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Remote Video Game Music Composer Jobs (NOW HIRING)

About TrueShort TrueShort is one of the fastest-growing streaming apps in the United States. An AI studio and streaming platform where we experiment, develop and release original series and films

About the job Mercor connects elite creative and technical talent with leading AI research labs. Headquartered in San Francisco, our investors include Benchmark , General Catalyst , Peter Thiel ,

Soulbound ( is a top-down pixel-art MMO launching on Steam. Over 1 million players played the browser version; we've rebuilt the entire game for PC - new engine, new progression, new narrative

Games Producer- Talent Pool

Fort Lauderdale, FL ยท Remote

$126K - $129K/yr

Side is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on

Games Producer- Talent Pool

Charleston, SC ยท Remote

$126K - $129K/yr

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Games Producer- Talent Pool

Fort Lauderdale, FL ยท On-site +1

$118K - $120K/yr

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Games Producer- Talent Pool

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$116K - $117K/yr

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$100K - $125K/yr

Senior Game Producer Level Ex Games (Powered by Relevate Health) is a fast-growing game studio that creates video games for doctors. Our games leverage deep game design and real game tech to advance

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$126K - $129K/yr

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We're looking for high-velocity, high-craft remote video editors who want the best brief flow, the best creative team, and the best brand on their reel. You'll ship 8-12 cuts per week, work async

Game Producer

$126K - $129K/yr

Description Position at ARRISE ABOUT US ARRISE is a global leader in software development and services for the iGaming industry, powered by 11,000+ professionals spanning multiple disciplines and 14

At Netflix, our mission is to entertain the world. Together, we are writing the next episode - pushing the boundaries of storytelling, global fandom and making the unimaginable a reality. We are a

Senior Game Producer - Party & Puzzle Games

OR ยท On-site +1

$170K - $250K/yr

At Netflix, our mission is to entertain the world. Together, we are writing the next episode - pushing the boundaries of storytelling, global fandom and making the unimaginable a reality. We are a

At Netflix, our mission is to entertain the world. Together, we are writing the next episode - pushing the boundaries of storytelling, global fandom and making the unimaginable a reality. We are a

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Remote Video Game Music Composer information

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How much do remote video game music composer jobs pay per hour?

As of Jul 30, 2026, the average hourly pay for remote video game music composer in the United States is $18.56, according to ZipRecruiter salary data. Most workers in this role earn between $16.83 and $20.19 per hour, depending on experience, location, and employer.

What does a Remote Video Game Music Composer do?

A Remote Video Game Music Composer creates original music and soundtracks for video games while working from a location outside of the game studio. Their responsibilities include composing, arranging, and producing music that fits the game's style, mood, and narrative. They often collaborate with game developers, sound designers, and directors to ensure the music enhances the player's experience. Communication and file delivery are typically managed online, making it possible to work with clients from around the world.

How does a remote video game music composer typically collaborate with game development teams?

As a remote video game music composer, collaboration with game development teams is often facilitated through digital communication tools such as email, video calls, and project management platforms. Composers usually work closely with audio directors, game designers, and developers to understand the game's tone, pacing, and emotional requirements. Regular feedback sessions and the sharing of demo tracks are common, ensuring the music aligns with the game's vision. Being proactive in communication and adaptable to iterative changes are key to successful remote collaboration.

What are the key skills and qualifications needed to thrive as a Remote Video Game Music Composer, and why are they important?

To thrive as a Remote Video Game Music Composer, you need strong musical composition skills, knowledge of orchestration, and familiarity with adaptive/interactive music concepts, often supported by a degree in music or audio production. Proficiency in digital audio workstations (DAWs) like Logic Pro or Cubase, virtual instruments, and middleware such as FMOD or Wwise is typically required. Creativity, effective communication, and the ability to collaborate remotely with development teams are standout soft skills. These abilities are crucial for creating engaging soundtracks that enhance gameplay experiences and meet the technical and collaborative demands of remote game development.

What is the difference between Remote Video Game Music Composer vs Remote Sound Designer?

AspectRemote Video Game Music ComposerRemote Sound Designer
CredentialsMusic degree, composition certificationsAudio engineering, sound design certifications
Work EnvironmentHome studio, digital audio workstationsHome studio, sound editing software
Industry UsageGame development, media companiesGame development, film, advertising

While both roles involve audio production for digital media, a Remote Video Game Music Composer primarily creates musical scores and themes for games, focusing on melody and atmosphere. In contrast, a Remote Sound Designer develops sound effects and audio assets to enhance gameplay and immersion. Both roles require similar technical skills and often work remotely for game studios, but their core responsibilities differ in focus and output.

