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Principal Animator Jobs (NOW HIRING)

Gameplay Animator (Senior/Principal)

Irvine, CA · On-site +1

$113K - $129K/yr

We're looking for a Senior/Principal Animator who understands that every frame communicates something: timing, weight, threat, opportunity. You'll help define the animation language of a competitive ...

Principal Sound Designer

Santa Monica, CA · On-site

$140K - $160K/yr

As a Principal, your mission is to use your creative and technical audio skills to inspire and ... and animation; video games and other interactive content; books, graphic novels, and scripted ...

Principal Engineer

Seattle, WA · Remote

$217K - $246K/yr

The Principal Engineer plays a critical role in driving innovation and ensuring that the ... animation divisions. Recruitment Fraud Alert It has come to our attention that there may be ...

Principal Engineer

Austin, TX · Hybrid

$217K - $246K/yr

The Principal Engineer plays a critical role in driving innovation and ensuring that the ... animation divisions. Recruitment Fraud Alert It has come to our attention that there may be ...

Principal Engineer

Austin, TX · Remote

$217K - $246K/yr

The Principal Engineer plays a critical role in driving innovation and ensuring that the ... animation divisions. Recruitment Fraud Alert It has come to our attention that there may be ...

Principal Engineer

Austin, TX · On-site +1

$217K - $246K/yr

The Principal Engineer plays a critical role in driving innovation and ensuring that the ... animation divisions. Recruitment Fraud Alert It has come to our attention that there may be ...

Principal Engineer

Santa Monica, CA · Remote

$217K - $246K/yr

The Principal Engineer plays a critical role in driving innovation and ensuring that the ... animation divisions. Recruitment Fraud Alert It has come to our attention that there may be ...

Principal Engineer

Seattle, WA · Hybrid

$217K - $246K/yr

The Principal Engineer plays a critical role in driving innovation and ensuring that the ... animation divisions. Recruitment Fraud Alert It has come to our attention that there may be ...

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Principal Animator information

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$10

$39

$70

How much do principal animator jobs pay per hour?

As of Aug 6, 2026, the average hourly pay for principal animator in the United States is $39.41, according to ZipRecruiter salary data. Most workers in this role earn between $21.88 and $63.94 per hour, depending on experience, location, and employer.

What is the difference between Principal Animator vs Lead Animator?

AspectPrincipal AnimatorLead Animator
CredentialsTypically requires a strong portfolio, experience in animation, and sometimes a degree in animation or related fieldSimilar credentials, often with additional leadership or team management experience
Work EnvironmentWorks on high-level animation projects, overseeing quality and styleLeads a team of animators, coordinating daily tasks and project deadlines
Industry UsageCommonly found in film, gaming, and animation studiosUsed in similar settings, often as a step below a department head or supervisor

The Principal Animator focuses on creating and maintaining high-quality animation work and setting artistic standards. The Lead Animator, on the other hand, manages a team of animators, ensuring project deadlines and team coordination. While both roles require strong animation skills, the Principal Animator emphasizes technical expertise and artistic direction, whereas the Lead Animator combines technical skills with leadership responsibilities.

How does a principal animator typically collaborate with other departments during game development?

A Principal Animator works closely with departments such as art, design, programming, and audio to ensure cohesive character movement and animations that align with the project's vision. They often participate in cross-disciplinary meetings to provide animation expertise, review feedback, and help solve technical or creative challenges. Collaboration might involve integrating animations with game engines, ensuring proper rigging, and refining motion to enhance gameplay and narrative. This role often acts as a bridge between creative and technical teams, mentoring junior animators and ensuring animation standards are maintained throughout production.

What are the key skills and qualifications needed to thrive as a principal animator?

To thrive as a Principal Animator, you need expert proficiency in animation principles, character rigging, and a strong portfolio demonstrating advanced artistic and technical skills, often supported by a degree in animation or related field. Mastery of industry-standard software such as Maya, Blender, and Adobe Creative Suite, along with familiarity with game engines like Unity or Unreal, is typically required. Outstanding collaboration, leadership, and creative problem-solving abilities set top candidates apart in leading animation teams and projects. These skills ensure the creation of compelling animations, efficient team workflows, and the successful delivery of high-quality visual content.

What is a principal animator?

