Required : • 6+ years of professional experience developing in Unreal Engine (UE5 preferred). • ... Candidates who can work onsite or relocate are preferred. • Exceptional remote candidates within ...
Required : • 6+ years of professional experience developing in Unreal Engine (UE5 preferred). • ... Candidates who can work onsite or relocate are preferred. • Exceptional remote candidates within ...
Lead Unreal Engineer - Multiplayer & Console - Studio Sirens
Loveland, CO · On-site +1
$125K - $160K/yr
... deep Unreal Engine expertise and extensive experience in console development and multiplayer ... Remote. For qualified candidates in the following states: Alaska, Arizona, California, Colorado ...
Lead Unreal Engineer - Multiplayer & Console - Studio Sirens
Loveland, CO · On-site +1
$125K - $160K/yr
... deep Unreal Engine expertise and extensive experience in console development and multiplayer ... Remote. For qualified candidates in the following states: Alaska, Arizona, California, Colorado ...
Lead Unreal Engineer -- Multiplayer & Console - Studio Sirens
Loveland, CO · On-site +1
$125K - $160K/yr
... deep Unreal Engine expertise and extensive experience in console development and multiplayer ... Remote. For qualified candidates in the following states: Alaska, Arizona, California, Colorado ...
Quick apply
Lead Unreal Engineer -- Multiplayer & Console - Studio Sirens
Loveland, CO · On-site +1
$125K - $160K/yr
... deep Unreal Engine expertise and extensive experience in console development and multiplayer ... Remote. For qualified candidates in the following states: Alaska, Arizona, California, Colorado ...
Senior Unreal Tools & Infrastructure Engineer, Games Studio
Los Angeles, CA · On-site +1
$116K - $158K/yr
We are a remote first studio, so we are also looking for developers who will thrive in a remote ... The ideal candidate should have experience building Unreal Engine tools and workflows for small to ...
Senior Unreal Tools & Infrastructure Engineer, Games Studio
Los Angeles, CA · On-site +1
$116K - $158K/yr
We are a remote first studio, so we are also looking for developers who will thrive in a remote ... The ideal candidate should have experience building Unreal Engine tools and workflows for small to ...
Senior Unreal Tools & Infrastructure Engineer, Games Studio
Los Angeles, CA · On-site +1
$116K - $158K/yr
We are a remote first studio, so we are also looking for developers who will thrive in a remote ... The ideal candidate should have experience building Unreal Engine tools and workflows for small to ...
Senior Unreal Tools & Infrastructure Engineer, Games Studio
Los Angeles, CA · On-site +1
$116K - $158K/yr
We are a remote first studio, so we are also looking for developers who will thrive in a remote ... The ideal candidate should have experience building Unreal Engine tools and workflows for small to ...
Senior GIS Specialist
Sarasota, FL · On-site +1
ArcGIS Maps SDK for Unreal Engine) to import, geo-reference, and integrate GIS data into real-time ... remote-first working environment.
Senior GIS Specialist
Sarasota, FL · On-site +1
ArcGIS Maps SDK for Unreal Engine) to import, geo-reference, and integrate GIS data into real-time ... remote-first working environment.
Sr. Engine Programmer
Bellevue, WA · Remote
Dive into the Unreal Engine C++ source code to implement complex refactors and engine upgrades that ... Expertise with Visual Studio C++ debugging (including remote debugging and attaching to live/editor ...
Sr. Engine Programmer
Bellevue, WA · Remote
Dive into the Unreal Engine C++ source code to implement complex refactors and engine upgrades that ... Expertise with Visual Studio C++ debugging (including remote debugging and attaching to live/editor ...
Sr. Engine Programmer
Bellevue, WA · Remote
Dive into the Unreal Engine C++ source code to implement complex refactors and engine upgrades that ... Expertise with Visual Studio C++ debugging (including remote debugging and attaching to live/editor ...
