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Entry Level Unreal Engine Jobs (NOW HIRING)

Character Artist

San Jose, CA · On-site +1

$141K - $148K/yr

Familiarity with Unreal Engine's blueprints and experience developing game assets and characters ... Additional Details Seniority level: Entry level Employment type: Part-time Job function: Design ...

Character Designer

San Jose, CA · On-site +1

$141K - $148K/yr

Familiarity with Unreal Engine's blueprints and experience developing game assets and characters ... Additional Details Seniority level: Entry level Employment type: Part-time Job function: Design ...

Character Designer

San Jose, CA · On-site +1

$141K - $148K/yr

Familiarity with Unreal Engine's blueprints and experience developing game assets and characters ... Additional Details Seniority level: Entry level Employment type: Part-time Job function: Design ...

Character Artist

San Jose, CA · On-site +1

$141K - $148K/yr

Familiarity with Unreal Engine's blueprints and experience developing game assets and characters ... Additional Details Seniority level: Entry level Employment type: Part-time Job function: Design ...

METECS is seeking an entry-level Simulation Software Engineer to support NASA's simulation efforts ... Unity, Unreal Engine, EDGE or similar graphics engines. Citizenship or lawful permanent resident ...

METECS is seeking an entry-level Simulation Software Engineer to support NASA's simulation efforts ... Unity, Unreal Engine, EDGE or similar graphics engines. Citizenship or lawful permanent resident ...

METECS is seeking an entry-level Simulation Software Engineer to support NASA's simulation efforts ... Unity, Unreal Engine, EDGE or similar graphics engines. Citizenship or lawful permanent resident ...

We are seeking an entry-level Software Engineer responsible for developing software for a visual ... Experience as an Unreal Engine Developer. * Proficiency in C++ programming. * Background in game or ...

... * Entry-level candidates and candidates with up to 3 years of experience in creative production ... Experience with Blender, Unreal Engine, creative coding, web design, or other visual and emerging ...

Entry Level Unreal Engine information

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$12

$22

$37

How much do entry level unreal engine jobs pay per hour?

As of Sep 7, 2026, the average hourly pay for entry level unreal engine in the United States is $22.08, according to ZipRecruiter salary data. Most workers in this role earn between $18.03 and $24.52 per hour, depending on experience, location, and employer.

What is an entry level Unreal Engine?

An Entry Level Unreal Engine job is a position for beginners who have foundational knowledge of Unreal Engine and game development. These roles typically involve assisting with game design, level creation, programming, or debugging under the guidance of senior developers. Employers may expect familiarity with Blueprints, C++, and basic 3D asset integration. This role is a great starting point for those looking to gain hands-on experience in game development or real-time 3D applications.

What does an entry level Unreal Engine do?

As an entry-level Unreal Engine developer, your typical responsibilities will include assisting with the creation and integration of game assets, scripting basic game mechanics using Blueprints or C++, and helping to debug and optimize scenes for performance. You may also collaborate closely with artists, designers, and other programmers to implement features and support ongoing projects. Depending on the studio, you might participate in team meetings, contribute to documentation, and take on small independent tasks under supervision. This role provides hands-on experience with Unreal Engine while supporting larger production goals, making it an ideal starting point for a career in interactive 3D development.

What are the key skills and qualifications needed for an entry level Unreal Engine?

To thrive as an Entry Level Unreal Engine professional, you need a solid understanding of 3D graphics, game development principles, and basic programming (often in C++ or Blueprints), typically supported by coursework or personal projects. Familiarity with Unreal Engine’s interface, asset management, and working knowledge of version control systems like Git are commonly expected, while certifications from Epic Games can be advantageous. Strong problem-solving, attention to detail, and effective communication skills set candidates apart in collaborative development settings. These skills are essential for efficiently contributing to team projects, learning quickly, and delivering high-quality interactive content.

Is Entry Level Unreal Engine beginner friendly?

Entry Level Unreal Engine positions are generally suitable for beginners, especially if they have basic knowledge of 3D modeling, programming, or game design. Familiarity with the Unreal Engine interface, scripting with Blueprints, and understanding of game development concepts can help new users succeed in such roles.

