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Internship Video Game Music Composer Jobs (NOW HIRING)

Links to any film, television, game, or interactive media projects you've scored or edited * A brief overview of your workflow, preferred creative tools, and experience with AI music generation

Job Title : Composer/Sound Designer Location: Wilmington, North Carolina Department: NC Sound ... in Music, Audio Production, or related field. ● Experience working with game audio, video slots ...

Video Game Critic

Chicago, IL · On-site

$127K - $129K/yr

... games, and give your opinion on the newest events is the biggest necessity. We are looking for ... Currently, all of our positions are on a volunteer/internship basis; however, we not only offer ...

Music Producer (Seasonal)

Salt Lake City, UT

$120K - $121K/yr

Own and manage all game-day music libraries and playlists across playback systems, ensuring content ... Collaborate with Video and Creative teams to support audio production needs for content creation ...

Video Game Department Lead

San Francisco, CA · On-site

$146K - $148K/yr

... internship basis; however, we not only offer review materials, access to conventions, and a better spotlight for your work, but we also provide great hands-on work experience in a highly competitive ...

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Internship Video Game Music Composer information

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How much do internship video game music composer jobs pay per hour?

As of Aug 14, 2026, the average hourly pay for internship video game music composer in the United States is $14.67, according to ZipRecruiter salary data. Most workers in this role earn between $14.42 and $17.07 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an internship video game music composer?

To thrive as an Internship Video Game Music Composer, you need a solid understanding of music theory, composition, and basic audio production, often supported by coursework or a portfolio of sample work. Familiarity with digital audio workstations (DAWs) such as Logic Pro, FL Studio, or Ableton Live, and sometimes knowledge of middleware like FMOD or Wwise, is typically expected. Creativity, teamwork, and openness to feedback are important soft skills that help you collaborate effectively with game developers and adapt your music to fit different game styles. These skills and qualities are vital for producing immersive, high-quality soundtracks that enhance the gaming experience and meet project requirements.

What does an internship video game music composer do?

An Internship Video Game Music Composer assists in creating, arranging, and producing music and soundtracks specifically for video games. They typically work under the guidance of experienced composers and audio directors, learning how to match music to gameplay, create themes for characters or levels, and adapt their work based on feedback. Interns may also help with sound design, editing, and integrating music into the game using audio middleware. This hands-on experience helps interns develop their composition skills and gain insight into the collaborative process of game development.

What are the typical responsibilities of an internship video game music composer?

As an Internship Video Game Music Composer, your main responsibilities include writing, arranging, and producing music tracks that enhance the atmosphere and storytelling of a game. You will often collaborate closely with sound designers, game developers, and creative directors to ensure the music aligns with the game's vision and emotional tone. Interns may also be involved in editing audio files, implementing music cues within game engines, and participating in team meetings to receive feedback and iterate on their work. This hands-on experience helps you develop both your creative and technical skills, while building strong professional relationships within a multidisciplinary team.
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Infographic showing various Internship Video Game Music Composer job openings in the United States as of August 2026, with employment types broken down into 22% Internship, 56% Full Time, and 22% Part Time. Highlights an 89% In-person, and 11% Remote job distribution, with an average salary of $30,518 per year, or $14.7 per hour.

Senior Composer (SFD / Cinematics)

Blizzard Entertainment, Inc.

