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Junior Unreal Engine Jobs (NOW HIRING)

Senior Real-Time Viz Artist

Sarasota, FL ยท On-site

$80K - $90K/yr

Imerza is a digital twin and architectural visualization studio built on Unreal Engine 5. As Epic ... Actively mentor mid and junior artists in UE5 tools, pipeline, and production standards; this is a ...

Apply Early

Imerza is a digital twin and architectural visualization studio built on Unreal Engine 5. As Epic ... Actively mentor mid and junior artists in UE5 tools, pipeline, and production standards; this is a ...

This role requires an ability to visualize designs using advanced rendering such as Enscape, Unreal Engine, Blender, or Chaos Vantage, with a portfolio that demonstrates a strong understanding of ...

Senior Real-Time Viz Artist

Sarasota, FL ยท On-site

$80K - $90K/yr

Imerza is a digital twin and architectural visualization studio built on Unreal Engine 5. As Epic ... Actively mentor mid and junior artists in UE5 tools, pipeline, and production standards; this is a ...

Senior UI Artist

Austin, TX ยท On-site

$90K - $130K/yr

Lead the design, creation, and implementation of UI elements in Unreal Engine, including HUDs ... Mentor and provide guidance to junior UI artists, helping them grow their skills and maintain ...

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... Unreal Engine, EDGE or similar graphics engines. Company : METECS is a small engineering-services company headquartered in Houston Texas near NASA's Johnson Space Center. Founded in 2003, the company ...

The game is being developed using Epic Games' Unreal Engine 4 (UE4): For more information about the ... If you are comfortable with teaching, you may be called upon to aid the more junior members of the ...

Currently enrolled in Junior or Senior year or recently completed a degree in Computer Graphics ... Exposure to game engines (Unity, Unreal Engine) is a plus. * Strong artistic and technical skills ...

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Currently enrolled in Junior or Senior year or recently completed a degree in Computer Graphics ... Exposure to game engines (Unity, Unreal Engine) is a plus. * Strong artistic and technical skills ...

Apply Early

Junior Motion Capture Specialist

Boston, MA ยท Hybrid

$62K - $92K/yr

CD PROJEKT RED is looking for a Junior Motion Capture Specialist to join our team in the Boston hub ... Experience with Unreal Engine is a plus. * HMC Technology experience is a plus. * Fundamental ...

Junior Motion Capture Specialist

Boston, MA ยท On-site

$62K - $92K/yr

CD PROJEKT RED is looking for a Junior Motion Capture Specialist to join our team in the Boston hub ... Experience with Unreal Engine is a plus. * HMC Technology experience is a plus. * Fundamental ...

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Junior Unreal Engine information

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How much do junior unreal engine jobs pay per hour?

As of Jul 4, 2026, the average hourly pay for junior unreal engine in the United States is $26.96, according to ZipRecruiter salary data. Most workers in this role earn between $16.35 and $33.17 per hour, depending on experience, location, and employer.

What are the typical daily responsibilities of a Junior Unreal Engine developer?

As a Junior Unreal Engine developer, you can expect your day-to-day tasks to include building and modifying gameplay features, integrating assets, fixing bugs, and collaborating with designers, artists, and senior developers. You'll frequently work within Unreal Editor to implement changes, participate in code reviews, and attend regular team meetings to discuss project objectives and progress. Expect to learn from more experienced colleagues and ask questions, as junior roles focus heavily on skill development and gaining hands-on experience. This environment is collaborative and fast-paced, providing you with diverse opportunities to learn both technical and communication skills essential for your career growth.

What is a Junior Unreal Engine job?

A Junior Unreal Engine job involves working with Unreal Engine to develop interactive experiences, games, or simulations. Responsibilities typically include scripting in Blueprints or C++, optimizing performance, and collaborating with artists and designers. Junior developers assist in debugging, implementing gameplay mechanics, and learning best practices. This role is ideal for those starting in game development and looking to gain hands-on experience in a professional setting.

What are the key skills and qualifications needed to thrive in the Junior Unreal Engine position, and why are they important?

To thrive as a Junior Unreal Engine developer, you need a foundational understanding of Unreal Engine, C++ programming, and 3D asset integration, often supported by a related degree or project experience. Familiarity with tools like Unreal Editor, version control systems (such as Git), and an understanding of source control and debugging processes is valuable. Strong problem-solving skills, willingness to learn, and effective teamwork are important soft skills in this role. This combination ensures you can contribute efficiently to game or simulation projects, adapt quickly to new technologies, and collaborate well with multidisciplinary teams.

