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Remote 3D Game Design Jobs (NOW HIRING)

Remote U.S. Please indicate your openness to relocation in your cover letter. About us: Deep ... Lead the design and implementation of a new Unity 3D game project, from its initial prototype to ...

Approval of remote and hybrid work is not guaranteed regardless of work location.For additional ... This role is ideal for an educator with a passion for game design who is eager to help guide ...

Level Designer

Glendale, CA · Remote

$91K - $140K/yr

This is a remote opportunity and will report to the Lead Level Designer. What You Will Do: * Be a ... with 3D game engines and understanding the strengths and limitations in regards to level design.

New

Technical Game Designer Remote - US and Canada only We are a small studio dedicated to crafting ... Attend a design meeting and discover the need for a new camera feature to support a new content ...

New

Technical Game Designer Remote - US and Canada only We are a small studio dedicated to crafting ... Attend a design meeting and discover the need for a new camera feature to support a new content ...

Senior Level Designer

Glendale, CA · Remote

$100K - $154K/yr

This is a remote opportunity and will report to the Lead Level Designer What You Will Do: * Be a ... with 3D game engines and understanding the strengths and limitations in regards to level design.

New

Slot Game Designer - Remote

Reno, NV · On-site +1

$154K/yr

Are you ready to roll the dice and design the next big thing in slot gaming? We're on the lookout ... Las Vegas, NV, or Chicago, IL ( or fully-remote ) Your Mission in the Reel World: As a Slot Game ...

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Remote 3D Game Design information

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$79.5K

$130.8K

$196K

How much do remote 3d game design jobs pay per year?

As of Jul 11, 2026, the average yearly pay for remote 3d game design in the United States is $130,762.00, according to ZipRecruiter salary data. Most workers in this role earn between $107,000.00 and $150,000.00 per year, depending on experience, location, and employer.

How do remote 3D game designers typically collaborate with developers and artists on complex projects?

Remote 3D game designers often use a variety of collaboration tools, such as version control systems, project management software, and communication platforms like Slack or Discord, to stay connected with developers and artists. Regular video meetings and detailed documentation help ensure everyone is aligned on project goals and design specifications. Designers may also participate in virtual brainstorming sessions and provide feedback on assets or prototypes through shared digital workspaces. This collaborative approach is crucial for maintaining consistency and efficiency, especially when working across different time zones.

What is the difference between Remote 3D Game Design vs Remote 3D Modeling?

AspectRemote 3D Game DesignRemote 3D Modeling
Primary FocusCreating interactive game environments, gameplay mechanics, and level designDeveloping detailed 3D models for various applications like animation, product visualization, or game assets
Skills RequiredGame engines, scripting, level design, storytellingModeling software, texturing, UV mapping, rendering
Work EnvironmentGame studios, remote teams, collaborative platformsDesign studios, freelance, remote work
Industry UsageVideo game development, entertainmentAnimation, product design, gaming assets

Remote 3D Game Design focuses on creating interactive gameplay and environments, requiring knowledge of game engines and storytelling. Remote 3D Modeling emphasizes creating detailed 3D assets for various media. While both roles involve 3D skills, their applications and tools differ significantly, catering to different aspects of digital content creation.

What are the key skills and qualifications needed to thrive as a Remote 3D Game Designer, and why are they important?

To thrive as a Remote 3D Game Designer, you need strong skills in 3D modeling, animation, and game design principles, often supported by a degree in game design, computer graphics, or a related field. Proficiency in tools like Blender, Maya, Unity, or Unreal Engine, as well as familiarity with version control systems such as Git, is typically required. Creativity, effective remote communication, and strong time management are essential soft skills for collaborating with distributed teams and meeting project deadlines. These skills ensure you can create engaging game environments and characters while working efficiently in a remote, team-based setting.

What is remote 3D game design?

Remote 3D game design is the process of creating three-dimensional visual and interactive elements for video games while working from a location outside of a traditional office environment. Remote 3D game designers use specialized software to model characters, environments, and objects, collaborating with other team members through digital communication tools. This role allows professionals to contribute to game development projects from anywhere with internet access, making it a flexible option for creative individuals. Effective communication, time management, and proficiency with 3D design tools are essential skills for success in this field.
More about Remote 3D Game Design jobs
What cities are hiring for Remote 3D Game Design jobs? Cities with the most Remote 3D Game Design job openings:
What are the most commonly searched types of 3D Game Design jobs? The most popular types of 3D Game Design jobs are:
What states have the most Remote 3D Game Design jobs? States with the most job openings for Remote 3D Game Design jobs include:
CONTRACT - Associate Game Designer (NST)

CONTRACT - Associate Game Designer (NST)

Nintendo

Redmond, WA • On-site, Remote

Other

Re-posted 3 days ago


Nintendo rating

8.2

Company rating: 8.2 out of 10

Based on 8 frontline employees who took The Breakroom Quiz

87th of 209 rated software companies


Job description

Nintendo Software Technology Corporation
 
Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan.  Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games. 

Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.

DESCRIPTION OF DUTIES

Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers. 

As a Designer, you will have a desire to contribute and implement, play-test, and refine game design features, with consideration to gameplay. Proven experience with level design for gameplay is needed. If this sounds like you, we would love to see your resume

  • Implements design specifications into playable prototypes using various software tools.
  • Able to quickly revise implementation based on changes required to continue iterating on design concepts.
  • Assists in designing prototypes to iterate concepts into a more complete idea.
  • Assists and maintains game play mechanics within a game.
  • Creates areas of a user-interface design and maintains assigned product localization with the direction of senior designers and above.
  • Communicates ideas with various product development personnel to solicit feedback and ensure support during product development.
  • Within a team, provides input into defining creative vision and technical specifications for assigned project.
  • Writes and maintains assigned design documentation
  • Works closely with senior designers and above to attain constructive feedback and direction.
  • Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo's high standard of quality and timeliness.

SUMMARY OF REQUIREMENTS

  • 0-2 years of level design for video games or relevant experience. 
  • Understanding of interactive software methodologies, production pipelines and Nintendo quality standards.
  • Proven proficiency with commercial 2D/3D game editor. (E.g. Unity, Unreal, etc.)
  • Basic PC skills (Word, Excel, PowerPoint).
  • Undergraduate degree in Game Design, Computer Science or equivalent
  • Studies in music, art, films, television / broadcasting, and multimedia a plus.

Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.

This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time. 


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