Irvine, CA • On-site

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 3 days ago

New


Blizzard Entertainment rating

9.3

Company rating: 9.3 out of 10

Based on 12 frontline employees who took The Breakroom Quiz

3rd of 76 rated media


Job description

Team Name:
Sound
Job Title:
Senior Composer (SFD / Cinematics)
Requisition ID:
R027918
Job Description:
Blizzard Entertainment is seeking a talented and experienced Senior Composer to join our Music Team. We're looking for someone who is passionate about creating emotionally compelling music that enhances gameplay, storytelling, and player experience across Blizzard's worlds. Blizzard Music is part of the Story and Franchise Development (SFD) department that works with all Blizzard teams to create musical content for in-game content, trailers, cinematics, and much more.
This role is open to remote work arrangements.
It is a fulltime staff position.
Responsibilities
Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:
As a Senior Composer, you will collaborate with the Music Director, fellow Composers, Music Production, and Assistants, as well as developers and other creative partners to realize musical content for Blizzard games. You'll take that music from concept to implementation and work to maintain consistent aesthetic(s) across all the music in our games. You'll partner closely with production throughout development to plan work, align priorities, and ensure successful delivery from concept through implementation.
This individual has many talents, and their creativity will help continue to add new quality music to all Blizzard's IP, building on Blizzard's musical legacy. The ideal candidate has a strong sense of musical theme and color as relates to both gameplay and storytelling.
The Senior Composers on the Blizzard Music Team are unique in the breadth their job entails from music to game implementation systems and ideas. So, if you enjoy the challenge of forging new ideas, collaboration, and seeing projects from start to finish then this is the job for you. Our team is small, collaborative, and highly creative. Every member contributes across a broad range of projects, making communication, curiosity, and mutual respect essential to our success. Blizzard offers a fun, creative, and challenging environment with excellent compensation and a full range of benefits.
Minimum Requirements
Experience
  • 8+ years of professional composition experience for games, film, television, or interactive media.
  • Experience with creating consistently awesome, memorable, emotional, but most importantly appropriate, music in support of in-game entertainment and linear media.
  • Demonstrated ability to work closely with production partners to plan work, manage priorities, communicate risks, and deliver high-quality musical content on schedule.
  • Experience in organizing and directing recording sessions, and working directly with musicians.

Knowledge & Skills
  • Expert proficiency in one or more professional DAWs (Cubase, Logic Pro, Pro Tools, Digital Performer, etc.) and modern virtual instrument libraries.
  • Self-motivated, collaborative, excellent interpersonal skills, and the ability to work within a team.
  • Ability to balance multiple projects in a fast-paced development environment.
  • Extraordinary organizational skills and attention to detail.

Key Attributes
  • Superior ear for music and all its related details, and the ability to use them in creating beautiful music that supports gameplay.
  • Positive attitude and an ability to receive and provide objective feedback.
  • Passion for games and interactive storytelling.

Extra Points
  • Familiarity with Blizzard IP, games, their worlds and musical history.
  • Strong foundation in the traditional music arts, including but not limited to notation, orchestration, playing musical instruments (Related software - Sibelius/Finale).
  • Previous games and/or film/TV industry scoring experience.
  • Experience working in level editors, or building game mods.
  • Passion for creating memorable, melodic music.

Application & Portfolio Materials
  • Cover Letter (recommended).
  • Portfolio demonstrating relevant composition skills required.
  • Only online submissions will be accepted (e.g. website, blog, or online album).
  • Must be willing to complete a music test if required to do so.

Your Platform
Best known for iconic video game universes including Warcraft®, Overwatch®, Diablo®, and StarCraft®, Blizzard Entertainment, Inc. (www.blizzard.com), a division of Activision Blizzard, which was acquired by Microsoft (NASDAQ: MSFT), is a premier developer and publisher of entertainment experiences. Blizzard Entertainment has created some of the industry's most critically acclaimed and genre-defining games over the last 30 years, with a track record that includes multiple Game of the Year awards. Blizzard Entertainment engages tens of millions of players around the world with titles available on PC via Battle.net®, Xbox, PlayStation, Nintendo Switch, iOS, and Android.
Our World
Activision Blizzard, Inc., is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty®, World of Warcraft®, Overwatch®, Diablo®, Candy Crush™ and Bubble Witch™. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!
Our ability to build immersive and innovate worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered!
The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.
We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! We are committed to creating a diverse and inclusive environment and strongly encourage you to apply.
We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to accommodationrequests@activisionblizzard.com. General employment questions cannot be accepted or processed here. Thank you for your interest.
We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristics.
Rewards
We provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:
  • Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
  • 401(k) with Company match, tuition reimbursement, charitable donation matching;
  • Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
  • Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
  • If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.

Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting https://www.benefitsforeveryworld.com/.
In the U.S., the standard base pay range for this role is $82,240.00 - $152,160.00 Annual. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role's range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.

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About Blizzard Entertainment

Sourced by ZipRecruiter

Blizzard Entertainment is a globally recognized leader in the Digital Gaming industry, renowned for creating some of the world's most popular video games such as "World of Warcraft," "Overwatch," and "Diablo." The company was founded in 1991 and is currently based in Irvine, California, USA. Aside from creating engaging video games, Blizzard Entertainment also develops and supports a wide range of software products within the realm of entertainment. The company prides itself on its commitment to quality, an element that can be recognized in its vast array of legendary games. Notably, its creation, World of Warcraft, remains one of the highest-grossing video games of all time.

Industry

Arts, entertainment, and recreation

Company size

1,001 - 5,000 Employees

Headquarters location

Irvine, CA, US

Year founded

1991

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