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Remote Gameplay Animator Jobs (NOW HIRING)

Staff Gameplay Animator

$144K - $217K/yr

As a Staff Animator on teamLFG, you will be involved in all stages of gameplay animation from the ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.

Lead Animator

Novato, CA · Remote

$123K - $182K/yr

As a Lead Gameplay Animator at Cloud Chamber, you will join our talented development team to help ... for our players. #LI-Remote The pay range for this position in California at the start of ...

New

Animator IV

Reno, NV · On-site +1

$105K - $120K/yr

Overview Step into a lead role within IGT's Vibe Game Studio in Reno, Nevada, as an Animator IV , ... While it isn't remote-eligible, we welcome applicants who already live in Reno/surrounding areas or ...

Animator IV

Reno, NV · On-site +1

$105K - $120K/yr

Overview Step into a lead role within IGT's Vibe Game Studio in Reno, Nevada, as an Animator IV , ... While it isn't remote-eligible, we welcome applicants who already live in Reno/surrounding areas or ...

Animator

Reno, NV · On-site +1

$114K - $141K/yr

You'll shape the look, feel, and energy of our games-owning animation from concept to final polish ... While it isn't remote-eligible, we welcome applicants who already live in Reno/surrounding areas or ...

Senior Technical Animator

Las Vegas, NV · On-site +1

$101K - $115K/yr

Description Please note that although our team is fully remote, SpinPlay currently only operates ... SpinPlay Games is looking for a Technical Animator who enjoys solving technical challenges just as ...

Animator

Reno, NV · On-site +1

$114K - $141K/yr

You'll shape the look, feel, and energy of our games-owning animation from concept to final polish ... While it isn't remote-eligible, we welcome applicants who already live in Reno/surrounding areas or ...

$100K - $131K/yr

Collaborate with animation leadership and Technical Art to improve tools, technology ... remote team. * Opportunity to contribute to a major game project and create engaging player ...

... a %100 remote position----- Duelit is a venture-backed mobile skill gaming platform that allows ... We are looking for an animation designer who can turn static assets into animated assets. This ...

Senior Gameplay Engineer

OR · Remote

$150K - $180K/yr

Currently for this role, we can hire remote candidates with legal residence in Arizona, California ... Partner closely with Design, Animation, Audio, and Production to define and drive AI feature goals

Senior Gameplay Engineer

OR · Remote

$150K - $180K/yr

Currently for this role, we can hire remote candidates with legal residence in Arizona, California ... Partner closely with Design, Animation, Audio, and Production to define and drive AI feature goals

Senior Gameplay Engineer

OR · Remote

$150K - $180K/yr

Currently for this role, we can hire remote candidates with legal residence in Arizona, California ... Partner closely with Design, Animation, Audio, and Production to define and drive AI feature goals

Senior Gameplay Engineer

OR · Remote

$150K - $180K/yr

Currently for this role, we can hire remote candidates with legal residence in Arizona, California ... Partner closely with Design, Animation, Audio, and Production to define and drive AI feature goals

... a %100 remote position----- Duelit is a venture-backed mobile skill gaming platform that allows ... We are looking for an animation designer who can turn static assets into animated assets. This ...

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Remote Gameplay Animator information

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$10

$39

$70

How much do remote gameplay animator jobs pay per hour?

As of Aug 23, 2026, the average hourly pay for remote gameplay animator in the United States is $39.41, according to ZipRecruiter salary data. Most workers in this role earn between $21.88 and $63.94 per hour, depending on experience, location, and employer.

What is a remote gameplay animator?

A Remote Gameplay Animator is a professional who creates character and object animations for video games while working from a remote location, rather than in a traditional office setting. They collaborate with designers, programmers, and artists to ensure animations enhance gameplay and storytelling. These animators use specialized software to bring characters and environments to life, focusing on movement, expression, and interaction. Working remotely allows them to contribute to game development teams from anywhere in the world, often requiring strong communication and self-management skills.

What are the key skills and qualifications needed to thrive as a remote gameplay animator?

