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Junior Unreal Engine Jobs in Rochester, NY (NOW HIRING)

Mentor junior creative staff on 3D and video technique where the opportunity arises and contribute ... Fluency in industry-standard 3D and animation software such as Cinema 4D, Unreal Engine 5, Blender ...

Junior Unreal Engine information

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How much do junior unreal engine jobs pay per hour?

As of Aug 14, 2026, the average hourly pay for junior unreal engine in Rochester, NY is $26.60, according to ZipRecruiter salary data. Most workers in this role earn between $16.11 and $32.74 per hour, depending on experience, location, and employer.

What are the typical daily responsibilities of a Junior Unreal Engine developer?

As a Junior Unreal Engine developer, you can expect your day-to-day tasks to include building and modifying gameplay features, integrating assets, fixing bugs, and collaborating with designers, artists, and senior developers. You'll frequently work within Unreal Editor to implement changes, participate in code reviews, and attend regular team meetings to discuss project objectives and progress. Expect to learn from more experienced colleagues and ask questions, as junior roles focus heavily on skill development and gaining hands-on experience. This environment is collaborative and fast-paced, providing you with diverse opportunities to learn both technical and communication skills essential for your career growth.

What is a Junior Unreal Engine?

A Junior Unreal Engine job involves working with Unreal Engine to develop interactive experiences, games, or simulations. Responsibilities typically include scripting in Blueprints or C++, optimizing performance, and collaborating with artists and designers. Junior developers assist in debugging, implementing gameplay mechanics, and learning best practices. This role is ideal for those starting in game development and looking to gain hands-on experience in a professional setting.

What are the key skills and qualifications needed to thrive in the Junior Unreal Engine position, and why are they important?

To thrive as a Junior Unreal Engine developer, you need a foundational understanding of Unreal Engine, C++ programming, and 3D asset integration, often supported by a related degree or project experience. Familiarity with tools like Unreal Editor, version control systems (such as Git), and an understanding of source control and debugging processes is valuable. Strong problem-solving skills, willingness to learn, and effective teamwork are important soft skills in this role. This combination ensures you can contribute efficiently to game or simulation projects, adapt quickly to new technologies, and collaborate well with multidisciplinary teams.

What are the most commonly searched types of Unreal Engine jobs in Rochester, NY?

The most popular types of Unreal Engine jobs in Rochester, NY are:

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For Junior Unreal Engine jobs in Rochester, NY, the most frequently searched job titles are:

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What cities near Rochester, NY are hiring for Junior Unreal Engine jobs?

Cities near Rochester, NY with the most Junior Unreal Engine job openings:

Senior Specialist, Creative Services

L3HHCM20

Rochester, NY • On-site, Remote

$84K - $156K/yr

Full-time

Medical, Retirement, PTO

Re-posted 14 days ago


Job description

Job Title: Senior Specialist, Creative Services

Job Code: 39969

Job Location: Melbourne, FL; Rochester, NY; or Remote Opportunity

Job Schedule: 9/80: Employees work 9 out of every 14 days - totaling 80 hours worked - and have every other Friday off

Job Description:

L3Harris is seeking a Senior 3D Animator for its in-house Creative Services team. The role creates 3D renders and animations and edits them into finished video for marketing, customer engagements, events, and internal communications. The animator works independently from creative brief through final delivery, translating engineering and technical subject matter into clear visual content that holds to company brand standards.

Essential Functions:

  • Conceive, model, light, and render professional three-dimensional (3D) animations that visualize products, systems, and capabilities for marketing, customer engagements, trade shows, and internal communications.
  • Edit and finish video, combining animation, live footage, motion graphics, audio, and titling into a polished piece that carries a clear narrative from open to close.
  • Translate technical and engineering subject matter into accurate, accessible visual stories, partnering with engineers and program teams to get the details right.
  • Apply artificial intelligence (AI) tools where they improve quality or speed, incorporating them into the animation and video workflow in line with company policy and security requirements.
  • Carry projects independently from creative brief through delivery, managing your own timelines, files, and revisions while keeping stakeholders informed at the right moments.
  • Apply brand standards consistently across every deliverable, keeping color, type, motion, and tone aligned with the company identity, so the work reads as one voice.
  • Collaborate with creative peers, marketing and communications stakeholders, and program leads, incorporating feedback while protecting the quality and intent of the work.
  • Maintain organized project files, render pipelines, and asset libraries so work is repeatable, reusable, and easy for the team to pick up.
  • Travel up to ten percent (10%) may be required to support events, shoots, and on-site production.
  • Mentor junior creative staff on 3D and video technique where the opportunity arises and contribute to a studio culture that takes pride in its craft.

Qualifications:

  • Bachelor's Degree and minimum 6 years of prior relevant experience. Graduate Degree and a minimum of 4 years of prior related experience. In lieu of a degree, minimum of 10 years of prior related experience.

Preferred Additional Skills:

  • Experience producing finished 3D renders and animations and editing them into completed video deliverables, demonstrated through a portfolio or reel.
  • This position requires the ability to obtain a U.S. security clearance; U.S. citizenship is required, as only U.S. citizens are eligible for a clearance.
  • Fluency in industry-standard 3D and animation software such as Cinema 4D, Unreal Engine 5, Blender, Autodesk Maya, or 3ds Max, along with rendering tools such as Redshift, Octane, or Arnold.
  • Extensive knowledge of Adobe Creative Cloud for editing and finishing, particularly After Effects and Premiere Pro, with comfort moving assets between motion and edit.
  • Skilled in color grading, sound design, and compositing to finish a piece to broadcast quality.
  • Experience with motion graphics and 2D animation to complement 3D work.
  • Experience with virtual production pipelines.
  • Familiarity working from computer-aided design (CAD) data or engineering models as source material for animation.

In compliance with pay transparency requirements, the salary range for this role in California, Massachusetts, New Jersey, Washington, and the Greater D.C, Denver, or NYC areas is $84,000-$156,000. The salary range for this role in Colorado state, Hawaii, Illinois, Maryland, Minnesota, New York state, and Vermont is $73,000-$135,000. This is not a guarantee of compensation or salary, as final offer amount may vary based on factors including but not limited to experience and geographic location. L3Harris also offers a variety of benefits, including health and disability insurance, 401(k) match, flexible spending accounts, EAP, education assistance, parental leave, paid time off, and company-paid holidays. The specific programs and options available to an employee may vary depending on date of hire, schedule type, and the applicability of collective bargaining agreements.

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