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Vr Engineer Jobs (NOW HIRING)

3D Game Developer - XR/VR

Fort Lee, NJ · On-site

$100 - $125/hr

We are seeking a 3D Developer / Game Developer with Virtual Reality (VR) and Extended Reality (XR) experience to support U.S. Army training and education initiatives at CASCOM in Fort Lee,VA. Program:

OUR MISSION Prisms VR is a San Francisco-based team of educators, game developers, and engineers transforming K12 STEM education through experiential real-world problem-solving powered by the next ...

Senior Software Engineer - VR/Virtual Reality

Seattle, WA · On-site

$139K - $183K/yr

Experience in VR?AR is a major plus! * Computer Science Degree and an MS Degree preferred Qualifications * Developers and Engineers who want to solve challenging Virtual Reality problems * Inventive ...

OUR MISSION Prisms VR is a San Francisco-based team of educators, game developers, and engineers transforming K12 STEM education through experiential real-world problem-solving powered by the next ...

$125 - $150/hr

... engineer to drive virtual reality and game development on two key projects. Clostra uses ... Lead Unity development for an augmented reality (AR) / virtual reality (VR) product, backed by ...

OUR MISSION Prisms VR is a San Francisco-based team of educators, game developers, and engineers transforming K12 STEM education through experiential real-world problem-solving powered by the next ...

Unity Engineer

San Francisco, CA · On-site

$125 - $150/hr

OUR MISSION Prisms VR is a San Francisco-based team of educators, game developers, and engineers transforming K12 STEM education through experiential real-world problem‑solving powered by the next ...

Senior Software Engineer - VR/Virtual Reality

Seattle, WA · On-site +1

$139K - $183K/yr

Experience in VR?AR is a major plus! * Computer Science Degree and an MS Degree preferred Qualifications * Developers and Engineers who want to solve challenging Virtual Reality problems * Inventive ...

Define, develop, and deploy AR/VR use cases that support engineering, manufacturing, quality, safety, training, collaboration, and operational effectiveness objectives. * Design and implement ...

Define, develop, and deploy AR/VR use cases that support engineering, manufacturing, quality, safety, training, collaboration, and operational effectiveness objectives. * Design and implement ...

$100 - $125/hr

... Engineer - Gaming / VR (w/d/m), der/die unsere DevOps-Strategie maßgeblich mitgestaltet und die technologische Grundlage für die Entwicklung unserer immersiven VR-Trainingslösungen ...

Sound Designer (Remote)

San Francisco, CA · Remote

$21 - $25.50/hr

OUR MISSION Prisms VR is a San Francisco-based team of educators, game developers, and engineers transforming K12 STEM education through experiential real-world problem-solving powered by the next ...

Description We are seeking a Linux VR/RE Develope r to participate in the design, development, test ... Three years of experience developing software on a Linux platform using the following programming ...

Be Seen First

Strong computer proficiency; experience with PC gaming, VR systems, or Linux environments is a plus ... Communicate clearly with engineers and managers about blockers, improvement opportunities, and task ...

OUR MISSION Prisms VR is a San Francisco-based team of educators, game developers, and engineers transforming K12 STEM education through experiential real-world problem-solving powered by the next ...

Showing results 21-40

Vr Engineer information

See salary details

$26.5K

$115.3K

$191.5K

How much do vr engineer jobs pay per year?

As of Sep 7, 2026, the average yearly pay for vr engineer in the United States is $115,350.00, according to ZipRecruiter salary data. Most workers in this role earn between $83,500.00 and $143,000.00 per year, depending on experience, location, and employer.

What is a VR engineer?

A VR Engineer is responsible for designing, developing, and optimizing virtual reality experiences and applications. They work with technologies such as game engines (like Unity or Unreal Engine), 3D modeling, programming languages (C++, C#, Python), and VR hardware (Oculus, HTC Vive, etc.). Their role includes writing code, troubleshooting technical issues, and ensuring performance optimization for immersive experiences. VR Engineers often collaborate with designers, artists, and other developers to create interactive and realistic virtual environments.

What are the key skills and qualifications needed to thrive as a VR engineer?

To thrive as a VR Engineer, you need expertise in computer programming (often C#/C++), 3D modeling, VR hardware integration, and a strong understanding of UX/UI, typically supported by a degree in computer science, engineering, or a related field. Familiarity with development platforms like Unity or Unreal Engine and knowledge of VR hardware (such as Oculus Rift, HTC Vive, or Meta Quest) are crucial; certifications in these engines can be advantageous. Strong problem-solving skills, creativity, and collaboration are important soft skills to help you design immersive and accessible virtual experiences. These skills are vital for building functional, engaging, and technically sound VR solutions that meet user and client needs in a dynamic and fast-evolving field.

What are some common challenges faced by VR engineers, and how can they be addressed?

VR Engineers often encounter challenges such as optimizing performance for real-time rendering, ensuring compatibility across multiple VR devices, and maintaining user comfort to prevent motion sickness. Working closely with designers, QA testers, and other developers is essential to identify and resolve such issues efficiently. Staying up-to-date with rapid advancements in VR hardware and software is also important for producing cutting-edge solutions. Proactively seeking feedback and iterating on prototypes can help address usability and technical hurdles, resulting in smoother and more engaging VR experiences.

