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Vr Engineer Jobs in Texas (NOW HIRING)

AR/VR Interaction Designer

Austin, TX · On-site

$132K - $181K/yr

Our Software Engineers are responsible for designing, prototyping, developing, and debugging ... Job Overview The AR/VR Interaction Designer will craft intuitive, immersive experiences that help ...

AR/VR Interaction Designer

Austin, TX · On-site +1

$132K - $181K/yr

Our Software Engineers are responsible for designing, prototyping, developing, and debugging ... Job Overview The AR/VR Interaction Designer will craft intuitive, immersive experiences that help ...

Welcome to Spectiv VR, We are a collective of young and entrepreneurial millennials setting out to ... We are looking to bring on driven developers to help us build out a robust web platform. Our ...

Welcome to Spectiv VR, We are a collective of young and entrepreneurial millennials setting out to ... We are looking to bring on driven developers to help us build out a robust web platform. Our ...

Welcome to Spectiv VR, We are a collective of young and entrepreneurial millennials setting out to ... We are looking to bring on driven developers to help us build out a robust web platform. Our ...

QA Engineer

Austin, TX · On-site

  • Medical

  • Life

  • Retirement

  • PTO

We are the official VR partner of the PGA TOUR, following investment from strategic partners ... Ability to create tools through AI or personal programming experience Why Join GOLF+ * Build ...

QA Engineer

Austin, TX

  • Medical

  • Life

  • Retirement

  • PTO

We are the official VR partner of the PGA TOUR, following investment from strategic partners ... Ability to create tools through AI or personal programming experience Why Join GOLF+ * Build ...

We are the official VR partner of the PGA TOUR, following investment from strategic partners ... Ability to create tools through AI or personal programming experience Why Join GOLF+ * Build ...

Stay updated with the latest AR/VR technologies, trends, and industry standards. * Provide ... Proficiency in programming languages such as C#, Java, Python are a must and JavaScript is ...

METECS is an engineering and applied technology company that provides high-fidelity simulation and ... Many of our solutions involve VR and AR technologies If you are interested in working for METECS ...

Cybersec Eng Sr Engineer

Plano, TX · On-site

$80K - $134K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

This role requires strong programming skills (Python, PowerShell, Bash, or equivalent) to develop ... Design API-driven integrations between Tenable, ServiceNow VR, and ITSM platforms for automated ...

Cybersec Eng Sr Engineer

Plano, TX

$80K - $125K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

This role requires strong programming skills (Python, PowerShell, Bash, or equivalent) to develop ... Design API-driven integrations between Tenable, ServiceNow VR, and ITSM platforms for automated ...

Cybersec Eng Sr Engineer

Plano, TX

$80K - $125K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

This role requires strong programming skills (Python, PowerShell, Bash, or equivalent) to develop ... Design API-driven integrations between Tenable, ServiceNow VR, and ITSM platforms for automated ...

Proven technical understanding of power supply architectures, VR technologies, power distribution ... engineered aviation systems, to next-generation hardware platform solutions for the Cloud.

Customer Engagement Applications Engineer

Austin, TX · On-site

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

No laptop, smartphone, wearable device, voice-controlled gadget, flexible screen, VR device or ... Our expert teams of physicists, engineers, data scientists and problem-solvers work together with ...

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Showing results 1-20

Vr Engineer information

See Texas salary details

$23.3K

$101.4K

$168.4K

How much do vr engineer jobs pay per year?

As of Aug 12, 2026, the average yearly pay for vr engineer in Texas is $101,442.00, according to ZipRecruiter salary data. Most workers in this role earn between $73,432.00 and $125,758.00 per year, depending on experience, location, and employer.

What are some common challenges faced by VR engineers, and how can they be addressed?

VR Engineers often encounter challenges such as optimizing performance for real-time rendering, ensuring compatibility across multiple VR devices, and maintaining user comfort to prevent motion sickness. Working closely with designers, QA testers, and other developers is essential to identify and resolve such issues efficiently. Staying up-to-date with rapid advancements in VR hardware and software is also important for producing cutting-edge solutions. Proactively seeking feedback and iterating on prototypes can help address usability and technical hurdles, resulting in smoother and more engaging VR experiences.

What are the key skills and qualifications needed to thrive as a VR engineer?

