multimedia/ Technical Artist Proficiency in industry standard 3D software for animation and modeling Proficiency in video editing software Experience in game engine(s) Experience in animatic creation Experience in 3D video production pipeline Required Software: Autodesk Maya or 3DsMax Adobe Creative Suite o Premier o Photoshop Unity (non-coding) Other Preferred Software: Substance Painter Unreal Engine/ Meta Human Source Control Systems (Plastic, Perforce) Cascadure General Skills: Oral, written, and visual communication skills Handle multiple tasks, be flexible with assignments, and meet deadlines Collaborates well and can work with little to no supervision Follow organization and naming conventions for file and project structures Ability to troubleshoot technical issues, creatively problem-solve Ability to research new ways of working to keep our team innovative and working smarter, not harder Other Preferred Skills: 3D soft surface/ character modeling Rigging hard surface models Rigging soft surface models 2D/ 3D FX skills Game Engine o Importing assets to game engine o Material setup o Lighting o Scene dressing o Prefab basics o Rendering image sequences in game engine Portfolio: Must submit link to portfolio/ demo reel. Include examples of animation, animatics, storyboarding, 3D modeling (UV, wireframes, and texture maps). Rigging and game engine rendering a plus.

DUTIES AND RESPONSIBILITIES: Skills: PreViz Skills o Storyboarding Ability to understand/ interpret script storyboards Create story visuals for case study scenarios using 3d/ 2d mediums Plan shots with animation needs and storytelling efficiency in mind Strong eye for compositions that emphasize story points and keep 3d camera limitations in mind o 3D layout Prep 3d scenes by set dressing and environment generation for animation projects Prep 3d cameras to match storyboard visuals for final rendering o Animatics Combine and arrange storyboard visuals with audio tracks Strong sense of story flow, timing, and pacing 3D Animation o Animate 3d props, aircraft, characters, and 3d cameras o Animate with natural posing/gestures and the key principles of animation o Facial animation and lip syncing Postproduction Skills o Non-linear video compositing and editing to create animatics and videos o Organize, combine, cut, and arrange footage, image sequences, and audio o Strong eyes/ ears to spot animation errors, color correct, and fix audio o Strong sense of timing and pacing for story flow 3D hard surface modeling o Create general props and technically accurate aircraft using reference o Clean, organize, and prep assets for game engine use o Create materials as needed, including texture maps and UV unwrapping SUPERVISORY/MANAGEMENT RESPONSIBILITY: None