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Full Time Unreal Engine Jobs (NOW HIRING)

Imerza Employment Type: Full Time Location: Imerza Reporting To: Peter Stein Description At Imerza ... The Senior Unreal Developer plays a pivotal role in shaping Imerza's Unreal Engine development ...

Unreal Programmer

$70K - $100K/yr

High Voltage is looking for experienced and passionate Unreal Engine 5 Programmers to join our team ... Create Employment Type: Full Time, Permanent Working Pattern: Remote Keywords Studios is dedicated ...

Unreal Engine 4/5 * Other Engines (Frostbite, Unity, Proprietary) * Graphics * Optimization * Networking and Multiplayer * Math * Multiple platforms (Consoles, Mobile, PC) We offer full time ...

Senior VFX Artist - Art Center

Culver City, CA ยท On-site +1

$115K - $155K/yr

Job Type: Full-Time Location: Remote - Alaska, Arizona, California, Colorado, Connecticut, Florida ... Define and elevate VFX standards across multiple Unreal Engine projects * Monitor cross-project VFX ...

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Full Time Unreal Engine information

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How much do full time unreal engine jobs pay per hour?

As of Jun 17, 2026, the average hourly pay for full time unreal engine in the United States is $22.08, according to ZipRecruiter salary data. Most workers in this role earn between $18.03 and $24.52 per hour, depending on experience, location, and employer.

What is the difference between Full Time Unreal Engine vs Full Time 3D Artist?

AspectFull Time Unreal EngineFull Time 3D Artist
Required SkillsProficiency in Unreal Engine, C++, Blueprint scripting3D modeling, texturing, rendering, software like Maya or Blender
Work EnvironmentGame development studios, interactive media companiesAnimation studios, game studios, visual effects companies
CertificationsUnreal Engine certifications, relevant programming courses3D modeling certifications, art and design degrees
Job FocusDeveloping interactive environments, gameplay, real-time renderingCreating 3D assets, character modeling, scene composition

While both roles involve 3D content creation, Full Time Unreal Engine focuses on real-time development and programming within the Unreal Engine platform, whereas Full Time 3D Artist emphasizes asset creation and visual design. Understanding these differences helps job seekers target the right roles based on their skills and career goals.

What are the key skills and qualifications needed to thrive as a Full Time Unreal Engine Developer, and why are they important?

To thrive as a Full Time Unreal Engine Developer, you need strong proficiency in C++ programming, 3D math, and a solid understanding of game development pipelines, typically supported by a computer science degree or equivalent experience. Familiarity with Unreal Engine's Blueprint system, asset integration tools, version control systems like Git, and possibly certifications in Unreal Engine are important. Creativity, problem-solving, teamwork, and effective communication are key soft skills for excelling in collaborative and iterative development environments. These skills and qualifications are crucial for delivering high-quality, performant interactive experiences and ensuring smooth project workflows.

What is a Full Time Unreal Engine developer?

A Full Time Unreal Engine developer is a professional who works primarily with Unreal Engine, a popular real-time 3D creation tool developed by Epic Games, to design and develop interactive experiences such as video games, simulations, and virtual reality applications. This role typically involves tasks like programming in C++, developing game mechanics, optimizing performance, and collaborating with artists and designers. Full time status means the developer works regular hours, usually as a permanent employee, rather than on a freelance or contract basis. These professionals often work in the game development, film, architecture, or automotive industries.

What are some common challenges faced by Full Time Unreal Engine developers in a collaborative team setting?

One common challenge for Full Time Unreal Engine developers is ensuring seamless integration of assets and code across multidisciplinary teams, such as artists, designers, and programmers. Coordinating version control, maintaining project performance, and resolving conflicts in blueprints or C++ code require strong communication and problem-solving skills. Additionally, balancing creative vision with technical constraints is often necessary to meet project deadlines and quality standards. Proactively collaborating and participating in regular team reviews can help address these challenges effectively.
More about Full Time Unreal Engine jobs
What cities are hiring for Full Time Unreal Engine jobs? Cities with the most Full Time Unreal Engine job openings:
What are the most commonly searched types of Unreal Engine jobs? The most popular types of Unreal Engine jobs are:
What states have the most Full Time Unreal Engine jobs? States with the most job openings for Full Time Unreal Engine jobs include:
Infographic showing various Full Time Unreal Engine job openings in the United States as of June 2026, with employment types broken down into 89% Part Time, and 11% Contract. Highlights an 94% Physical, 1% Hybrid, and 5% Remote job distribution, with an average salary of $45,925 per year, or $22.1 per hour.