To thrive as a VR Engineer, you need expertise in computer programming (often C#/C++), 3D modeling, VR hardware integration, and a strong understanding of UX/UI, typically supported by a degree in computer science, engineering, or a related field. Familiarity with development platforms like Unity or Unreal Engine and knowledge of VR hardware (such as Oculus Rift, HTC Vive, or Meta Quest) are crucial; certifications in these engines can be advantageous. Strong problem-solving skills, creativity, and collaboration are important soft skills to help you design immersive and accessible virtual experiences. These skills are vital for building functional, engaging, and technically sound VR solutions that meet user and client needs in a dynamic and fast-evolving field.

How much do VR engineers make?

VR engineers typically earn a median annual salary ranging from $70,000 to $120,000, depending on experience, location, and skill level. Senior roles or those with specialized skills in 3D modeling, programming, and hardware integration can command higher salaries.

What is a VR engineer?

A VR Engineer is responsible for designing, developing, and optimizing virtual reality experiences and applications. They work with technologies such as game engines (like Unity or Unreal Engine), 3D modeling, programming languages (C++, C#, Python), and VR hardware (Oculus, HTC Vive, etc.). Their role includes writing code, troubleshooting technical issues, and ensuring performance optimization for immersive experiences. VR Engineers often collaborate with designers, artists, and other developers to create interactive and realistic virtual environments.

Is virtual reality engineering a good career?

Virtual reality engineering is a growing field that involves developing immersive experiences using skills in 3D modeling, programming, and hardware integration. It offers opportunities in industries such as gaming, healthcare, and training, with demand for skilled professionals increasing as VR technology advances. Success typically requires knowledge of programming languages, 3D design tools, and hardware systems.
Infographic showing various Vr Engineer job openings in Texas as of August 2026, with employment types broken down into 92% Full Time, 3% Part Time, and 5% Contract. Highlights an 86% Physical, 5% Hybrid, and 9% Remote job distribution, with an average salary of $101,442 per year, or $48.8 per hour.

AR/VR Interaction Designer

Applied Materials

Austin, TX • On-site

$132K - $181K/yr

Full-time

Posted 15 days ago


Applied Materials rating

8.7

Company rating: 8.7 out of 10

Based on 58 frontline employees who took The Breakroom Quiz

15th of 538 rated manufacturers


Job description

Who We Are
Applied Materials is a global leader in materials engineering solutions used to produce virtually every new chip and advanced display in the world. We design, build and service cutting-edge equipment that helps our customers manufacture display and semiconductor chips - the brains of devices we use every day. As the foundation of the global electronics industry, Applied enables the exciting technologies that literally connect our world - like AI and IoT. If you want to push the boundaries of materials science and engineering to create next generation technology, join us to deliver material innovation that changes the world.
What We Offer
Salary:
$132,000.00 - $181,500.00
Location:
Austin,TX
You'll benefit from a supportive work culture that encourages you to learn, develop, and grow your career as you take on challenges and drive innovative solutions for our customers. We empower our team to push the boundaries of what is possible-while learning every day in a supportive leading global company. Visit our Careers website to learn more.
At Applied Materials, we care about the health and wellbeing of our employees. We're committed to providing programs and support that encourage personal and professional growth and care for you at work, at home, or wherever you may go. Learn more about our benefits.
As a Software Engineer at Applied Materials, you'll dive deep into ground-breaking technologies-like machine learning and AI-to craft novel software solutions that solve our customers' high-value problems. Our Software Engineers are responsible for designing, prototyping, developing, and debugging software solutions for semiconductor equipment components and devices to ensure quality and functionality. You'll develop software documentation and test procedures, troubleshoot software problems, and communicate with internal customers to understand project requirements. As part of our team, you'll contribute your expertise in intricate systems, deciphering code, and anticipating software behaviors to ensure Applied remains the leader in the semiconductor and display sectors.
Job Overview
The AR/VR Interaction Designer will craft intuitive, immersive experiences that help users navigate, learn, and perform tasks in augmented and virtual reality. This role emphasizes interaction design, spatial layout, user workflow logic, and prototyping. The ideal candidate understands how to design for spatial computing, structure 3D environments for clarity and usability, and collaborate with developers and SMEs to bring interactions to life.
This is a great role for someone who thinks like a systems designer + interaction engineer, who can shape how users move, act, and understand complex information in 3D space.
Work Location: Austin, full-time on-site
Key Responsibilities
Spatial UX & Interaction Design
  • Design user interactions, flows, and behaviors for AR/VR applications, focusing on clarity, ergonomics, and real-world usability.
  • Create spatial layouts that organize 3D environments logically and support task completion-without needing to build complex models from scratch.
  • Define interaction patterns (gaze, gesture, controller, hand-tracking) and specify how users engage with objects, information, and guidance cues.

