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Junior Unreal Engine Jobs (NOW HIRING)

The game is being developed using Epic Games' Unreal Engine 4 (UE4): For more information about the ... If you are comfortable with teaching, you may be called upon to aid the more junior members of the ...

$60 - $95/hr

Mentor junior rigging artists and contribute to team knowledge sharing Qualifications Requirements ... Experience with Unreal Engine or Unity rigging integration * Ability to build custom rigging tools ...

Senior Material Artist

Austin, TX · On-site

$90 - $105/hr

Mentor more junior artists on technique and process * Help streamline material creation workflows ... Strong knowledge of Unreal Engine 5. * Very strong knowledge of Substance Designer and Substance ...

... • Mentor junior and mid-level engineers, providing technical guidance and code reviews. • ... with Unreal Engine systems. • Deep understanding of player-centric gameplay systems. • ...

$80 - $120/hr

Integrate and tune audio assets using Wwise, Unreal Engine, and proprietary tools. Use creative audio processing to craft sounds that are clear, impactful, and responsive in gameplay, and support the ...

Senior Software Engineer, Geometry

San Mateo, CA · On-site

$139K - $183K/yr

Provide technical guidance and mentorship to junior engineers, fostering a culture of high ... Experience programming in Unity or Unreal Engine. * Led feature development from concept definition ...

Unity, Unreal Engine, EDGE or similar graphics engines. Citizenship or lawful permanent resident required due to federal position. About METECS: We are a high-performance team providing advanced ...

Unity, Unreal Engine, EDGE or similar graphics engines. Citizenship or lawful permanent resident required due to federal position. About METECS: We are a high-performance team providing advanced ...

Unity, Unreal Engine, EDGE or similar graphics engines. Citizenship or lawful permanent resident required due to federal position. About METECS: We are a high-performance team providing advanced ...

Senior Rendering Engineer

Novato, CA · On-site

$108K - $161K/yr

Mentor junior engineers. What We'll Do Together: At Cloud Chamber, we are champions of high ... Strong understanding and familiarity with current Unreal Engine technology desired. * Exposure to ...

Senior Rendering Engineer

Novato, CA · On-site

$108K - $161K/yr

Mentor junior engineers. What We'll Do Together: At Cloud Chamber, we are champions of high ... Strong understanding and familiarity with current Unreal Engine technology desired. * Exposure to ...

Senior Rendering Engineer

Novato, CA · On-site

$108K - $161K/yr

Mentor junior engineers. What We'll Do Together: At Cloud Chamber, we are champions of high ... Strong understanding and familiarity with current Unreal Engine technology desired. * Exposure to ...

Senior Rendering Engineer

Novato, CA · On-site

$108K - $161K/yr

Mentor junior engineers. What We'll Do Together: At Cloud Chamber, we are champions of high ... Strong understanding and familiarity with current Unreal Engine technology desired. * Exposure to ...

Develop and deliver BIM training programs, mentor junior team members, and promote BIM adoption ... Unreal Engine * Working knowledge of Autodesk Revit API, Dynamo, and/or Grasshopper is a plus

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How much do junior unreal engine jobs pay per hour?

As of Sep 7, 2026, the average hourly pay for junior unreal engine in the United States is $26.96, according to ZipRecruiter salary data. Most workers in this role earn between $16.35 and $33.17 per hour, depending on experience, location, and employer.

What is a Junior Unreal Engine?

A Junior Unreal Engine job involves working with Unreal Engine to develop interactive experiences, games, or simulations. Responsibilities typically include scripting in Blueprints or C++, optimizing performance, and collaborating with artists and designers. Junior developers assist in debugging, implementing gameplay mechanics, and learning best practices. This role is ideal for those starting in game development and looking to gain hands-on experience in a professional setting.

What are the typical daily responsibilities of a Junior Unreal Engine developer?

As a Junior Unreal Engine developer, you can expect your day-to-day tasks to include building and modifying gameplay features, integrating assets, fixing bugs, and collaborating with designers, artists, and senior developers. You'll frequently work within Unreal Editor to implement changes, participate in code reviews, and attend regular team meetings to discuss project objectives and progress. Expect to learn from more experienced colleagues and ask questions, as junior roles focus heavily on skill development and gaining hands-on experience. This environment is collaborative and fast-paced, providing you with diverse opportunities to learn both technical and communication skills essential for your career growth.

