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Entry Level Unreal Engine Jobs (NOW HIRING)

METECS is seeking an entry-level Simulation Software Engineer to support NASA's simulation efforts ... Unity, Unreal Engine, EDGE or similar graphics engines. Citizenship or lawful permanent resident ...

METECS is seeking an entry-level Simulation Software Engineer to support NASA's simulation efforts ... Unity, Unreal Engine, EDGE or similar graphics engines. Citizenship or lawful permanent resident ...

Pay Range: $31.30-$41.73 General Summary The Software Engineer I performs entry-level software ... Unreal Engine experience preferred.

We are seeking an entry-level Software Engineer responsible for developing software for a visual ... Experience as an Unreal Engine Developer. * Proficiency in C++ programming. * Background in game or ...

This entry-level role is ideal for someone passionate about media production who is eager to gain ... Interest in or familiarity with virtual production, LED volume environments, or Unreal Engine is a ...

This entry-level role is ideal for someone passionate about media production who is eager to gain ... Interest in or familiarity with virtual production, LED volume environments, or Unreal Engine is a ...

Entry Level Unreal Engine information

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How much do entry level unreal engine jobs pay per hour?

As of Jun 9, 2026, the average hourly pay for entry level unreal engine in the United States is $22.08, according to ZipRecruiter salary data. Most workers in this role earn between $18.03 and $24.52 per hour, depending on experience, location, and employer.

What are some common responsibilities for an entry-level Unreal Engine developer?

As an entry-level Unreal Engine developer, your typical responsibilities will include assisting with the creation and integration of game assets, scripting basic game mechanics using Blueprints or C++, and helping to debug and optimize scenes for performance. You may also collaborate closely with artists, designers, and other programmers to implement features and support ongoing projects. Depending on the studio, you might participate in team meetings, contribute to documentation, and take on small independent tasks under supervision. This role provides hands-on experience with Unreal Engine while supporting larger production goals, making it an ideal starting point for a career in interactive 3D development.

What are the key skills and qualifications needed to thrive in the Entry Level Unreal Engine position, and why are they important?

To thrive as an Entry Level Unreal Engine professional, you need a solid understanding of 3D graphics, game development principles, and basic programming (often in C++ or Blueprints), typically supported by coursework or personal projects. Familiarity with Unreal Engine’s interface, asset management, and working knowledge of version control systems like Git are commonly expected, while certifications from Epic Games can be advantageous. Strong problem-solving, attention to detail, and effective communication skills set candidates apart in collaborative development settings. These skills are essential for efficiently contributing to team projects, learning quickly, and delivering high-quality interactive content.

What is an Entry Level Unreal Engine job?

An Entry Level Unreal Engine job is a position for beginners who have foundational knowledge of Unreal Engine and game development. These roles typically involve assisting with game design, level creation, programming, or debugging under the guidance of senior developers. Employers may expect familiarity with Blueprints, C++, and basic 3D asset integration. This role is a great starting point for those looking to gain hands-on experience in game development or real-time 3D applications.

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Junior Simulation Software Engineer

Junior Simulation Software Engineer

METECS

Houston, TX • On-site

Full-time

Posted 4 days ago


Job description

Job Summary:
METECS is seeking an entry-level Simulation Software Engineer to support NASA’s simulation efforts as part of the Robotics, Simulations, and Graphics Support (RSGS) team. This role involves contributing to the design, development, integration, testing, and maintenance of high-fidelity simulation software for human spaceflight programs.
Responsibilities:
• Implementing and maintaining features from Git-managed work items
• Participating in peer code reviews
• Contributing to automated testing efforts
• Helping maintain and improve continuous integration and deployment (CI/CD) pipelines
Qualifications:
Required:
• Bachelor’s degree in Computer Science, Aerospace Engineering, Physics, or a related field.
• Experience in simulations, software development, or a related technical field.
• Proficiency in C++.
• Experience working in Linux-based environments.
• Familiarity with Git for version control.
• Strong communication skills and a collaborative mindset.
• Familiarity with scripting languages such as Python.
• Solid foundation in physics and mathematics.
• Ability to work independently while contributing to a team-oriented environment.
Preferred:
• Exposure to AI/ML concepts and applications.
• Understanding of the software development life cycle (SDLC).
• Experience with CI/CD pipelines and automated testing.
• Familiarity with the Trick simulation framework.
• Unity, Unreal Engine, EDGE or similar graphics engines.
Company:
METECS is a small engineering-services company headquartered in Houston Texas near NASA's Johnson Space Center. Founded in 2003, the company is headquartered in Houston, USA, with a team of 51-200 employees. The company is currently Growth Stage.