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Unity Game Engine Jobs (NOW HIRING)

Sr. Unity Software Engineer

Sunnyvale, CA · On-site

$55 - $60/hr

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Build, debug, and deploy next generation XR and traditional apps for Windows and Android in the Unity game engine using C#. * Apply good software engineering practices to write elegant, maintainable ...

WI · On-site

$68.51 - $97.05/hr

Je hebt ervaring met het gebruik van Unity en Unreal engine als programmeur. * Je kent het productieproces van videogames. Je hebt minstens 2 jaren relevante werkervaring opgebouwd in de game sector ...

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Software Engineer 2 (Unity 3D)

Sunnyvale, CA · On-site

$67/hr

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... the Unity game engine using C#. · Apply good software engineering practices to write elegant, maintainable, reusable code. Minimum Requirements · BS in computer science or related fields. MS or ...

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Unity Developer

Boulder, CO · On-site

$70 - $100/hr

Has worked with a modern game engine (Unity | Unreal), computer graphics, or 3D assets. * Experience with 3D modeling tools. * Experience with object-oriented languages. * Experience with a version ...

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Technical Artist

Austin, TX · On-site

$75 - $95/hr

  • Retirement

  • PTO

Released titles that use Unity game engine. * Working knowledge of Unity's Universal Rendering Pipeline. * Animation - 2D character specific. * Scripting ability to common art tooling (Photoshop, 3ds ...

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Unity Game Engine information

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How much do unity game engine jobs pay per hour?

As of Aug 20, 2026, the average hourly pay for unity game engine in the United States is $15.27, according to ZipRecruiter salary data. Most workers in this role earn between $13.46 and $18.27 per hour, depending on experience, location, and employer.

What is a Unity Game Engine?

A Unity Game Engine job involves designing, developing, and optimizing games or interactive applications using the Unity platform. Professionals in this role work with C# programming, Unity's physics and rendering systems, and various assets to create engaging experiences. They may specialize in game development, VR/AR applications, or simulation projects. Responsibilities often include debugging, performance optimization, and integrating third-party tools. Unity developers can work in industries like gaming, education, healthcare, and architecture.

What are the typical daily responsibilities of a Unity Game Engine developer?

As a Unity Game Engine Developer, your daily responsibilities often include writing and optimizing C# scripts, integrating art assets into the Unity environment, debugging gameplay features, and collaborating with artists, designers, and QA testers. You may also participate in team meetings to review progress, discuss new features, and coordinate with other departments to ensure all project requirements are met. Staying up-to-date with the latest Unity updates and best practices is also an important part of the role. This variety keeps the work engaging and ensures that you play an integral role in shaping the final user experience.

What are the key skills and qualifications needed to thrive in the Unity Game Engine position, and why are they important?

To excel as a Unity Game Engine Developer, you need strong proficiency in C# programming, 3D/2D asset integration, and a deep understanding of Unity’s architecture and workflows, typically backed by experience or a relevant degree in computer science or game development. Familiarity with source control systems like Git, version management tools, and possibly Unity certifications are common technical requirements. Creativity, problem-solving, and effective collaboration with designers and artists are essential soft skills for this position. These competencies ensure high-quality, interactive, and visually impressive game experiences that meet project goals and deadlines.

Are Unity Game Engine developer jobs in demand?

Unity Game Engine developer jobs are in high demand due to the popularity of Unity for creating mobile, PC, and VR/AR games, as well as interactive applications. Employers seek developers skilled in C# and familiar with Unity's tools, with job growth driven by the expanding gaming and simulation industries.
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What states have the most Unity Game Engine jobs?

States with the most job openings for Unity Game Engine jobs include:

Infographic showing various Unity Game Engine job openings in the United States as of August 2026, with employment types broken down into 91% Full Time, 5% Part Time, 3% Contract, and 1% Nights. Highlights an 92% Physical, 2% Hybrid, and 6% Remote job distribution, with an average salary of $31,769 per year, or $15.3 per hour.

Unity Developer in Sunnyvale, CA 94043

Amicis Global

Sunnyvale, CA • On-site

$60/hr

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Job description

Job Title: Unity Developer
Location: Sunnyvale, CA 94043
Duration: 04 Months
 
Pay Rate: $50.00 - $60.00/- on W2
 
 
Kindly help me out with your most updated resume
 
 
Summary:
We seek a Software Engineer with Unity 3D experience to join our growing Performance Solutions team at.
Our team's mission is to leverage emerging technologies to help accomplish Intuitive's mission of advancing minimally invasive care.
Our primary customeris Intuitive's Commercial organization, with quarterly deliverables of updates to our visualization, training, and demonstration tools.
As a member of our team you will work on the development of virtual reality, mixed reality, and traditional applications using the latest XR technologies to model surgical robotic hardware.
As a Software Engineer, you will support our team of senior developers and independently build features from clearly scoped, step-by-step direction.
You will be joining a mature codebase, and a core part of the job is reading and understanding existing code well enough to extend it without breaking it.
The successful candidate must excel in an agile, focused, small-team environment and commit to high-quality deliverables on a quarterly basis.
A strong sense of shared responsibility and shared reward is required.  
 
Roles and Responsibilities:
Support senior developers in the completion of their tasks.
Scope and estimate your own work accurately, and flag slippage early when estimates change.
Independently build features from clearly scoped, step-by-step direction.
Collaborate with cross-functional team of developers, designers, and QA.
Create good documentation for features and techniques that were tried and rejected or implemented.
Ability to transfer knowledge to and from team-mates.
Architect software in a modular fashion to support scalable, reusable features.
Build, debug, and deploy next generation XR and traditional apps for Windows and Android in the Unity game engine using C#.
Apply good software engineering practices to write elegant, maintainable, reusable code.
Minimum Requirements
BS in computer science or related fields.
MS or higher a plus. 3+ years of real-world experience developing and shipping Unity-based applications or video games.
Proven track record of onboarding onto a mature codebase and shipping meaningful contributions.
Experience developing for XR technologies and devices like the Meta Quest, HoloLens, Apple Vision Pro.
Strong knowledge and understanding of C#, OO programming patterns, and software architecture.
Ability to self-test, debug and verify own work before handing off to QA.
Strong knowledge of using Git for source control, branching, and PRs.
Great communication skills and ability to excel in a collaborative team environment.
Bonus Characteristics
Ability to create UI/UX assets in Unity.
Experience writing graphics shaders in Unity.
Experience programming in other languages like Python, C++.
Experience developing Android applications in Java or Kotlin and using ADB.
Experience in creating and using animated 3D models.
Experience with other game engines/tools that may be used in the pipeline such as Blender, Figma, Photoshop, Substance Painter, ZBrush, and Maya.
Familiarity or experience developing for other game engines like Unreal, Godot, Lumberyard, Source.
 
 
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