Expert knowledge utilizing Unreal Engine Editor * Professional experience utilizing Maya, Zbrush ... remote first since our founding in 2018. We offer flexible hours so you can do your best work ...
Expert knowledge utilizing Unreal Engine Editor * Professional experience utilizing Maya, Zbrush ... remote first since our founding in 2018. We offer flexible hours so you can do your best work ...
Principal Character Technical Artist
San Mateo, CA · On-site +1
$133K - $198K/yr
You will use your mastery of DCC applications, Unreal Engine 5, rigging, and complex character and ... The position is for an existing vacancy. #LI-Remote #LI-Onsite #LI-Hybrid
Principal Character Technical Artist
San Mateo, CA · On-site +1
$133K - $198K/yr
You will use your mastery of DCC applications, Unreal Engine 5, rigging, and complex character and ... The position is for an existing vacancy. #LI-Remote #LI-Onsite #LI-Hybrid
Principal Character Technical Artist
San Mateo, CA · On-site +1
$133K - $198K/yr
You will use your mastery of DCC applications, Unreal Engine 5, rigging, and complex character and ... The position is for an existing vacancy. #LI-Remote #LI-Onsite #LI-Hybrid
Principal Character Technical Artist
San Mateo, CA · On-site +1
$133K - $198K/yr
You will use your mastery of DCC applications, Unreal Engine 5, rigging, and complex character and ... The position is for an existing vacancy. #LI-Remote #LI-Onsite #LI-Hybrid
Reallusion Character Creator 3D Artist
Winston Salem, NC · On-site +1
$104K - $109K/yr
The game is being developed using Epic Games' Unreal Engine 4 (UE4): See our Benefits page for more ... NOTE: The address listed is our central office, but we are working as a completely remote ...
Reallusion Character Creator 3D Artist
Winston Salem, NC · On-site +1
$104K - $109K/yr
The game is being developed using Epic Games' Unreal Engine 4 (UE4): See our Benefits page for more ... NOTE: The address listed is our central office, but we are working as a completely remote ...
VFX Artist - GameSim - Talent Pipeline
Orlando, FL · On-site +1
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Create custom real-time visual effects and implement them in-engine using Unreal Engine 5, Unity ...
VFX Artist - GameSim - Talent Pipeline
Orlando, FL · On-site +1
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Create custom real-time visual effects and implement them in-engine using Unreal Engine 5, Unity ...
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Create custom real-time visual effects and implement them in-engine using Unreal Engine 5, Unity ...
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Create custom real-time visual effects and implement them in-engine using Unreal Engine 5, Unity ...
VFX Artist - GameSim - Talent Pipeline
Austin, TX · On-site +1
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Create custom real-time visual effects and implement them in-engine using Unreal Engine 5, Unity ...
VFX Artist - GameSim - Talent Pipeline
Austin, TX · On-site +1
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Create custom real-time visual effects and implement them in-engine using Unreal Engine 5, Unity ...
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Build, assemble, and integrate assets and environments in Unreal Engine, with attention to ...
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Build, assemble, and integrate assets and environments in Unreal Engine, with attention to ...
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Build, assemble, and integrate assets and environments in Unreal Engine, with attention to ...
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Build, assemble, and integrate assets and environments in Unreal Engine, with attention to ...
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Build, assemble, and integrate assets and environments in Unreal Engine, with attention to ...
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Build, assemble, and integrate assets and environments in Unreal Engine, with attention to ...
VFX Artist - GameSim - Talent Pipeline
Orlando, FL · On-site +1
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Create custom real-time visual effects and implement them in-engine using Unreal Engine 5, Unity ...
VFX Artist - GameSim - Talent Pipeline
Orlando, FL · On-site +1
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Create custom real-time visual effects and implement them in-engine using Unreal Engine 5, Unity ...
Technical Artist - Remote or On Site
Redmond, WA · On-site +1
$70K - $120K/yr
Studio Wildcard - Redmond, WA or Remote Open role: Technical Artist We're Studio Wildcard ... Experience working in the Unreal Engine * Shader Programming GLSL, HLSL, CG * Tool Programming MEL ...
Technical Artist - Remote or On Site
Redmond, WA · On-site +1
$70K - $120K/yr
Studio Wildcard - Redmond, WA or Remote Open role: Technical Artist We're Studio Wildcard ... Experience working in the Unreal Engine * Shader Programming GLSL, HLSL, CG * Tool Programming MEL ...
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Build, assemble, and integrate assets and environments in Unreal Engine, with attention to ...
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Build, assemble, and integrate assets and environments in Unreal Engine, with attention to ...
Technical Artist - Remote or On Site
Redmond, WA · On-site +1
$142K - $170K/yr
Studio Wildcard - Redmond, WA or Remote Open role: Technical Artist We're Studio Wildcard ... Experience working in the Unreal Engine * Shader Programming GLSL, HLSL, CG * Tool Programming MEL ...
Technical Artist - Remote or On Site
Redmond, WA · On-site +1
$142K - $170K/yr
Studio Wildcard - Redmond, WA or Remote Open role: Technical Artist We're Studio Wildcard ... Experience working in the Unreal Engine * Shader Programming GLSL, HLSL, CG * Tool Programming MEL ...
Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the ... Utilize Unreal Engine's lighting tools, including Lumen, and occasionally Path Tracing (speed is a ...
Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the ... Utilize Unreal Engine's lighting tools, including Lumen, and occasionally Path Tracing (speed is a ...
