Software Engineer - Rigging

Software Engineer - Rigging

Sony Pictures Imageworks

Vancouver, BC • On-site

CA$79.80K - CA$119K/yr

Other

Medical, PTO

Posted 21 days ago


Sony Pictures Entertainment rating

6.8

Company rating: 6.8 out of 10

Based on 6 frontline employees who took The Breakroom Quiz

3rd of 6 rated film or creative companies


Job description

Sony Pictures Imageworks is located on the unceded traditional territory of the Musqueam, Squamish, and Tsleil-Waututh First Nations. We are committed to respecting traditional lands, and working with communities towards reconciliation.

Sony Pictures Imageworks Canada Inc.

658 Homer Street., Suite 405, Vancouver, BC, V6B 2R4

Language in work environment - English

Benefits per company policy: include healthcare, tuition reimbursement, RRSP's, Sick and Vacation leave, standard increases as applicable

Job Summary:

We are seeking a highly motivated mid-level Software Engineer to drive the development and ongoing support of our Rigging pipeline. The ideal candidate is a strong coder, skilled investigator, and effective communicator, eager to collaborate on projects of varying size with a critical emphasis on meeting time-sensitive production needs. 

Candidates must possess robust technical skills and enjoy collaboration with engineers, TDs, and artists. This role requires comfort working with minimal supervision or alongside a Lead Engineer in an environment where production demands can rapidly shift priorities.

What You'll Do:
  • Develop and support the Rigging pipeline, core systems, tools, and plugins.
  • Improve efficiency across the Rigging, Animation, and Development teams by creating and implementing new pipeline systems, tools, and optimized workflows.
  • Systematically triage, reproduce, and resolve incoming issues, bugs, and new feature requests in collaboration with Rigging dept., Show Rigging team, and senior engineers.
  • Analyze common and chronic production issues, evaluate solutions with users, and propose recommendations for elegant technical improvements.
  • Test and coordinate new updates with testers before they are deployed onto production shows.
  • Contribute to Testing, Code Review, and Quality Analysis (QA) processes.
  • Create and maintain comprehensive user documentation and team documentation.
What You Bring:
  • 3-5 years of experience as a Rigging TD, pipeline engineer, or software developer.
  • Demonstrated experience supporting and developing rigging and/or pipeline tools.
  • Expertise in Python, including practical experience with UI toolkits like PyQt/PySide.
  • Proficiency in C++.
  • Solid experience with the Maya API and developing Maya plugins.
  • Working experience with Linux operating systems.
  • Strong problem-solving skills and the ability to systematically break down complex issues to isolate the root cause.
  • Experience with test-driven development (TDD) workflows.
  • Capability to manage and deliver on multiple competing priorities with little supervision.
  • Excellence in working with others in a team environment.
  • Excellent verbal and written communication skills.
  • Experience with Agile/Scrum methodologies.
  • A Degree in Computer Science or equivalent technical qualification.

The anticipated base salary for this position is within the range of $79,800.00 - $119,000/annually. Benefits are per company policy: which include healthcare, tuition reimbursement, RRSP's, Sick and Vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.

We value unique perspectives, and want diverse, unique talent to work with us.  We encourage candidates from all identities to apply.

*Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, colour, religion, sex, national origin, disability, age, sexual orientation, gender identity, or other protected characteristics.




Frequently asked questions

Q: What skills or qualities help someone succeed as a Software Engineer?

A: To succeed as a Software Engineer, key technical skills include proficiency in programming languages such as Java, Python, or C++, as well as expertise in software development methodologies like Agile and version control systems like Git. Additionally, strong problem-solving skills, attention to detail, and the ability to learn and adapt quickly are essential soft skills, along with effective communication and collaboration skills to work with cross-functional teams. These technical and soft skills enable Software Engineers to design, develop, and maintain high-quality software applications, driving career growth and effectiveness in the role.

Q: What is the career path for a Software Engineer?

A: A Software Engineer's typical career progression involves starting as a Junior Software Engineer, where they focus on coding and contributing to existing projects, then advancing to a Mid-Level Software Engineer role, where they take on more complex tasks, lead smaller projects, and mentor junior team members. As they gain experience, they can move into Senior Software Engineer positions, where they lead large-scale projects, architect software systems, and make technical decisions that impact the organization. With continued growth, Software Engineers can pursue leadership roles, such as Technical Lead or Engineering Manager, or transition into specialized areas like DevOps, Product Management, or Technical Consulting.



Sony Pictures Imageworks job posting for a Software Engineer - Rigging in Vancouver, BC with a salary of CA$79,800 to CA$119,000 Annually and benefits including Medical and PTO with a map of Vancouver location.