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Remote Technical Animator Jobs (NOW HIRING)

Work closely with technical animation and other stakeholders to develop and improve animation ... Remote candidates may be considered; however, preference will be given to those who can work in Los ...

This role requires strong leadership skills, technical knowledge of animation tools (especially ... For this particular position, full remote could be an option. * Career development is important to ...

Job Responsibilities: The 3D Animator will create high-fidelity, cinematic animations that ... technical subject-matter experts *Must be a US Citizen or Permanent Resident *This is a remote ...

Job Responsibilities: The 3D Animator will create high-fidelity, cinematic animations that ... technical subject-matter experts *Must be a US Citizen or Permanent Resident *This is a remote ...

A level of technical knowledge combined with strong creative and visual instincts is critical. Key ... This is a remote position supporting our Virtual Studio. * Contract Duration: 6/15-7/24 with hold ...

A level of technical knowledge combined with strong creative and visual instincts is critical. Key ... This is a remote position supporting our Virtual Studio. * Contract Duration: 6/15-7/24 with hold ...

Senior Unreal Animator

Fremont, CA · Remote

$40 - $65/hr

A level of technical knowledge combined with strong creative and visual instincts is critical. Key ... This is a remote position supporting our Virtual Studio. * Contract Duration: 6/15-7/24 with hold ...

Senior Unreal Animator

Hayward, CA · Remote

$40 - $65/hr

A level of technical knowledge combined with strong creative and visual instincts is critical. Key ... This is a remote position supporting our Virtual Studio. * Contract Duration: 6/15-7/24 with hold ...

Senior Unreal Animator

Alameda, CA · Remote

$40 - $65/hr

A level of technical knowledge combined with strong creative and visual instincts is critical. Key ... This is a remote position supporting our Virtual Studio. * Contract Duration: 6/15-7/24 with hold ...

A level of technical knowledge combined with strong creative and visual instincts is critical. Key ... This is a remote position supporting our Virtual Studio. * Contract Duration: 6/15-7/24 with hold ...

Senior Unreal Animator

Sonoma, CA · Remote

$40 - $65/hr

A level of technical knowledge combined with strong creative and visual instincts is critical. Key ... This is a remote position supporting our Virtual Studio. * Contract Duration: 6/15-7/24 with hold ...

A level of technical knowledge combined with strong creative and visual instincts is critical. Key ... This is a remote position supporting our Virtual Studio. * Contract Duration: 6/15-7/24 with hold ...

A level of technical knowledge combined with strong creative and visual instincts is critical. Key ... This is a remote position supporting our Virtual Studio. * Contract Duration: 6/15-7/24 with hold ...

A level of technical knowledge combined with strong creative and visual instincts is critical. Key ... This is a remote position supporting our Virtual Studio. * Contract Duration: 6/15-7/24 with hold ...

A level of technical knowledge combined with strong creative and visual instincts is critical. Key ... This is a remote position supporting our Virtual Studio. * Contract Duration: 6/15-7/24 with hold ...

... technical animation expertise and has experience developing scalable motion systems that enhance digital experiences and brand consistency. This is a remote, 12 month+ part time role at 20 hours/week ...

$18.50 - $24/hr

Establish best practices and technical workflows in collaboration with Animation, Art, and ... Fully remote work environment with the flexibility to work from almost anywhere in the world.

Establish and own the technical standards for character rigging, technical animation, and dynamic ... The position is for an existing vacancy. #LI-Remote #LI-Onsite #LI-Hybrid

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Remote Technical Animator information

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$10

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$70

How much do remote technical animator jobs pay per hour?

As of Jun 12, 2026, the average hourly pay for remote technical animator in the United States is $39.41, according to ZipRecruiter salary data. Most workers in this role earn between $21.88 and $63.94 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Remote Technical Animator, and why are they important?

To thrive as a Remote Technical Animator, you need a solid background in animation principles, rigging, scripting (often Python or MEL), and a relevant degree or equivalent experience. Familiarity with industry-standard tools such as Autodesk Maya, MotionBuilder, Unreal Engine, and source control systems is typically required. Strong problem-solving, communication, and collaboration skills are vital for effectively coordinating with distributed teams and adapting to project needs. These abilities ensure the creation of high-quality, technically sound animations that integrate seamlessly into production pipelines, even in remote work environments.

How does a Remote Technical Animator typically collaborate with artists and programmers on game development projects?

As a Remote Technical Animator, you will often act as a bridge between the art and engineering teams, ensuring character rigs, animations, and related systems work seamlessly in-game. Collaboration usually happens through video meetings, shared documentation, version control systems, and feedback loops using tools like Slack or Jira. You'll frequently review assets, troubleshoot technical issues, and help implement animation blueprints to optimize workflow. Clear communication and adaptability are key, as you’ll need to coordinate across different time zones and disciplines to deliver high-quality results.

What does a Remote Technical Animator do?

