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Unity Game Engine Jobs in British Columbia (NOW HIRING)

Work hands-on, in-engine to implement UX/UI prototypes and designs of the game team's ideas. * Work ... Unity, Unreal). * Contributes to creative and technical solutions. * Proven track record of working ...

Familiarity with game engines, such as Unity or Unreal Engine. Understanding of Unity shaders, VFX/animation nice to have but not required. * Exceptional leadership and team management abilities.

... 3D game engines or real-time geometry applications. * Technically Proficient: Highly skilled in ... Experience programming in Unity or Unreal Engine. * Led feature development from concept definition ...

Unity Game Engine information

See British Columbia salary details

$22.5K

$105.9K

$176.5K

How much do unity game engine jobs pay per year?

As of Jul 27, 2026, the average yearly pay for unity game engine in British Columbia is $105,921.00, according to ZipRecruiter salary data. Most workers in this role earn between $90,000.00 and $123,000.00 per year, depending on experience, location, and employer.

What is a Unity Game Engine job?

A Unity Game Engine job involves designing, developing, and optimizing games or interactive applications using the Unity platform. Professionals in this role work with C# programming, Unity's physics and rendering systems, and various assets to create engaging experiences. They may specialize in game development, VR/AR applications, or simulation projects. Responsibilities often include debugging, performance optimization, and integrating third-party tools. Unity developers can work in industries like gaming, education, healthcare, and architecture.

What are the key skills and qualifications needed to thrive in the Unity Game Engine position, and why are they important?

To excel as a Unity Game Engine Developer, you need strong proficiency in C# programming, 3D/2D asset integration, and a deep understanding of Unity’s architecture and workflows, typically backed by experience or a relevant degree in computer science or game development. Familiarity with source control systems like Git, version management tools, and possibly Unity certifications are common technical requirements. Creativity, problem-solving, and effective collaboration with designers and artists are essential soft skills for this position. These competencies ensure high-quality, interactive, and visually impressive game experiences that meet project goals and deadlines.

What are the typical daily responsibilities of a Unity Game Engine Developer?

As a Unity Game Engine Developer, your daily responsibilities often include writing and optimizing C# scripts, integrating art assets into the Unity environment, debugging gameplay features, and collaborating with artists, designers, and QA testers. You may also participate in team meetings to review progress, discuss new features, and coordinate with other departments to ensure all project requirements are met. Staying up-to-date with the latest Unity updates and best practices is also an important part of the role. This variety keeps the work engaging and ensures that you play an integral role in shaping the final user experience.

What are popular job titles related to Unity Game Engine jobs in British Columbia? For Unity Game Engine jobs in British Columbia, the most frequently searched job titles are:
What job categories do people searching Unity Game Engine jobs in British Columbia look for? The top searched job categories for Unity Game Engine jobs in British Columbia are:
Infographic showing various Unity Game Engine job openings in British Columbia as of July 2026, with employment types broken down into 75% Full Time, 12% Part Time, 12% Contract, and 1% Nights. Highlights an 93% Physical, 1% Hybrid, and 6% Remote job distribution, with an average salary of $105,921 per year, or $50.9 per hour.

Junior Game System Designer (Mobile Game)

IGG.com Canada

Vancouver, BC • On-site

CA$50K - CA$55K/yr

Full-time

Medical, Dental, Vision, PTO

Posted 4 days ago


Job description

Join Our Team as a Game Designer at IGG Canada!


Recent graduates are encouraged to apply. Candidates with a relevant educational background and a passion for game design are welcome.


About IGG Canada

IGG Canada is a premium mobile game and video production studio located in Vancouver, BC.

Our new studio offers a spacious, modern, and collaborative work environment with spectacular views of downtown Vancouver, the North Shore mountains, and English Bay, providing an inspiring space where creativity thrives.


IGG Canada is part of IGG (I Got Games), a global interactive entertainment company specializing in the development and publishing of mobile games. Founded in 2006, IGG has grown into one of the world's leading mobile game companies through successful partnerships with platforms including Facebook, iOS, Google Play, Amazon, and Kongregate. Today, IGG operates studios across China, the Philippines, Singapore, the United States, and Canada. 