Quick apply
Sr. Engine Programmer
Bellevue, WA · Remote
Dive into the Unreal Engine C++ source code to implement complex refactors and engine upgrades that ... Expertise with Visual Studio C++ debugging (including remote debugging and attaching to live/editor ...
Senior Technical Artist - Rendering & Shaders
Beverly Hills, CA · On-site +1
$146K - $175K/yr
Remote - Alaska, Arizona, California, Colorado, Connecticut, Florida, Georgia, Illinois, Maine ... The role will have a particular emphasis on Unreal Engine rendering, materials, and shaders, but ...
New
Senior Technical Artist - Rendering & Shaders
Beverly Hills, CA · On-site +1
$146K - $175K/yr
Remote - Alaska, Arizona, California, Colorado, Connecticut, Florida, Georgia, Illinois, Maine ... The role will have a particular emphasis on Unreal Engine rendering, materials, and shaders, but ...
New
$133K - $175K/yr
Our team is seeking an experienced Unreal Engine C++ Software Engineer to develop and deploy the ... Generate is remote work first, but we are also willing to discuss relocation to Boston ...
$133K - $175K/yr
Our team is seeking an experienced Unreal Engine C++ Software Engineer to develop and deploy the ... Generate is remote work first, but we are also willing to discuss relocation to Boston ...
Senior Technical Artist - Rendering & Shaders
Beverly Hills, CA · On-site +1
$100K - $130K/yr
Remote - Alaska, Arizona, California, Colorado, Connecticut, Florida, Georgia, Illinois, Maine ... The role will have a particular emphasis on Unreal Engine rendering, materials, and shaders, but ...
Senior Technical Artist - Rendering & Shaders
Beverly Hills, CA · On-site +1
$100K - $130K/yr
Remote - Alaska, Arizona, California, Colorado, Connecticut, Florida, Georgia, Illinois, Maine ... The role will have a particular emphasis on Unreal Engine rendering, materials, and shaders, but ...
Senior Technical Artist - Rendering & Shaders
Beverly Hills, CA · On-site +1
$100K - $130K/yr
Remote - Alaska, Arizona, California, Colorado, Connecticut, Florida, Georgia, Illinois, Maine ... The role will have a particular emphasis on Unreal Engine rendering, materials, and shaders, but ...
New
Quick apply
Senior Technical Artist - Rendering & Shaders
Beverly Hills, CA · On-site +1
$100K - $130K/yr
Remote - Alaska, Arizona, California, Colorado, Connecticut, Florida, Georgia, Illinois, Maine ... The role will have a particular emphasis on Unreal Engine rendering, materials, and shaders, but ...
New
Unreal Tools & Automation Engineer
Eugene, OR · On-site +1
$92K - $106K/yr
This role is fully remote with the option for hybrid or in-office work at our office in Eugene, OR ... engine-level systems. • Experience creating internal tools, automation, testing infrastructure ...
Unreal Tools & Automation Engineer
Eugene, OR · On-site +1
$92K - $106K/yr
This role is fully remote with the option for hybrid or in-office work at our office in Eugene, OR ... engine-level systems. • Experience creating internal tools, automation, testing infrastructure ...
Senior Engine Programmer
TX · Remote
We are a remote-only company. WE OFFER * Very competitive salary * PTO * Benefits and 401k match ... Unreal Engine 4/5 * Other Engines (Frostbite, Unity, Proprietary) * Graphics * Optimization
Senior Engine Programmer
TX · Remote
We are a remote-only company. WE OFFER * Very competitive salary * PTO * Benefits and 401k match ... Unreal Engine 4/5 * Other Engines (Frostbite, Unity, Proprietary) * Graphics * Optimization
Unreal Tools & Automation Engineer
Eugene, OR · On-site +1
... Engine 5. This is a hands-on tools and development-infrastructure role focused on making the game ... This role is fully remote with the option for hybrid or in-office work at our office in Eugene, OR ...