Senior Game Engineer - Graphics
Phoenix, AZ · On-site +1
$160K - $240K/yr
... Unreal Engine 5 and its rendering framework Experience building designer- and artist-facing ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.
Senior Game Engineer - Graphics
Phoenix, AZ · On-site +1
$160K - $240K/yr
... Unreal Engine 5 and its rendering framework Experience building designer- and artist-facing ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.
Senior Game Engineer - Graphics
Cheyenne, WY · On-site +1
$160K - $240K/yr
... Unreal Engine 5 and its rendering framework Experience building designer- and artist-facing ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.
Senior Game Engineer - Graphics
Cheyenne, WY · On-site +1
$160K - $240K/yr
... Unreal Engine 5 and its rendering framework Experience building designer- and artist-facing ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.
Senior Game Engineer - Graphics
$160K - $240K/yr
... with Unreal Engine 5 and its rendering framework • Experience building designer- and artist ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.
Senior Game Engineer - Graphics
$160K - $240K/yr
... with Unreal Engine 5 and its rendering framework • Experience building designer- and artist ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.
Proficient with Unreal Engine or a comparable real-time engine (particle systems, Niagara, shader ... Remote
Proficient with Unreal Engine or a comparable real-time engine (particle systems, Niagara, shader ... Remote
Level Designer
Bellevue, WA · On-site +1
$123K/yr
Level Designer- Remote Studio Wildcard, creators of the smash indie hit ARK: Survival Evolved, was ... Design and build large-scale gameplay environments in Unreal Engine 5 * Create compelling survival ...
Level Designer
Bellevue, WA · On-site +1
$123K/yr
Level Designer- Remote Studio Wildcard, creators of the smash indie hit ARK: Survival Evolved, was ... Design and build large-scale gameplay environments in Unreal Engine 5 * Create compelling survival ...
Unreal Engine Artist Remote information
See salary details
$30.5K - $41.6K
7% of jobs
$41.6K - $52.7K
4% of jobs
$52.7K - $63.8K
2% of jobs
$63.8K - $74.9K
2% of jobs
$74.9K - $86K
0% of jobs
$86K - $97K
0% of jobs
$97K - $108.1K
0% of jobs
$108.1K - $119.2K
0% of jobs
$123.4K is the 25th percentile. Wages below this are outliers.
$119.2K - $130.3K
25% of jobs
$130.3K - $141.4K
0% of jobs
The median wage is $143.2K / yr.
$141.4K - $152.5K
59% of jobs
$30.5K
$129.5K
$152.5K
How much do unreal engine artist remote jobs pay per year?
How does a remote Unreal Engine Artist typically collaborate with other team members on large projects?
What is an Unreal Engine Artist (Remote)?
What are the key skills and qualifications needed to thrive as an Unreal Engine Artist in a remote role, and why are they important?

Job description
Higharc is a VC-backed startup that is changing how new homes are designed and built. Join a founding team who've shipped products for Autodesk, Electronic Arts, Nike, and Apple. We have raised a total of $83M with support from top-notch venture capital firms and more than 18 strategic investors-industry leaders in construction, building products manufacturing, and distribution.
Higharc's cutting edge Visualization team is growing! We are seeking a 3D Prop Artist to lead outsourced asset production and oversee the translation of large manufacturer product libraries into high-quality, optimized, production-ready 3D assets.
What You'll Do
You will help scale our visualization capabilities by establishing clear asset standards, building efficient prop pipelines, and ensuring consistent quality across both internal and external production. Expect to:
- Lead outsourced prop production, including vendor selection, briefing, quality control, and continuous improvement of workflows
- Translate large manufacturer product catalogs into efficient, standardized, high-quality 3D prop libraries
- Define and enforce asset standards for modeling, UVs, materials, naming conventions, LODs, and optimization
- Create and refine photo-realistic 3D props and materials that meet both artistic and technical requirements
- Build scalable pipelines for asset ingestion, review, iteration, and deployment into a custom web based platform and the Unreal Engine
- Partner with internal visualization, engineering, and product teams to ensure assets integrate cleanly into production environments
- Identify automation opportunities and leverage AI-assisted workflows to improve velocity without sacrificing quality
You're a systems thinker brings strong game development experience, has shipped major projects, and understands how to turn real-world products into performant, reusable digital assets at scale.
You have:
- 5+ years in game development or real-time production managing outsourced art production at scale
- Expert knowledge utilizing Unreal Engine Editor
- Professional experience utilizing Maya, Zbrush, Adobe Photoshop, and Substance Painter/Designer
- Proven experience leading complex asset initiatives independently with strong ownership and a high quality bar
- A track record of building or improving structured, scalable asset pipelines and asset standards
- Experience developing automation or AI-enhanced production tools
- Exceptional attention to detail--you work fast and accurately
- Passion for architecture and interior design with a deep understanding of real-world materials, manufacturing logic, and construction details
Higharc has been remote first since our founding in 2018. We offer flexible hours so you can do your best work without missing out on life. Higharc offers competitive salaries with significant equity, in a fast-growing, well-funded company.
Personal healthiness is an important value for us- we provide comprehensive medical, dental, and vision coverage, with unlimited PTO, and meaningful maternity/paternity leave to all U.S based employees that are full-time. You'll also have access to other big-company benefits such like short and long-term disability plans and a 401K. Haven't worked remotely before? We provide a stipend to create the ideal home office.
About Higharc
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