Technical Animator
Los Angeles, CA · On-site
About The Rol eWe are seeking a Technical Animator to support and scale our Unreal Engine-first, real-time character and animation pipeline. This role operates at the intersection of animation ...
New
Los Angeles, CA · On-site
About The Rol eWe are seeking a Technical Animator to support and scale our Unreal Engine-first, real-time character and animation pipeline. This role operates at the intersection of animation ...
New
Los Angeles, CA · On-site
About The Rol eWe are seeking a Technical Animator to support and scale our Unreal Engine-first, real-time character and animation pipeline. This role operates at the intersection of animation ...
New
Los Angeles, CA · On-site
$114K - $130K/yr
As a Senior Technical Artist (Technical Animation) , you'll define and maintain the systems that bring our characters and creatures to life including complex animation state machines, layered ...
Los Angeles, CA · On-site
$114K - $130K/yr
As a Senior Technical Artist (Technical Animation) , you'll define and maintain the systems that bring our characters and creatures to life including complex animation state machines, layered ...
As a Senior Technical Artist (Technical Animation) , you'll define and maintain the systems that bring our characters and creatures to life including complex animation state machines, layered ...
As a Senior Technical Artist (Technical Animation) , you'll define and maintain the systems that bring our characters and creatures to life including complex animation state machines, layered ...
Los Angeles, CA · On-site
$114K - $130K/yr
As a Senior Technical Artist (Technical Animation) , you'll define and maintain the systems that bring our characters and creatures to life including complex animation state machines, layered ...
Los Angeles, CA · On-site
$114K - $130K/yr
As a Senior Technical Artist (Technical Animation) , you'll define and maintain the systems that bring our characters and creatures to life including complex animation state machines, layered ...
San Mateo, CA · On-site
$108K - $161K/yr
We are looking for a Senior Technical Animation Designer to be responsible for designing, creating, and maintaining animation systems that drive the gameplay motion of our characters. This will ...
San Mateo, CA · On-site
$108K - $161K/yr
We are looking for a Senior Technical Animation Designer to be responsible for designing, creating, and maintaining animation systems that drive the gameplay motion of our characters. This will ...
San Mateo, CA · On-site
$108K - $161K/yr
We are looking for a Senior Technical Animation Designer to be responsible for designing, creating, and maintaining animation systems that drive the gameplay motion of our characters. This will ...
San Mateo, CA · On-site
$108K - $161K/yr
We are looking for a Senior Technical Animation Designer to be responsible for designing, creating, and maintaining animation systems that drive the gameplay motion of our characters. This will ...
Santa Monica, CA · On-site
$150K - $175K/yr
As a creative and technical contributor, you will create exceptional gameplay animations, establish animation standards, and partner closely with Design, Engineering, Art, and Narrative teams to ...
Santa Monica, CA · On-site
$150K - $175K/yr
As a creative and technical contributor, you will create exceptional gameplay animations, establish animation standards, and partner closely with Design, Engineering, Art, and Narrative teams to ...
San Mateo, CA · On-site
$123K - $182K/yr
In this role, you'll collaborate closely with technical artists, game designers, producers, engineers, animators, and other cross‐functional partners to bring creative ideas and gameplay ...
San Mateo, CA · On-site
$123K - $182K/yr
In this role, you'll collaborate closely with technical artists, game designers, producers, engineers, animators, and other cross‐functional partners to bring creative ideas and gameplay ...
San Mateo, CA · On-site
$108K - $152K/yr
We are looking for a Senior Technical Animation Designer to be responsible for designing, creating, and maintaining animation systems that drive the gameplay motion of our characters. This will ...
San Mateo, CA · On-site
$108K - $152K/yr
We are looking for a Senior Technical Animation Designer to be responsible for designing, creating, and maintaining animation systems that drive the gameplay motion of our characters. This will ...
Santa Monica, CA · On-site +1
$150K - $175K/yr
As a creative and technical contributor, you will create exceptional gameplay animations, establish animation standards, and partner closely with Design, Engineering, Art, and Narrative teams to ...
Santa Monica, CA · On-site +1
$150K - $175K/yr
As a creative and technical contributor, you will create exceptional gameplay animations, establish animation standards, and partner closely with Design, Engineering, Art, and Narrative teams to ...
San Mateo, CA · On-site
$123K - $182K/yr
In this role, you'll collaborate closely with technical artists, game designers, producers, engineers, animators, and other cross‐functional partners to bring creative ideas and gameplay ...
San Mateo, CA · On-site
$123K - $182K/yr
In this role, you'll collaborate closely with technical artists, game designers, producers, engineers, animators, and other cross‐functional partners to bring creative ideas and gameplay ...
San Mateo, CA · On-site
$108K - $152K/yr
We are looking for a Senior Technical Animation Designer to be responsible for designing, creating, and maintaining animation systems that drive the gameplay motion of our characters. This will ...
San Mateo, CA · On-site
$108K - $152K/yr
We are looking for a Senior Technical Animation Designer to be responsible for designing, creating, and maintaining animation systems that drive the gameplay motion of our characters. This will ...
San Mateo, CA · On-site
$108K - $152K/yr
We are looking for a Senior Technical Animation Designer to be responsible for designing, creating, and maintaining animation systems that drive the gameplay motion of our characters. This will ...
San Mateo, CA · On-site
$108K - $152K/yr
We are looking for a Senior Technical Animation Designer to be responsible for designing, creating, and maintaining animation systems that drive the gameplay motion of our characters. This will ...
