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Internship 3D Props Modeling Jobs (NOW HIRING)

Define and enforce asset standards for modeling, UVs, materials, naming conventions, LODs, and optimization * Create and refine photo-realistic 3D props and materials that meet both artistic and ...

This is a full-time, paid, fully remote internship with flexible scheduling, provided equipment and software, and support from a collaborative 3D team. Responsibilities * Create and modify 3D models ...

Define and enforce asset standards for modeling, UVs, materials, naming conventions, LODs, and optimization * Create and refine photo-realistic 3D props and materials that meet both artistic and ...

About the Internship At Avride, ML Engineer Interns operate at the intersection of cutting-edge ... Long-Tail 3D Entity Recognition via Pre-Trained 2D Models * Targeted ML Investigation: Take charge ...

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How much do internship 3d props modeling jobs pay per hour?

As of Jun 1, 2026, the average hourly pay for internship 3d props modeling in the United States is $25.42, according to ZipRecruiter salary data. Most workers in this role earn between $20.67 and $28.85 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an Internship 3D Props Modeling, and why are they important?

To thrive as an Internship 3D Props Modeling, you generally need a solid understanding of 3D modeling principles, art fundamentals, and experience with design or art-related coursework. Familiarity with software such as Autodesk Maya, Blender, or 3ds Max, and knowledge of texturing tools like Substance Painter, are typically required. Creativity, attention to detail, and strong teamwork and communication skills help interns stand out in collaborative studio environments. These skills ensure the creation of high-quality, game-ready assets that meet project requirements and integrate smoothly with the art pipeline.

What are some common challenges faced by interns in 3D props modeling, and how can they overcome them?

Interns in 3D props modeling often encounter challenges such as adapting to new software workflows, balancing creativity with technical constraints, and collaborating effectively with other team members like animators and environment artists. To overcome these, it's helpful to seek feedback regularly, participate actively in team meetings, and practice using industry-standard tools like Blender or Maya. Staying organized and open to learning new techniques will also help interns quickly adapt and contribute meaningfully to projects.

What does an Internship 3D Props Modeling position involve?

An Internship in 3D Props Modeling typically involves assisting in the creation of 3D models of objects (props) used in films, video games, or animations. Interns work with modeling software such as Blender, Maya, or 3ds Max to design, sculpt, texture, and sometimes rig props under the supervision of experienced artists. The role offers hands-on experience in a production environment, allowing interns to build their portfolios and gain insight into industry workflows. Interns also collaborate with other departments, such as concept art and animation, to ensure the props meet project requirements.

What is the difference between Internship 3D Props Modeling vs 3D Environment Artist?

AspectInternship 3D Props Modeling3D Environment Artist
CredentialsBasic 3D modeling skills, portfolio, often students or entry-levelAdvanced skills in environment design, portfolio, often with experience
Work EnvironmentInternship setting, collaborative teams, learning-focusedFull-time or freelance, creative studios, game or film industry
Industry UsageEntry-level role for learning and skill developmentSpecialized role for creating immersive environments

Internship 3D Props Modeling is an entry-level position focused on creating individual props for projects, often as part of a learning experience. In contrast, a 3D Environment Artist designs entire scenes and environments, requiring more advanced skills and experience. Both roles are essential in the 3D industry but differ in complexity and scope.

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3D Prop Artist

Full-time

Posted 19 days ago


Job description

About Us
Higharc is a VC-backed startup that is changing how new homes are designed and built. Join a founding team who've shipped products for Autodesk, Electronic Arts, Nike, and Apple. We have raised a total of $83M with support from top-notch venture capital firms and more than 18 strategic investors-industry leaders in construction, building products manufacturing, and distribution.
Higharc's cutting edge Visualization team is growing! We are seeking a 3D Prop Artist to lead outsourced asset production and oversee the translation of large manufacturer product libraries into high-quality, optimized, production-ready 3D assets.
What You'll Do
You will help scale our visualization capabilities by establishing clear asset standards, building efficient prop pipelines, and ensuring consistent quality across both internal and external production. Expect to:
  • Lead outsourced prop production, including vendor selection, briefing, quality control, and continuous improvement of workflows
  • Translate large manufacturer product catalogs into efficient, standardized, high-quality 3D prop libraries
  • Define and enforce asset standards for modeling, UVs, materials, naming conventions, LODs, and optimization
  • Create and refine photo-realistic 3D props and materials that meet both artistic and technical requirements
  • Build scalable pipelines for asset ingestion, review, iteration, and deployment into a custom web based platform and the Unreal Engine
  • Partner with internal visualization, engineering, and product teams to ensure assets integrate cleanly into production environments
  • Identify automation opportunities and leverage AI-assisted workflows to improve velocity without sacrificing quality
About You
You're a systems thinker brings strong game development experience, has shipped major projects, and understands how to turn real-world products into performant, reusable digital assets at scale.
You have:
  • 5+ years in game development or real-time production managing outsourced art production at scale
  • Expert knowledge utilizing Unreal Engine Editor
  • Professional experience utilizing Maya, Zbrush, Adobe Photoshop, and Substance Painter/Designer
  • Proven experience leading complex asset initiatives independently with strong ownership and a high quality bar
  • A track record of building or improving structured, scalable asset pipelines and asset standards
  • Experience developing automation or AI-enhanced production tools
  • Exceptional attention to detail--you work fast and accurately
  • Passion for architecture and interior design with a deep understanding of real-world materials, manufacturing logic, and construction details
Working at Higharc
Higharc has been remote first since our founding in 2018. We offer flexible hours so you can do your best work without missing out on life. Higharc offers competitive salaries with significant equity, in a fast-growing, well-funded company.