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What cities are hiring for Junior Unreal Engine jobs? Cities with the most Junior Unreal Engine job openings:
What are the most commonly searched types of Unreal Engine jobs? The most popular types of Unreal Engine jobs are:
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What job categories do people searching Junior Unreal Engine jobs look for? The top searched job categories for Junior Unreal Engine jobs are:
Infographic showing various Junior Unreal Engine job openings in the United States as of June 2026, with employment types broken down into 97% Full Time, 2% Contract, and 1% Nights. Highlights an 94% Physical, 1% Hybrid, and 5% Remote job distribution, with an average salary of $56,068 per year, or $27 per hour.
Senior Gameplay Networking Engineer (Bellevue)

Senior Gameplay Networking Engineer (Bellevue)

Komodo Co., Ltd.

Bellevue, WA โ€ข On-site

$116K - $159K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 9 days ago


Job description

About KOMODO
KOMODO is a 100% privately-owned company that has published over 120 games globally. We are now building our first fully in-house title, a competitive PVP action game focused on modernizing the shoot 'em up genre. Alongside this, we continue to expand Steam Deck sales across Asia, including the introduction of new Steam and other gaming hardware.
Supported by experienced mentors from across the industry, we are building a small and powerful team where every individual has the freedom and creative agency to make a meaningful impact. This is an opportunity to join at an early stage, where your work will directly influence core gameplay, visual identity, and overall player experience.
If you're looking for a role where your ideas matter, your contributions are visible, and you can help build something from the ground up, KOMODO offers a rare opportunity to do exactly that!
The Opportunity
KOMODO is seeking a Senior Networking Engineer to join the team working on Nanos, the codename for a competitive PvP action game currently in development.
In this role, you will lead the design, implementation, and maintenance of the game's networking architecture. You will ensure that multiplayer systems are responsive, stable, and optimized for fast-paced online PvP gameplay. This includes handling client-server replication, matchmaking, lag compensation, prediction systems, and networking performance optimization.
You will work closely with gameplay engineers and designers to align networking systems with gameplay mechanics and deliver a smooth, high-quality online experience. As a senior member of the team, you will provide technical leadership, define networking standards, and mentor other engineers to help grow the team's capabilities.
A successful candidate combines deep experience in multiplayer networking with strong Unreal Engine skills, a practical understanding of latency and replication challenges, and the ability to translate design requirements into robust online systems.
Responsibilities
  • Lead the design, architecture, and implementation of networking systems for a multiplayer PvP game
  • Develop and maintain client-server replication, lag compensation, matchmaking, and prediction systems
  • Collaborate closely with gameplay engineers and designers to align networking with gameplay and mechanics
  • Optimize network performance and troubleshoot latency, synchronization, and stability issues
  • Define networking standards, best practices, and documentation for the engineering team
  • Mentor junior or mid-level engineers and contribute to technical growth of the team
  • Support early production by helping establish scalable multiplayer architecture

Requirements
Requirements
  • Extensive experience in multiplayer networking for games, ideally PvP or online titles
  • Strong proficiency in Unreal Engine networking, including both C++ and Blueprints
  • Deep understanding of client-server architecture, replication, lag compensation, and prediction
  • Proven ability to lead architecture design and implement robust networking solutions
  • Experience optimizing networking for fast-paced action games
  • Strong collaboration and communication skills across disciplines
  • High proficiency in English communication
Preferred Qualifications
  • Experience shipping competitive or online multiplayer games
  • Familiarity with cross-platform networking (PC, console, Steam Deck)
  • Knowledge of network security and anti-cheat considerations
  • Experience mentoring engineers and contributing to engineering standards
Tools / Tech Stack
  • Unreal Engine (C++, Blueprints)
  • Git or equivalent version control

Benefits
  • Performance-based Profit Sharing
  • KOMODO Special Holidays ( 5-business day Summer holiday, 7 business Winter holiday, 1-day Birthday holiday, and 1 day Game Launch Day )
  • 15 days PTO
  • Full Medical, Vision, Dental
  • 401(k)
  • Group Life, AD&D
  • Free language learning classes (Japanese, English)
  • Company Events
  • A Steam Deck will be provided to employees for their employment.
  • Free Games and Manga

Some benefits will be available after the completion of the probationary period.