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Unity Game Engine Jobs (NOW HIRING)

Jr. Game Designer

Greenville, NC · On-site

$148.50K/yr

S in Computer Science or Math • Knowledge of a Project Management Software Preferred • Game engine knowledge (Unity/Unreal) Company : Headquartered in Greenville, North Carolina, with a dedicated ...

Experience with and knowledge of Unity Game Engine or a similar technology (i.e. Unreal Engine) * Strong software engineering fundamentals (data structures, concurrency, design patterns, algorithms)

Director of Game AI Production

San Diego, CA · On-site

$189.60K - $284.40K/yr

Hands-on experience utilizing Unreal Engine or Unity for commercial content production or game prototyping * Shipped at least one mobile, console, PC, or XR game * Deep knowledge of game industry and ...

$180K - $300K/yr

Gameplay systems or core runtime * Unity or Unreal engine code development experience is a plus. Benefits: The base pay range for this position is $180,000 to $300,000 USD per year. Actual pay is ...

Quality Engineer, Game Engine

San Mateo, CA

$82K - $105.90K/yr

Experience with game engines such as Unity, Unreal or Roblox Studio is required. * Team Coordination: Proven experience working with offshore QA teams, enhancing collaboration and communication. You ...

You are comfortable building directly in-engine (Unity). You have a strong working knowledge of game engine systems. You can partner with engineers to build custom tools that accelerate your workflow ...

Familiarity with at least one game engine (Unity or Unreal Engine). * Strong problem-solving, analytical skills and attention to detail are a must. * Ability to work in a team and take constructive ...

Unity game engine knowledge.

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Unity Game Engine information

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How much do unity game engine jobs pay per hour?

As of May 29, 2026, the average hourly pay for unity game engine in the United States is $15.27, according to ZipRecruiter salary data. Most workers in this role earn between $13.46 and $18.27 per hour, depending on experience, location, and employer.

What is a Unity Game Engine job?

A Unity Game Engine job involves designing, developing, and optimizing games or interactive applications using the Unity platform. Professionals in this role work with C# programming, Unity's physics and rendering systems, and various assets to create engaging experiences. They may specialize in game development, VR/AR applications, or simulation projects. Responsibilities often include debugging, performance optimization, and integrating third-party tools. Unity developers can work in industries like gaming, education, healthcare, and architecture.

What are the key skills and qualifications needed to thrive in the Unity Game Engine position, and why are they important?

To excel as a Unity Game Engine Developer, you need strong proficiency in C# programming, 3D/2D asset integration, and a deep understanding of Unity’s architecture and workflows, typically backed by experience or a relevant degree in computer science or game development. Familiarity with source control systems like Git, version management tools, and possibly Unity certifications are common technical requirements. Creativity, problem-solving, and effective collaboration with designers and artists are essential soft skills for this position. These competencies ensure high-quality, interactive, and visually impressive game experiences that meet project goals and deadlines.

What are the typical daily responsibilities of a Unity Game Engine Developer?

As a Unity Game Engine Developer, your daily responsibilities often include writing and optimizing C# scripts, integrating art assets into the Unity environment, debugging gameplay features, and collaborating with artists, designers, and QA testers. You may also participate in team meetings to review progress, discuss new features, and coordinate with other departments to ensure all project requirements are met. Staying up-to-date with the latest Unity updates and best practices is also an important part of the role. This variety keeps the work engaging and ensures that you play an integral role in shaping the final user experience.
What cities are hiring for Unity Game Engine jobs? Cities with the most Unity Game Engine job openings:
What are the most commonly searched types of Unity Game Engine jobs? The most popular types of Unity Game Engine jobs are:
What states have the most Unity Game Engine jobs? States with the most job openings for Unity Game Engine jobs include:
Infographic showing various Unity Game Engine job openings in the United States as of May 2026, with employment types broken down into 87% Full Time, 5% Part Time, 2% Temporary, 5% Contract, and 1% Nights. Highlights an 93% Physical, 1% Hybrid, and 6% Remote job distribution, with an average salary of $31,769 per year, or $15.3 per hour.
Course Author Position: Online Master's Degree in Game Development

