Proficient with Unreal Engine or a comparable real-time engine (particle systems, Niagara, shader ... Remote
Proficient with Unreal Engine or a comparable real-time engine (particle systems, Niagara, shader ... Remote
Sr. Engine Programmer
Bellevue, WA · Remote
Dive into the Unreal Engine C++ source code to implement complex refactors and engine upgrades that ... Expertise with Visual Studio C++ debugging (including remote debugging and attaching to live/editor ...
Sr. Engine Programmer
Bellevue, WA · Remote
Dive into the Unreal Engine C++ source code to implement complex refactors and engine upgrades that ... Expertise with Visual Studio C++ debugging (including remote debugging and attaching to live/editor ...
Senior Game Developer / UE5 Engineer
$125K - $165K/yr
... artists, and production teams to achieve project goals. Nice to Have * Experience developing VR titles in Unreal Engine. * Experience working on first-person experiences, vehicle gameplay, simulation ...
Senior Game Developer / UE5 Engineer
$125K - $165K/yr
... artists, and production teams to achieve project goals. Nice to Have * Experience developing VR titles in Unreal Engine. * Experience working on first-person experiences, vehicle gameplay, simulation ...
Remote We are looking for a Game Tools & Modding Engineer with strong expertise in graphics ... Extend engine capabilities to improve workflows for developers, artists, and designers. Graphics ...
Remote We are looking for a Game Tools & Modding Engineer with strong expertise in graphics ... Extend engine capabilities to improve workflows for developers, artists, and designers. Graphics ...
Creation of high quality game assets in collaboration with concept artists and CCO * Maintaining ... Work experience with Unreal Engine 4 * Understanding the difference between developing for VR ...
Creation of high quality game assets in collaboration with concept artists and CCO * Maintaining ... Work experience with Unreal Engine 4 * Understanding the difference between developing for VR ...
3D / Generative AI + VR Visual Artist (VFX & Real‑Time)
Beverly Hills, CA · Remote
$50 - $125/hr
Job Title: 3D / Generative AI + VR Visual Artist (VFX & Real‑Time) Company: MemeHouse Design ... Unreal Engine / TouchDesigner / Notch / Resolume (or equivalent) Required Qualifications ...
Quick apply
3D / Generative AI + VR Visual Artist (VFX & Real‑Time)
Beverly Hills, CA · Remote
$50 - $125/hr
Job Title: 3D / Generative AI + VR Visual Artist (VFX & Real‑Time) Company: MemeHouse Design ... Unreal Engine / TouchDesigner / Notch / Resolume (or equivalent) Required Qualifications ...
Sr. VFX Artist
Bellevue, WA · Remote
Senior VFX Artist _____ We're Studio Wildcard, developers of the smash indie hit ARK: Survival ... Proficiency with Unreal Engine Blueprint for implementing VFX and creation of VFX Systems and Tools
Quick apply
Sr. VFX Artist
Bellevue, WA · Remote
Senior VFX Artist _____ We're Studio Wildcard, developers of the smash indie hit ARK: Survival ... Proficiency with Unreal Engine Blueprint for implementing VFX and creation of VFX Systems and Tools
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Build, assemble, and integrate assets and environments in Unreal Engine, with attention to ...
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Build, assemble, and integrate assets and environments in Unreal Engine, with attention to ...
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Build, assemble, and integrate assets and environments in Unreal Engine, with attention to ...
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Build, assemble, and integrate assets and environments in Unreal Engine, with attention to ...
Environment Artist - GameSim - Talent Pipeline
Austin, TX · On-site +1
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Build, assemble, and integrate assets and environments in Unreal Engine, with attention to ...
Environment Artist - GameSim - Talent Pipeline
Austin, TX · On-site +1
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Build, assemble, and integrate assets and environments in Unreal Engine, with attention to ...
VFX Artist - GameSim - Talent Pipeline
New Orleans, LA · On-site +1
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Create custom real-time visual effects and implement them in-engine using Unreal Engine 5, Unity ...
