1

Technical Animator Jobs (NOW HIRING)

We are currently looking for a talented Technical Animator to join our tightly knit group of artists, animators and tech artists! The ideal candidate will have experience in assisting animation teams ...

New

We are currently looking for a talented Technical Animator to join our tightly knit group of artists, animators and tech artists! The ideal candidate will have experience in assisting animation teams ...

New

Technical Animator

San Francisco, CA · On-site

$90K - $110K/yr

We are currently looking for a talented Technical Animator to join our tightly knit group of artists, animators and tech artists! The ideal candidate will have experience in assisting animation teams ...

New

About The Rol eWe are seeking a Technical Animator to support and scale our Unreal Engine-first, real-time character and animation pipeline. This role operates at the intersection of animation ...

Senior Technical Animator

Las Vegas, NV · On-site +1

$101K - $115K/yr

SpinPlay Games is looking for a Technical Animator who enjoys solving technical challenges just as much as creating exceptional animation. This role sits at the intersection of art, design, and ...

$79.93 - $125.60/hr

In this role, you will work at the intersection of art and technology, ensuring animations are ... Lead and further develop the Technical Animation discipline across multiple projects * Collaborate ...

We are looking for a Senior Technical Animation Designer to be responsible for designing, creating, and maintaining animation systems that drive the gameplay motion of our characters. This will ...

$100K - $131K/yr

Collaborate with animation leadership and Technical Art to improve tools, technology ... implementation support, workflows, and production efficiency. * Partner with design and narrative ...

next page

Showing results 1-20

Technical Animator information

See salary details

$10

$39

$70

How much do technical animator jobs pay per hour?

As of Aug 21, 2026, the average hourly pay for technical animator in the United States is $39.41, according to ZipRecruiter salary data. Most workers in this role earn between $21.88 and $63.94 per hour, depending on experience, location, and employer.

What is a technical animator?

A Technical Animator bridges the gap between art and programming in animation and game development. They create animation rigs, develop tools, and ensure characters and objects move smoothly and efficiently. Their work involves collaboration with animators, artists, and engineers to optimize animation processes and integrate assets into game engines. They also troubleshoot technical issues and improve workflows to enhance animation quality and performance.

What are the typical daily responsibilities of a technical animator?

As a Technical Animator, your daily tasks often include creating and maintaining character rigs, developing animation tools or scripts, troubleshooting technical issues, and collaborating with artists and programmers to ensure smooth animation pipelines. You might also optimize assets for performance and work closely with designers to implement animations in game engines or other platforms. The role often involves both hands-on creative work and problem-solving technical challenges. Communication and teamwork are important, as you will regularly coordinate with various departments to deliver high-quality animated content efficiently.

What are the key skills and qualifications needed to thrive as a technical animator, and why are they important?

To thrive as a Technical Animator, you need a solid foundation in 3D animation principles, rigging, scripting, and a relevant degree such as computer graphics or animation. Proficiency in software like Autodesk Maya, Blender, MotionBuilder, and scripting languages such as Python or MEL is typically required, along with knowledge of game engines like Unity or Unreal Engine. Strong problem-solving abilities, collaboration skills, and clear communication help Technical Animators excel in cross-disciplinary teams. These competencies enable you to bridge creative and technical workflows, ensuring high-quality, efficient animation production for games, films, or other media.

What do technical animators do?

Technical animators develop and implement animation systems and tools to ensure character and object movements function correctly within a game or film. They collaborate with artists and programmers, often using software like Maya, Blender, or proprietary engines, to optimize animations for performance and realism. Their work involves scripting, rigging, and troubleshooting to support the creative team’s vision.

What cities are hiring for Technical Animator jobs?

Cities with the most Technical Animator job openings:

What are the most commonly searched types of Technical Animator jobs?

The most popular types of Technical Animator jobs are:

What states have the most Technical Animator jobs?

States with the most job openings for Technical Animator jobs include:

Infographic showing various Technical Animator job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 89% Full Time, 6% Part Time, 3% Contract, and 1% Nights. Highlights an 88% Physical, 4% Hybrid, and 8% Remote job distribution, with an average salary of $81,974 per year, or $39.4 per hour.

Technical Animator

Jam City

San Francisco, CA

$90K - $110K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 2 days ago

New


Job description

As a leading mobile games developer, Jam City is looking to "level up" our talent. We're on the hunt for innovators who consider themselves dynamic, collaborative and thrive in a fast-paced environment. 
 
PERKS & BENEFITS
Unlimited Vacation, Paid Sick Days, Kin Care & Holidays*
100% Covered Medical and Company-Sponsored Dental & Vision (Plans Vary)*
Life Insurance, 401k, Flexible Spending Accounts, & More*
Wellness Activities & Programs
12 Weeks Paid Parental Leave*
Happy Hours
Company Events
*Only applies to full-time positions.