Course Author Position: Online Master's Degree in Game Development

DigiPen Institute of Technology

Redmond, WA • On-site

$10K - $10.50K/mo

Part-time

Posted 6 days ago


Job description

Located in Redmond, Washington, DigiPen Institute of Technology is a private college that offers undergraduate degree programs in Computer Science, Game Design, Digital Audio and Music, and Digital Art and Animation, as well as Master's degree programs in Computer Science and Digital Art.
DigiPen Institute of Technology has been ranked one of the top 5 game design schools in the country by the Princeton Review for more than a decade. To learn more, visit: https://www.digipen.edu/ .
Adjunct Faculty - Course Author Position: Online Master's Degree in Game Development
Position Type
Adjunct Faculty as Course Authors for the program.
Position Overview
DigiPen is seeking experienced and passionate practitioners to develop / author courses in our online Master of Science in Game Development (MSGD) program. This is an exceptional opportunity to mentor aspiring game developers & current practitioners, share your industry expertise, and contribute to a curriculum that combines creativity and technical excellence to produce the next generation of game development professionals.
About the Program
Our online MSGD program prepares students for leadership roles in the game industry by combining artistic creativity, technical proficiency, and team-based collaboration. Students work with industry-standard tools and engines while developing a comprehensive understanding of game design, programming, production management, and emerging technologies. The program welcomes both aspiring game developers and working professionals seeking to advance their careers.
Key Responsibilities
- Course Authoring
  • Collaborate with a professional Instructional Designer to develop engaging, high-quality online instruction in one or more game development-related courses using the Unreal Game Engine
  • Develop and update course materials, including lectures, tutorials, assignments, projects, and assessments
  • Ensure course content is technically accurate, industry-relevant, and appropriate for an online learning environment

- Course Quality & Alignment
  • Stay current with game industry trends, emerging technologies, and best practices
  • Integrate real-world game development workflows and industry standards into curriculum
  • Provide periodic updates as necessary to keep the course material current
  • Collaborate with faculty colleagues to maintain curriculum quality and coherence
  • Contribute to program assessment and continuous improvement efforts

Required Qualifications
  • Bachelor's degree in Game Development, Computer Science, Interactive Media, Digital Arts, or a closely related field
  • Minimum 4 years of professional game development experience in the industry
  • Deep expertise in at least one of the following areas: game design, game programming, technical art, game production, or game engines
  • Proficiency in the Unreal game engine
  • Excellent communication skills and ability to explain complex concepts to diverse learners
  • Portfolio demonstrating shipped games or significant game development projects

Preferred Qualifications
  • Master's or Ph.D. in Computer Science or related fields
  • Shipped titles on major platforms
  • Experience with a professional game engine (Unity, Unreal, or Godot)
  • Demonstrated teaching or mentoring experience (university-level preferred)
  • Experience with online learning platforms and virtual instruction
  • Credits on commercially successful or critically acclaimed games
  • Expertise in emerging game technologies (VR/AR, procedural generation, multiplayer systems, AI for games)
  • Experience with multiple programming languages (C++, C#, Python, etc.)
  • Knowledge of game art pipelines and tools (Maya, Blender, Substance, etc.)
  • Experience with agile development methodologies and production tools
  • Published work, talks, or tutorials on game development topics
  • Active participation in game development communities
  • Experience teaching in online or hybrid learning environments
  • Understanding of game monetization, live ops, and business models

Desired Areas of Course Development
  • Game Design Principles and Theory
  • Game Programming and Engine Architecture
  • 3D Game Development with Unity/Unreal
  • Advanced Graphics and Rendering
  • Game AI and Procedural Generation
  • Multiplayer and Network Programming
  • Virtual Reality and Augmented Reality Development
  • Game Production and Project Management
  • Technical Art and Shader Development
  • Mobile Game Development
  • Narrative Design for Games
  • Game Audio and Sound Design Integration
  • Game Analytics and User Experience
  • Independent Game Development and Publishing

Salary Range:
$10,000 - $10,500
Not benefits eligible.
This Course Author job may not align with the academic calendar. The duration of the position may vary, based on rate of progress and time of year, but will typically be five months from start date.
Application Procedure:
Applications should include, or you will be asked to provide, the following:
  • A cover letter
  • Current curriculum vitae
  • Academic Transcripts of most recently attended educational institutions (unofficial is acceptable for the application, with an official copy requested later)

The following optional materials may be included:
  • Statement of teaching philosophy
  • Copy of most recent teaching evaluations

Upon accepting an offer of employment with us, the candidate will receive an invitation for a required background check, employment verification, and 5-panel drug screen as a part of the hiring process.
Additional Notes:
All Adjunct positions are part-time, temporary assignments, dependent upon student enrollment and instructional needs, and subject to budget consideration and approval. DigiPen Institute of Technology reserves the right to extend application deadlines and/or not to offer advertised positions.
Equal opportunity is a priority of DigiPen Institute of Technology, as the institution is committed to fostering a positive learning environment for all. The Institute's intent is to hire the most qualified individuals for faculty and staff, attracting candidates from diverse backgrounds of race and ethnicity, gender, gender identity, gender expression, sexual orientation, age, socioeconomic status, veteran status, nationality, culture, religion, and physical abilities. We are committed to broadening our candidate pool to include more diverse individuals and ensuring fairness in hiring by avoiding bias and determining criteria to judge all candidates prior to posting each new position.
Equal Opportunity Employer
This employer is required to notify all applicants of their rights pursuant to federal employment laws.
For further information, please review the Know Your Rights notice from the Department of Labor.