VFX Artist - GameSim - Talent Pipeline
New Orleans, LA · On-site +1
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Create custom real-time visual effects and implement them in-engine using Unreal Engine 5, Unity ...
Lead Character Artist
Novato, CA · Remote
$150K - $180K/yr
Set artistic standards in Unreal Engine, build exemplary reference assets, and establish clear ... for our players. #LI-Remote The pay range for this position in California at the start of ...
Lead Character Artist
Novato, CA · Remote
$150K - $180K/yr
Set artistic standards in Unreal Engine, build exemplary reference assets, and establish clear ... for our players. #LI-Remote The pay range for this position in California at the start of ...
VFX Artist - GameSim - Talent Pipeline
Austin, TX · On-site +1
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Create custom real-time visual effects and implement them in-engine using Unreal Engine 5, Unity ...
VFX Artist - GameSim - Talent Pipeline
Austin, TX · On-site +1
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Create custom real-time visual effects and implement them in-engine using Unreal Engine 5, Unity ...
Lead Character Artist
Novato, CA · Remote
$150K - $180K/yr
Set artistic standards in Unreal Engine, build exemplary reference assets, and establish clear ... for our players. #LI-Remote The pay range for this position in California at the start of ...
Lead Character Artist
Novato, CA · Remote
$150K - $180K/yr
Set artistic standards in Unreal Engine, build exemplary reference assets, and establish clear ... for our players. #LI-Remote The pay range for this position in California at the start of ...
$133K - $175K/yr
Our team is seeking an experienced Unreal Engine C++ Software Engineer to develop and deploy the ... Generate is remote work first, but we are also willing to discuss relocation to Boston ...
$133K - $175K/yr
Our team is seeking an experienced Unreal Engine C++ Software Engineer to develop and deploy the ... Generate is remote work first, but we are also willing to discuss relocation to Boston ...
Unreal Tools & Automation Engineer
Eugene, OR · On-site +1
$92K - $127K/yr
... Engine 5. This is a hands-on tools and development-infrastructure role focused on making the game ... This role is fully remote with the option for hybrid or in-office work at our office in Eugene, OR ...
Unreal Tools & Automation Engineer
Eugene, OR · On-site +1
$92K - $127K/yr
... Engine 5. This is a hands-on tools and development-infrastructure role focused on making the game ... This role is fully remote with the option for hybrid or in-office work at our office in Eugene, OR ...
VFX Artist - GameSim - Talent Pipeline
Orlando, FL · On-site +1
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Create custom real-time visual effects and implement them in-engine using Unreal Engine 5, Unity ...
VFX Artist - GameSim - Talent Pipeline
Orlando, FL · On-site +1
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Create custom real-time visual effects and implement them in-engine using Unreal Engine 5, Unity ...
Technical Animator (Animation Blueprints & Control Rig) - Remote or On-Site
Seattle, WA · On-site +1
... Artist focused on real-time animation systems, with at least one shipped title. * Expert-level proficiency with Unreal Engine Animation Blueprints (complex state machines, layered blends, procedural ...
Technical Animator (Animation Blueprints & Control Rig) - Remote or On-Site
Seattle, WA · On-site +1
... Artist focused on real-time animation systems, with at least one shipped title. * Expert-level proficiency with Unreal Engine Animation Blueprints (complex state machines, layered blends, procedural ...
Unreal Tools & Automation Engineer
Eugene, OR · On-site +1
$92K - $127K/yr
... Engine 5. This is a hands-on tools and development-infrastructure role focused on making the game ... This role is fully remote with the option for hybrid or in-office work at our office in Eugene, OR ...
Quick apply
Unreal Tools & Automation Engineer
Eugene, OR · On-site +1
$92K - $127K/yr
... Engine 5. This is a hands-on tools and development-infrastructure role focused on making the game ... This role is fully remote with the option for hybrid or in-office work at our office in Eugene, OR ...