A Remote Technical Animator is responsible for creating and implementing animation systems and tools that help bring characters and objects to life in video games, films, or other digital content, all while working from a remote location. They collaborate with animators, artists, and programmers to ensure that animations are both visually appealing and technically feasible. Their tasks often include rigging characters, developing animation pipelines, and troubleshooting animation issues. Working remotely, they use communication and project management tools to stay connected with their teams and meet production deadlines.
More about Remote Technical Animator jobs
What cities are hiring for Remote Technical Animator jobs? Cities with the most Remote Technical Animator job openings:
What are the most commonly searched types of Technical Animator jobs? The most popular types of Technical Animator jobs are:
What states have the most Remote Technical Animator jobs? States with the most job openings for Remote Technical Animator jobs include:
What job categories do people searching Remote Technical Animator jobs look for? The top searched job categories for Remote Technical Animator jobs are:
Infographic showing various Remote Technical Animator job openings in the United States as of June 2026, with employment types broken down into 58% Full Time, 14% Part Time, 14% Temporary, and 14% Contract. Highlights an 100% Remote job distribution, with an average salary of $81,974 per year, or $39.4 per hour.
Expression of Interest - Animator

Expression of Interest - Animator

AGBO

Los Angeles, CA • On-site, Remote

Temporary

Posted 5 days ago


Job description

About the Company:

Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the future of film and television. The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including Avengers: Endgame. The studio's projects include Academy Award-winning Everything Everywhere All at Once, Netflix hits The Gray Man and Extraction, and Prime Video's visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 premieres in May 2026.
AGBO is currently in production with Netflix on Tygo and Mercenary, both part of the Extraction universe, as well as with Lionsgate on John Rambo, a prequel to the iconic franchise. The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers: Doomsday, which will be released December 18, 2026. AGBO will begin shooting Avengers: Secret Wars later this year. Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and Marvel Studios

About the Position:
AGBO is seeking a talented Animator to join our Visual Effects (VFX) team. The Animator is responsible for designing and creating the motion of computer graphics characters. This role will help lead the development of animation assets to support the execution of the overall production's creative vision.

This is an Expression of Interest role.


Key Responsibilities:

  • Show exceptional understanding of facial animation, acting, appeal, entertainment, weight, locomotion, anatomy, and dialogue.
  • Create high-quality, keyframe Character Animation.
  • Develop the timing and pace of the movement of characters or objects during the sequence of images.
  • Manage shot/sequence responsibilities within deadlines to ensure the client's requirements and VC's standard are met.
  • Edit Motion Capture data to blend detailed character movement/facial with keyframe skills.
  • Work with the Lead Animator and other team members to help evolve our tools and pipeline.
  • Maintain the visual continuity, quality, and performance across characters as set by the Director and Leads.
  • Work closely with technical animation and other stakeholders to develop and improve animation pipelines.
  • Collaborate with the Director, Leads, and other artists on the team to create a cohesive vision for animation assignments.
  • Performs other duties as assigned.

Qualifications & Skills:

  • 5+ years of experience in feature-style projects or video game cinematics.
  • At least 5 years of experience in Maya, MotionBuilder.
  • Understanding of the animation pipeline and processes involved from concept to implementation.
  • Strong posing and storytelling skills.
  • Excellent understanding of facial animation, anatomy, and caricature.
  • Strong Camera, Character Animation, and Motion Capture editing skills.
  • Proficient in animating stylized character animation.
  • Strong communication skills in client-facing situations, including but not limited to, email, database.
  • Skills in one or more related disciplines - illustration, modeling, rigging, exploring new rigs, VFX, or technical art.
  • Experience working with Motion Capture data and editing it.
  • Experience with hand key facial animation and tools.
  • Experience structuring & maintaining animation processes such as rigging, or prototyping.
  • Character Performance experience.
  • Effectively tell the story in a meaningful way through vivid and compelling character acting and movement.
  • Plan shots with an understanding of story/character context.
  • Develop a working knowledge of necessary production tools.
  • Ability to solve technical issues independently and/ or knowledge of when to elevate them.
  • Maintain an open and professional demeanor regarding direction, changes and shifting requirements.
  • Strong communication skills - able to anticipate any delays to schedule and communicate those issues as soon as possible.
  • Resume and portfolio reel demonstrating relevant animation skills required.
  • Experience in projects that leverage Unreal for animation integration greatly desired.

Additional Information:

  • This is a temporary position with the possibility of extension based on project needs.
  • This is an Expression of Interest role. You will be contacted once an opportunity becomes available.
  • Remote candidates may be considered; however, preference will be given to those who can work in Los Angeles.
  • Candidates must be legally authorized to work in the U.S. without the need for sponsorship.
  • Please submit a portfolio or demo reel for consideration.

AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience.
AGBO participates in E-Verify - English | Spanish

The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.

Employment Type: TEMPORARY

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About AGBO

Sourced by ZipRecruiter

Industry

Arts, entertainment, and recreation

Company size

11 - 50 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2020

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