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Full Time 3D Props Modeling Jobs (NOW HIRING)

... business model that spans all owners in the full lifecycle of the vehicle. Canoo is starting ... This position is full-time in-office. Candidates must reside within Dallas TX or have a reasonable ...

Job Title Alias CAD Modeler (3D Sculptor) About Canoo Canoo's mission is to bring EVs to Everyone ... This position is full-time in-office. Candidates must reside within Dallas TX or have a reasonable ...

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Full Time 3D Props Modeling information

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$39.5K

$78.5K

$124.5K

How much do full time 3d props modeling jobs pay per year?

As of Sep 5, 2026, the average yearly pay for full time 3d props modeling in the United States is $78,472.00, according to ZipRecruiter salary data. Most workers in this role earn between $58,500.00 and $98,000.00 per year, depending on experience, location, and employer.

What is a full time 3D props modeler?

A Full Time 3D Props Modeler is a professional who creates three-dimensional models of objects, or 'props,' used in video games, movies, animation, and other digital media. Their job involves designing, sculpting, and texturing various items such as furniture, vehicles, weapons, or everyday objects to be used in virtual environments. These artists typically work closely with concept artists, animators, and environment artists to ensure the props fit the project’s style and technical requirements. Working full time means they are employed as regular staff rather than as freelancers or contractors.

What are the key skills and qualifications needed to thrive as a full time 3D props modeler?

To excel as a Full Time 3D Props Modeler, you need strong proficiency in 3D modeling, texturing, and digital sculpting, usually demonstrated by a portfolio and a relevant degree or equivalent experience. Mastery of industry-standard software such as Autodesk Maya, Blender, ZBrush, and familiarity with game engines like Unreal Engine or Unity is commonly required. Creativity, attention to detail, and effective communication are vital soft skills for collaborating with art teams and meeting project goals. These competencies ensure high-quality, visually compelling props that fit seamlessly within interactive or cinematic environments.

What are some typical challenges faced by full time 3D props modelers working in a studio environment?

Full-time 3D props modelers in studio settings often encounter challenges such as balancing creativity with strict technical specifications, managing tight production deadlines, and adapting to evolving project requirements. Collaboration with other departments, such as animation and texture artists, requires strong communication skills to ensure assets are both visually appealing and optimized for performance. Additionally, staying updated with the latest 3D modeling software and workflows is essential to remain efficient and meet industry standards.
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What are the most commonly searched types of 3D Props Modeling jobs?

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Infographic showing various Full Time 3D Props Modeling job openings in the United States as of August 2026, with employment types broken down into 88% Full Time, 10% Part Time, and 2% Contract. Highlights an 85% Physical, 4% Hybrid, and 11% Remote job distribution, with an average salary of $78,472 per year, or $37.7 per hour.

3D Environment Artist - Talent Pool (N Americas)

side

Charleston, SC • Remote

Full-time

Re-posted 9 days ago


Job description

About This Opportunity

Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you express interest in being considered for future project-based opportunities that align with your skills and experience.

These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the specific requirements of the co-development opportunity.

How We Keep You Engaged

We maintain strong relationships with our talent pool by providing regular updates, industry insights, and information on upcoming opportunities. We will check in to confirm your availability and interest.

Our hiring teams carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.

Next Steps

If you are passionate about contributing to cutting-edge projects and want to be considered for future co-development opportunities, we encourage you to apply to this listing. While there may not be an immediate opening, your application ensures that you will be part of our ongoing talent review for upcoming roles.

Key Responsibilities

  • Create high-quality 3D environment assets, including landscapes, architecture, and props, ensuring alignment with the project’s creative vision and gameplay requirements.
  • Work closely with art leads, game designers, and other team members to craft immersive, visually appealing game worlds.
  • Utilize industry-standard tools to model, texture, and optimize assets for real-time performance across platforms.
  • Contribute to the development and maintenance of art pipelines and workflows to ensure efficient production.
  • Ensure consistency in environmental art style and quality across the project.
  • Collaborate in troubleshooting and resolving artistic or technical issues that arise during production.
  • Stay updated on industry trends and techniques to continuously improve the quality of environment art.

Requirements

Experience:

  • 3+ years of experience as an Environment Artist in the video game industry.
  • Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR.

Technical Skills:

  • Proficiency with industry-standard tools such as Maya, Blender, Photoshop, Substance Painter/Designer, and either Unity or Unreal Engine.
  • Strong understanding of 3D modeling, UV mapping, texturing, and material creation.
  • Familiarity with optimization techniques for real-time environments.

Artistic Skills:

  • Strong eye for composition, lighting, color theory, and detail.
  • Ability to create both realistic and stylized environments as needed.

Collaboration Skills:

  • Strong communication and teamwork abilities to collaborate effectively with cross-disciplinary teams.
  • Problem-solving mindset and the ability to adapt to feedback and iterative processes.

Passion for Gaming: Genuine enthusiasm for crafting immersive game worlds.

Preferred Skills

  • Experience working with procedural tools or pipelines (e.g., Houdini).
  • Familiarity with photogrammetry workflows.
  • Knowledge of scripting or technical art tools for workflow efficiency.


Note: Specific requirements may vary depending on project needs.

Benefits

About Side 
Side (formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 20 studios in 14 countries across North America, Europe, South America, and Asia. 

Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets.

Help us bring stories to the world! Join a global team of passionate gamers and contribute to delivering unforgettable game experiences.

Experience our side of life. For more information, visit www.side.inc