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Junior Unreal Engine Jobs (NOW HIRING)

If you are comfortable with teaching, you may be called upon to aid the more junior members of the ... Unreal Engine 4 Blueprint Scripting experience * Quixel Megascans Asset Library usage * Heightmap ...

Design and develop Unreal Engine plugins and in-engine panels in C++ to support animation and live ... Able to communicate tradeoffs and mentor junior contributors. Recruitment Transparency Notice ...

Unreal Engine Developer

San Diego, CA · On-site +1

$65 - $75/hr

Design and develop Unreal Engine plugins and in‑engine panels in C++ to support animation and ... Able to communicate tradeoffs and mentor junior contributors. Recruitment Transparency Notice ...

Apply Early

Design and develop Unreal Engine plugins and in‑engine panels in C++ to support animation and ... Able to communicate tradeoffs and mentor junior contributors. Recruitment Transparency Notice ...

Senior/Principal Unreal Engineer

Austin, TX · On-site +1

$124K - $171K/yr

Mentor junior Engineering team members in all things Unreal Engine Requirements * 5+ years professional development experience in the games industry * Fluency in C++ * Deep professional experience ...

Mentor mid-level and junior developers, fostering growth in Unreal best practices and creative problem solving. Contribute to technical planning and help define the studio's Unreal Engine roadmap.

Mentor mid-level and junior developers, fostering growth in Unreal best practices and creative problem solving. Contribute to technical planning and help define the studio's Unreal Engine roadmap ...

... level and junior developers, fostering growth in Unreal best practices and creative problem solving. • Contribute to technical planning and help define the studio's Unreal Engine roadmap.

Mentor mid-level and junior developers, fostering growth in Unreal best practices and creative problem solving. * Contribute to technical planning and help define the studio's Unreal Engine roadmap.

Apply Early

ArcGIS Maps SDK for Unreal Engine) to import, geo-reference, and integrate GIS data into real-time ... junior GIS team members on data standards, Unreal integration techniques, and project-specific ...

ArcGIS Maps SDK for Unreal Engine) to import, geo-reference, and integrate GIS data into real-time ... junior GIS team members on data standards, Unreal integration techniques, and project-specific ...

Mentor and support junior and mid-level QA Engineers, encouraging knowledge sharing and technical ... Strong C++ experience, especially within Unreal Engine environments. * Strong experience working ...

Mentor and support junior and mid-level QA Engineers, encouraging knowledge sharing and technical ... Strong C++ experience, especially within Unreal Engine environments. * Strong experience working ...

Mentor and support junior and mid-level QA Engineers, encouraging knowledge sharing and technical ... Strong C++ experience, especially within Unreal Engine environments. * Strong experience working ...

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Junior Unreal Engine information

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How much do junior unreal engine jobs pay per hour?

As of Jul 4, 2026, the average hourly pay for junior unreal engine in the United States is $26.96, according to ZipRecruiter salary data. Most workers in this role earn between $16.35 and $33.17 per hour, depending on experience, location, and employer.

What are the typical daily responsibilities of a Junior Unreal Engine developer?

As a Junior Unreal Engine developer, you can expect your day-to-day tasks to include building and modifying gameplay features, integrating assets, fixing bugs, and collaborating with designers, artists, and senior developers. You'll frequently work within Unreal Editor to implement changes, participate in code reviews, and attend regular team meetings to discuss project objectives and progress. Expect to learn from more experienced colleagues and ask questions, as junior roles focus heavily on skill development and gaining hands-on experience. This environment is collaborative and fast-paced, providing you with diverse opportunities to learn both technical and communication skills essential for your career growth.

What is a Junior Unreal Engine job?

A Junior Unreal Engine job involves working with Unreal Engine to develop interactive experiences, games, or simulations. Responsibilities typically include scripting in Blueprints or C++, optimizing performance, and collaborating with artists and designers. Junior developers assist in debugging, implementing gameplay mechanics, and learning best practices. This role is ideal for those starting in game development and looking to gain hands-on experience in a professional setting.

