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Unity 3D Game Developer Jobs (NOW HIRING)

We are seeking a 3D Developer / Game Developer with Virtual Reality (VR) and Extended Reality (XR ... Integrate assets into Unity as FBX files and ensure proper scaling, lighting, and performance ...

As a Senior Unity 3D Developer, you will play a key role in leading the development of ... Stay up-to-date with the latest trends and technologies in game development. Requirements: * 5+ ...

Knowledge of 2D/3D game mechanics. * Proficiency in one or more programming languages (C#, C++, etc.). * Familiarity with at least one game engine (Unity or Unreal Engine). * Strong problem-solving ...

... Unity 3D game engine. - Collaborate effectively with a team of artists and programmers to offer creative solutions to both art and game design challenges. - Produce concept sketches and quick edits ...

Job Summary: We're looking for a mid-level Unity Developer who is eager to learn, and explore the ever-changing world of Unity Development. Typical projects include 2D & 3D games as well as ...

This is an exciting opportunity for an experienced Unity developer to build engaging mobile games ... Experience developing both 2D and 3D mobile games. * Proven experience optimizing mobile ...

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Unity 3D Game Developer information

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$32.5K

$108.5K

$180K

How much do unity 3d game developer jobs pay per year?

As of Sep 10, 2026, the average yearly pay for unity 3d game developer in the United States is $108,471.00, according to ZipRecruiter salary data. Most workers in this role earn between $81,500.00 and $124,000.00 per year, depending on experience, location, and employer.

What does a Unity 3D game developer do?

A Unity 3D Game Developer designs, develops, and deploys interactive 3D games and applications using the Unity engine. They write code, create or integrate assets, optimize performance, and collaborate with artists and designers to bring game concepts to life. Unity developers often work on gameplay mechanics, user interfaces, and debugging, ensuring a smooth and engaging user experience.

What are the key skills and qualifications needed to thrive as a Unity 3D game developer, and why are they important?

To thrive as a Unity 3D Game Developer, you need strong programming skills (especially in C#), experience with 3D game design principles, and a solid understanding of the Unity engine. Familiarity with version control systems like Git, asset management tools, and Unity certifications can give you a technical edge. Creativity, problem-solving, and effective teamwork are vital soft skills for turning ideas into engaging gameplay experiences. These abilities are essential for building high-quality, immersive games while collaborating efficiently within multidisciplinary teams.

What are some common challenges Unity 3D game developers face when collaborating with designers and artists?

Unity 3D Game Developers often work closely with designers and artists to bring game concepts to life. One common challenge is ensuring that technical limitations are clearly communicated, so creative visions remain achievable within project constraints. Developers may also need to optimize assets for performance and troubleshoot issues that arise from the integration of art and code. Effective communication and a willingness to iterate are key to overcoming these challenges and producing a cohesive, polished final product.

What is the difference between Unity 3D Game Developer vs Unreal Engine Developer?

AspectUnity 3D Game DeveloperUnreal Engine Developer
Primary EngineUnityUnreal Engine
Common CertificationsUnity Certified DeveloperUnreal Certified Developer
Work EnvironmentMobile, indie, and casual gamesHigh-end AAA and immersive experiences
Industry UsageGame studios, AR/VR, mobile appsAAA games, film, visualization

Both Unity 3D Game Developers and Unreal Engine Developers create interactive 3D content, but they often differ in engine preference, target platforms, and project scope. Unity developers typically focus on mobile and indie games, while Unreal developers are more involved in high-end AAA titles and immersive experiences. Your choice depends on the project requirements and your expertise with each engine.

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Infographic showing various Unity 3D Game Developer job openings in the United States as of September 2026, with employment types broken down into 3% Internship, 64% Full Time, 23% Part Time, 1% Temporary, and 9% Contract. Highlights an 89% Physical, 1% Hybrid, and 10% Remote job distribution, with an average salary of $108,471 per year, or $52.1 per hour.