What are the key skills and qualifications needed to thrive in the Junior Unreal Engine position, and why are they important?

To thrive as a Junior Unreal Engine developer, you need a foundational understanding of Unreal Engine, C++ programming, and 3D asset integration, often supported by a related degree or project experience. Familiarity with tools like Unreal Editor, version control systems (such as Git), and an understanding of source control and debugging processes is valuable. Strong problem-solving skills, willingness to learn, and effective teamwork are important soft skills in this role. This combination ensures you can contribute efficiently to game or simulation projects, adapt quickly to new technologies, and collaborate well with multidisciplinary teams.

Is Junior Unreal Engine a good career?

A Junior Unreal Engine role is a solid entry-level position for those interested in game development, virtual production, or real-time rendering. It typically requires knowledge of Unreal Engine, 3D modeling, and programming skills, offering opportunities for growth into more advanced roles in the industry.
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Infographic showing various Junior Unreal Engine job openings in the United States as of August 2026, with employment types broken down into 91% Full Time, 5% Part Time, 3% Contract, and 1% Nights. Highlights an 93% Physical, 1% Hybrid, and 6% Remote job distribution, with an average salary of $56,068 per year, or $27 per hour.

3D Creature Artist

Epoch Games

Winston Salem, NC

Full-time

Re-posted 21 days ago


Job description

Company Description

Epoch Games is a volunteer-based, all-online, global game development team. We have no centrally-located headquarters and are unincorporated at this time. Most of the original founding members were modders developing the total conversion Middle Earth Roleplaying Project (MERP) mod for the Elder Scrolls V: Skyrim:
http://www.moddb.com/mods/merp-middle-earth-roleplaying-project
Currently Epoch Games is developing The Lays of Althas: Sundered Order (LoA:SO). LoA:SO is an in-development indie open-world RPG set in an original fantasy world. The game is being developed using Epic Games' Unreal Engine 4 (UE4):
https://www.unrealengine.com/
For more information about the game, please check out our IndieDb page:
http://www.indiedb.com/games/the-lays-of-althas-sundered-order
NOTE: The address above is the address related to Epoch Games' Incorporation, but is not related to the place of work. We are a fully-online team with no central headquarters at this time. Communication is mostly done via Slack (an instant messaging application) and Trello (an online project collaboration tool).

Job Description

In this volunteer position we are looking for someone who specializes in creating 3D realistic Creatures (yet with fantastical and heraldic touches/details), which includes Mesh Sculpting, Texturing and Fur/Hair Card experience, for "The Lays of Althas: Sundered Order" (LoA:SO). These Creatures would be seem alongside realistic Human characters. Rigging and Skinning Experience with 3D Creatures is not required, but is certainly helpful.
Communication is key to a smooth and efficient pipeline. You must be able to communicate clearly and effectively with other team-members and not be afraid to ask should any problems arise. We are an English-speaking team, so English fluency is a must.
If you are comfortable with teaching, you may be called upon to aid the more junior members of the team in any relevant area.
Other duties include following team policies (given through team orientation as upon acceptance to the team) as well as attending meetings through Slack (our instant message program that we use to communicate)

Qualifications

Minimum Requirements:

  • Creating realistic Creature meshes and textures
  • Creating Fur sculpts using Hair Card and Alpha Planes
  • Physically-based Rendering (PBR) experience for game sculpting required
  • Previous experience working with low-poly/game-ready assets required
  • Full Texturing ability (Diffuse, Normal, Displacement etc).
  • Able to work effectively and accurately from pre-defined concept art and designs.
  • Able to work with and provide constructive criticism and feedback.
  • Communication and Team-collaboration skills.
  • A passion for modeling and a dedication to creating AAA quality games.
Additional Information

Required Software:

  • Unreal Engine 4 (https://www.unrealengine.com/register)
  • 3D Modeling Software, be it 3DS Max, Maya, Blender or similar. Must have valid license for said software.
  • Adobe Photoshop,  GIMP, Substance Painter, Marmoset, 3D Coat, or similar for creating high-quality 2D Textures.