What are the key skills and qualifications needed to thrive in the Junior Unreal Engine position, and why are they important?

To thrive as a Junior Unreal Engine developer, you need a foundational understanding of Unreal Engine, C++ programming, and 3D asset integration, often supported by a related degree or project experience. Familiarity with tools like Unreal Editor, version control systems (such as Git), and an understanding of source control and debugging processes is valuable. Strong problem-solving skills, willingness to learn, and effective teamwork are important soft skills in this role. This combination ensures you can contribute efficiently to game or simulation projects, adapt quickly to new technologies, and collaborate well with multidisciplinary teams.

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What cities are hiring for Junior Unreal Engine jobs? Cities with the most Junior Unreal Engine job openings:
What are the most commonly searched types of Unreal Engine jobs? The most popular types of Unreal Engine jobs are:
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Infographic showing various Junior Unreal Engine job openings in the United States as of June 2026, with employment types broken down into 97% Full Time, 2% Contract, and 1% Nights. Highlights an 94% Physical, 1% Hybrid, and 5% Remote job distribution, with an average salary of $56,068 per year, or $27 per hour.
Unreal Engine Level Designer

Unreal Engine Level Designer

Epoch Games

Winston Salem, NC

$93K/yr

Other

Posted 3 days ago


Job description

Company Description

Epoch Games is a volunteer-based, all-online, global game development team. The Co-Founders of Epoch Games were originally part of a Modding Team developing the total conversion Middle Earth Roleplaying Project (MERP) mod for the Elder Scrolls V: Skyrim:
http://www.moddb.com/mods/merp-middle-earth-roleplaying-project
Currently Epoch Games is developing The Lays of Althas: Sundered Order (LoA:SO). LoA:SO is an in-development indie open-world RPG set in an original fantasy world:
http://www.indiedb.com/games/the-lays-of-althas-sundered-order

The game is being developed using Epic Games' Unreal Engine 4 (UE4):
https://www.unrealengine.com/

See our Benefits page for more information about what we can (and can't) offer Team Members at this time:
https://epochgames.co.uk/wordpress/benefits
NOTE: The address listed is our central office, but we are working as a completely remote development team at this time. No relocation is necessary.

Job Description

In this volunteer position you will be asked to create landscapes and building interiors for The Lays of Althas: Sundered Order (LoA:SO), based off concepts and layouts, in the Unreal Engine. We are still building a long list of assets; we expect our Level Designers to be resourceful with the assets they use. We also expect you to use various Houdini Tools that we've built, so Houdini is recommended, but not required. Blueprint Scripting and Quixel Megascans experience is also recommended.

Communication is key to a smooth and efficient pipeline. You must be able to communicate clearly and effectively with other team-members. Don't be afraid to ask questions. We are an English-speaking team, so English fluency is a must. All of this is especially important for Level Designers as we expect them to communicate with 3D Artists letting them know assets that are still needed.

If you are comfortable with teaching, you may be called upon to aid the more junior members of the team in any relevant area.

Other duties include following team policies (given through team orientation as upon acceptance to the team) as well as attending meetings through Slack (our instant message program that we use to communicate).

Qualifications

Minimum Requirements:

  • Ability to create detailed landscapes and building interiors in Unreal Engine 4
  • Ability to optimize with use of LODs (Level of Detail)

Recommended Requirements:

  • Houdini experience, used for creating Procedural Development tools to be used in Unreal Engine
  • Unreal Engine 4 Blueprint Scripting experience
  • Quixel Megascans Asset Library usage
  • Heightmap development experience

Required Software:

  • Epic Games' Unreal Engine 4: https://www.unrealengine.com/register

Optional Software:

  • SideFX's Houdini: https://www.sidefx.com/products/houdini/ - we can provide Level Designer with a copy if needed
  • Heightmapping Software (such as QuadSpinner Gaea: https://quadspinner.com/)

Minimum Hardware Requirements:

  • The ability to run Unreal Engine 4
  • The disk space and Internet Speeds to download (Git Pull) at least 25 GB of game files