Principal Animators are senior-level professionals responsible for overseeing and guiding animation teams in the creation of high-quality animated sequences for films, games, or other media. They set the artistic and technical standards, mentor junior animators, and collaborate closely with directors and other departments to ensure the project’s vision is realized. Principal Animators often handle complex or critical animation shots themselves and play a key role in troubleshooting and problem-solving throughout the production process. Their experience and leadership are essential for maintaining consistency and quality in the final product.
More about Principal Animator jobs
What cities are hiring for Principal Animator jobs? Cities with the most Principal Animator job openings:
What states have the most Principal Animator jobs? States with the most job openings for Principal Animator jobs include:
Infographic showing various Principal Animator job openings in the United States as of August 2026, with employment types broken down into 89% Full Time, 9% Part Time, 1% Temporary, and 1% Contract. Highlights an 93% Physical, 2% Hybrid, and 5% Remote job distribution, with an average salary of $81,974 per year, or $39.4 per hour.

Principal Gameplay Animator

Absurd Ventures

Santa Monica, CA

$150K - $175K/yr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted 2 days ago

New


Job description

Summary  

We are looking for a Principal Gameplay Animator to help define and deliver the animation quality, style, and feel of our AAA open world action-adventure game. As a creative and technical contributor, you will create exceptional gameplay animations, establish animation standards, and partner closely with Design, Engineering, Art, and Narrative teams to ensure that our animations are fluid, realistic, and enhance the overall gameplay. 

This role combines hands-on animation development with leadership through craft. You will be expected to solve complex gameplay animation challenges, mentor other animators, influence animation pipelines and workflows, and help shape the overall player experience through world-class character performance and movement. 

Core Responsibilities  

  • Create high-quality gameplay animations that establish the visual and gameplay standard for all characters, creatures, and object animations.  
  • Drive the development of locomotion, traversal, combat, interaction, and systemic animation content; review animation content and help maintain consistent quality and artistic direction across all gameplay features. 
  • Collaborate with the Animation Director to define the animation style and direction.  
  • Partner with Design and Engineering teams to implement animation systems that enhance gameplay feel, responsiveness, and player immersion. 
  • Work closely with Technical Animation to improve pipelines, tools, and workflows. 
  • Help establish efficient workflows that balance visual quality, gameplay requirements, and technical constraints. 
  • Provide feedback and mentorship to other animators.  
  • Ensure animations meet performance and memory constraints for different platforms.  
  • Partner with outsource and co-development teams to review deliverables and ensure quality standards are met. 
  • Stay current with industry trends and techniques in animation.  

Core Qualifications  

  • 7+ years of experience in animation within the video game industry.  
  • Proficiency in Maya and other industry-standard animation tools.  
  • Multiple shipped AAA titles in a gameplay animation role. 
  • Strong understanding of Unreal Engine 5 animation systems, including Animation Blueprints, State Machines, Blend Spaces, Control Rig, and Motion Matching workflows. 
  • Strong understanding of anatomy, motion, and weight in animation.  
  • Experience with both keyframe animation and motion capture techniques.  
  • Proven track record of leading animation teams and delivering high-quality content.  
  • Ability to work collaboratively across departments and communicate effectively.  
  • Strong problem-solving abilities with a balance of artistic vision and technical execution. 
  • Self-motivated, organized, and able to drive complex initiatives with minimal oversight. 

Plus if...  

  • Experience developing animation systems AAA titles or games with a focus on realistic animation. 
  • Experience with creature animation and complex character rigs. 
  • Deep knowledge of traversal and combat animation. 
  • Experience with motion matching, procedural animation, and physics-driven systems. 
  • Experience building or improving animation pipelines and tools. 
  • Experience working with external vendors and co-development partners. 
  • Passion for open world gameplay, player expression, and immersive character performance. 

Description  

  • Full-time job with benefits.  
  • Role is on-site in Santa Monica, CA.  
  • Office is located near downtown Santa Monica - near metro and freeways.  

Join our talented team and play a crucial role in bringing our characters and creatures to life. Together, we will create animations that captivate players and enhance the overall gameplay experience. Apply now and lead our animation team as the Principal Animator with Absurd Ventures.  

The base pay range for this position is $150,000 to $175,000 per year. Actual compensation is based on market location and may vary depending on job-related knowledge, skills, and experience. We also offer a competitive package of benefits including paid time off, sick time, company holidays, parental leave, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.  

About Absurd Ventures    

Absurd Ventures is a media company creating new IP across all platforms and for all formats.Absurd Ventures is building narrative worlds, creating characters, and writing stories for a variety of genres, without regard to medium, to be produced for live-action and animation; video games and other interactive content; books, graphic novels, and scripted podcasts.Â