Unreal Tools & Automation Engineer
Eugene, OR · On-site +1
... Engine 5. This is a hands-on tools and development-infrastructure role focused on making the game ... This role is fully remote with the option for hybrid or in-office work at our office in Eugene, OR ...
Unreal Tools & Automation Engineer
Eugene, OR · On-site +1
... Engine 5. This is a hands-on tools and development-infrastructure role focused on making the game ... This role is fully remote with the option for hybrid or in-office work at our office in Eugene, OR ...
Unreal Engine Artist Remote information
See salary details
$30.5K - $41.6K
7% of jobs
$41.6K - $52.7K
4% of jobs
$52.7K - $63.8K
2% of jobs
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2% of jobs
$74.9K - $86K
0% of jobs
$86K - $97K
0% of jobs
$97K - $108.1K
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$108.1K - $119.2K
0% of jobs
$123.4K is the 25th percentile. Wages below this are outliers.
$119.2K - $130.3K
25% of jobs
$130.3K - $141.4K
0% of jobs
The median wage is $143.2K / yr.
$141.4K - $152.5K
59% of jobs
$30.5K
$129.5K
$152.5K
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Full-time
This job post has expired today. Applications are no longer accepted.
Job description
We are seeking a skilled VFX Artist / Reviewer on a freelance basis. In this role, you will be responsible for reviewing and approving real-time visual effects created by external vendors to ensure they meet our artistic vision, technical requirements, and project standards.
You will provide clear, constructive feedback to guide revisions, maintain stylistic consistency, and oversee successful implementation into the game engine. This position requires a strong eye for timing, motion, readability, and visual impact, as well as technical proficiency and the ability to communicate effectively with distributed teams.
Responsibilities and Duties
- Review real-time VFX assets (environmental effects, combat FX, character abilities, particle systems, shaders, and cinematic VFX) delivered by external vendors for visual quality, timing, performance, and technical accuracy.
- Provide actionable, detailed feedback to vendors to ensure adherence to project style guides, gameplay readability needs, and technical specifications.
- Integrate approved VFX into the game engine, ensuring correct setup, performance optimization, and compatibility with gameplay or cinematic requirements.
- Collaborate closely with internal VFX leads, technical artists, designers, and production teams to maintain pipeline efficiency.
- Identify and troubleshoot visual, technical, or performance-related issues in VFX assets.
- Maintain documentation and communicate best practices for VFX production, optimization, and review workflows.
Minimum Qualifications
- 2+ years of experience in a VFX reviewer, in-engine VFX artist, or outsourcing management role.
- At least one shipped title (console, PC, or equivalent).
- Strong understanding of VFX principles: timing, motion, impact, gameplay readability, stylization, and environmental storytelling.
- Proficient with Unreal Engine or a comparable real-time engine (particle systems, Niagara, shader authoring, etc.).
- Experienced in industry-standard tools such as Houdini, Maya/Blender, Substance tools, Photoshop, and real-time VFX authoring workflows.
- Excellent communication and feedback delivery skills.
- Strong attention to detail and the ability to maintain consistency across multiple visual effects styles and environments.
Preferred Qualifications
- Prior experience managing or reviewing outsourced VFX teams.
- Familiarity with procedural workflows, particle systems, and real-time optimization techniques.
- Experience with version control tools such as Perforce or Git.
- Understanding of performance budgets, shader complexity, and memory constraints for large-scale or FX-heavy environments.
Why Join Us?
At Lakshya Digital, you'll work on high-quality projects alongside a passionate, global team of artists and developers. Your expertise will directly contribute to crafting impactful, immersive visual effects that enhance player experience worldwide.
Benefits
Lakshya is an equal opportunity employer and is committed to an inclusive, barrier-free recruitment and selection process and work environment. Please inform us of any accommodations required to ensure you have access to a fair and equitable process.
Role Information
Studio: Lakshya
Area of Work: Art
Service: Create
Employment Type: Freelance
Working Pattern: Remote