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Day Technical Animator Jobs (NOW HIRING)

Senior Technical Animation Designer

San Mateo, CA · On-site

$108.90K - $161.16K/yr

What We Need: We are looking for a Senior Technical Animation Designer to be responsible for ... 25 days) or eligibility to participate in the Company's discretionary time off program; up to 10 ...

What We Need: We are looking for a Senior Technical Animation Designer to be responsible for ... 25 days) or eligibility to participate in the Company's discretionary time off program; up to 10 ...

Senior Gameplay Animator (Locomotion)

Boston, MA · On-site

$115.20K - $131.50K/yr

... Technical Animation, and Engineering. Your goal will be to ensure animation content and runtime ... Paid leave - 26 days of vacation, 10 sick days, & 12 calendar holidays per year. * No dress-code ...

Senior Gameplay Animator (Locomotion)

Boston, MA · On-site +1

$115.20K - $131.50K/yr

... Technical Animation, and Engineering. Your goal will be to ensure animation content and runtime ... Paid leave - 26 days of vacation, 10 sick days, & 12 calendar holidays per year. * No dress-code ...

Senior UI Animator

$108.50K - $123.90K/yr

Strong awareness of technical limitations, optimization practices, and implementation workflows ... Gym membership compensation * 5 days of paid sick leave per year with no obligation to submit a ...

Gameplay Animator (Senior+/Lead)

Troy, NY · On-site

$110K - $150K/yr

Able to effectively communicate technical needs and issues to Engineering/Tech Art/Design. * Above ... Hybrid is 3 days a week in studio. Our studios are located in Troy, NY and Toronto, ON. The salary ...

Able to effectively communicate technical needs and issues to Engineering/Tech Art/Design. * Above ... Hybrid is 3 days a week in studio. Our studios are located in Troy, NY and Toronto, ON. The salary ...

Gameplay Animator (Senior+/Lead)

Troy, NY · On-site

$110K - $150K/yr

Able to effectively communicate technical needs and issues to Engineering/Tech Art/Design. * Above ... Hybrid is 3 days a week in studio. Our studios are located in Troy, NY and Toronto, ON. The salary ...

Establish and own the technical standards for character rigging, technical animation, and dynamic ... 25 days) or eligibility to participate in the Company's discretionary time off program; up to 10 ...

Principal Character Technical Artist

San Mateo, CA · On-site +1

$133.40K - $198K/yr

Establish and own the technical standards for character rigging, technical animation, and dynamic ... 25 days) or eligibility to participate in the Company's discretionary time off program; up to 10 ...

The Surfacing Technical Assistant (TA) supports production by providing day-to-day technical ... Passion for animation and storytelling Specific requirement: * Valid work permit for Spain. Why ...

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How much do day technical animator jobs pay per hour?

As of May 29, 2026, the average hourly pay for day technical animator in the United States is $39.41, according to ZipRecruiter salary data. Most workers in this role earn between $21.88 and $63.94 per hour, depending on experience, location, and employer.
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Senior Technical Animation Designer

31st Union

San Mateo, CA • On-site

$108.90K - $161.16K/yr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted 4 days ago


Job description

WE ARE GAME MAKERS

Who We Are:

We are a diverse team of developers driven by a passion for our art, united by our core values and inspired by a culture of inclusivity to build amazing games that thrill players everywhere. We pursue growth and innovation in an environment of safety and trust. Our culture is built on the belief that the more varied voices in our collective will strengthen our team and our games.  We are looking for our next teammate who will raise our bar and make us better.

What We Need:

We are looking for a Senior Technical Animation Designer to be responsible for designing, creating, and maintaining animation systems that drive the gameplay motion of our characters. This will include features that support major gameplay mechanics, such as locomotion and abilities, UI selection animations, and procedural solutions.

You will be a communication hub in addition to the technical aspect of the job. You'll need to ensure that everyone has the information they need to be successful. This role is focused on technical animation, but will also work with design and engineering teams to translate needs across those subject areas.

Who You Are:

  • Collaborate closely with teams across Animation, Engineering, and Design to help deliver a cohesive, high-quality animation style that supports an immersive gameplay experience.
  • Work with key stakeholders to define goals and implement scalable solutions that streamline animation content creation and integration.
  • Take initiative in building and refining animation systems, carefully balancing performance needs with desired in-game behaviors.
  • Provide and offer technical support and mentorship to animators, contributing to their development while promoting effective cross-disciplinary communication.
  • Regularly document processes and share insights to help improve team workflows and knowledge sharing.

What Will Make You a Great Fit:

  • Shipped at least one AAA title with 4+ years of professional animation experience in Maya
  • Strong understanding of third-person shooter mechanics and in-engine animation systems (state machines, blendspaces, animation graphs)
  • Proficient with run-time and procedural animation tools such as IK, Control Rig, retargeting, ragdolls, and motion matching
  • Experienced in Unreal Engine (2+ years), including scripting with Blueprints and/or C++, and solid foundation in vector math and code concepts.
  • Skilled at bridging disciplines with strong problem-solving and communication abilities.
  • Continuously up to date with the latest in Unreal, Maya, and animation technologies; portfolio demonstrating expertise.

The pay range for this position in California at the start of employment is expected to be between $108,900 and $161,160 per year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations.

Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan and Employee Stock Purchase Program.

Regular, full-time employees are also eligible for a range of benefits at the Company, including: medical, dental, vision, and basic life insurance coverage; 14 paid holidays per calendar year; paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company's discretionary time off program; up to 10 paid sick days per calendar year; paid parental and compassionate leave; wellbeing programs for mental health and other wellness support; family planning support through Maven; commuter benefits; and reimbursements for fitness-related expenses. Ontario only: The use of Artificial Intelligence is not being used to screen candidates. The position is for an existing vacancy.

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