San Mateo, CA · On-site
$108K - $152K/yr
We are looking for a Senior Technical Animation Designer to be responsible for designing, creating, and maintaining animation systems that drive the gameplay motion of our characters. This will ...
San Mateo, CA · On-site
$108K - $152K/yr
We are looking for a Senior Technical Animation Designer to be responsible for designing, creating, and maintaining animation systems that drive the gameplay motion of our characters. This will ...
$123K - $182K/yr
In this role, you'll collaborate closely with technical artists, game designers, producers, engineers, animators, and other cross-functional partners to bring creative ideas and gameplay experiences ...
$123K - $182K/yr
In this role, you'll collaborate closely with technical artists, game designers, producers, engineers, animators, and other cross-functional partners to bring creative ideas and gameplay experiences ...
$123K - $182K/yr
In this role, you'll collaborate closely with technical artists, game designers, producers, engineers, animators, and other cross-functional partners to bring creative ideas and gameplay experiences ...
$123K - $182K/yr
In this role, you'll collaborate closely with technical artists, game designers, producers, engineers, animators, and other cross-functional partners to bring creative ideas and gameplay experiences ...
$123K - $182K/yr
In this role, you'll collaborate closely with technical artists, game designers, producers, engineers, animators, and other cross-functional partners to bring creative ideas and gameplay experiences ...
$123K - $182K/yr
In this role, you'll collaborate closely with technical artists, game designers, producers, engineers, animators, and other cross-functional partners to bring creative ideas and gameplay experiences ...
San Mateo, CA · On-site
$123K - $182K/yr
In this role, you'll collaborate closely with technical artists, game designers, producers, engineers, animators, and other cross-functional partners to bring creative ideas and gameplay experiences ...
San Mateo, CA · On-site
$123K - $182K/yr
In this role, you'll collaborate closely with technical artists, game designers, producers, engineers, animators, and other cross-functional partners to bring creative ideas and gameplay experiences ...
$123K - $182K/yr
In this role, you'll collaborate closely with technical artists, game designers, producers, engineers, animators, and other cross-functional partners to bring creative ideas and gameplay experiences ...
$123K - $182K/yr
In this role, you'll collaborate closely with technical artists, game designers, producers, engineers, animators, and other cross-functional partners to bring creative ideas and gameplay experiences ...
San Mateo, CA · On-site
$123K - $182K/yr
In this role, you'll collaborate closely with technical artists, game designers, producers, engineers, animators, and other cross-functional partners to bring creative ideas and gameplay experiences ...
San Mateo, CA · On-site
$123K - $182K/yr
In this role, you'll collaborate closely with technical artists, game designers, producers, engineers, animators, and other cross-functional partners to bring creative ideas and gameplay experiences ...
$15.47 is the 25th percentile. Wages below this are outliers.
$10.44 - $15.79
27% of jobs
$15.79 - $21.14
0% of jobs
$21.14 - $26.48
19% of jobs
The median wage is $28.13 / hr.
$26.48 - $31.83
14% of jobs
$31.83 - $37.18
4% of jobs
$37.18 - $42.53
0% of jobs
$42.53 - $47.88
0% of jobs
$47.88 - $53.23
0% of jobs
$58.33 is the 75th percentile. Wages above this are outliers.
$53.23 - $58.58
12% of jobs
$58.58 - $63.92
6% of jobs
$63.92 - $69.27
18% of jobs
$10
$38
$69
A Technical Animator bridges the gap between art and programming in animation and game development. They create animation rigs, develop tools, and ensure characters and objects move smoothly and efficiently. Their work involves collaboration with animators, artists, and engineers to optimize animation processes and integrate assets into game engines. They also troubleshoot technical issues and improve workflows to enhance animation quality and performance.
As a Technical Animator, your daily tasks often include creating and maintaining character rigs, developing animation tools or scripts, troubleshooting technical issues, and collaborating with artists and programmers to ensure smooth animation pipelines. You might also optimize assets for performance and work closely with designers to implement animations in game engines or other platforms. The role often involves both hands-on creative work and problem-solving technical challenges. Communication and teamwork are important, as you will regularly coordinate with various departments to deliver high-quality animated content efficiently.
To thrive as a Technical Animator, you need a solid foundation in 3D animation principles, rigging, scripting, and a relevant degree such as computer graphics or animation. Proficiency in software like Autodesk Maya, Blender, MotionBuilder, and scripting languages such as Python or MEL is typically required, along with knowledge of game engines like Unity or Unreal Engine. Strong problem-solving abilities, collaboration skills, and clear communication help Technical Animators excel in cross-disciplinary teams. These competencies enable you to bridge creative and technical workflows, ensuring high-quality, efficient animation production for games, films, or other media.

Other
This job post has expired 1 day ago. Applications are no longer accepted.
About Big Shot Pictures
Big Shot Pictures is a next generation animation company founded by Brian Robbins that produces the franchises of tomorrow. With a distinctive digital-first approach, the company builds global animation franchises across all platforms – from digital to theatrical, gaming to streaming, and consumer products to experiences.
About The Rol
eWe are seeking a Technical Animator to support and scale our Unreal Engine–first, real-time character and animation pipeline. This role operates at the intersection of animation, rigging, tools development, and engine integration, and is critical to ensuring characters and animation assets move efficiently from DCC tools into Unreal Engine. The ideal candidate is highly technical, production-minded, and passionate about building reliable, scalable animation systems
.
This role will support the development of stylized, high-quality content for kids and family audiences, requiring a strong sense of performance, appeal, and character storytellin
g.
This is a temporary role which would report in-person at our studio in Los Ange
les
Responsibili
gine
Required Qualifica
ython
Nice t