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Full Time Technical Animator Jobs (NOW HIRING)

Technical Animator

San Francisco, CA ยท On-site

$90K - $110K/yr

Only applies to full-time positions. We are currently looking for a talented Technical Animator to join our tightly knit group of artists, animators and tech artists! The ideal candidate will have ...

Only applies to full-time positions. We are currently looking for a talented Technical Animator to join our tightly knit group of artists, animators and tech artists! The ideal candidate will have ...

Technical Animator

San Francisco, CA ยท On-site

$90K - $110K/yr

Only applies to full-time positions. We are currently looking for a talented Technical Animator to join our tightly knit group of artists, animators and tech artists! The ideal candidate will have ...

Principal Gameplay Animator

Santa Monica, CA ยท On-site +1

$150K - $175K/yr

As a creative and technical contributor, you will create exceptional gameplay animations, establish ... Description * Full-time job with benefits. * Role is on-site in Santa Monica, CA. * Office is ...

Principal Gameplay Animator

Santa Monica, CA ยท On-site

$150K - $175K/yr

As a creative and technical contributor, you will create exceptional gameplay animations, establish ... Description * Full-time job with benefits. * Role is on-site in Santa Monica, CA. * Office is ...

Animator II

Reno, NV ยท Hybrid

Reno, NV Employment type: Full-time position Work setup: Hybrid in Reno, NV What You Will Do As ... Collaborate with illustrators, developers, and the team to solve creative or technical challenges.

Animator II

Reno, NV ยท Hybrid

Reno, NV Employment type: Full-time position Work setup: Hybrid in Reno, NV What You Will Do As ... Collaborate with illustrators, developers, and the team to solve creative or technical challenges.

Senior 3D Motion Designer

Austin, TX ยท On-site

$105K - $119K/yr

Strong portfolio or reel demonstrating 3D animation, realistic rendering, technical visualization ... Full-time employment offers include company stock options and a generous benefits package including ...

Senior 3D Motion Designer

Austin, TX ยท On-site

$105K - $119K/yr

Strong portfolio or reel demonstrating 3D animation, realistic rendering, technical visualization ... Full-time employment offers include company stock options and a generous benefits package including ...

Senior 3D Motion Designer

Austin, TX ยท On-site

$105K - $119K/yr

Strong portfolio or reel demonstrating 3D animation, realistic rendering, technical visualization ... Full-time employment offers include company stock options and a generous benefits package including ...

Unreal Technical Artist

New Orleans, LA ยท On-site

$122K - $146K/yr

As we collaborate with DC Studios/Warner Bros Pictures Animation and Matt Reeves' 6th and Idaho on ... VFX Supervisor/Unreal Supervisor Employment Type: Full Time - This is an ONSITE POSITION in New ...

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Full Time Technical Animator information

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$10

$39

$70

How much do full time technical animator jobs pay per hour?

As of Sep 13, 2026, the average hourly pay for full time technical animator in the United States is $39.41, according to ZipRecruiter salary data. Most workers in this role earn between $21.88 and $63.94 per hour, depending on experience, location, and employer.

What is a full time technical animator?

Full Time Technical Animators are professionals who bridge the gap between art and technology in game development, film, and animation industries. They work on creating, rigging, and optimizing character models and animations, ensuring they move realistically and efficiently in digital environments. Technical Animators also collaborate closely with animators, modelers, and programmers to develop tools, troubleshoot animation issues, and implement animation systems. Their role is essential in bringing lifelike movement and interactivity to digital characters and assets.

How does a full time technical animator typically collaborate with other departments in a game development studio?

A Full Time Technical Animator works closely with both the animation and engineering teams to ensure that character and object animations function smoothly in the game engine. This role often serves as a bridge, translating artistic vision into technical implementation by developing animation rigs, solving technical issues, and optimizing animation assets. Regular communication with artists, programmers, and designers is essential to maintain consistency and address any integration challenges, making teamwork and adaptability key components of the job.

What are the key skills and qualifications needed to thrive as a full time technical animator, and why are they important?

To thrive as a Full Time Technical Animator, you need a strong background in animation principles, rigging, and scripting, often supported by a degree in computer animation or a related field. Familiarity with industry-standard tools such as Autodesk Maya, 3ds Max, Python scripting, and game engines like Unreal Engine or Unity is essential. Exceptional problem-solving, communication, and collaboration skills help you bridge creative and technical teams. These abilities are crucial for delivering high-quality, efficient animation pipelines and ensuring seamless integration of assets into interactive projects.

What is the difference between Full Time Technical Animator vs 3D Animator?

AspectFull Time Technical Animator3D Animator
Required SkillsRigging, scripting, technical problem-solvingModeling, texturing, animation
Work EnvironmentGame studios, animation houses, VFX companiesFilm, game, and advertising industries
Common CertificationsTechnical certifications in animation software, scriptingAnimation degrees, portfolio showcase

Full Time Technical Animators focus on the technical aspects of animation, such as rigging and scripting, often working closely with programmers. 3D Animators primarily create animated sequences, emphasizing artistic skills. Both roles are vital in the animation pipeline but differ in technical depth and creative focus.

Are full time technical animators in demand?

Full-time technical animators are in demand due to the growth of the gaming, film, and virtual reality industries, which require skilled professionals to develop complex animations and tools. Strong knowledge of animation software, scripting, and programming languages like Python or C++ enhances job prospects in this field.

What cities are hiring for Full Time Technical Animator jobs?

Cities with the most Full Time Technical Animator job openings:

What are the most commonly searched types of Technical Animator jobs?

The most popular types of Technical Animator jobs are:

What states have the most Full Time Technical Animator jobs?

States with the most job openings for Full Time Technical Animator jobs include:

What are popular job titles related to Full Time Technical Animator jobs?

