As a Staff Technical Animator on teamLFG, you will be involved in the initial concept of character movement, the technical considerations of implementation, and the creation of final animation. Most ...
Staff Technical Animator
Cheyenne, WY · On-site +1
$143K - $214K/yr
As a Staff Technical Animator on teamLFG, you will be involved in the initial concept of character movement, the technical considerations of implementation, and the creation of final animation. Most ...
Staff Technical Animator
Cheyenne, WY · On-site +1
$143K - $214K/yr
As a Staff Technical Animator on teamLFG, you will be involved in the initial concept of character movement, the technical considerations of implementation, and the creation of final animation. Most ...
Staff Technical Animator
$143K - $214K/yr
As a Staff Technical Animator on teamLFG, you will be involved in the initial concept of character movement, the technical considerations of implementation, and the creation of final animation. Most ...
Staff Technical Animator
$143K - $214K/yr
As a Staff Technical Animator on teamLFG, you will be involved in the initial concept of character movement, the technical considerations of implementation, and the creation of final animation. Most ...
Senior Technical Animator - Anim Systems (Apex Legends)
Madison, WI · On-site
$143K - $217K/yr
As a Senior Technical Animator, you will play a key role in empowering other developers by working closely with the Tech Anim, Engineering and Animation Departments. If this sounds like you, we're ...
Senior Technical Animator - Anim Systems (Apex Legends)
Madison, WI · On-site
$143K - $217K/yr
As a Senior Technical Animator, you will play a key role in empowering other developers by working closely with the Tech Anim, Engineering and Animation Departments. If this sounds like you, we're ...
Senior Technical Animator - Character Rigging (Apex Legends)
Madison, WI · On-site
$143K - $217K/yr
As a Senior Technical Animator, you will play a key role in empowering other developers by working closely with the Tech Anim, Character Art and Animation Departments. If this sounds like you, we're ...
Senior Technical Animator - Character Rigging (Apex Legends)
Madison, WI · On-site
$143K - $217K/yr
As a Senior Technical Animator, you will play a key role in empowering other developers by working closely with the Tech Anim, Character Art and Animation Departments. If this sounds like you, we're ...
We are looking to hire a Rigger and/or a Technical Animator to kickstart our gameplay animation team. You would work closely with Art and Production to produce in-game content and cinematics.
We are looking to hire a Rigger and/or a Technical Animator to kickstart our gameplay animation team. You would work closely with Art and Production to produce in-game content and cinematics.
Senior Technical Gameplay Animator
Santa Monica, CA · On-site
$119K - $135K/yr
We are looking for an animator that is capable of being the bridge between art and technical teams by designing, implementing, and troubleshooting complex runtime animation systems and character ...
Senior Technical Gameplay Animator
Santa Monica, CA · On-site
$119K - $135K/yr
We are looking for an animator that is capable of being the bridge between art and technical teams by designing, implementing, and troubleshooting complex runtime animation systems and character ...
Senior 2D Character Animator
San Francisco, CA · On-site
$124K - $142K/yr
If you also bring technical depth - state machine design, integration thinking, rigging - that's a significant bonus and will shape how much ownership you take across the animation pipeline. But we ...
Senior 2D Character Animator
San Francisco, CA · On-site
$124K - $142K/yr
If you also bring technical depth - state machine design, integration thinking, rigging - that's a significant bonus and will shape how much ownership you take across the animation pipeline. But we ...
Senior Technical Gameplay Animator
Santa Monica, CA · On-site
$119K - $135K/yr
... animation-related technical challenges Create high quality animation content supporting the newly developed behaviors and systems and implement it in engine Work with the animation leadership on ...
Senior Technical Gameplay Animator
Santa Monica, CA · On-site
$119K - $135K/yr
... animation-related technical challenges Create high quality animation content supporting the newly developed behaviors and systems and implement it in engine Work with the animation leadership on ...
Senior Technical Gameplay Animator
Santa Monica, CA · On-site
$126K - $227K/yr
We are looking for an animator that is capable of being the bridge between art and technical teams by designing, implementing, and troubleshooting complex runtime animation systems and character ...
Senior Technical Gameplay Animator
Santa Monica, CA · On-site
$126K - $227K/yr
We are looking for an animator that is capable of being the bridge between art and technical teams by designing, implementing, and troubleshooting complex runtime animation systems and character ...