More about Remote Video Game Music Composer jobs
What cities are hiring for Remote Video Game Music Composer jobs? Cities with the most Remote Video Game Music Composer job openings:
What are the most commonly searched types of Video Game Music Composer jobs? The most popular types of Video Game Music Composer jobs are:
What states have the most Remote Video Game Music Composer jobs? States with the most job openings for Remote Video Game Music Composer jobs include:
What job categories do people searching Remote Video Game Music Composer jobs look for? The top searched job categories for Remote Video Game Music Composer jobs are:
Infographic showing various Remote Video Game Music Composer job openings in the United States as of July 2026, with employment types broken down into 55% Full Time, 26% Part Time, 3% Temporary, and 16% Contract. Highlights an 100% Remote job distribution, with an average salary of $38,600 per year, or $18.6 per hour.

AI Music Composer & Editor

TrueShort

Los Angeles, CA โ€ข On-site, Remote

Full-time

Posted 16 days ago


Job description

About TrueShort
TrueShort is one of the fastest-growing streaming apps in the United States. An AI studio and streaming platform where we experiment, develop and release original series and films constantly. No development purgatory.
Built for mobile-first viewing, TrueShort delivers premium, bingeable storytelling across an expanding slate of genres, reimagining how modern audiences discover and experience great stories.
Our team is experimenting at the frontier of AI-powered entertainment production across animation, live action, and emerging storytelling formats.
Backed by Jeffrey Katzenberg (Founder of DreamWorks), Scott Belsky, Ravi Nandan (A24), Khosla Ventures, and others.
Role Overview
We're looking for AI Music Composers to help define the musical identity of original series and films across a wide range of genres and formats.
AI Music Composers are responsible for creating original soundtracks, themes, ambient scores, and songs that elevate storytelling and establish the emotional tone of each project. In addition to composing original music, you'll also help edit, arrange, and implement music across finished episodes-ensuring every cue supports the pacing, emotion, and storytelling of each scene.
Working closely with the Showrunner, AI Filmmakers, Editors, and our Sound Designer, you'll help shape each series through music that feels cohesive, memorable, and production-ready.
This role sits at the intersection of music composition, music editing, and AI-native creative workflows. We're looking for musicians with strong storytelling instincts, excellent musical taste, and an understanding of how to leverage AI tools to produce high-quality, original music efficiently.
Responsibilities
  • Compose original scores, themes, songs, and background music for animated and live-action productions
  • Develop unique musical identities for original series, films, and recurring characters
  • Edit, arrange, and place music within completed episodes to enhance pacing, emotion, and narrative impact
  • Select, trim, loop, and adapt existing musical cues to fit scene timing and editorial changes
  • Collaborate closely with the Showrunner, Editors, AI Filmmakers, and Sound Designer throughout development and post-production
  • Iterate quickly based on creative feedback while maintaining consistency across episodes
  • Organize and deliver production-ready stems, alternate versions, and final mixes
  • Experiment with AI music-generation workflows to rapidly prototype and refine compositions
Preferred Skills & Experience
  • Strong background in music composition, scoring, songwriting, production, music editing, or sound design
  • Experience with AI music-generation platforms (Suno, ElevenLabs Music, Udio, etc.)
  • Experience with digital audio workstations such as Ableton Live, Logic Pro, FL Studio, Pro Tools, Reaper, or similar
  • Experience editing music to picture and matching cues to visual storytelling
  • Ability to compose across multiple genres including orchestral, cinematic, electronic, pop, hip-hop, ambient, comedy, and hybrid scores
  • Experience editing, arranging, mixing, and mastering AI-generated music into production-ready tracks
Compensation & Details
  • Contract Role
  • Potential for long-term employment or full-time role
  • $200-$450 per episode
  • Ongoing work with the goal of producing multiple episodes per week (typically 7-10 minutes each)
  • Los Angeles preferred (open to remote)
To Apply
Please send:
  • Portfolio or relevant work samples
  • Examples of original scores, songs, soundtrack work, or music editing projects
  • Examples of projects created using AI music-generation tools
  • Optional: Links to any film, television, game, or interactive media projects you've scored or edited
  • A brief overview of your workflow, preferred creative tools, and experience with AI music generation