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Remote Technical Animator Jobs (NOW HIRING)

UI Technical Designer

$83K - $148K/yr

UI Technical Designer Remote - US At thatgamecompany, we strive to create beautiful and intuitive ... Create wireframes, mockups, and animations to drive development * Do polish passes on pre-existing ...

Motion Designer (7078)

Seattle, WA · On-site +1

$65/hr

Stop Motion, CGI Animation, Vector Graphics, Visual Effects, 3D Modeling, Rigging. * Technical ... Remote. * Travel * None. This is not designed to cover or contain a comprehensive listing of ...

Technical Artist (Mid - Senior)

Seattle, WA · Remote

$130K - $155K/yr

Studio Art & Animation Director * Department: Art * Work Location: Fully Remote * Employment status: Full Time * FLSA: Salaried, Exempt * Benefits: Generous PTO, Health, Dental, & Vision coverage ...

Motion Designer (7078)

Seattle, WA · On-site +1

$65/hr

Stop Motion, CGI Animation, Vector Graphics, Visual Effects, 3D Modeling, Rigging. * Technical ... Remote. * Travel * None. This is not designed to cover or contain a comprehensive listing of ...

Technical Artist (Mid - Senior)

Seattle, WA · On-site +1

$144K - $173K/yr

Studio Art & Animation Director * Department: Art * Work Location: Fully Remote * Employment status: Full Time * FLSA: Salaried, Exempt * Benefits: Generous PTO, Health, Dental, & Vision coverage ...

We are a small, highly technical team of top individual contributors passionate about free markets ... Every animation, gesture, and transition directly affects how users experience real-time markets ...

3D Artist (Remote)

San Francisco, CA · Remote

$110K - $140K/yr

Solid understanding of the technical limitations of real-time game engines and mobile VR platforms. * Experience in creating Motion Graphic Animation in After Effects or a similar tool. * Working ...

Profile, diagnose, and resolve bottlenecks in rendering, shaders, animation, asset streaming, and ... LG/LA/Remote Generally, our compensation structure consists solely of an annual salary; we do not ...

Principal Technical Artist, Games R&D - Tech Lab

OR · On-site +1

$126K - $151K/yr

Profile, diagnose, and resolve bottlenecks in rendering, shaders, animation, asset streaming, and ... Remote Generally, our compensation structure consists solely of an annual salary; we do not have ...

Profile, diagnose, and resolve bottlenecks in rendering, shaders, animation, asset streaming, and ... LG/LA/Remote Generally, our compensation structure consists solely of an annual salary; we do not ...

CGI Visual Specialist

$70K - $95K/yr

Remote - work virtually from anywhere in the United States Salary QC Servion recognizes salary ... Produce animations illustrating system functionality, construction sequencing and spatial ...

Senior Gameplay Engineer

OR · Remote

$150K - $180K/yr

... Animation, Audio, and Production to define and drive AI feature goals * Provide technical ... Remote Paramount, a Skydance Corporation is a diversified media company creating high quality ...

Senior Gameplay Engineer

OR · Remote

$150K - $180K/yr

... Animation, Audio, and Production to define and drive AI feature goals * Provide technical ... Remote Paramount, a Skydance Corporation is a diversified media company creating high quality ...

Showing results 41-60

Remote Technical Animator information

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$10

$39

$70

How much do remote technical animator jobs pay per hour?

As of Jul 25, 2026, the average hourly pay for remote technical animator in the United States is $39.41, according to ZipRecruiter salary data. Most workers in this role earn between $21.88 and $63.94 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Remote Technical Animator, and why are they important?

To thrive as a Remote Technical Animator, you need a solid background in animation principles, rigging, scripting (often Python or MEL), and a relevant degree or equivalent experience. Familiarity with industry-standard tools such as Autodesk Maya, MotionBuilder, Unreal Engine, and source control systems is typically required. Strong problem-solving, communication, and collaboration skills are vital for effectively coordinating with distributed teams and adapting to project needs. These abilities ensure the creation of high-quality, technically sound animations that integrate seamlessly into production pipelines, even in remote work environments.

How does a Remote Technical Animator typically collaborate with artists and programmers on game development projects?

As a Remote Technical Animator, you will often act as a bridge between the art and engineering teams, ensuring character rigs, animations, and related systems work seamlessly in-game. Collaboration usually happens through video meetings, shared documentation, version control systems, and feedback loops using tools like Slack or Jira. You'll frequently review assets, troubleshoot technical issues, and help implement animation blueprints to optimize workflow. Clear communication and adaptability are key, as you’ll need to coordinate across different time zones and disciplines to deliver high-quality results.

What does a Remote Technical Animator do?