How much do VR engineers make?

VR engineers typically earn a median annual salary ranging from $70,000 to $120,000, depending on experience, location, and skill level. Senior roles or those with specialized skills in 3D modeling, programming, or hardware integration can command higher salaries.

Is VR engineering a good career?

VR engineering is a growing field focused on developing virtual reality hardware and software, requiring skills in programming, 3D modeling, and user experience design. It offers opportunities in entertainment, training, and simulation industries, with demand expected to increase as VR technology advances. However, it often requires continuous learning and staying updated with new tools and platforms.
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What cities are hiring for Vr Engineer jobs?

Cities with the most Vr Engineer job openings:

What are the most commonly searched types of Vr Engineer jobs?

The most popular types of Vr Engineer jobs are:

What states have the most Vr Engineer jobs?

States with the most job openings for Vr Engineer jobs include:

Infographic showing various Vr Engineer job openings in the United States as of August 2026, with employment types broken down into 93% Full Time, 3% Part Time, and 4% Contract. Highlights an 86% Physical, 5% Hybrid, and 9% Remote job distribution, with an average salary of $115,350 per year, or $55.5 per hour.

3D Game Developer - XR/VR

Code Plus Inc

Fort Lee, NJ • On-site

$100 - $125/hr

Other

Re-posted 5 days ago


Key responsibilities

  • Design and develop immersive, interactive 3D training applications for VR/XR platforms.

  • Create, optimize, and integrate 3D assets into Unity, ensuring performance and proper functionality.

  • Build and implement immersive interactions, user experiences, and UI/UX systems for VR/XR applications.


Job description

If you are unable to complete this application due to a disability, contact this employer to ask for an accommodation or an alternative application process.

3D Game Developer - XR/VR

Full Time Professional Fort Gregg-Adams, VA, US

CODE Plus, Inc., an experienced IT government contractor in Fairfax, VA with offices in Huntsville, AL and have been in business for 31 years and have been servicing different agencies within the Federal sector. Our mission is to deliver high-quality, cost-effective solutions that empower our clients to achieve their goals. At CODEplus, we value teamwork, integrity, and technical excellence, and we pride ourselves on maintaining long-standing partnerships built on trust and results.

We are seeking a 3D Developer / Game Developer with Virtual Reality (VR) and Extended Reality (XR) experience to support U.S. Army training and education initiatives at CASCOM in Fort Lee,VA.

Program: U.S. Army - CASCOM Location: Fort Lee, VA (Onsite) Clearance: As required by Army contract Citizenship Requirement: U.S. Citizenship

In this role, you will design and develop immersive, interactive 3D training applications that enhance learning through real-time simulation and experiential environments. You will collaborate closely with on-site Subject Matter Experts (SMEs) and cross-functional teams to build high-quality, performance-optimized solutions across desktop, web, and immersive platforms (VR/AR/MR).

This is a hands-on development role requiring both technical expertise and creative problem-solving to transform instructional concepts into engaging, mission-focused training tools.

Key Responsibilities
  • Collaborate with SMEs and stakeholders to define requirements, learning objectives, and technical solutions for immersive training applications.
  • Design and develop interactive 3D and VR/XR training experiences using modern game engines.
  • Create and optimize 3D assets (modeling, texturing, rigging) for real-time performance across platforms, including VR/AR devices.
  • Develop low-polygon assets and texture atlases suitable for WebGL and real-time simulation environments.
  • Build and implement immersive interactions, user experiences, and spatial interfaces for VR/XR applications.
  • Use Autodesk 3ds Max and/or Maya to create production-ready 3D assets.
  • Integrate assets into Unity as FBX files and ensure proper scaling, lighting, and performance optimization.
  • Develop scripts and application logic in Unity (C#) to support gameplay systems, simulation logic, and user interactions.
  • Design and implement intuitive UI/UX systems, including VR/XR interaction patterns and Unity Canvas-based interfaces.
  • Support testing, debugging, and performance optimization across multiple platforms, including VR headsets.Work closely with instructional designers, developers, and program stakeholders to ensure solutions align with training objectives.
Required Qualifications
  • Experience developing 3D applications or games using real-time engines (Unity preferred).
  • Demonstrated experience building or contributing to VR, AR, or XR applications.
  • Proficiency in Autodesk 3ds Max and/or Maya for 3D asset creation.
  • Strong experience with Unity 3D, including scripting (C#), asset integration, and scene development.
  • Understanding of real-time rendering, performance optimization, and low-poly modeling techniques.
  • Familiarity with VR/XR interaction design principles (hand tracking, controllers, spatial UI, etc.).
  • Strong attention to detail and ability to translate requirements into functional, user-friendly 3D experiences.
  • Ability to collaborate effectively with SMEs and multidisciplinary teams in an on-site environment.
Preferred Qualifications
  • Experience developing VR/XR training simulations for government, military, or enterprise environments.
  • Familiarity with VR platforms (e.g., Meta Quest, HTC Vive, HoloLens, or similar).
  • Experience deploying applications to WebGL or cross-platform environments.
  • Background in simulation, serious games, or instructional technology.
  • Knowledge of Agile or iterative development processes.
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