Prototyping & Experience Architecture
  • Develop low- to mid-fidelity prototypes in Unity/Unreal or XR prototyping tools to validate interactions quickly.
  • Partner with developers to implement interactive behaviors, refine UX patterns, and test feasibility.
  • Iterate rapidly based on feedback from users, SMEs, and engineering partners.

Collaboration with SMEs & Developers
  • Work alongside engineers, instructional designers, and AR/VR developers to translate procedures, workflows, and technical tasks into intuitive immersive experiences.
  • Provide interaction guidelines, annotated mockups, and behavior specifications for developers.
  • Communicate design intent clearly and advocate for user-centric spatial solutions.

Asset Integration & Environment Structuring
  • Import and arrange existing CAD models and 3D assets into functional, navigable AR/VR scenes.
  • Identify asset needs and coordinate with 3D artists when higher-fidelity or optimized models are required-without being responsible for full asset creation.
  • Optimize environment layout (scale, affordances, lighting, navigation flow) for usability and performance.

Documentation & Design Guidelines
  • Create UX specifications, interaction schematics, layout standards, and behavioral logic documentation.
  • Contribute to a cohesive design language for AR/VR experiences that can be reused across training, engineering, and operational use cases.

User Acceptance Testing
  • Determine and apply the most effective user research methodologies to uncover pain points and inform design decisions
  • Conduct usability testing and gather feedback from end-users to ensure designs solve real-world problems effectively.

Required Qualifications
  • 3+ years of experience in AR/VR, interaction design, product design, or spatial UX.
  • Strong understanding of spatial computing principles, ergonomics, and user workflows in 3D environments.
  • Experience with Unity or Unreal for prototyping interactions.
  • Ability to storyboard interactions, communicate system logic, and design clear user pathways.
  • Comfort working with CAD or 3D assets for layout and interaction purposes.

Preferred Qualifications
  • Experience designing AR/VR training, industrial workflows, or complex procedural experiences in Unity
  • Understanding of real-time performance constraints and AR/VR device capabilities.
  • Background working with instructional designers, technical SMEs, or engineering workflows.
  • Familiarity with UX research in immersive environments.

Additional Information
Time Type:
Full time
Employee Type:
Assignee / Regular
Travel:
Yes, 10% of the Time
Relocation Eligible:
Yes
The salary offered to a selected candidate will be based on multiple factors including location, hire grade, job-related knowledge, skills, experience, and with consideration of internal equity of our current team members. In addition to a comprehensive benefits package, candidates may be eligible for other forms of compensation such as participation in a bonus and a stock award program, as applicable.
For all sales roles, the posted salary range is the Target Total Cash (TTC) range for the role, which is the sum of base salary and target bonus amount at 100% goal achievement.
Applied Materials is an Equal Opportunity Employer. Qualified applicants will receive consideration for employment without regard to race, color, national origin, citizenship, ancestry, religion, creed, sex, sexual orientation, gender identity, age, disability, veteran or military status, or any other basis prohibited by law.
In addition, Applied endeavors to make our careers site accessible to all users. If you would like to contact us regarding accessibility of our website or need assistance completing the application process, please contact us via e-mail at Accommodations_Program@amat.com, or by calling our HR Direct Help Line at 877-612-7547, option 1, and following the prompts to speak to an HR Advisor. This contact is for accommodation requests only and cannot be used to inquire about the status of applications.

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About Applied Materials

Sourced by ZipRecruiter

Applied Materials is the global leader in materials engineering solutions used to produce virtually every new chip and advanced display in the world. We're the brain (and the brawn) behind every new technology development--whether it's building semiconductor chips for smartphones and computers, or the underpinnings for robotics, AI and even smart TV display screens. With 27,000 employees in 19 countries, we offer an exciting place to grow and learn alongside some of the best people you'll ever meet. We take deep pride in our Culture of Inclusion, and we celebrate the diverse backgrounds, perspectives and experiences that help us build stronger, more resilient teams. Join us as we innovate to Make Possible a Better Future!

Industry

Manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1967