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Internship Video Game Music Composer Jobs (NOW HIRING)

Links to any film, television, game, or interactive media projects you've scored or edited * A brief overview of your workflow, preferred creative tools, and experience with AI music generation

Video Game Critic

Chicago, IL · On-site

$127K - $129K/yr

... games, and give your opinion on the newest events is the biggest necessity. We are looking for ... Currently, all of our positions are on a volunteer/internship basis; however, we not only offer ...

The video will get uploaded into our conference mandated film exchange. Along with film, this position will DJ athletic contests, including pre-game music as well as in-game and post-game music. Job ...

Audio Operator / Music DJ Norfolk Admirals Professional Hockey Team Classification: Part-Time/Non ... Control volume levels for PA, wireless microphones, and video boards * Coordinate with game day ...

Video Game Department Lead

San Francisco, CA · On-site

$146K - $148K/yr

... internship basis; however, we not only offer review materials, access to conventions, and a better spotlight for your work, but we also provide great hands-on work experience in a highly competitive ...

Games Writers

Los Angeles, CA

$23 - $29.25/hr

Company Description MXDWN, all that matters in music. Do you live for video games and video game news? We're looking for writers for our sister site mxdwn Games. If your world is knowing what's going ...

Games Writers

Los Angeles, CA · On-site

$23 - $29.25/hr

Company Description MXDWN, all that matters in music. Do you live for video games and video game news? We're looking for writers for our sister site mxdwn Games. If your world is knowing what's going ...

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Internship Video Game Music Composer information

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How much do internship video game music composer jobs pay per hour?

As of Sep 1, 2026, the average hourly pay for internship video game music composer in the United States is $14.67, according to ZipRecruiter salary data. Most workers in this role earn between $14.42 and $17.07 per hour, depending on experience, location, and employer.

What does an internship video game music composer do?

An Internship Video Game Music Composer assists in creating, arranging, and producing music and soundtracks specifically for video games. They typically work under the guidance of experienced composers and audio directors, learning how to match music to gameplay, create themes for characters or levels, and adapt their work based on feedback. Interns may also help with sound design, editing, and integrating music into the game using audio middleware. This hands-on experience helps interns develop their composition skills and gain insight into the collaborative process of game development.

What are the key skills and qualifications needed to thrive as an internship video game music composer?

To thrive as an Internship Video Game Music Composer, you need a solid understanding of music theory, composition, and basic audio production, often supported by coursework or a portfolio of sample work. Familiarity with digital audio workstations (DAWs) such as Logic Pro, FL Studio, or Ableton Live, and sometimes knowledge of middleware like FMOD or Wwise, is typically expected. Creativity, teamwork, and openness to feedback are important soft skills that help you collaborate effectively with game developers and adapt your music to fit different game styles. These skills and qualities are vital for producing immersive, high-quality soundtracks that enhance the gaming experience and meet project requirements.

What are the typical responsibilities of an internship video game music composer?

As an Internship Video Game Music Composer, your main responsibilities include writing, arranging, and producing music tracks that enhance the atmosphere and storytelling of a game. You will often collaborate closely with sound designers, game developers, and creative directors to ensure the music aligns with the game's vision and emotional tone. Interns may also be involved in editing audio files, implementing music cues within game engines, and participating in team meetings to receive feedback and iterate on their work. This hands-on experience helps you develop both your creative and technical skills, while building strong professional relationships within a multidisciplinary team.
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Infographic showing various Internship Video Game Music Composer job openings in the United States as of August 2026, with employment types broken down into 84% Full Time, 13% Part Time, and 3% Contract. Highlights an 77% Physical, 2% Hybrid, and 21% Remote job distribution, with an average salary of $30,518 per year, or $14.7 per hour.

Visiting Assistant Professor of Music Theory & Composition

Society for Music Theory Inc

Raleigh, NC • On-site

Full-time

This job post has expired today. Applications are no longer accepted.


Job description

Visiting Assistant Professor of Music Theory & Composition GENERAL INFO The Department of Music at the University of North Carolina Wilmington invites applications for a full-time position as Visiting Assistant Professor of Theory & Composition. This is a nine-month, non-tenure-track position for a one-year fixed term, August 10, 2026 through May 10, 2027. The Department of Music offers two undergraduate curricula: the Bachelor of Arts in Music with options in Performance, Jazz Studies, Music Technology, and General Studies; and the Bachelor of Music in Music Education.

JOB DESCRIPTION

Responsibilities include teaching undergraduate courses in music theory, aural skills, and orchestration/arranging. Additionally, the successful candidate will teach in a secondary area of expertise, which may include composition courses (Film Scoring and Video Game Music, Songwriting, etc.), an applied area, or other departmental needs as assigned by the chair. This is an opportunity to join a faculty of teaching artists and scholars who are dedicated to student-centered learning and to growth in new and current programs. The ideal candidate will demonstrate excellence in teaching and the ability to work effectively with faculty colleagues across all degree areas.

Primary responsibilities:

Teach undergraduate courses in music theory and aural skills Teach undergraduate course in orchestration and arranging Contribute to the curriculum based on individual qualifications and departmental goals Engage in student mentoring Additional opportunities may include: Teaching applied lessons Teaching composition courses such as Film Scoring and Video Game Music, Songwriting, and/or applied composition Performing with a faculty chamber ensemble QUALIFICATIONS Minimum: Doctoral degree in Music (DMA, PhD) Relevant training/experience in music theory and aural skills pedagogy Experience and expertise in teaching/developing a music theory and aural skills program appropriate for an undergraduate-level institution Preferred: Doctoral degree (PhD or DMA) in Music Theory or Composition Ability to contribute as an applied teacher in an area that complements current department expertise Experience in developing an innovative undergraduate music theory and aural skills curriculum Experience in teaching and/or composing music for film and/or video games Experience in teaching courses aligned with candidate's creative/research specialty Please note: Applicants who are ABD at the time of application will be considered; however, doctoral degree must be conferred by August 1, 2026 to be eligible for employment. SALARY Prospective applicants are encouraged to consult the UNC System Salary Information Database, https://uncdm.northcarolina.edu/salaries/index.php Sydney Stone, Department of Music administrative associate, stones@uncw.edu