If you are excited about creating games enjoyed by millions of players worldwide, join our Canadian team and help shape the next generation of mobile gaming.


Position: Junior Game Designer
Report to: Lead Game Designer
Department: 3D SLG Game Team
Hiring Level: Entry-Level (Graduated Students welcome)

Employment Type: Full-time
Location: 988 West Broadway, Vancouver, BC V5Z 1K7 (fully on-site)

Salary Range: $50,000 - $55,000 annually, negotiable and commensurate with skills and experience


Employment Terms:

  • Equal to or less than 1 year of experience: 3-month contract to start, with potential extension based on performance
  • 1-3 years of relevant experience: Initial 1-year contract​
  • More than 3 years of relevant experience: Permanent position​

Note: Contract durations may vary based on individual qualifications and experience.


Hiring Processes:

  1. Resume & Showreel/Portfolio review
  2. Test (if applicable)
  3. Interview(s)
  4. Offer


Responsibilities:

  • Gameplay Feature Design: Design engaging gameplay features that enhance player enjoyment and retention, under the direction of the Lead Designer.​
  • Player Experience: Ensure game mechanics, level progression, and in-game systems deliver a rewarding and immersive experience.​
  • Documentation: Prepare gameplay and system function documents, along with related art resource requirements, ensuring the final in-game functionality meets expectations. ​
  • Project Coordination: Drive system projects to completion, liaising with art and programming teams to ensure timely delivery.​
  • Testing & Acceptance: Conduct product testing for assigned projects, regularly inspect the game for issues, and address any deficiencies.
  • AI-Assisted Workflow: Utilize AI tools to support game design workflows by creating effective prompts, generating design references, exploring gameplay concepts, drafting documentation, and accelerating iteration.
  • Other Duties: Perform additional tasks as assigned by the team.


Requirements:

  • Experience:
    • Educational background in Game Design, Game Development, Computer Science, Interactive Media, or other related disciplines. Relevant internship, academic project, or personal game development experience is considered an asset.
    • Knowledge of game systems gained through coursework, personal projects, internships, or game analysis is preferred.
    • Familiarity with live-service mobile games is considered an asset.
  • Game Knowledge: 
    • Passionate about games and interested in gameplay and system design.Basic understanding of gameplay mechanics, progression systems, and player experience through gameplay, study, or personal research.
    • Enjoy playing games and demonstrate curiosity and analytical thinking toward game systems and player experiences.
    • Familiarity with SLG games (such as Kingshot, Whiteout Survival, Lands of Jail, or similar titles) is considered an asset.
  • Technical Skills:
    • Proficiency in Word, Excel, and other Microsoft Office applications.
    • Familiarity with the Unity game engine for reviewing and testing game builds (no programming required).
  • AI Tools:
    • Experience using AI tools such as ChatGPT, Gemini, Claude, or similar AI tools to support game design, documentation, research, reference generation, and workflow efficiency is preferred.
  • Professional Skills: 
    • Strong analytical and problem-solving abilities.
    • Excellent communication and collaboration skills.
    • Strong organizational skills with the ability to manage multiple priorities in a fast-paced environment.
  • Work Authorization: Must be legally authorized to work in Canada without current or future employer sponsorship.


What We Offer

  • Comprehensive health, dental, vision, and prescription coverage after completing 3-month probationary period.
  • 18 days of accrued paid vacation and sick leave.
  • Reimbursement for Active Living Benefits and Training/Development fees after completing 3-month probationary period.
  • Paid studio closure during the week between Christmas and New Year's
  • Paid statutory holidays after 30 days of employment.
  • RRSP matching after 1 year.
  • Monthly commuter allowance after completing 3-month probationary period.
  • Monthly team lunches.


Perks

  • Car and bike parking
  • Regular work hours: 10:00 a.m. to 6:00 p.m. with paid lunch break
  • On-site gym
  • Casual dress code
  • Gifts for employees' children
  • Complimentary snacks and beverages
  • Festival gifts and bonuses
  • Employee referral bonuses


If you are excited to design engaging gameplay systems and contribute to the development of our next 3D SLG mobile game, we would love to hear from you! Apply now and unleash your creativity with IGG Canada.