We are currently looking for a talented Technical Animator to join our tightly knit group of artists, animators and tech artists! The ideal candidate will have experience in assisting animation teams with technical solutions and animating . You will work alongside our world-class animation team to create intuitive rigs and visually stunning animations for our upcoming and live games!


**In order to be considered, you MUST provide us with a Demo Reel with examples of your most rigging and animation work. Along with your reel, you should provide a shot breakdown with an explanation of responsibilities.

RESPONSIBILITIES
  • Rig characters, creatures and props that adhere to all the animation needs.

  • Export, import and assemble animations in Unity.

  • Create State Machine and Blend Trees in Unity.

  • Augment and maintain the animation pipeline.

  • Propose or create tools to automate the animation pipeline.  

  • Assist the animation team with high quality animation. This includes short loops, locomotion cycles, and full cinematics with camera and character animations.

  • Collaborate with the Lead Animator to refine and maintain the game's animation style and feel.

  • Embellish story scenes with high quality FX using particles or shaders in Unity. 

  • Setup and maintain cloth simulation pipelines.

  • Able to maintain clean and organized work files.

QUALIFICATIONS
  • A minimum of 5 years of experience rigging characters and props using Maya.

  • A minimum of 3 years of experience animating characters using Maya.

  • Master of Unity, with emphasis on anything animation and rigging related. 

  • Self-motivated, an excellent communicator and a team player. Go to great lengths to create outstanding work rather than settling for bare minimum.

  • Excellent understanding of human and animal anatomy.

  • Skilled in 3D character animation for bipedal humanoids, creatures, and organic forms.

  • Expertly apply animation principles to in-game animation: timing, acting, & body mechanics.

  • Experience with Unity particle systems. 

  • Proven problem-solving and prototyping ability, collaborating within the animation team and across adjacent teams.

  • Excellent grasp of the English language.

  • Able to be onsite 5x a week.
NICE TO HAVE
  • Have shipped AAA and/or mobile games as a technical animator, animator, rigger or tech artist.

  • Experience in creating animated shaders.

  • Film animation experience.

  • A passion for games!

In compliance with local law, we are disclosing the compensation for this role.  The range listed is just one component of Jam City's total compensation package for employees, which may also include annual bonuses, short- and long-term incentives, and program-specific awards. The disclosed range estimate has not been adjusted for the applicable geographic differential associated with the location at which the position may be filled.  Starting pay for the successful applicant will depend on a variety of job-related factors, which may include education, training, experience, certifications, location, business needs, or market demands. This range is based on a full-time position. This range may be modified in the future. In addition, Jam City provides a variety of benefits to employees, including but not limited to medical, dental, vision, parental leave, paid time off, a 401(k) plan, life, disability, and accident insurance.  Pay Range: $90,000 - $110,000 salary per year.

CHECK OUT LIFE AS A JAM CITIZEN:
- Company news and events on our LinkedIn
- Company Blog
- Employee Feedback on our Comparably page
- Find videos on our teams and games on our Youtube
 
OUR COMMITMENT TO EQUITY, DIVERSITY, & INCLUSION
We believe in creating games that unite people across the world and that showcase our commitment to providing an environment that is both inclusive and diverse for our players and employees. We strive to create a workforce that is reflective of our global player community as we know that we are stronger and better when we play together. To help promote an inclusive culture, we celebrate the visible and invisible diversity of our Jam Citizens through initiatives including Employee Resource Groups, cultural events, trainings, speaker series, and more. 
 
Jam City is an equal opportunity employer. We enthusiastically accept our responsibility to make employment decisions without regard to race, age, sex (including pregnancy), national origin, ancestry, religion, ethnicity, marital, or domestic partnerships status, disability, genetic information (including the refusal to submit to genetic testing), predisposing genetic characteristics, military status, veteran status, domestic violence victim status, sexual orientation, gender identity or expressions, or any other classification protected by federal, state, and local laws. Our management is committed to following this policy with respect to hiring, placement, promotion, transfer, demotion, layoff, termination, recruiting, pay, and other forms of compensation, training, and general treatment during employment.
 
ABOUT JAM CITY
Jam City is a leading entertainment studio with a proven track record of creating some of the world's most beloved casual puzzle and story-driven mobile games. As the creative force behind fan-favorite, award-winning titles such as Harry Potter: Hogwarts Mystery, Cookie Jam and Panda Pop, Jam City develops engaging and dynamic games that become an enduring part of our players' lives. The company is headquartered in Los Angeles with a global network of studios and talent. For more information, please visit www.jamcity.com.
We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses and identifying potential inconsistencies or verification signals in application materials based on available information. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.
apply for this job