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Toy Development Jobs (NOW HIRING)

Tabletop Game Designer

Seattle, WA · On-site

$70 - $110/hr

Professional experience in board game development, game design, product development, toy development, or a closely related creative field. * Demonstrated ability to develop a game from an early-stage ...

Toy Marketing Manager

Pico Rivera, CA · On-site

$80K - $90K/yr

Work closely with Design, Production, Product Development, Sales, Ecommerce, and Licensing teams to ... Experience in the Toy Industry or consumer products. * Experience working with Social Media and e ...

Tabletop Game Designer

Dallas, TX · On-site

$153K/yr

Requirements Professional experience in board game development, game design, product development, toy development, or a closely related creative field. Demonstrated ability to develop a game from an ...

Toy Marketing Manager

Pico Rivera, CA · On-site

$80K - $90K/yr

Work closely with Design, Production, Product Development, Sales, Ecommerce, and Licensing teams to ... Experience in the Toy Industry or consumer products. * Experience working with Social Media and e ...

... development issues and ensure smooth transitions from concept to production What We Are Looking For: * 3+ years of product design experience within the toy industry, with a proven track record ...

Showing results 41-60

Toy Development information

See salary details

$29K

$53.4K

$81K

How much do toy development jobs pay per year?

As of Sep 3, 2026, the average yearly pay for toy development in the United States is $53,418.00, according to ZipRecruiter salary data. Most workers in this role earn between $42,500.00 and $60,000.00 per year, depending on experience, location, and employer.

What is the difference between Toy Development vs Toy Design?

AspectToy DevelopmentToy Design
Primary FocusOverseeing the entire process from concept to production, including engineering, manufacturing, and testing.Creating the visual and conceptual design of toys, focusing on aesthetics and user experience.
Required SkillsProduct management, engineering knowledge, project coordination, understanding of manufacturing processes.Creative skills, sketching, 3D modeling, understanding of materials and ergonomics.
Work EnvironmentCollaborative with engineers, manufacturers, and marketers in toy companies or studios.Design studios, toy companies, or freelance environments focusing on conceptual work.

While toy development involves managing the entire production process, toy design concentrates on creating the toy's appearance and concept. Both roles are essential and often overlap, but toy development ensures the product is feasible and manufacturable, whereas toy design emphasizes creativity and user appeal.

What qualifications do you need to be a toy developer?

Toy developers typically need a bachelor's degree in industrial design, engineering, or a related field. Strong skills in CAD software, creativity, and knowledge of safety standards are important, along with experience in product development and prototyping.
More about Toy Development jobs

What cities are hiring for Toy Development jobs?

Cities with the most Toy Development job openings:

What states have the most Toy Development jobs?

States with the most job openings for Toy Development jobs include:

Infographic showing various Toy Development job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 82% Full Time, 15% Part Time, and 2% Contract. Highlights an 91% Physical, 3% Hybrid, and 6% Remote job distribution, with an average salary of $53,418 per year, or $25.7 per hour.

Tabletop Game Designer

Goliath

Seattle, WA • On-site

$70 - $110/hr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted 14 days ago


Job description

Goliath is an international manufacturer and distributor of toys and games, operating in 15 countries and reaching over 100 countries worldwide. At the heart of our business is a belief in great products and the magic of innovation. Our mission is to bring fun to every household, which we achieve through teamwork and clever collaboration.

Position Summary

We are seeking a highly creative, resourceful, and organized Game Designer to invent and develop innovative tabletop games across a wide range of categories, including preschool, kids, family, party, crime and mystery, light strategy, and licensed games.

The Game Designer will turn early-stage ideas into engaging, intuitive, and commercially viable games. This person will own concepts through iterative development—creating prototypes, testing gameplay, refining mechanics, writing rules, and collaborating with internal teams and external creative partners.

The ideal candidate combines imaginative thinking with disciplined execution. They can take a loose idea and transform it into a compelling game experience with minimal supervision, while working quickly, managing multiple projects, and responding to changing priorities and stakeholder feedback.

Key Responsibilities
  • Invent and develop original games across multiple categories using ideas from internal teams, inventors, licensors, external partners, consumer insights, and emerging trends.
  • Turn early-stage ideas into engaging, accessible, and commercially viable prototypes.
  • Manage multiple projects from concept through weekly iteration, documentation, final development, and production handoff.
  • Plan and facilitate playtesting with internal teams and target consumers, translating feedback and observed behavior into actionable improvements.
  • Write clear, engaging, audience-appropriate instructions and develop instruction-manual layouts informed by consumer testing.
  • Present concepts, prototypes, playtest findings, and recommendations; incorporate stakeholder feedback while protecting the integrity of the game experience.
  • Develop gameplay talking points and confidently demonstrate games for internal teams, licensors, and other partners.
  • Plan and lead structured team brainstorms, providing creative direction and documentation to move the strongest ideas into development.
  • Research social, cultural, entertainment, toy, and gaming trends; evaluate current, historical, and competitive games to identify innovations and market opportunities.
  • Attend trade shows, conventions, inventor events, and industry gatherings to find inspiration, research products, and identify potential inventors and partners.
  • Maintain a strong working knowledge of current and historical board games, gameplay mechanics, formats, materials, components, and construction innovations.
Professional experience in board game development, game design, product development, toy development, or a closely related creative field.
  • Demonstrated ability to develop a game from an early-stage idea through prototyping, playtesting, iteration, and final documentation.
  • Strong understanding of gameplay mechanics, player psychology, pacing, balance, accessibility, and age-appropriate design.
  • Excellent writing and communication skills, with the ability to explain gameplay clearly and concisely.
  • Experience planning, conducting, and documenting structured playtests.
  • Ability to turn qualitative consumer observations into specific, actionable improvements.
  • Excellent organizational and project-management abilities, including the capacity to manage several projects with shifting timelines and priorities.
  • Ability to work autonomously, exercise sound judgment, and move projects forward with minimal supervision.
  • Comfortable giving, receiving, evaluating, and incorporating constructive feedback.
  • A portfolio of published games, prototypes, instructions, or other relevant game-development work.
  • 401(k) with company matching
  • Health, dental, and vision insurance to keep you covered
  • Life insurance
  • Flexible spending and health savings accounts to manage your healthcare costs
  • Paid time off to recharge when you need it
  • Join a fun, dynamic and creative industry—working with toys and games brings its own rewards
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