3D Game Developer - XR/VR

Fort Lee, NJ • On-site

Code Plus Inc
IT Services • 51 - 200 employees

Other

Re-posted 8 days ago


Key responsibilities

  • Design and develop immersive, interactive 3D training applications for VR/XR platforms.

  • Create, optimize, and integrate 3D assets into Unity, ensuring performance and proper functionality.

  • Build and implement immersive interactions, user experiences, and UI/UX systems for VR/XR applications.


Job description

If you are unable to complete this application due to a disability, contact this employer to ask for an accommodation or an alternative application process.

3D Game Developer - XR/VR

Full Time Professional Fort Gregg-Adams, VA, US

CODE Plus, Inc., an experienced IT government contractor in Fairfax, VA with offices in Huntsville, AL and have been in business for 31 years and have been servicing different agencies within the Federal sector. Our mission is to deliver high-quality, cost-effective solutions that empower our clients to achieve their goals. At CODEplus, we value teamwork, integrity, and technical excellence, and we pride ourselves on maintaining long-standing partnerships built on trust and results.

We are seeking a 3D Developer / Game Developer with Virtual Reality (VR) and Extended Reality (XR) experience to support U.S. Army training and education initiatives at CASCOM in Fort Lee,VA.

Program: U.S. Army - CASCOM Location: Fort Lee, VA (Onsite) Clearance: As required by Army contract Citizenship Requirement: U.S. Citizenship

In this role, you will design and develop immersive, interactive 3D training applications that enhance learning through real-time simulation and experiential environments. You will collaborate closely with on-site Subject Matter Experts (SMEs) and cross-functional teams to build high-quality, performance-optimized solutions across desktop, web, and immersive platforms (VR/AR/MR).

This is a hands-on development role requiring both technical expertise and creative problem-solving to transform instructional concepts into engaging, mission-focused training tools.

Key Responsibilities
  • Collaborate with SMEs and stakeholders to define requirements, learning objectives, and technical solutions for immersive training applications.
  • Design and develop interactive 3D and VR/XR training experiences using modern game engines.
  • Create and optimize 3D assets (modeling, texturing, rigging) for real-time performance across platforms, including VR/AR devices.
  • Develop low-polygon assets and texture atlases suitable for WebGL and real-time simulation environments.
  • Build and implement immersive interactions, user experiences, and spatial interfaces for VR/XR applications.
  • Use Autodesk 3ds Max and/or Maya to create production-ready 3D assets.
  • Integrate assets into Unity as FBX files and ensure proper scaling, lighting, and performance optimization.
  • Develop scripts and application logic in Unity (C#) to support gameplay systems, simulation logic, and user interactions.
  • Design and implement intuitive UI/UX systems, including VR/XR interaction patterns and Unity Canvas-based interfaces.
  • Support testing, debugging, and performance optimization across multiple platforms, including VR headsets.Work closely with instructional designers, developers, and program stakeholders to ensure solutions align with training objectives.
Required Qualifications
  • Experience developing 3D applications or games using real-time engines (Unity preferred).
  • Demonstrated experience building or contributing to VR, AR, or XR applications.
  • Proficiency in Autodesk 3ds Max and/or Maya for 3D asset creation.
  • Strong experience with Unity 3D, including scripting (C#), asset integration, and scene development.
  • Understanding of real-time rendering, performance optimization, and low-poly modeling techniques.
  • Familiarity with VR/XR interaction design principles (hand tracking, controllers, spatial UI, etc.).
  • Strong attention to detail and ability to translate requirements into functional, user-friendly 3D experiences.
  • Ability to collaborate effectively with SMEs and multidisciplinary teams in an on-site environment.
Preferred Qualifications
  • Experience developing VR/XR training simulations for government, military, or enterprise environments.
  • Familiarity with VR platforms (e.g., Meta Quest, HTC Vive, HoloLens, or similar).
  • Experience deploying applications to WebGL or cross-platform environments.
  • Background in simulation, serious games, or instructional technology.
  • Knowledge of Agile or iterative development processes.
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