To thrive as a Remote Gameplay Animator, you need strong animation fundamentals, proficiency in character rigging, and experience with game engines like Unity or Unreal, often supported by a relevant degree or portfolio. Familiarity with animation software such as Maya, Blender, and motion capture systems is typically required. Excellent communication, self-motivation, and teamwork are crucial soft skills for collaborating effectively in a remote environment. These skills ensure high-quality, engaging animations that enhance gameplay while enabling seamless coordination across distributed teams.

How does a remote gameplay animator typically collaborate with game designers and developers to ensure animations enhance the player experience?

As a Remote Gameplay Animator, you will regularly collaborate with game designers, programmers, and other artists through video calls, project management tools, and shared asset libraries. You'll participate in design meetings to understand gameplay mechanics and work closely with developers to integrate animations directly into the game engine. Frequent feedback loops and iterative reviews are common to ensure your animations feel responsive and enhance the intended player experience. Strong communication and organization skills are essential for seamless remote collaboration.

What is the difference between Remote Gameplay Animator vs Remote Character Animator?

AspectRemote Gameplay AnimatorRemote Character Animator
Primary FocusAnimating gameplay mechanics, actions, and interactionsAnimating character movements, expressions, and performances
Required SkillsGame physics, gameplay scripting, character riggingCharacter rigging, facial animation, acting performance
Work EnvironmentGame development teams, interactive mediaAnimation studios, game studios, film and TV
Common CertificationsAnimation software proficiency, game design knowledgeAnimation software proficiency, acting or performance background

Remote Gameplay Animators focus on animating in-game actions and mechanics, ensuring smooth gameplay experiences. Remote Character Animators specialize in bringing characters to life through expressive movements and performances. While both roles require animation skills and software proficiency, their focus areas differ within the game development process.

More about Remote Gameplay Animator jobs

What cities are hiring for Remote Gameplay Animator jobs?

Cities with the most Remote Gameplay Animator job openings:

What are the most commonly searched types of Gameplay Animator jobs?

The most popular types of Gameplay Animator jobs are:

What states have the most Remote Gameplay Animator jobs?

States with the most job openings for Remote Gameplay Animator jobs include:

Infographic showing various Remote Gameplay Animator job openings in the United States as of August 2026, with employment types broken down into 64% Full Time, 30% Part Time, 2% Temporary, and 4% Contract. Highlights an 85% Physical, 1% Hybrid, and 14% Remote job distribution, with an average salary of $81,974 per year, or $39.4 per hour.

$144K - $217K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 17 days ago


Job description

Are you on a mission to create games that bond players together into deeply invested communities? Would you like to work on something comedic with lighthearted and whimsical characters? Do you think a lot about how well-crafted animations create satisfying feedback for players, or how to achieve quality character animation within real time constraints? Come join us at teamLFG!
We are looking for someone that is excited about the creative art of animation and the technical challenge of turning that animation into world class action gameplay. As a Staff Animator on teamLFG, you will be involved in all stages of gameplay animation from the initial concept of character movement to the creation of final animation. Most importantly, you will work with a fun, diverse, cross-discipline team devoted to building a new universe from scratch on a new franchise at PlayStation.
RESPONSIBILITIES
Create high-quality animation content and implement it in a game engine with minimal oversight
  • Collaborate with Design to create compelling player experiences
  • Assume primary ownership of broad character animation deliverables, including locomotion, abilities, interactions, and emotes
  • Mentor other animators about animation style and implementation
  • Collaborate with production to cost out animation work and deliver animation on schedule
  • Collaborate with Art Direction and Animation Leadership to set Animation Style and Quality bars
  • Document animation workflows and best practices

REQUIRED SKILLS
  • Ability to keyframe stylized gameplay animation, as shown by examples of professional or personal work
  • Extensive experience with character animation in Maya
  • Strong verbal and written communication skills and the ability to work well in a team environment
  • Experience with animation systems in Unreal Engine
  • A strong command of animation principles and the ability to apply them within a player experience focused game
  • Ability to problem-solve and drive creative solutions when given ambiguous problems

NICE TO HAVE SKILLS
  • Fighting game animation experience
  • Experience animating to a MOBA style camera
  • Live Service game animation experience

At SIE, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for SIE's top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.
This is a flexible role that can be remote, with varying pay ranges based on geographic location. For example, if you are based out of Seattle, the estimated base pay range for this role is listed below.
$144,000-$217,000 USD
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.