A Remote Technical Animator is responsible for creating and implementing animation systems and tools that help bring characters and objects to life in video games, films, or other digital content, all while working from a remote location. They collaborate with animators, artists, and programmers to ensure that animations are both visually appealing and technically feasible. Their tasks often include rigging characters, developing animation pipelines, and troubleshooting animation issues. Working remotely, they use communication and project management tools to stay connected with their teams and meet production deadlines.
More about Remote Technical Animator jobs
What cities are hiring for Remote Technical Animator jobs? Cities with the most Remote Technical Animator job openings:
What are the most commonly searched types of Technical Animator jobs? The most popular types of Technical Animator jobs are:
What states have the most Remote Technical Animator jobs? States with the most job openings for Remote Technical Animator jobs include:
Infographic showing various Remote Technical Animator job openings in the United States as of July 2026, with employment types broken down into 60% Full Time, 20% Part Time, 10% Temporary, and 10% Contract. Highlights an 100% Remote job distribution, with an average salary of $81,974 per year, or $39.4 per hour.
UI Technical Designer

$83K - $148K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 8 days ago


Job description

UI Technical Designer
Remote - US
At thatgamecompany, we strive to create beautiful and intuitive UI, which embraces and contributes to the emotional experiences of our games. Our company is known for having a distinct perspective on what games can be, and crafting unique experiences that players can't find elsewhere as a result; our approach to UI is no different. Our mission is to take risks in our designs, to break new ground with solutions that players haven't seen before, and are hand-tailored towards the unique goals of our games.
We are looking for a talented UI Technical Designer to join our UI team. This individual will collaborate with the rest of our UI team, along with art, design, and engineering teams to craft attractive, minimal interfaces. The ideal candidate will have exceptional UI art and design skills, with a passion for developing new interfaces from scratch, along with doing polish passes on pre-existing interfaces and wireframes. They should be confident in contributing in all disciplines required to execute on a UI design- from creating wireframes, to designing highly polished mockups, to implementing the final product in code.
Responsibilities:
  • Work closely with the rest of the UI team to develop intuitive, beautiful, innovative interfaces for our games
  • Conceptualize new interfaces to solve design problems, and make new features possible
  • Create wireframes, mockups, and animations to drive development
  • Do polish passes on pre-existing interfaces and wireframes, to ensure the UI is up to our aesthetic and usability standards game-wide
  • Create quick-and-dirty prototypes, perform UX tests to validate our hypotheses, and iterate based on the results
  • Implement the final interface in C++ to be pixel-perfect
  • Collaborate with team members across various disciplines, and be a general advocate for usability and UI consistency

Must-Haves:
  • 3-5+ years of professional UI Design and engineering experience
  • Strong Graphic Design skills (excellent eye for typography, color usage, etc.)
  • Ability to work in a clean, minimal aesthetic
  • Experience working with Style Guides, and iterating based on art direction
  • Proficiency in C#, C++, or C for quickly prototyping interfaces
  • Experienced in industry-standard programs (ie. Illustrator, Photoshop)
  • Be a self-starter, capable of wearing many hats, and ensuring projects meet their deadlines
  • Understanding of, and ability to communicate, the user-centered design process

Nice to Haves:
  • Illustration skills
  • Experience developing multi-platform interfaces, with varying input methods (ie. touch vs. gamepad input)
  • Experience with UI design/prototyping tools such as Figma
  • Experience with motion design and animation (After Effects, etc.)
  • Understanding of HTML Flexbox layout system
  • Degree in Graphic Design, UI/UX, Fine Arts, or related field

We look forward to meeting you!
Perks:
• Paid Time Off, Holidays, and Two Weeks Winter Break
• Employees and their dependents get medical, dental, and vision coverage, regardless of their level, tenure, or position within the company. Moreover, these benefits start on the first day of the job-there's no waiting period before they kick in.
• Pet Insurance for those who need it too.
• Compassionate leave for employees who needs to take care of their family members
• Pre-tax wellness stipend
• Pre-tax work from home stipend
• Access our savings plan (401K program) with company match
• Mental health resources including Headspace membership and Employee Assistance Program (EAP)
• Discount portal for everyday goods and services
• Employee inclusive and diversity initiatives such as Grow Together
• Support for personal professional development
We look forward to meeting you!
Applicants must be authorized to work for any employer in the U.S or Canada. We are unable to sponsor or take over sponsorship of an employment Visa at this time.
The salary range for this position is $83,500 USD to $148,000 USD annually, with the opportunity to earn an annual discretionary bonus. This salary range is an estimate, and the actual salary may vary based on the Company's compensation practices.
Employees in this position are eligible to participate in the Company's standard employee benefit programs, which currently include the following: medical, dental, vision, 401k, and paid time off.
Our base pay is benchmarked against regional market and industry data and is adjusted to reflect the cost of living in your specific geographic area.
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