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Technical Animator Jobs (NOW HIRING)

High Moon Studios is seeking a talented and self-directed Technical Animator who can join for a 12-month temporary assignment. The candidate must be passionate about making great games, and must be a ...

Animator

Princeton, NJ · On-site

$71K - $89K/yr

Translate technical and business concepts into easy-to-understand visual stories. * Collaborate with designers, developers, marketers, product teams, and subject-matter experts. * Produce animations ...

This role requires strong leadership skills, technical knowledge of animation tools (especially Maya), and the ability to solve creative and technical challenges while meeting deadlines. The lead ...

As a TDiA, you will use your animation sense and technical understanding of character animation to design and create gameplay animation systems that facilitate appealing, high-quality character ...

Animator IV

Reno, NV · On-site +1

$105K - $120K/yr

... animators ... Working closely with Game Designers, Engineers, Technical Artists, and Art peers, you will drive a ...

Animator

Reno, NV · On-site +1

... strong technical and commercial capabilities and nurtured by a culture of collaboration ... Create high-impact animations and visual effects for real-time and pre-rendered gameplay * Craft ...

Animator

Reno, NV · On-site +1

... strong technical and commercial capabilities and nurtured by a culture of collaboration ... Create high-impact animations and visual effects for real-time and pre-rendered gameplay * Craft ...

... Animator to bring ideas, products, and stories to life through compelling motion design and ... The ideal candidate blends strong visual storytelling with technical execution, works efficiently ...

Animator IV

Reno, NV · On-site +1

$105K - $120K/yr

... animators ... Working closely with Game Designers, Engineers, Technical Artists, and Art peers, you will drive a ...

Lead Animator

Novato, CA · On-site

$123K - $182K/yr

As a Lead Gameplay Animator at Cloud Chamber, you will join our talented development team to help ... S. teams and international partners, as well as to handle specialized technical documentation ...

This is a hands-on production role for someone who can read technical documentation, apply mechanical reasoning, and translate complex written instructions into clear, meaningful animation. Key ...

This is a hands-on production role for someone who can read technical documentation, apply mechanical reasoning, and translate complex written instructions into clear, meaningful animation. Key ...

Leverage experience from the film and game industries to optimize motion capture and keyframe animation pipelines, solve technical challenges, and enhance the overall quality and expressiveness of ...

Senior Gameplay Animator

OR · On-site +1

$105K - $120K/yr

Develop high-quality animations for gameplay characters, ensuring alignment with artistic direction and technical standards. * Collaborate with Designers and Programmers to implement animations in ...

Technical Skills: Strong portfolio demonstrating skills in performance animation, both body and face. * Proficiency in lip sync animation. * Ability to hand-key animate and enhance motion capture ...

Technical Skills: Strong portfolio demonstrating skills in performance animation, both body and face. * Proficiency in lip sync animation. * Ability to hand-key animate and enhance motion capture ...

Understand and resolve technical issues relating to graphics (e.g., rendering, streaming, memory ... Mentor junior animators in related studios and throughout Game Development * Maintain well ...

Showing results 21-40

Technical Animator information

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How much do technical animator jobs pay per hour?

As of Sep 15, 2026, the average hourly pay for technical animator in the United States is $39.41, according to ZipRecruiter salary data. Most workers in this role earn between $21.88 and $63.94 per hour, depending on experience, location, and employer.

What is a technical animator?

A Technical Animator bridges the gap between art and programming in animation and game development. They create animation rigs, develop tools, and ensure characters and objects move smoothly and efficiently. Their work involves collaboration with animators, artists, and engineers to optimize animation processes and integrate assets into game engines. They also troubleshoot technical issues and improve workflows to enhance animation quality and performance.

What are the typical daily responsibilities of a technical animator?

As a Technical Animator, your daily tasks often include creating and maintaining character rigs, developing animation tools or scripts, troubleshooting technical issues, and collaborating with artists and programmers to ensure smooth animation pipelines. You might also optimize assets for performance and work closely with designers to implement animations in game engines or other platforms. The role often involves both hands-on creative work and problem-solving technical challenges. Communication and teamwork are important, as you will regularly coordinate with various departments to deliver high-quality animated content efficiently.