Unreal Engine Rendering & Cinematics Specialist

Together Group

Sarasota, FL โ€ข On-site

Full-time

Posted 14 days ago


Job description

Unreal Engine Rendering & Cinematics Specialist
Department: Imerza
Employment Type: Full Time
Location: Imerza
Description
At Imerza, we are pioneers in architectural visualization software, specializing in digital twins and real-estate marketing. Leveraging cutting-edge technology, we transform concepts into breathtaking, immersive experiences. We're seeking a talented Unreal Engine Rendering & Cinematics Specialist to drive the creation of high-quality cinematic sequences, high-resolution still images, and optimized rendering pipelines for our Archviz projects.
This position is based in Sarasota, FL. Candidates who can work onsite or are willing to relocate are strongly preferred.
Job Summary:
We are looking for an Unreal Engine Rendering & Cinematics Specialist with expertise in crafting cinematic video content, high-resolution still images, and optimized rendering pipelines. In this role, you will produce visually stunning cinematics and photorealistic renders using Unreal Engine, streamline rendering workflows, and ensure exceptional quality for architectural visualization projects. You will collaborate with cross-functional teams to deliver immersive digital experiences that captivate clients.
Key Responsibilities
Key Responsibilities:
  • Create high-quality cinematic sequences and photorealistic still images using Unreal Engine for architectural visualization projects.
  • Design and optimize rendering pipelines for both real-time and offline rendering, ensuring efficiency and visual fidelity.
  • Leverage Unreal Engine's Sequencer, Blueprints, and Material Editor to produce polished cinematic content and high-resolution renders.
  • Implement advanced rendering techniques, such as ray tracing, Lumen, and post-processing, to achieve photorealistic results.
  • Collaborate with artists, technical producers, and developers to align cinematic and rendering outputs with project goals and technical requirements.
  • Troubleshoot rendering and cinematic production issues, ensuring optimal performance across platforms (PC, VR/AR, and cloud-based delivery).
  • Develop and integrate automation scripts to enhance rendering and cinematics workflows.
  • Stay current with Unreal Engine advancements and industry trends to incorporate cutting-edge rendering and cinematic techniques.

Skills, Knowledge and Expertise
Qualifications:
  • Bachelor's degree in Game Design, Computer Graphics, Animation, Computer Science, or a related field.
  • Proven experience in Unreal Engine, specializing in cinematic production, high-resolution rendering, or rendering pipeline development.
  • Advanced proficiency in Unreal Engine tools, including Sequencer, Blueprints, Niagara, and rendering features like ray tracing and Lumen.
  • Strong understanding of cinematic production, including camera animation, lighting, and post-processing for video and still outputs.
  • Experience with scripting languages (e.g., Python, C++) for pipeline automation and tool development.
  • Familiarity with version control systems (e.g., Perforce, Git) and asset management workflows.
  • Exceptional attention to detail, problem-solving skills, and ability to work in a fast-paced, collaborative environment.

Nice to Haves:
  • Experience in architectural visualization, digital twins, or real-estate marketing.
  • Knowledge of Autodesk tools (e.g., 3ds Max, Revit) and BIM workflows for architectural data integration.
  • Expertise in VR/AR rendering or cloud-based rendering solutions.
  • Familiarity with color grading, advanced lighting design, or cinematic post-production techniques.

How to Apply:
Applicants must be legally authorized to work in the United States. This position is based in Sarasota, FL. Candidates who can work onsite or are willing to relocate are strongly preferred.
Please submit your resume/CV, cover letter, and a link to your portfolio showcasing Unreal Engine projects, including cinematic sequences, high-resolution stills, or rendering pipeline work, to Careers@imerza.com. We're excited to see your expertise and creativity in elevating our cinematic and rendering projects!
Imerza is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, or veteran status. Imerza is a participant in E-Verify.