For Full Time Technical Animator jobs, the most frequently searched job titles are:

Infographic showing various Full Time Technical Animator job openings in the United States as of June 2026, with employment types broken down into 62% Full Time, 36% Part Time, 1% Temporary, and 1% Contract. Highlights an 87% Physical, 4% Hybrid, and 9% Remote job distribution, with an average salary of $81,974 per year, or $39.4 per hour.

Technical Animator

San Francisco, CA โ€ข On-site

Jam City
PC Gamesย โ€ขย 501 - 1,000 employees

$90K - $110K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 25 days ago


Job description

As a leading mobile games developer, Jam City is looking to "level up" our talent. We're on the hunt for innovators who consider themselves dynamic, collaborative and thrive in a fast-paced environment.
PERKS & BENEFITS
Unlimited Vacation, Paid Sick Days, Kin Care & Holidays*
100% Covered Medical and Company-Sponsored Dental & Vision (Plans Vary)*
Life Insurance, 401k, Flexible Spending Accounts, & More*
Wellness Activities & Programs
12 Weeks Paid Parental Leave*
Happy Hours
Company Events
*Only applies to full-time positions.
We are currently looking for a talented Technical Animator to join our tightly knit group of artists, animators and tech artists! The ideal candidate will have experience in assisting animation teams with technical solutions and animating . You will work alongside our world-class animation team to create intuitive rigs and visually stunning animations for our upcoming and live games!
**In order to be considered, you MUST provide us with a Demo Reel with examples of your most rigging and animation work. Along with your reel, you should provide a shot breakdown with an explanation of responsibilities.
RESPONSIBILITIES
  • Rig characters, creatures and props that adhere to all the animation needs.
  • Export, import and assemble animations in Unity.
  • Create State Machine and Blend Trees in Unity.
  • Augment and maintain the animation pipeline.
  • Propose or create tools to automate the animation pipeline.
  • Assist the animation team with high quality animation. This includes short loops, locomotion cycles, and full cinematics with camera and character animations.
  • Collaborate with the Lead Animator to refine and maintain the game's animation style and feel.
  • Embellish story scenes with high quality FX using particles or shaders in Unity.
  • Setup and maintain cloth simulation pipelines.
  • Able to maintain clean and organized work files.

QUALIFICATIONS
  • A minimum of 5 years of experience rigging characters and props using Maya.
  • A minimum of 3 years of experience animating characters using Maya.
  • Master of Unity, with emphasis on anything animation and rigging related.
  • Self-motivated, an excellent communicator and a team player. Go to great lengths to create outstanding work rather than settling for bare minimum.
  • Excellent understanding of human and animal anatomy.
  • Skilled in 3D character animation for bipedal humanoids, creatures, and organic forms.
  • Expertly apply animation principles to in-game animation: timing, acting, & body mechanics.
  • Experience with Unity particle systems.
  • Proven problem-solving and prototyping ability, collaborating within the animation team and across adjacent teams.
  • Excellent grasp of the English language.
  • Able to be onsite 5x a week.

NICE TO HAVE
  • Have shipped AAA and/or mobile games as a technical animator, animator, rigger or tech artist.
  • Experience in creating animated shaders.
  • Film animation experience.
  • A passion for games!

In compliance with local law, we are disclosing the compensation for this role. The range listed is just one component of Jam City's total compensation package for employees, which may also include annual bonuses, short- and long-term incentives, and program-specific awards. The disclosed range estimate has not been adjusted for the applicable geographic differential associated with the location at which the position may be filled. Starting pay for the successful applicant will depend on a variety of job-related factors, which may include education, training, experience, certifications, location, business needs, or market demands. This range is based on a full-time position. This range may be modified in the future. In addition, Jam City provides a variety of benefits to employees, including but not limited to medical, dental, vision, parental leave, paid time off, a 401(k) plan, life, disability, and accident insurance. Pay Range: $90,000 - $110,000 salary per year.
CHECK OUT LIFE AS A JAM CITIZEN:
- Company news and events on our LinkedIn
- Company Blog
- Employee Feedback on our Comparably page
- Find videos on our teams and games on our Youtube
OUR COMMITMENT TO EQUITY, DIVERSITY, & INCLUSION
We believe in creating games that unite people across the world and that showcase our commitment to providing an environment that is both inclusive and diverse for our players and employees. We strive to create a workforce that is reflective of our global player community as we know that we are stronger and better when we play together. To help promote an inclusive culture, we celebrate the visible and invisible diversity of our Jam Citizens through initiatives including Employee Resource Groups, cultural events, trainings, speaker series, and more.
Jam City is an equal opportunity employer. We enthusiastically accept our responsibility to make employment decisions without regard to race, age, sex (including pregnancy), national origin, ancestry, religion, ethnicity, marital, or domestic partnerships status, disability, genetic information (including the refusal to submit to genetic testing), predisposing genetic characteristics, military status, veteran status, domestic violence victim status, sexual orientation, gender identity or expressions, or any other classification protected by federal, state, and local laws. Our management is committed to following this policy with respect to hiring, placement, promotion, transfer, demotion, layoff, termination, recruiting, pay, and other forms of compensation, training, and general treatment during employment.
ABOUT JAM CITY
Jam City is a leading entertainment studio with a proven track record of creating some of the world's most beloved casual puzzle and story-driven mobile games. As the creative force behind fan-favorite, award-winning titles such as Harry Potter: Hogwarts Mystery, Cookie Jam and Panda Pop, Jam City develops engaging and dynamic games that become an enduring part of our players' lives. The company is headquartered in Los Angeles with a global network of studios and talent. For more information, please visit www.jamcity.com.
We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses and identifying potential inconsistencies or verification signals in application materials based on available information. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.