What are the key skills and qualifications needed to thrive as a technical animator, and why are they important?

To thrive as a Technical Animator, you need a solid foundation in 3D animation principles, rigging, scripting, and a relevant degree such as computer graphics or animation. Proficiency in software like Autodesk Maya, Blender, MotionBuilder, and scripting languages such as Python or MEL is typically required, along with knowledge of game engines like Unity or Unreal Engine. Strong problem-solving abilities, collaboration skills, and clear communication help Technical Animators excel in cross-disciplinary teams. These competencies enable you to bridge creative and technical workflows, ensuring high-quality, efficient animation production for games, films, or other media.

What do technical animators do?

Technical animators develop and implement animation systems and tools to ensure character and object movements function correctly within a game or film. They collaborate with artists and programmers, often using software like Maya, Blender, or proprietary engines, to optimize animations for performance and realism. Their work involves scripting, rigging, and troubleshooting to support the creative team’s vision.

What cities are hiring for Technical Animator jobs?

Cities with the most Technical Animator job openings:

What are the most commonly searched types of Technical Animator jobs?

The most popular types of Technical Animator jobs are:

What states have the most Technical Animator jobs?

States with the most job openings for Technical Animator jobs include:

What are popular job titles related to Technical Animator jobs?

For Technical Animator jobs, the most frequently searched job titles are:

Infographic showing various Technical Animator job openings in the United States as of September 2026, with employment types broken down into 1% Internship, 1% As Needed, 86% Full Time, 9% Part Time, 2% Contract, and 1% Nights. Highlights an 88% Physical, 3% Hybrid, and 9% Remote job distribution, with an average salary of $81,974 per year, or $39.4 per hour.

Customer Success Manager

New York, NY • On-site

Full-time

Re-posted 18 days ago


Job description

High Moon Studios is seeking a talented and self-directed Technical Animator who can join for a 12-month temporary assignment.  The candidate must be passionate about making great games, and must be a strong problem-solver and effective communicator.    

Responsibilities:  

  • Creation of prototype and production animation content.
  • Work with the animation lead on tool, system and game play prototypes.
  • Collaborate with the Tech Art Team in the development tools that support the animation pipeline.
  • Collaborate with Design, Engineering in the development of in-game animation systems.
  • Troubleshoot and consistently present solutions to technical issues related to animations.
  • Roll out production ready rigs/tools/ systems to the animation team.
  • Provide desk side support for the animation team - helping to resolve technical issues.
  • Meets project deadlines / milestones, as set by Project Leads.

Requirements:  

  • Exceptional communication and organizational skills.
  • Must have the desire to create great games.
  • Understanding of animation principals which can be clearly displayed in your demo reel.
  • Thorough knowledge of Maya and other animation software.
  • Strong knowledge of Maya character rigging.
  • 3+ years’ experience working as a technical animator on shipped titles. 
  • Solid understanding of object oriented code design in languages such as python and C#.
  • Experience working with game engine animation systems.
  • Good knowledge of Motion Capture techniques.

Bonus Qualifications:  

  • Solid understanding of human and animal anatomy.
  • Scripting in MEL. 

About Us

World class games start with world class talent!  This is a unique time in Activision’s history – and one of the most exciting opportunities to join us! Activision Blizzard, headquartered in Santa Monica, CA, is the premier worldwide publisher of interactive entertainment software like Call of Duty, Destiny and the Blizzard Entertainment Franchises.

High Moon Studios

Founded in 2002, High Moon Studios is an award-winning studio that’s developed for blockbuster franchises like Call of Duty and Transformers. We are 100 people strong, located in the always-sunny beachside city of Carlsbad, California. 

Our goal is simple: make game experiences that kick ass and blow minds.  High Moon Studios is led by award winning veterans and a crack production staff that have over 200 years of combined development experience.   We work hard.  We play hard.  It’s time to add world class talent as we partner with Bungie to work on their ground-breaking Destiny Franchise.

Employment Type: Full-Time