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Remote Technical Animator Jobs (NOW HIRING)

UI Technical Designer

Los Angeles, CA · Remote

$83K - $148K/yr

UI Technical Designer Remote - US At thatgamecompany, we strive to create beautiful and intuitive ... Create wireframes, mockups, and animations to drive development * Do polish passes on pre-existing ...

Tech Art Lead

$143K - $215K/yr

... with technical artists, animators & designers to inform these decisions * Create custom tools to ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.

Senior Front-end Developer

Chicago, IL · On-site +1

$85K - $115K/yr

... technical architecture, front-end development, interactions and animations, to testing and final ... However, we operate as a hybrid-to-remote team and welcome applicants outside of Chicago to apply.

We are a small, highly technical team of top individual contributors passionate about free markets ... Every animation, gesture, and transition directly affects how users experience real-time markets ...

Principal Technical Artist, Games R&D - Tech Lab

OR · On-site +1

$126K - $151K/yr

Profile, diagnose, and resolve bottlenecks in rendering, shaders, animation, asset streaming, and ... Remote Generally, our compensation structure consists solely of an annual salary; we do not have ...

Profile, diagnose, and resolve bottlenecks in rendering, shaders, animation, asset streaming, and ... LG/LA/Remote Generally, our compensation structure consists solely of an annual salary; we do not ...

Profile, diagnose, and resolve bottlenecks in rendering, shaders, animation, asset streaming, and ... LG/LA/Remote Generally, our compensation structure consists solely of an annual salary; we do not ...

The company aims to streamline the animation workflow and create a new realm of possibilities with ... Provide tools and systems to streamline every technical developments at LottieFiles Requirements ...

The company aims to streamline the animation workflow and create a new realm of possibilities with ... Provide tools and systems to streamline every technical developments at LottieFiles Requirements ...

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Remote Technical Animator information

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$10

$39

$70

How much do remote technical animator jobs pay per hour?

As of Jul 4, 2026, the average hourly pay for remote technical animator in the United States is $39.41, according to ZipRecruiter salary data. Most workers in this role earn between $21.88 and $63.94 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Remote Technical Animator, and why are they important?

To thrive as a Remote Technical Animator, you need a solid background in animation principles, rigging, scripting (often Python or MEL), and a relevant degree or equivalent experience. Familiarity with industry-standard tools such as Autodesk Maya, MotionBuilder, Unreal Engine, and source control systems is typically required. Strong problem-solving, communication, and collaboration skills are vital for effectively coordinating with distributed teams and adapting to project needs. These abilities ensure the creation of high-quality, technically sound animations that integrate seamlessly into production pipelines, even in remote work environments.

How does a Remote Technical Animator typically collaborate with artists and programmers on game development projects?

As a Remote Technical Animator, you will often act as a bridge between the art and engineering teams, ensuring character rigs, animations, and related systems work seamlessly in-game. Collaboration usually happens through video meetings, shared documentation, version control systems, and feedback loops using tools like Slack or Jira. You'll frequently review assets, troubleshoot technical issues, and help implement animation blueprints to optimize workflow. Clear communication and adaptability are key, as you’ll need to coordinate across different time zones and disciplines to deliver high-quality results.

What does a Remote Technical Animator do?

A Remote Technical Animator is responsible for creating and implementing animation systems and tools that help bring characters and objects to life in video games, films, or other digital content, all while working from a remote location. They collaborate with animators, artists, and programmers to ensure that animations are both visually appealing and technically feasible. Their tasks often include rigging characters, developing animation pipelines, and troubleshooting animation issues. Working remotely, they use communication and project management tools to stay connected with their teams and meet production deadlines.
More about Remote Technical Animator jobs
What cities are hiring for Remote Technical Animator jobs? Cities with the most Remote Technical Animator job openings:
What are the most commonly searched types of Technical Animator jobs? The most popular types of Technical Animator jobs are:
What states have the most Remote Technical Animator jobs? States with the most job openings for Remote Technical Animator jobs include:
Infographic showing various Remote Technical Animator job openings in the United States as of June 2026, with employment types broken down into 75% Part Time, and 25% Nights. Highlights an 37% Physical, 3% Hybrid, and 60% Remote job distribution, with an average salary of $81,974 per year, or $39.4 per hour.
Graphic Specialist/(2D/3D) Designer - Intermediate (contingent 034)

Graphic Specialist/(2D/3D) Designer - Intermediate (contingent 034)

Systems Products and Solutions, Inc

Huntsville, AL • On-site, Remote

Full-time

Posted 14 days ago


Job description

Title: Graphic Specialist/(2D/3D) Designer – Intermediate

Location: APG, MD or remote

Responsibilities:

  • Provide specialized 2D/3D modeling, animation, and graphic design support in alignment with CPE IEW&S communication and mission objectives.
  • Proficiency in necessary programs and software products required to perform these functions.
  • Develop and produce custom 2D/3D models and animations to support briefings, training materials, and technical visualizations tailored to Army systems and initiatives.
  • Create dynamic motion graphics, animated sequences, and visual effects that enhance multimedia presentations and digital communications.
  • Design visually cohesive products—such as posters, infographics, and print materials—that integrate 3D renderings and models for both internal and external distribution.
  • Translate complex technical data into accurate and engaging visual content, including schematics, system overviews, and operational workflows.
  • Collaborate with communication teams to storyboard, design, and execute animation projects that align with CPE IEW&S branding and messaging standards.
  • Format and optimize graphic and animated content for use across various platforms including print, PowerPoint, web, and video.
  • Ensure all visual media products comply with Army and CPE IEW&S branding, security, and accessibility requirements.
  • Ability to design and develop new 3D concept, review and improve existing designs and products, create documentation for concepts.
  • Demonstrates an understanding of video game design, forensic animation, architectural modelling, film production, marketing and advertising, and 3D printing.
  • Provide support to website design, development and maintenance desired. Back up support to other digital and creative design efforts.

Education/Experience:

  • Bachelor’s Degree - graphic design, 3D computer animation, product design, 3D visual effects production and 3D computer game design
  • A minimum of five (5) years’ experience in the field of 3D design or other related fields
  • Substitution: Associates degree and minimum seven (7) years' experience in the field of 3D design or other related fields. Additional years’ experience can substitute for field of study.
  • Portfolio of work may be requested
  • Must be able to create various deign layouts and concepts for project with CAD tools. Must be able to use the latest 3D modelling tools and technology, including but not limited to SketchUp, Autodesk, and Altium Designer.
  • A secret security clearance is required.