What jobs can you get knowing Entry Level Unreal Engine?

Entry-level Unreal Engine skills can qualify you for roles such as junior game developer, 3D artist, level designer, or technical artist in the gaming, virtual reality, or simulation industries. These positions typically require knowledge of Unreal Engine, basic programming, and 3D modeling, and may involve working in collaborative development environments. Advancement often depends on gaining experience and additional skills in programming, animation, or project management.
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Infographic showing various Entry Level Unreal Engine job openings in the United States as of August 2026, with employment types broken down into 91% Full Time, 5% Part Time, 3% Contract, and 1% Nights. Highlights an 93% Physical, 1% Hybrid, and 6% Remote job distribution, with an average salary of $45,925 per year, or $22.1 per hour.

Character Artist

3METAD

San Jose, CA • On-site, Remote

$141K - $148K/yr

Part-time

This job post has expired 3 days ago. Applications are no longer accepted.


Job description

3D Character & Creature Artist - Remote - Revenue Share 3MetaD is looking for a Digital Artist / 3D Modeler to work on exciting projects for the next-generation gaming and metaverse. Depending on your background, skills, and experience, we will find the most suitable role within our team. Our Orc tribe is a pool of brilliant Orcs from many disciplines, such as 3D artists, concept artists, game developers, graphic designers, community moderators, front-end developers, and blockchain developers worldwide.

We banded together to bring high-quality 3D content to the Metaverse and NFT space and self-publish our collections, games, and items. WHO ARE WE LOOKING FOR? You have a few years of work experience working with 3D models. You have projects or a portfolio demonstrating skill in modeling props and environments, with competency in lighting, UV mapping, and texturing abilities utilizing shaders. Sounds like you? Then this job is for you!

OUR VALUES

We get better every day. Our technical abilities should never limit our ideas but guide our attention to the challenge. We question the status quo and do not accept yesterday's answers to tomorrow's challenges. We follow our moral compass; our values guide our decisions. We surround ourselves with people who believe in our mission. We fail, learn, and grow, contributing to the collective wisdom of our profession. WORKING HOURS You are expected to work 18 hours a week, with one day per weekend. The times are flexible and built around your availability and our team's hours.

COMPENSATION

Revenue-based / Percentage-based model: You will receive a percentage of the company's profits, aligning your success with the company's performance. Department Allocation: Your share will be based on your contribution within the marketing department. Commission Structure: Rewards based on sales obtained from projects you contribute to and contribution/output on a per collection/project basis.

Equity We offer company equity as part of our long-term compensation package, providing a stake in the company's success. REQUIREMENTS 2+ years of proficiency in Maya/Blender, with experience in character and creature modeling, creating detailed, textured models, and translating 2D concepts into 3D models. Experience with Photoshop and texturing tools like Substance or Quixel. Knowledge of creating 2D textures, UV unwrapping, and developing materials and shaders for in-game use.

Familiarity with Unreal Engine's blueprints and experience developing game assets and characters. Attention to detail, quality, and art; good file management and communication skills. English proficiency; self-motivated with the ability to work iteratively within a small team. Relevant degree or professional experience, with a portfolio demonstrating previous work. Experience with Unreal or Unity game engines is preferred.

RESPONSIBILITIES

Create optimized low-poly and high-poly 3D models for production. Maintain clear communication, update ticketing systems, and coordinate with team members to meet deadlines. Troubleshoot modeling issues, create high-quality models with clean UVs, and understand low/high poly geometry for baking and LOD creation. Research and assist with PBR textures and materials, and document solutions. Take ownership of tasks, determine project timelines, and contribute concept art and cohesive environment assets.

Work on 3D solid modeling, design theory, and game design principles. Communicate effectively, prioritize workloads, and work independently when needed. We review resumes within two weeks and may assign a small challenge if your profile matches our requirements. Final decisions are made within two weeks after interviews.

Additional Details Seniority level: Entry level Employment type: Part-time Job function: Design, Art/Creative, IT Industry: Computer Games Referrals increase your chances of interviewing at 3METAD by 2x. Get notified about new Character Artist jobs in San Jose, CA .