Unreal Tools & Automation Engineer
Eugene, OR · On-site +1
... Engine 5. This is a hands-on tools and development-infrastructure role focused on making the game ... This role is fully remote with the option for hybrid or in-office work at our office in Eugene, OR ...
Unreal Tools & Automation Engineer
Eugene, OR · On-site +1
$92K - $106K/yr
This role is fully remote with the option for hybrid or in-office work at our office in Eugene, OR ... engine-level systems. * Experience creating internal tools, automation, testing infrastructure ...
Quick apply
Unreal Tools & Automation Engineer
Eugene, OR · On-site +1
$92K - $106K/yr
This role is fully remote with the option for hybrid or in-office work at our office in Eugene, OR ... engine-level systems. * Experience creating internal tools, automation, testing infrastructure ...
Reallusion Character Creator 3D Artist
Winston Salem, NC · On-site +1
$104K - $109K/yr
The game is being developed using Epic Games' Unreal Engine 4 (UE4): See our Benefits page for more ... NOTE: The address listed is our central office, but we are working as a completely remote ...
Reallusion Character Creator 3D Artist
Winston Salem, NC · On-site +1
$104K - $109K/yr
The game is being developed using Epic Games' Unreal Engine 4 (UE4): See our Benefits page for more ... NOTE: The address listed is our central office, but we are working as a completely remote ...
$100K - $131K/yr
Develop advanced expertise in Unreal Engine's animation tools and contribute to solving technical ... Home office stipend to support an effective remote working environment. * Paid time off for ...
$100K - $131K/yr
Develop advanced expertise in Unreal Engine's animation tools and contribute to solving technical ... Home office stipend to support an effective remote working environment. * Paid time off for ...
Utilize Unreal Engine's lighting tools, including Lumen, and occasionally Path Tracing (speed is a ... Remote candidates may be considered; however, preference will be given to those who can work in Los ...
Utilize Unreal Engine's lighting tools, including Lumen, and occasionally Path Tracing (speed is a ... Remote candidates may be considered; however, preference will be given to those who can work in Los ...
Senior Game Engineer - Graphics
$160K - $240K/yr
... in Unreal Engine 5. Most importantly, you will work with a fun, dedicated, and cross-discipline ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.
Senior Game Engineer - Graphics
$160K - $240K/yr
... in Unreal Engine 5. Most importantly, you will work with a fun, dedicated, and cross-discipline ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.
Unreal Engine Remote information
See salary details
$12.02 - $14.34
7% of jobs
$14.34 - $16.65
9% of jobs
$17.12 is the 25th percentile. Wages below this are outliers.
$16.65 - $18.97
45% of jobs
$18.97 - $21.28
10% of jobs
$23.02 is the 75th percentile. Wages above this are outliers.
$21.28 - $23.60
6% of jobs
$23.60 - $25.92
6% of jobs
$25.92 - $28.23
4% of jobs
$28.23 - $30.55
2% of jobs
$30.55 - $32.87
3% of jobs
$32.87 - $35.18
3% of jobs
$35.18 - $37.50
4% of jobs
$12
$22
$37
How much do unreal engine remote jobs pay per hour?
What is an Unreal Engine Remote?
An Unreal Engine Remote job involves working with Unreal Engine, a powerful game development platform, while operating remotely from any location. These roles can include game development, 3D modeling, animation, virtual production, and simulation across industries like gaming, film, architecture, and automotive. Remote Unreal Engine professionals collaborate with teams online, using tools like version control systems and communication platforms. Companies hire remote Unreal Engine developers to leverage global talent without location constraints.
What are the key skills and qualifications needed to thrive in the Unreal Engine Remote position, and why are they important?
To thrive as an Unreal Engine Remote professional, you need a strong grasp of 3D graphics, C++/Blueprint scripting, and experience with Unreal Engine's development tools, often supported by a degree in computer science, game design, or a related field. Familiarity with version control systems (such as Git), real-time collaboration tools, and industry-standard asset pipelines is often expected. Excellent time management, proactive communication, and problem-solving skills are essential for remote collaboration and meeting project deadlines. These capabilities are critical to delivering high-quality results within distributed teams and rapidly evolving project environments.
