1

Video Game Music Jobs (NOW HIRING)

Adjunct Faculty - Music (Evergreen)

Redmond, WA ยท On-site

$1.0K - $9.0K/mo

In addition, students will have the opportunity to put their skills to work by composing and recording music for student animation and video game projects. After completing the application process ...

Are you a creative storyteller with a passion for video editing and a love for anime and gaming ... Incorporate graphics, sound effects, and music to enhance the storytelling experience. * Review and ...

Our brands span music, fashion, gaming, news, and more. @rap | What's Next in Hip Hop & Culture ... What We're Looking For As an Associate Video Producer, you'll help bring to life short-form video ...

Our brands span music, fashion, gaming, news, and more. @rap | What's Next in Hip Hop & Culture ... What We're Looking For As an Associate Video Producer, you'll help bring to life short-form video ...

UI/UX Developer

San Diego, CA

$53 - $69/hr

... music, and video game service and software industries is a plus Qualifications HTML, CSS, JavaScript Additional Information Multiple Openings

Collider is the #1 entertainment website and publishes up-to-the-minute news on blockbuster movies, TV shows, video games, comic books, music and other forms of entertainment. As a worldwide leader ...

next page

Showing results 1-20

Video Game Music information

See salary details

$12

$18

$23

How much do video game music jobs pay per hour?

As of Jul 12, 2026, the average hourly pay for video game music in the United States is $18.56, according to ZipRecruiter salary data. Most workers in this role earn between $16.83 and $20.19 per hour, depending on experience, location, and employer.

What are the typical responsibilities of someone working in Video Game Music?

Professionals in Video Game Music are responsible for composing original scores, creating sound assets, and often implementing music into games using audio middleware. Daily tasks may include collaborating with game designers and audio directors to develop themes that match game narratives and moods, producing high-quality recordings, and revising tracks based on feedback. They may also handle technical aspects, such as integrating music that dynamically reacts to gameplay. Working closely with development teams ensures that the music plays a vital, immersive role throughout the gaming experience.

How to get into the video game music industry?

To enter the video game music industry, aspiring composers should develop strong skills in music composition and production, often using tools like digital audio workstations (DAWs). Building a portfolio of original work, networking with industry professionals, and gaining experience through internships or collaborations can improve chances of breaking into the field.

What job makes music for video games?

A video game composer or sound designer creates music and sound effects for video games. They often have skills in music theory, digital audio workstations, and game development tools, and may work freelance or for game studios. This role involves collaborating with developers to enhance gameplay experience through audio.

How much do video game musicians make?

Video game musicians' salaries vary based on experience, location, and whether they work freelance or for a company. Entry-level composers may earn around $30,000 to $50,000 annually, while experienced professionals can make $70,000 or more, especially if they work on high-profile projects or have specialized skills in music production and sound design.

What are the key skills and qualifications needed to thrive in the Video Game Music position, and why are they important?

To thrive in Video Game Music, you need strong composition, orchestration, and audio production skills, often supported by a degree in music, audio engineering, or a related field. Mastery of digital audio workstations (DAWs) like Logic Pro, Ableton Live, and middleware tools such as Wwise or FMOD is typically required. Creativity, adaptability, and effective communication are crucial soft skills for collaborating with developers and meeting dynamic project needs. These abilities ensure that music enhances gameplay experience and integrates seamlessly with other game elements.

How much do video games pay for music?

Video game composers and musicians are typically paid through project-based fees, royalties, or a combination of both. Payment rates vary widely depending on the project's scope, the musician's experience, and the game's budget, with freelance rates often ranging from a few hundred to several thousand dollars per track or score. Larger AAA titles tend to offer higher compensation, while indie games may have smaller budgets but can provide royalties or revenue sharing opportunities.

What is a Video Game Music job?

A Video Game Music job involves composing, producing, or implementing music for video games. This can include creating original soundtracks, designing dynamic music that adapts to gameplay, and collaborating with game developers to enhance the player's experience. Professionals in this field may work as composers, sound designers, or audio engineers. They use digital audio workstations (DAWs) and middleware like FMOD or Wwise to integrate music into games. Strong musical skills and knowledge of game development are essential for success in this role.

More about Video Game Music jobs
What cities are hiring for Video Game Music jobs? Cities with the most Video Game Music job openings:
What are the most commonly searched types of Video Game Music jobs? The most popular types of Video Game Music jobs are:
What states have the most Video Game Music jobs? States with the most job openings for Video Game Music jobs include:
What job categories do people searching Video Game Music jobs look for? The top searched job categories for Video Game Music jobs are:
Infographic showing various Video Game Music job openings in the United States as of July 2026, with employment types broken down into 64% Full Time, 26% Part Time, 2% Temporary, and 8% Contract. Highlights an 87% Physical, 1% Hybrid, and 12% Remote job distribution, with an average salary of $38,600 per year, or $18.6 per hour.
Adjunct Faculty - Music (Evergreen)

Adjunct Faculty - Music (Evergreen)