Senior Technical Artist, Animation - Unpublished R&D Product
Los Angeles, CA · On-site
$136K - $163K/yr
Required Qualifications: * 8+ years of professional experience as a technical animator or technical artist in games or related industries. * Deep expertise with Unreal Engine animation workflows ...
Senior Technical Artist, Animation - Unpublished R&D Product
Los Angeles, CA · On-site
$136K - $163K/yr
Required Qualifications: * 8+ years of professional experience as a technical animator or technical artist in games or related industries. * Deep expertise with Unreal Engine animation workflows ...
Senior Technical Gameplay Animator
Santa Monica, CA · On-site
$126K - $227K/yr
We are looking for an animator that is capable of being the bridge between art and technical teams by designing, implementing, and troubleshooting complex runtime animation systems and character ...
Senior Technical Gameplay Animator
Santa Monica, CA · On-site
$126K - $227K/yr
We are looking for an animator that is capable of being the bridge between art and technical teams by designing, implementing, and troubleshooting complex runtime animation systems and character ...
Required Qualifications: * 8+ years of professional experience as a technical animator or technical artist in games or related industries. * Deep expertise with Unreal Engine animation workflows ...
Required Qualifications: * 8+ years of professional experience as a technical animator or technical artist in games or related industries. * Deep expertise with Unreal Engine animation workflows ...
Senior Technical Artist, Animation - Unpublished R&D Product
Los Angeles, CA · On-site
$136K - $163K/yr
Required Qualifications: * 8+ years of professional experience as a technical animator or technical artist in games or related industries. * Deep expertise with Unreal Engine animation workflows ...
Senior Technical Artist, Animation - Unpublished R&D Product
Los Angeles, CA · On-site
$136K - $163K/yr
Required Qualifications: * 8+ years of professional experience as a technical animator or technical artist in games or related industries. * Deep expertise with Unreal Engine animation workflows ...
Senior Technical Animation Designer
San Mateo, CA · On-site
$108K - $161K/yr
We are looking for a Senior Technical Animation Designer to be responsible for designing, creating, and maintaining animation systems that drive the gameplay motion of our characters. This will ...
Senior Technical Animation Designer
San Mateo, CA · On-site
$108K - $161K/yr
We are looking for a Senior Technical Animation Designer to be responsible for designing, creating, and maintaining animation systems that drive the gameplay motion of our characters. This will ...
Senior Technical Animation Designer
$108K - $161K/yr
We are looking for a Senior Technical Animation Designer to be responsible for designing, creating, and maintaining animation systems that drive the gameplay motion of our characters. This will ...
Senior Technical Animation Designer
$108K - $161K/yr
We are looking for a Senior Technical Animation Designer to be responsible for designing, creating, and maintaining animation systems that drive the gameplay motion of our characters. This will ...
Senior Technical Animation Designer
San Mateo, CA · On-site
$108K - $161K/yr
We are looking for a Senior Technical Animation Designer to be responsible for designing, creating, and maintaining animation systems that drive the gameplay motion of our characters. This will ...
Senior Technical Animation Designer
San Mateo, CA · On-site
$108K - $161K/yr
We are looking for a Senior Technical Animation Designer to be responsible for designing, creating, and maintaining animation systems that drive the gameplay motion of our characters. This will ...
Senior Technical Animation Designer
San Mateo, CA · On-site
$108K - $161K/yr
We are looking for a Senior Technical Animation Designer to be responsible for designing, creating, and maintaining animation systems that drive the gameplay motion of our characters. This will ...
Senior Technical Animation Designer
San Mateo, CA · On-site
$108K - $161K/yr
We are looking for a Senior Technical Animation Designer to be responsible for designing, creating, and maintaining animation systems that drive the gameplay motion of our characters. This will ...
Lead Animator
$123K - $182K/yr
In this role, you'll collaborate closely with technical artists, game designers, producers, engineers, animators, and other cross-functional partners to bring creative ideas and gameplay experiences ...
Lead Animator
$123K - $182K/yr
In this role, you'll collaborate closely with technical artists, game designers, producers, engineers, animators, and other cross-functional partners to bring creative ideas and gameplay experiences ...
