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Unreal Engine Remote Jobs (NOW HIRING)

RESPONSIBILITIES • Develop and maintain automated build software using Unreal Engine 5, primarily ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.

Senior UX Designer

Glendale, CA · Remote

$100K - $154K/yr

This role is a remote opportunity. What You Will Do: * Work with the Lead UX Designer and other ... Developed content using Unreal Engine and/or UEFN * Comfortable working in an iterative, feedback ...

Lighting Artist

Portland, OR · On-site +1

$34 - $38/hr

Experience with Maya, Houdini and Unreal Engine This is a fully remote ongoing contract only position. At this time, this position is not available to California residents. Due to the high volume of ...

New

Expert knowledge of 3ds Max, V-Ray, Enscape, Twinmotion, Unreal Engine, Revit, and Adobe Creative Suite. Experience with Grasshopper/Rhino is a plus. * Industry Experience: Strong background in ...

... using the Unreal Engine NICE-TO-HAVE SKILLS • Experience with development on a variety of ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.

Lighting Artist

Portland, OR · Remote

$34 - $38/hr

Experience with Maya, Houdini and Unreal Engine This is a fully remote ongoing contract only position. At this time, this position is not available to California residents. Due to the high volume of ...

New

Leveraging the Unreal Engine and technology the team has built, direct the engineering organization ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.

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Unreal Engine Remote information

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How much do unreal engine remote jobs pay per hour?

As of Jul 16, 2026, the average hourly pay for unreal engine remote in the United States is $22.08, according to ZipRecruiter salary data. Most workers in this role earn between $18.03 and $24.52 per hour, depending on experience, location, and employer.

What are some typical challenges faced by Unreal Engine Remote professionals, and how can they be addressed?

Unreal Engine Remote professionals often encounter challenges such as time zone differences, communication gaps within distributed teams, and keeping up with project synchronization. To address these, it's important to establish clear communication routines, make effective use of project management and version control tools, and regularly participate in virtual team meetings. Staying organized and proactive about sharing updates can also help bridge the gap when working remotely. Employers typically support remote workflows by providing collaboration platforms and fostering a culture of transparency, enabling remote developers to stay aligned and productive.

What is an Unreal Engine Remote job?

An Unreal Engine Remote job involves working with Unreal Engine, a powerful game development platform, while operating remotely from any location. These roles can include game development, 3D modeling, animation, virtual production, and simulation across industries like gaming, film, architecture, and automotive. Remote Unreal Engine professionals collaborate with teams online, using tools like version control systems and communication platforms. Companies hire remote Unreal Engine developers to leverage global talent without location constraints.

What are the key skills and qualifications needed to thrive in the Unreal Engine Remote position, and why are they important?

To thrive as an Unreal Engine Remote professional, you need a strong grasp of 3D graphics, C++/Blueprint scripting, and experience with Unreal Engine's development tools, often supported by a degree in computer science, game design, or a related field. Familiarity with version control systems (such as Git), real-time collaboration tools, and industry-standard asset pipelines is often expected. Excellent time management, proactive communication, and problem-solving skills are essential for remote collaboration and meeting project deadlines. These capabilities are critical to delivering high-quality results within distributed teams and rapidly evolving project environments.

More about Unreal Engine Remote jobs
What cities are hiring for Unreal Engine Remote jobs? Cities with the most Unreal Engine Remote job openings:
What are the most commonly searched types of Unreal Engine jobs? The most popular types of Unreal Engine jobs are:
What states have the most Unreal Engine Remote jobs? States with the most job openings for Unreal Engine Remote jobs include:
Infographic showing various Unreal Engine Remote job openings in the United States as of July 2026, with employment types broken down into 61% Full Time, 28% Part Time, and 11% Contract. Highlights an 100% Remote job distribution, with an average salary of $45,925 per year, or $22.1 per hour.

Senior Engineer - Build Systems

teamLFG

Remote

$160K - $240K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Re-posted 10 days ago


Job description

Are you on a mission to create games that bond players together into deeply invested communities? Would you like to work on something comedic with lighthearted and whimsical characters? Does unlocking the full potential of a game team bring you joy? Are you always looking for faster build times? Do you dream of an unbroken line of success icons on your CI/CD dashboard? Come join us at teamLFG!
As a Senior Engineer at teamLFG, you will improve and maintain the systems that deliver builds to both developers and customers. You'll seek opportunities to speed up workflows, educate developers, and enable the team to do their best work with minimal friction. Most importantly, you will work with a fun, dedicated, and passionate cross-discipline team devoted to turning a creative dream into a new franchise at PlayStation.
We look for candidates who value joining a mission-focused team with a diverse set of backgrounds, experiences, interests, and viewpoints.
RESPONSIBILITIES
• Develop and maintain automated build software using Unreal Engine 5, primarily using C#
• Monitor and report on the health and status of build systems
• Develop and maintain workflows for internal customers across multiple disciplines
• Provision and manage on-prem and cloud-based build resources
• Troubleshoot build errors and collaborate with varied disciplines to resolve them
• Work with release management to publish game builds to customers
• Work with test team to run automated tests and publish results
REQUIRED SKILLS
• Ability to write, debug, and maintain code in C#
• Ability to write, debug, and maintain code in C++
• Ability to navigate large codebases and be effective with minimal documentation
• Ability to solve complex problems robustly and with minimal oversight
• Ability to communicate with customers of different technical and non-technical backgrounds to help them navigate technology and achieve their goals
• Working knowledge of Perforce
• Willingness to assist in other engineering efforts as needed
• Embrace a "we" culture in addition to being an outstanding collaborator and communicator
NICE-TO-HAVE SKILLS
• Experience with front-end web development
• Experience with "games as a service" online game development
• Experience shipping games across multiple platforms
• Professional experience with Unreal Engine 4 or 5
• Professional experience with automated build systems
• Experience with Unreal-specific build workflows like Horde and UGS
• Experience managing and integrating with cloud-based services
At SIE, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for SIE's top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.
This is a flexible role that can be remote, with varying pay ranges based on geographic location. For example, if you are based out of Seattle, the estimated base pay range for this role is listed below.
$160,000-$240,000 USD
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.