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Temporary 3D Game Design Jobs (NOW HIRING)

The 3D Artist will work across all aspects of a game's visual design, UI, art, and more. Blending artistic expertise and technical ability, the 3D Artist will create visually stimulating content that ...

Part Time Unity Game Designer

Huntsville, AL · On-site

$152K/yr

Qualifications * Currently studying for a Bachelor's degree or higher in Computer Science, Game Design/Development, or a related field. * Knowledge of 3D game mechanics. * Familiarity and ...

Part Time Unreal Game Designer

Huntsville, AL · On-site

$152K/yr

Qualifications * Currently studying for a Bachelor's degree or higher in Computer Science, Game Design/Development, or a related field. * Knowledge of 3D game mechanics. * Familiarity and ...

The ideal candidate has a foundational understanding of programming and game design principles, and ... Knowledge of 2D/3D game mechanics. * Proficiency in one or more programming languages (C#, C++, etc.

Must understand 3D pipeline and process as it relates to game development and have experience partnering with other game team disciplines such as engineering and design. * Affinity for problem ...

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How much do temporary 3d game design jobs pay per year?

As of Aug 21, 2026, the average yearly pay for temporary 3d game design in the United States is $149,118.00, according to ZipRecruiter salary data. Most workers in this role earn between $155,000.00 and $155,000.00 per year, depending on experience, location, and employer.

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What states have the most Temporary 3D Game Design jobs?

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Software Engineer / Unity Game Developer Level 2

Indotronix International Corporation

El Segundo, CA • On-site

$100 - $131/hr

Contractor

Re-posted 3 hours ago


Job description

Indotronix is seeking an :Software Engineer / Unity Game Developer Level 2
Location :El Segundo California    
Work Schedule: 9x80 A
Security Clearance Required?: No
Bachelor's in Game Development or Computer Science

Job Description

We are seeking a Unity Developer to design, develop, and maintain interactive 2D and 3D games, simulations, and visualization applications using the Unity game engine. The ideal candidate will collaborate with cross-functional teams to create engaging user experiences, optimize application performance, and support the full software development lifecycle.

Key Responsibilities

  • Develop, maintain, and enhance 2D and 3D games and simulations using Unity.

  • Collaborate with artists, designers, developers, and customers to implement game assets, features, and mechanics.

  • Design and implement gameplay systems, interactions, and user experiences.

  • Optimize application performance across multiple platforms including PC, mobile, and console environments.

  • Debug, troubleshoot, and resolve software defects and performance issues.

  • Test and validate game mechanics, functionality, and system integrations.

  • Participate in software design, code reviews, and continuous improvement initiatives.

  • Maintain source code and project assets using configuration management tools.

Required Qualifications

  • Bachelor’s degree in Game Development, Computer Science, Software Engineering, or a related technical field.

  • Proven experience developing games or simulations using the Unity game engine.

  • Strong proficiency in C# programming for Unity development.

  • Experience with 2D and 3D game development.

  • Understanding of Unity physics, rendering, animation, and AI systems.

  • Experience optimizing applications for performance across multiple platforms.

  • Knowledge of game design principles and gameplay mechanics.

  • Familiarity with asset creation and integration pipelines.

  • Experience using version control systems such as Git.

  • Strong communication and collaboration skills.

Preferred Qualifications

  • Experience with DiSTI VE Studio.

  • Experience with Python and/or C++.

  • Experience with NVIDIA Omniverse.

  • Familiarity with Autodesk 3ds Max, Houdini, Blender, Unity Asset Transformer (Pixyz), or similar tools.

  • Experience with CAD tools such as Dassault CATIA V5 or Siemens NX.

  • Experience developing simulation, visualization, or training applications.

  • Passion for gaming, simulation, and immersive technology development.

Education / Experience

  • Bachelor’s degree in Game Development, Computer Science, Software Engineering, or a related technical discipline, with relevant professional experience in Unity application, game, or simulation development.

Indotronix logo

About Indotronix

Sourced by ZipRecruiter

In 1986, Indotronix established itself in the staffing space. 22 years later, Avani entered the scene, offering consulting and technology development. Finally, in 2016, the two joined forces to begin delivering talent across all areas, from Staffing to Consulting to unique platform development.

Industry

Recruiting and staffing services

Company size

1,001 - 5,000 Employees

Headquarters location

Rochester, NY, US