DigiPen Institute of Technology

Redmond, WA โ€ข On-site

$1.0K - $9.0K/mo

Part-time

Re-posted 20 hours ago


Job description

Adjunct - Music Department (Evergreen)
Located in Redmond, Washington, DigiPen Institute of Technology is a small college that offers undergraduate degree programs in Computer Science, Game Design, Digital Audio and Music, Computer Engineering, and Digital Art and Animation, as well as Master's degree programs in Computer Science and Digital Art. DigiPen Institute of Technology has been ranked one of the top 5 game design schools in the country by the Princeton Review for more than a decade.
To learn more, visit: https://www.digipen.edu/ .
Position: Adjunct Faculty - Music Department
Reports to: Music Department Chair
The Music Department at DigiPen Institute of Technology invites applicants for potential future positions of Adjunct Faculty - Music Instructor. Join our faculty team and help students develop the necessary skills to succeed in their chosen fields.
DigiPen's comprehensive Music Department provides a wealth of entry points into the multifaceted discipline. Our faculty brings expertise in a wide range of instruments and performance styles, as well as professional experience in the studio, doing sound design and composing for video games and films.
Whether it's honing their performance chops through ensembles and private lessons, refining their theoretical and compositional foundations, or learning the technical ins and outs of waveforms, sound synthesis, and audio engines, students taking courses within the department will leave with dynamic skills they can apply on-stage or in the studio. In addition, students will have the opportunity to put their skills to work by composing and recording music for student animation and video game projects.
After completing the application process, you may be invited to participate in the interview process. If accepted, you will be added to our pool of pre-approved adjuncts. The Music Department hires adjunct faculty from the pool of pre-approved adjuncts each semester on an as-needed basis.
The Music Department is accepting applications for adjunct instructors for courses such as:
  • Music Theory and Musicianship
  • Sound Design Project
  • Music History and Literature
  • Private Instrument Lessons
  • Private Voice Lessons
  • Other courses as needed

This is an ongoing posting. For more information about DigiPen's offerings, visit:
Current Courses | DigiPen
Essential Functions/Duties
  • Teach courses in accordance with departmental policies and procedures
  • Prepare and submit (on Moodle) timely grade reports and other reports on student performance
  • Demonstrate evidence of teaching experience that supports a diverse student body and individuals from a variety of backgrounds and experiences
  • Organize class activities, demos, and assignments
  • Relate assignments and tests to learning outcomes
  • Manage Student Teaching Assistants, if required; supervising their timecards and reviewing their weekly hours
  • Provide input, create, and improve course materials
  • Offer weekly office hours (does not apply to private instructors)
  • In-person teaching, with online classes when necessary, located in Redmond, WA

Knowledge, Skills and Abilities
  • Extensive knowledge of the subject areas in which the individual is responsible for instruction
  • Knowledge and understanding of principles of curriculum development
  • Knowledge and understanding of the fundamentals of effective communication and of effective instruction
  • Specialized knowledge in Computer Sciences as needed, such as: scientific and information visualization, user experience, computer organization
  • Skills in Word, PowerPoint, Moodle, and MS Teams

Qualifications / Competencies
  • Bachelor's degree or equivalent in Music or related degrees
  • Relevant academic experience and/or relevant industry experience
  • Team player with ability to solve problems independently
  • Solid grounding in interdisciplinary teaching
  • Excellent interpersonal communication skills
  • Comfortable with technology
  • Ability to accommodate a wide variety of learning styles, special needs, etc.

Salary Range:
$1,000 - $9,072 per term, depending on credit hours, class size, and faculty rank
Not benefits eligible.
Application Procedure:
Applications should include, or you will be asked to provide, the following:
โ€ข A cover letter
โ€ข Current curriculum vitae / rรฉsumรฉ
โ€ข Academic Transcripts of most recently attended educational institutions
โ€ข Statement of teaching philosophy
โ€ข Statement of experience on maximizing quality and engagement across broad subjects and perspectives
Upon accepting an offer of employment with us, the candidate will receive an invitation for a required background check, employment verification, and 5-panel drug screen as a part of the hiring process.
APPLICATION DEADLINE: Complete application files will be accepted on a continuous basis and remain active for one year. While we sincerely appreciate all applications, only those candidates selected for an interview will be contacted.
Additional Notes:
  • All Adjunct positions are part-time, temporary assignments (for no more than one semester at a time), dependent upon student enrollment and instructional needs, and subject to budget consideration and approval. DigiPen Institute of Technology reserves the right to extend application deadlines and/or not to offer advertised positions.

Equal opportunity is a priority of DigiPen Institute of Technology, as the institution is committed to fostering a positive learning environment for all. The Institute's intent is to hire the most qualified individuals for faculty and staff, attracting candidates from diverse backgrounds of race and ethnicity, gender, gender identity, gender expression, sexual orientation, age, socioeconomic status, veteran status, nationality, culture, religion, and physical abilities. We are committed to broadening our candidate pool to include more diverse individuals and ensuring fairness in hiring by avoiding bias and determining criteria to judge all candidates prior to posting each new position.
Equal Opportunity Employer
This employer is required to notify all applicants of their rights pursuant to federal employment laws.
For further information, please review the Know Your Rights notice from the Department of Labor.