Senior Technical Gameplay Animator
Santa Monica, CA · On-site
$126K - $227K/yr
... animation-related technical challenges Create high quality animation content supporting the newly developed behaviors and systems and implement it in engine Work with the animation leadership on ...
Senior Technical Gameplay Animator
Santa Monica, CA · On-site
$126K - $227K/yr
... animation-related technical challenges Create high quality animation content supporting the newly developed behaviors and systems and implement it in engine Work with the animation leadership on ...
Technical Animator information
See salary details
$15.67 is the 25th percentile. Wages below this are outliers.
$10.58 - $16
27% of jobs
$16 - $21.42
0% of jobs
$21.42 - $26.84
19% of jobs
The median wage is $28.50 / hr.
$26.84 - $32.26
14% of jobs
$32.26 - $37.67
4% of jobs
$37.67 - $43.09
0% of jobs
$43.09 - $48.51
0% of jobs
$48.51 - $53.93
0% of jobs
$59.11 is the 75th percentile. Wages above this are outliers.
$53.93 - $59.35
12% of jobs
$59.35 - $64.77
6% of jobs
$64.77 - $70.19
18% of jobs
$10
$39
$70
How much do technical animator jobs pay per hour?
Are animators in demand right now?
What does a technical animator do?
What is a Technical Animator job?
A Technical Animator bridges the gap between art and programming in animation and game development. They create animation rigs, develop tools, and ensure characters and objects move smoothly and efficiently. Their work involves collaboration with animators, artists, and engineers to optimize animation processes and integrate assets into game engines. They also troubleshoot technical issues and improve workflows to enhance animation quality and performance.
Is animator a high paying job?
What are the typical daily responsibilities of a Technical Animator?
As a Technical Animator, your daily tasks often include creating and maintaining character rigs, developing animation tools or scripts, troubleshooting technical issues, and collaborating with artists and programmers to ensure smooth animation pipelines. You might also optimize assets for performance and work closely with designers to implement animations in game engines or other platforms. The role often involves both hands-on creative work and problem-solving technical challenges. Communication and teamwork are important, as you will regularly coordinate with various departments to deliver high-quality animated content efficiently.
What are the key skills and qualifications needed to thrive in the Technical Animator position, and why are they important?
To thrive as a Technical Animator, you need a solid foundation in 3D animation principles, rigging, scripting, and a relevant degree such as computer graphics or animation. Proficiency in software like Autodesk Maya, Blender, MotionBuilder, and scripting languages such as Python or MEL is typically required, along with knowledge of game engines like Unity or Unreal Engine. Strong problem-solving abilities, collaboration skills, and clear communication help Technical Animators excel in cross-disciplinary teams. These competencies enable you to bridge creative and technical workflows, ensuring high-quality, efficient animation production for games, films, or other media.
Is AI replacing 3D animators?
Other
Posted 4 days ago
Job description
Are you on a mission to create games that bond players together into deeply invested communities? Would you like to work on something comedic with lighthearted and whimsical characters? Do you think a lot about how well-crafted animations create satisfying feedback for players, or how to achieve quality character animation within real-time constraints? Come join us at teamLFG!
We are looking for someone that is excited about the creative art of animation and the technical challenge of turning that animation into world class action gameplay. As a Staff Technical Animator on teamLFG, you will be involved in the initial concept of character movement, the technical considerations of implementation, and the creation of final animation. Most importantly, you will work with a fun, diverse, cross-discipline team devoted to building a new universe from scratch on a new franchise at PlayStation.
RESPONSIBILITIES
Create high quality production animation content and implement that content in a game engine
Collaborate with Animation, Design and Engineering to implement new animation systems and ensure cross-discipline communication
Provide support for the animation team helping to resolve technical issues
Proactively search for ways to improve animation quality and workflows
Collaborate with Engineering to ensure animation is performant and within memory budgets
Collaborate with Tech Artists developing tools that support the animation pipeline
REQUIRED SKILLS
In-depth experience with animation systems in Unreal Engine
Strong understanding of game animation concepts like layering, blending, state machines, etc
Knowledge of Maya animation pipelines
Strong communication skills, and the ability to work well in a team environment
A strong understanding of animation principles
NICE TO HAVE SKILLS
Python scripting for Maya
Stylized animation experience
Fighting game animation experience
Live Service game animation experience