What are some typical challenges faced by Unreal Engine Remote professionals, and how can they be addressed?
Unreal Engine Remote professionals often encounter challenges such as time zone differences, communication gaps within distributed teams, and keeping up with project synchronization. To address these, it's important to establish clear communication routines, make effective use of project management and version control tools, and regularly participate in virtual team meetings. Staying organized and proactive about sharing updates can also help bridge the gap when working remotely. Employers typically support remote workflows by providing collaboration platforms and fostering a culture of transparency, enabling remote developers to stay aligned and productive.
What cities are hiring for Unreal Engine Remote jobs?
Cities with the most Unreal Engine Remote job openings:
What are the most commonly searched types of Unreal Engine jobs?
The most popular types of Unreal Engine jobs are:
What states have the most Unreal Engine Remote jobs?
States with the most job openings for Unreal Engine Remote jobs include:
What job categories do people searching Unreal Engine Remote jobs look for?
The top searched job categories for Unreal Engine Remote jobs are:

Senior Unreal Developer
Remote
7.0
Based on 5 frontline employees who took The Breakroom Quiz
26th of 52 rated furniture manufacturers
Great coworkers
Good employer
Respectful managers
Full-time
Re-posted 19 days ago
Job description
PURPLE is a leading innovator in architectural visualization software, specializing in digital twins and real estate marketing. They are seeking a Senior Unreal Developer to lead technical innovation and enhance the quality and performance of their visualization systems.
Responsibilities:
• Lead the design, development, and optimization of advanced real-time systems in Unreal Engine 5.
• Build and extend core runtime features including: Interactive cameras and slice-plane systems.
• Dynamic lighting, time-of-day, and environmental effects.
• UMG and in-engine tools for interaction and visualization control.
• Drive large-scale scene optimization using Nanite, Lumen, World Partition, and PCG.
• Develop reusable Unreal frameworks, documentation, and pipelines to improve efficiency and maintain consistency across teams.
• Collaborate with engineers, artists, and producers to ensure seamless integration between systems and client-facing deliverables.
• Troubleshoot performance, rendering, and system-level challenges with efficiency and precision.
• Mentor mid-level and junior developers, fostering growth in Unreal best practices and creative problem solving.
• Contribute to technical planning and help define the studio’s Unreal Engine roadmap.
Qualifications:
Required:
• 6+ years of professional experience developing in Unreal Engine (UE5 preferred).
• Expert knowledge of C++ and Blueprints, Unreal Editor tools, and runtime system architecture.
• Proven experience creating interactive features, procedural tools, and scalable systems.
• Deep understanding of large environment workflows, dynamic lighting, and real-time rendering optimization.
• Familiarity with Perforce, Git, or equivalent version control tools.
• Strong technical documentation and communication skills.
• A proactive, collaborative leader with a track record of mentoring or leading technical teams.
• Strong problem-solving and debugging abilities across multidisciplinary projects.
• Applicants must be legally authorized to work in the United States.
• This position is based in Sarasota, FL. Candidates who can work onsite or relocate are preferred.
• Exceptional remote candidates within the U.S. will also be considered.
Preferred:
• Experience with VR/XR systems or virtual production pipelines (nDisplay, LED walls).
• Knowledge of Unreal networking/replication or database integration (MySQL).
• Experience with Datasmith, CAD data, or architectural visualization workflows.
• Familiarity with automation, Python, or build systems for Unreal projects.
• Understanding of projection mapping or real-time performance environments.
Company:
Purple is independent in philosophy, attitude and operation –offering a boutique in-house approach, the strategic requirements of each client are individually tailored from the outset. Founded in 1997, the company is headquartered in London, GBR, with a team of 51-200 employees. The company is currently Growth Stage.